Jump to content

Zombie Sentinel (Piratez): Difference between revisions

From UFOpaedia
Rikiswar (talk | contribs)
mNo edit summary
Rikiswar (talk | contribs)
mNo edit summary
 
Line 6: Line 6:
| style="width: 180px;"|
| style="width: 180px;"|
{{Template:Unit_Stat_Box (Piratez) |=
{{Template:Unit_Stat_Box (Piratez) |=
| time_units = 65
| time_units = 40
| stamina = 70
| stamina = 100
| health = 60
| health = 266
| bravery = 70
| bravery = 110
| reactions = 60
| reactions = 70
| firing_accuracy = 50
| firing_accuracy = 50
| throwing_accuracy = 65
| throwing_accuracy = 30
| strength = 35
| strength = 90
| voodoo_strength = 35
| voodoo_strength = 120
| voodoo_skill = 0
| voodoo_skill = 0
| melee_accuracy = 70
| melee_accuracy = 100
}}
}}
| style="width: 180px;"|
| style="width: 180px;"|
{{Template:Unit_Stat_Box2 (Piratez) |=
{{Template:Unit_Stat_Box2 (Piratez) |=
| armor_front = 20
| armor_front = 70
| armor_sides = 20
| armor_sides = 50
| armor_rear = 20
| armor_rear = 35
| armor_under = 20
| armor_under = 35
| melee_dodge = 38/19
| melee_dodge = 50/25
| aggression = 1
| aggression = 1
| intelligence = 4
| intelligence = 4
| night_vision = 12
| night_vision = 12
| energy_recovery = 35
| energy_recovery = 80
| stun_recovery = Normal
| stun_recovery = Normal
}}
}}
Line 38: Line 38:
{{Template:Unit_Stat_Box3 (Piratez) |=
{{Template:Unit_Stat_Box3 (Piratez) |=
| 2x2_unit = No
| 2x2_unit = No
| height_standing = 21
| height_standing = 22
| size = Medium
| size = Medium
| bleed_immune = No
| bleed_immune = Yes
| ransom = $15000
| ransom = $0
| score = 12
| score = 24
}}
}}
|}
|}
{|
{|
| {{Template:Resistances (Piratez)|=
| {{Template:Resistances (Piratez)|=
| charm = 80
| charm = -99
| piercing = 100
| piercing = 100
| burn = 100
| burn = 150
| concussive = 100
| concussive = 80
| laser = 100
| laser = 70
| plasma = 100
| plasma = 80
| daze = 100
| daze = 30
| cutting = 100
| cutting = 70
| acid = 100
| acid = 60
| smoke = 150
| smoke = 0
| anti-e511 = 75
| anti-e511 = 200
| bio = 100
| bio = 0
| electric = 100
| electric = 150
| emp = 10
| emp = 30
| warp = 100
| warp = 160
| mind = 100
| mind = 0
| heat = 100
| heat = 100
| cold = 100
| cold = 100
Line 73: Line 73:
<div style="width:500px">
<div style="width:500px">
{{Ref Open | title = Zombie Sentinel Information }}
{{Ref Open | title = Zombie Sentinel Information }}
"The foot troopers of the Sky Ninjas, these Ubers are almost as good as our Gals, but their cunning ways allow them to employ camouflage, making them invisible from a long range."
Status: CYBORG<div>
"This augmented Zombie is, like others of its kind, a creation of Technomancers, an unholy union of Zombie exotic biology, Hellerium power and Plastasteel implants. It was made by steadily feeding a normal Z-Phase with Zombie Juice, until its biology stabilized and the weird, ponderous Z-Phase intelligence appeared. At this stage, its diet was changed to just enough Juice to survive, coupled with growth enzymes and addictive drugs to ensure loyalty. After being cyber-augmented and clothed in Plastasteel, it became an unfallible guardian of Technomancers' secrets."<div>
"This type of Zombie Trooper is cyborgized, foremostly featuring a plasma-shotgun-arm (est. power 40x12). The arm is linked to a kind of an eye implant, which allows the monster to react far quicker than any normal Zombie. It also carries a giant shield for protection. Thankfully, it cannot walk fast. SENSE: 40."
{{Ref Close | source = Piratez Bootypedia}}
{{Ref Close | source = Piratez Bootypedia}}
</div>
</div>
== Inventory ==
== Inventory ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
Line 100: Line 84:
== Associated Research ==
== Associated Research ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
'''Required by:'''
N/A
rob: Ninja Gal (1/1/0) [m]
S↑: Ninja Gal (1/1/0) [m]
 
