User:Rikiswar
|-
| TK Projector
| Magitech
| 5
| 5
| 2x1
| Auto - 36% base TUs, 20 Energy, 5 Daze
Throw - 30 TUs, 10 Energy
| Auto - 0.2*(100)
| None
| Unlimited
| Daze
| 0
| Damage+0.6*PsiStrength+0.3*PsiSkill
|
|-
| rowspan="2" | Rod of Bliss
| rowspan="2" | Magitech
| rowspan="2" | 0
| rowspan="2" | 0
| rowspan="2" | 2x1
| Use - 100 TUs, 50 Energy, -25 Morale
Throw - 30 TUs, 10 Energy
| None
| None
| Unlimited
| Daze
| -36
| None
|
|-
| Hit - 16 TUs, 8 Energy
| Hit - 1*(0.5*Melee+0.5*Bravery)
| None
| -
| Daze
| 0
| Damage+1*PsiStrength+0.5*PsiSkill
| Restores 1.5*Dmg to Morale
|-
| Wand of Airlesness
| Magitech
| 4
| 4
| 2x1
| Snap - 35 TUs, 15 Energy, 15 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Daze
| 0
| Damage+0.3*PsiStrength+0.1*PsiSkill
| Uses Choking Resistance, Inflicts 0.25*Dmg to Health, 1*Dmg to Daze
|-
| Wand of Firebolts
| Magitech
| 4
| 4
| 2x1
| Snap - 25 TUs, 25 Energy, 5 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Burn
| 0
| Damage+0.4*PsiStrength+0.2*PsiSkill
| Inflicts 35*Dmg to Morale, 2*Dmg to TUs
|-
| Wand of Pain
| Magitech
| 4
| 4
| 2x1
| Snap - 30 TUs, 10 Energy, 30 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Mind
| 0
| Damage+0.3*PsiStrength+0.1*PsiSkill
| Inflicts 35*Dmg to Morale, 5*Dmg to TUs, 0.75*Dmg to Health, 0.75*Dmg to Daze
|-
| Wand of Peace
| Magitech
| 4
| 4
| 2x1
| Snap - 30 TUs, 40 Energy, 5 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Charm
| 0
| Damage+0.01*PsiStrength^2
| Inflicts 0*Dmg to Health, 1*Dmg to Daze
|-
| Rod of Hellfire
| Magitech
| 4
| 4
| 2x1
| Snap - 27 TUs, 15 Energy, 6 Morale
Throw - 30 TUs, 8 Energy
| Snap - 3*(1*PsiSkill)
| None
| Unlimited
| Burn
| 0
| Damage+0.04*Psi
| Inflicts 3*Dmg to Daze, 30*Dmg to Morale
|-
| Magma Glove
| Magitech
| 4
| 4
| 2x1
| Snap - 36 TUs, 25 Energy, 15 Daze
Throw - 30 TUs, 10 Energy
| Snap - 0.6*(1*Throwing+1*PsiSkill)
| None
| Unlimited
| Plasma
| 0
| Damage+1*PsiStrength
| Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
|-
| Tome of Lightning
| Magitech
| 6
| 6
| 2x2
| Snap - 25% base TUs, 15 Energy, 5 Morale
Auto - 55% base TUs, 60 Energy, 30 Morale
Throw - 30 TUs, 12 Energy
| Snap - 2.1*(1*PsiSkill)
Auto - 2.1*(1*PsiSkill)
| None
| Unlimited
| Warp
| 0
| Damage+0.007*Psi+4*Rank
| +6 Projectiles, Inflicts 2*Dmg to Daze, 4*Dmg to TUs
|-
| rowspan="2" | Cobra Staff
| rowspan="2" | Magitech
| rowspan="2" | 5
| rowspan="2" | 5
| rowspan="2" | 3x1
| Aimed - 50% base TUs, 20 Energy, 10 Daze, -13 Morale
Throw - 30 TUs, 10 Energy
| Aimed - 1.1*(0.5*Firing+50)
| None
| Unlimited
| Bio
| 0
| Damage+0.7*PsiStrenght
| Inflicts 1*Dmg to Daze, 15*Dmg to Morale
|-
| Hit - 13 TUs, 2 Energy, 13 Morale
| Hit - 1.2*(0.5*Reactions+50)
| Daze
| -
| Daze
| 0
| Damage+0.7*PsiStrenght
| Inflicts 0.3*Dmg to Health, Restores 15*Dmg to Morale
|-
| Heartgrip Staff
| Magitech
| 8
| 8
| 3x1
| Use - 28% base TUs, 20 Energy, 10 Morale, 10 Daze
Throw - 30 TUs, 16 Energy
| Use - 0.15
| None
| Unlimited
| Bio
| 0
| Damage+0.02*Psi
| Inflicts 5*Dmg to Morale
|-
