Phoenix Hovercar (Apocalypse)
The Phoenix is manufactured by Marsec mainly for military purposes. This sleek but rugged vehicle is used for reconnaissance in dangerous environments such as the Mars colony. A variety of weapon and engine configurations can be used and a well equipped Phoenix is more than a match for a police Hovercar. From: Apocalypse Ufopaedia

Phoenix Hovercar
|
¹ top speed with default layout
² acceleration with default layout
³ Armour values are for: Top/Front/Left/Right/Rear/Bottom
| Statistics | Value |
|---|---|
| Armor1 | 4/4/4/4/4/4 |
| Weight | 700 |
| Constitution | 70 |
| Engine | SD Sports |
| Engine Size | 2x4 |
| Top Speed | 13 (using SD Turbo) |
| Acceleration | 7 (using SD Turbo) |
| Weapons | 1 Bolter 4000 Laser Gun 1 Janitor Missile Array |
| Weapons Slots | 1x3 1x3 |
| Equipment Size | 2x2 |
| Cost | 12000 |
| Passengers | 4 |
| Score points | 40 |
| Style | Air |
| Manufacturer | Marsec |
| Available | Week 1 |
| Minimum Weekly Stock | 4 |
| Maximum Weekly Stock | 15 |
- 1 Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.
Cityscape Information

The Phoenix Hovercar is a simple military flying car for commanders that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It's a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks, though it is more vulnerable than a hoverbike. It's best used in groups or as support for hoverbike fleets.
The Hovercar gets renewed viability in the late game thanks to Disruption Shields. Its 2x2 cargo bay can fit a shield, giving an extra 200HP buffer that more than triples its endurance. This lets it survive against alien missiles and weapons that would otherwise destroy swarm craft.

Engine Upgrades - Chassis Only
|
