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Hawk Air Warrior (Apocalypse)

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(Redirected from Hawk Air Warrior)
The Hawk is essentially a heavy weapons platform capable of carrying a significant payload. It is the most powerful vehicle manufactured by Marsec and should be the first line of defense against any invasion force, wherever it comes from.  From: Apocalypse Ufopaedia

Hawk Air Warrior

Statistics Value
Armor15/5/7/7/15/7
Weight5000
Constitution460
EngineSD Elite
Engine Size4x4
Top Speed15 (using SD Special)
Acceleration5 (using SD Special)
Weapons1 Rendor Plasma Gun
1 Janitor Missile Array
1 Prophet Missile Array
Weapons Slots1x4 2x3 1x4
Equipment Size4x4
Cost$100000
Passengers10
Score points250
Module Slots16
StyleAir
ManufacturerMarsec
AvailableWeek 2
Minimum Weekly2
Maximum Weekly Stock6


1 Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.


Cityscape Information

A super-heavy duty combat vehicle for dominance of the local airspace, the Hawk Air Warrior is functionally a heavier version of the Valkyrie. It serves an identical role to its predecessor, with even more passenger space, endurance, and firepower. It has two long 1x4 weapon hardpoints and a 2x3 main gun hardpoint. This makes it the only conventional craft that can fit turret systems and alien weapons like the Medium Disruptor Beam. Additionally, it has four standard module slots and space for 10 passengers, an impressive 6 more than the Valkyrie, letting 18 agents assault a UFO site with a standard cargo+bio module. This makes it the most roomy conventional craft for performing UFO assaults. While the Hawk's absolute price is high, there's little reason to keep your Valkyrie once you have one so you can trade in to take a lot of the cost off.

Both the Valkyrie and the Hawk Air Warrior can function as bomber craft as well. By outfitting them with the extremely long range Retribution missile Launcher and hovering at maximum altitude, you can strike enemy buildings with pinpoint accuracy from a very long distance. This is useful if your sole purpose is to bankrupt a specific organization by destroying their buildings, as it's possible to fire the missiles from an extremely long distance, then turn back and dock at base before they can send out craft to intercept you.

In combat, however, the Hawk is for all intents and purposes a giant flying whale. Despite what the in game lore implies, it is a massive target with a horrendous turn rate and an insane price tag.The armament can be upgraded to use anti-missile defence systems or to use the powerful Medium Disruptor Beam or Disruptor_Bomb_Launcher once you research them, and the module slots can fit four small shields, greatly improving it's durability, but that only makes up for it's flaws to an extent. It's best kept away from trouble, only used as a heavy weapons support ship for small squadrons of Hoverbikes or Hovercars and to engage small UFOs it can destroy before they can fire back. Expect it to be your only Medium Disruptor Beam for most of the mid game, and to be very careful it does not get destroyed as more than a week's income is needed to replace it.

The Hawk becomes obsolete once you can manufacture X-COM hybrid craft, with the Bio-Trans having better carrying capacity and the Explorer having equal firepower. Both at considerably lower prices, to boot.

If used as a troop transport, the modules (2 passenger, 1 cargo, 1 bio-transport) enables a large X-Com force to cleanup alien infestations within Mega-Primus.

Engine Upgrades - Chassis Only

SD Special

  • Top Speed: 15
  • Acceleration: 6


Apocalypse Insignia X-COM: Apocalypse: Vehicles
Airborne Hoverbike Phoenix Hovercar Valkyrie Interceptor Hawk Air Warrior
Police Hovercar Air Taxi Rescue Transport Construction Vehicle Airtrans Space Liner
Ground Blazer Turbo Bike Stormdog Wolfhound APC Griffon AFV
Civilian Car Police Car Autotaxi Autotrans
X-Com Dimension Probe Bio-Trans Explorer Retaliator Annihilator
Alien UFO Type 1 - Probe UFO Type 2 - Scout Ship UFO Type 3 - Transporter UFO Type 4 - Fast Attack Ship UFO Type 5 - Destroyer UFO Type 6 - Assault Ship UFO Type 7 - Bomber UFO Type 8 - Escort Ship UFO Type 9 - Battleship UFO Type 10 - Mothership

Overspawn