| rowspan="2" | Herder's Staff
| rowspan="2" | Magitech
| rowspan="2" | 8
| rowspan="2" | 8
| rowspan="2" | 3x2
| Use - 24 TUs, 18 Energy, 18 Morale, 9 Daze
Throw - 30 TUs, 16 Energy
| Accuracy*(0.024*Psi)
| None
| Unlimited
| -
| -
| None
|
|-
| Melee - 15 TUs, 6 Energy
| 1.44*(0.5*Melee+0.5*PsiStrenght)
| Hit
| -
| Daze
| 0
| Damage+0.032*PsiStrength^2
|
|-
| rowspan="2" | Scepter of Fear
| rowspan="2" | Magitech
| rowspan="2" | 20
| rowspan="2" | 20
| rowspan="2" | 3x2
| Use - 16 TUs, 4 Energy, 12 Morale, 12 daze
Throw - 30 TUs, 20 Energy
| Accuracy*(0.02*Psi+2*Rank)
| None
| Unlimited
| -
| -
| None
|
|-
| Melee - 20 TUs, 10 Energy
| 1*(0.5*Melee+50)
| Hit
| -
| Concussive
| 44
| Damage+0.88*Strength+4.4*Rank
| Inflicts 1.25*Dmg to Daze, 10*Dmg to Morale
|-
| Scroll of Inconsensuality
| Magitech
| 4
| 4
| 1x1
| Aimed - 66% base TUs, 36 Energy, 36 Morale
Throw - 30 TUs, 8 Energy
| Aimed - 1*(0.06*Psi+1*Bravery)
| None
| 6
| Daze
| 0
| Damage+0.06*Psi+1*Bravery
| Uses Charm Resistance, Inflicts 10.0*Dmg to Morale
Maximum Range (1)
|-
| Master's Cane
| 20
| 3x2
| Use - 25 TUs, 14 Energy, 7 Morale
Melee - 8 TUs, 3 Energy
Throw - 30 TUs, 10 Energy
| Aimed - 0.20*(0.01*Psi+2*Rank)
Melee - 0.91*(0.5*Melee+50)
| Shot - Mind
Melee - Daze
| Shot - 0
Melee - 15
| Shot - Damage+*0.01*Psi+2*Rank
Melee - Damage+0.2*Strength+0.2*Melee
| Shot - Inflicts 3*Dmg to Morale
Melee - Inflicts 0.2*Dmg to Health
|}
Raw ruleset data for enemies (unsorted)
- type: CIV_ARMOR_M1
spriteSheet: MUT_1.PCK
spriteInv: MutantMaleInventoryImage
spriteHairGroup: 10
spriteHairColor: [160, 160, 160, 84, 84, 244, 228, 192]
corpseBattle:
- CIVM_CORPSE
visibilityAtDark: 10
frontArmor: 15
sideArmor: 15
rearArmor: 15
underArmor: 15
meleeDodge:
reactions: 0.3
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.0
- 1.0
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.2
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: CIV_ARMOR_F1
spriteSheet: MUT_2.PCK
spriteInv: MutantFemaleInventoryImage
spriteFaceGroup: 10
spriteFaceColor: [160, 1, 32, 48, 112, 128, 226, 242]
corpseBattle:
- CIVF_CORPSE
visibilityAtDark: 10
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.4
melee: 0.1
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.1
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
loftempsSet: [ 2 ]
- type: CIV_ARMOR_F1_TRAITOR
spriteSheet: MUT_2.PCK
spriteInv: MutantFemaleInventoryImage
spriteFaceGroup: 10
spriteFaceColor: [1, 32, 242, 242, 32, 1, 32, 242]
corpseBattle:
- CIVF_CORPSE_TRAITOR
corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE
visibilityAtDark: 10
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.4
melee: 0.1
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.1
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: CIV_ARMOR_MUT_3_TRAITOR
spriteSheet: MUT_3.PCK
spriteInv: MutantEggheadInventoryImage
corpseBattle:
- CIV_MUT_3_CORPSE_TRAITOR
corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE
visibilityAtDark: 20
heatVision: 80
personalLight: 0