'''Leads to:'''
Ninja Gal Examination
 
'''Unlocks:'''
Sky Ninjas
Lokk'Naars & Narlocks
Soldier Type: Fem Uber (Preq. 1)
 
'''Gives one for free:'''
Mutant Pogrom
Pacification
Peacekeeping
FUSO
Fuso Sword
Sudoku Blade
Mini SMG
Homefront Rifle
Flintlock Gas-Balls
Haxxor One
Poison Gas Grenade
Rare Earth Elements
Atom Beer
Kosmoportovaya Vodka
Bag of Cash
Money Purse
Treasure Chest
Animal Poison
Survival
Violence
Camouflage
Evil Grass
Luxury Fur
Sectoweed
Jill
Smugglers
Gravitic Lifter
Nubirans
The Deep Ones
Megapol
Lokk'Naars & Narlocks
The Alabaster Queen
The Shepherd
The Morning Star
The Liberator
The Machine Mother
The Inquisitor
The Oracle
The Lightbringer
#008
#009
#010
#011
#014
#018
#019
#024
#030
#031
#032
#033
#035
#037
#039
#054
#056
#059
#060
#063
#069
#078
#082
#084
#085
#088
#089
#094
#098
</div>
</div>
== Raw Ruleset Data ==
== Raw Ruleset Data ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
     type: STR_NINJA_GAL
     type: STR_ZOMBIE_SENTINEL
     race: STR_NINJA
     race: STR_ZOMBIE
     rank: STR_LIVE_NAVIGATOR
     rank: STR_LIVE_MEDIC
     stats:
     stats:
       tu: 65
       tu: 40
       stamina: 70
       stamina: 100
       health: 60
       health: 266
       bravery: 70
       bravery: 110
       reactions: 60
       reactions: 70
       firing: 50
       firing: 50
       throwing: 65
       throwing: 30
       strength: 35
       strength: 90
       psiStrength: 35
       psiStrength: 120
       psiSkill: 0
       psiSkill: 0
       melee: 70
       melee: 100
     armor: NINJA_ARMOR_1
     armor: ZOMBIE_SENTINEL_ARMOR
     standHeight: 21
    spawnUnit: STR_ZOMBIE_TROOPER_2
     standHeight: 22
     kneelHeight: 14
     kneelHeight: 14
     value: 12
     value: 24
    deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
    energyRecovery: 35
    sniper: 33
    spotter: 1
     intelligence: 4
     intelligence: 4
     aggression: 1
     aggression: 1
     canSurrender: true
     energyRecovery: 80
     type: NINJA_ARMOR_1
     aggroSound: 130
     spriteSheet: NIN_1.PCK
     deathSound: 131
     spriteInv: NinjaGalInventoryImage
     capturable: false
     spriteFaceGroup: 6
     builtInWeaponSets:
     spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
      - - STR_ZOMBIE_SENTINEL_REMAINS
     spriteHairGroup: 9
      - - STR_ZOMBIE_SENTINEL_REMAINS
     spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
      - - STR_ZOMBIE_SENTINEL_REMAINS
      - - STR_ZOMBIE_SENTINEL_REMAINS
      - - STR_ZOMBIE_SENTINEL_REMAINS
     type: ZOMBIE_SENTINEL_ARMOR
     spriteSheet: ZOMBIE_TROOPER_1.PCK
     spriteInv: ZombieTrooper3InventoryImage
     corpseBattle:
     corpseBattle:
       - STR_NIN_1_CORPSE_BATTLE
       - STR_ZOMBIE_TROOPER_CORPSE
     corpseGeo: STR_RAIDER_CORPSE
     psiVision: 40
    visibilityAtDark: 12
     frontArmor: 70
    heatVision: 25
     sideArmor: 50
    camouflageAtDay: -15
     rearArmor: 35
    camouflageAtDark: -5
     underArmor: 35
     frontArmor: 20
    weight: -30
     sideArmor: 20
     rearArmor: 20
     underArmor: 20
     meleeDodge:
     meleeDodge:
       reactions: 0.4
       flatHundred: 0.5
      melee: 0.2
     meleeDodgeBackPenalty: 0.5
     meleeDodgeBackPenalty: 0.5
     recovery:
     bleedImmune: true
      morale:
    zombiImmune: true
        moraleCurrent: -0.2
    painImmune: true
        bravery: 0.2
    overKill: 1.0
      stun:
     builtInWeapons:
        healthCurrent: 0.1
       - AUX_SENTINEL_SHIELD
        health: -0.075
       - AUX_SENTINEL_WEAPON
      health:
        stunNormalized: -0.165
     psiDefence:
       psiStrength: 1.0
      psiSkill: 0.5
       moraleCurrent: 0.33
      flatHundred: -0.23
     damageModifier:
     damageModifier:
      - -0.99
      - 1.0
      - 1.5
       - 0.8
       - 0.8
       - 1.0
       - 0.7
       - 1.0
       - 0.8
       - 1.0
       - 0.3
       - 1.0
       - 0.7
       - 1.0
       - 0.6
       - 1.0
       - 0.0
       - 1.0
       - 2.0
       - 1.0
       - 0.0
       - 1.5
       - 1.5
       - 0.75
       - 0.3
       - 1.0
       - 1.6
      - 1.0
       - 0.0
      - 0.1
     loftempsSet: [ 5 ]
       - 1.0
      - 1.0
    specialWeapon: STR_KUNG_FU_ALT
     loftempsSet: [ 2 ]
</div>
</div>