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.15
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.25
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: CIV_ARMOR_MUT_3
spriteSheet: MUT_3.PCK
spriteInv: MutantEggheadInventoryImage
corpseBattle:
- CIV_MUT_3_CORPSE
visibilityAtDark: 20
heatVision: 80
personalLight: 0
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.15
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.25
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: CIV_ARMOR_MUT_4
spriteSheet: MUT_4.PCK
spriteInv: MutantLamiaInventoryImage
corpseBattle:
- CIV_MUT_4_CORPSE
visibilityAtDark: 12
frontArmor: 12
sideArmor: 12
rearArmor: 12
underArmor: 12
drawingRoutine: 6
movementType: 0
meleeDodge:
reactions: 0.5
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.4
- 1.0
- 1.0
- 0.7
- 0.7
- 0.8
- 0.5
- 2.0
- 0.0
- 0.5
- 1.0
- 0.1
- 0.7
- 1.0
specialWeapon: SPC_PURPLE_ACID_SPIT_WEAK
loftempsSet: [ 3 ]
- type: CIV_ARMOR_MUT_5
spriteSheet: MUT_5.PCK
spriteInv: MutantBruteInventoryImage
spriteHairGroup: 9
spriteHairColor: [160, 160, 144, 144, 224, 239, 239, 251]
spriteFaceGroup: 10
spriteFaceColor: [144, 144, 160, 160, 80, 224, 240, 253]
corpseBattle:
- CIV_MUT_5_CORPSE
visibilityAtDark: 12
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.2
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 0.6
- 1.0
- 1.0
- 2.0
- 0.0
- 1.4
- 1.0
- 0.1
- 1.0
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: CIV_ARMOR_YOUNG_UBER
spriteSheet: MUT_6.PCK
spriteInv: YoungUberInventoryImage
corpseBattle:
- STR_CORPSE_GANGER
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 12
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.25
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.65
- 1.0
- 1.1
- 1.0
- 1.0
- 1.0
- 1.0
- 0.85
- 1.0
- 4.0
- 1.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 3 ]
- type: ARMOR_BRUTE_SAILOR
spriteSheet: BSAILOR.PCK
spriteInv: BruteSailorInventoryImage
corpseBattle:
- BRUTE_SAILOR_CORPSE
visibilityAtDark: 12
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.25
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 0.6
- 1.0
- 1.0
- 2.0
- 0.0
- 1.4
- 1.0
- 0.1
- 1.0
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: REBEL_ARMOR_1
spriteSheet: REB_1.PCK
spriteInv: RebelSoldierInventoryImage
corpseBattle:
- REBEL_1_CORPSE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 16
antiCamouflageAtDay: 5
antiCamouflageAtDark: 5
heatVision: 30
frontArmor: 40
sideArmor: 25
rearArmor: 25
underArmor: 25
meleeDodge:
reactions: 0.25
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.1
- 0.8
- 1.0
- 0.9
- 0.8
- 0.8
- 0.8
- 0.8
- 1.0
- 3.0
- 0.2
- 1.0
- 1.0
- 0.2
- 1.35
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: REBEL_ARMOR_2
spriteSheet: REB_2.PCK
spriteInv: RebelSmoothieInventoryImage
corpseBattle:
- REBEL_2_CORPSE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 12
heatVision: 20
camouflageAtDay: -6
camouflageAtDark: -3
frontArmor: 15
sideArmor: 12
rearArmor: 12
underArmor: 10
meleeDodge:
reactions: 0.4