== Notes ==
== Notes ==
Thermal Vision: 25%<br>
Camouflage: 15/5
[[Category: Piratez]]
[[Category: Piratez]]

Latest revision as of 17:12, 13 September 2018

Zombie Sentinel
Time Units 40
Stamina 100
Health 266
Bravery 110
Reactions 70
Firing Accuracy 50
Melee Accuracy 100
Throwing Accuracy 30
Strength 90
VooDoo Skill 0
VooDoo Strength 120


Armor: Front 70
Armor: Sides 50
Armor: Rear 35
Armor: Under 35
Evasion 50/25
Aggression 1
Intelligence 4
Night Vision 12
Energy Recovery 80
Stun Recovery Normal


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? Yes
Ransom $0
Score 24


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
-99% 100% 150% 80% 70% 80% 30% 70% 60% 0% 200% 0% 150% 30% 160% 0% 100% 100%


Bootypedia

Zombie Sentinel Information
Status: CYBORG
"This augmented Zombie is, like others of its kind, a creation of Technomancers, an unholy union of Zombie exotic biology, Hellerium power and Plastasteel implants. It was made by steadily feeding a normal Z-Phase with Zombie Juice, until its biology stabilized and the weird, ponderous Z-Phase intelligence appeared. At this stage, its diet was changed to just enough Juice to survive, coupled with growth enzymes and addictive drugs to ensure loyalty. After being cyber-augmented and clothed in Plastasteel, it became an unfallible guardian of Technomancers' secrets."

"This type of Zombie Trooper is cyborgized, foremostly featuring a plasma-shotgun-arm (est. power 40x12). The arm is linked to a kind of an eye implant, which allows the monster to react far quicker than any normal Zombie. It also carries a giant shield for protection. Thankfully, it cannot walk fast. SENSE: 40."

Source: Piratez Bootypedia

Inventory

Under Construction

Associated Research

N/A

Raw Ruleset Data

   type: STR_ZOMBIE_SENTINEL
   race: STR_ZOMBIE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 40
     stamina: 100
     health: 266
     bravery: 110
     reactions: 70
     firing: 50
     throwing: 30
     strength: 90
     psiStrength: 120
     psiSkill: 0
     melee: 100
   armor: ZOMBIE_SENTINEL_ARMOR
   spawnUnit: STR_ZOMBIE_TROOPER_2
   standHeight: 22
   kneelHeight: 14
   value: 24
   intelligence: 4
   aggression: 1
   energyRecovery: 80
   aggroSound: 130
   deathSound: 131
   capturable: false
   builtInWeaponSets:
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
   type: ZOMBIE_SENTINEL_ARMOR
   spriteSheet: ZOMBIE_TROOPER_1.PCK
   spriteInv: ZombieTrooper3InventoryImage
   corpseBattle:
     - STR_ZOMBIE_TROOPER_CORPSE
   psiVision: 40
   frontArmor: 70
   sideArmor: 50
   rearArmor: 35
   underArmor: 35
   weight: -30
   meleeDodge:
     flatHundred: 0.5
   meleeDodgeBackPenalty: 0.5
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   overKill: 1.0
   builtInWeapons:
     - AUX_SENTINEL_SHIELD
     - AUX_SENTINEL_WEAPON
   damageModifier:
     - -0.99
     - 1.0
     - 1.5
     - 0.8
     - 0.7
     - 0.8
     - 0.3
     - 0.7
     - 0.6
     - 0.0
     - 2.0
     - 0.0
     - 1.5
     - 0.3
     - 1.6
     - 0.0
   loftempsSet: [ 5 ]

Notes