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 0.75
- 1.0
- 0.9
- 0.7
- 0.8
- 1.0
- 0.7
- 1.0
- 3.0
- 0.1
- 1.0
- 0.7
- 0.15
- 1.15
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: REBEL_ARMOR_3
spriteSheet: REB_3.PCK
spriteInv: RebelBugeyeInventoryImage
corpseBattle:
- REBEL_3_CORPSE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 20
heatVision: 80
camouflageAtDay: -12
camouflageAtDark: -4
frontArmor: 20
sideArmor: 16
rearArmor: 16
underArmor: 12
meleeDodge:
reactions: 0.25
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 0.7
- 1.0
- 0.9
- 0.7
- 0.8
- 1.0
- 1.0
- 0.7
- 0.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.2
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: REBEL_ARMOR_4
spriteSheet: REB_4.PCK
spriteInv: RebelLamiaInventoryImage
corpseBattle:
- REBEL_4_CORPSE
corpseGeo: STR_ALIEN_ALLOYS
visibilityAtDark: 12
frontArmor: 48
sideArmor: 24
rearArmor: 32
underArmor: 16
drawingRoutine: 6
movementType: 0
meleeDodge:
reactions: 0.2
melee: 0.4
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.35
- 1.0
- 0.7
- 0.6
- 0.5
- 0.5
- 0.5
- 2.0
- 0.0
- 0.5
- 1.0
- 0.1
- 1.4
- 1.0
loftempsSet: [ 3 ]
- type: REBEL_ARMOR_5
spriteSheet: REB_5.PCK
spriteInv: RebelBruteInventoryImage
corpseBattle:
- REBEL_5_CORPSE
corpseGeo: STR_ALIEN_ALLOYS
visibilityAtDark: 16
heatVision: 40
frontArmor: 65
sideArmor: 50
rearArmor: 40
underArmor: 35
meleeDodge:
melee: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.1
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.6
- 0.7
- 1.0
- 1.5
- 0.0
- 1.4
- 1.0
- 0.2
- 1.6
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: CIV_ARMOR_LOKNAR_1
spriteSheet: LOK_1.PCK
spriteInv: LoknarVillagerInventoryImage
corpseBattle:
- CIV_LOKNAR_CORPSE_1
visibilityAtDark: 16
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 2.5
- 0.0
- 1.0
- 1.0
- 0.1
- 0.7
- 1.0
loftempsSet: [ 2 ]
- type: NINJA_ARMOR_1
spriteSheet: NIN_1.PCK
spriteInv: NinjaGalInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
corpseBattle:
- STR_NIN_1_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 12
heatVision: 25
camouflageAtDay: -15
camouflageAtDark: -5
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.4
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.5
- 0.75
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: NINJA_ARMOR_2
spriteSheet: NIN_2.PCK
spriteInv: NinjaWarriorInventoryImage
spriteHairGroup: 9
spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244]
corpseBattle:
- STR_NIN_2_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 13
heatVision: 35
camouflageAtDay: -21
camouflageAtDark: -7
antiCamouflageAtDay: 3
antiCamouflageAtDark: 3
moveSound: 999
frontArmor: 30
sideArmor: 30
rearArmor: 30
underArmor: 30
meleeDodge:
reactions: 0.4
melee: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 0.7
- 0.8
- 1.0
- 0.75
- 0.7
- 0.6
- 0.7
- 0.1
- 1.1
- 0.7
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P0
spriteSheet: BAN_0.PCK
spriteInv: RatmanInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162]
corpseBattle:
- STR_BAN_0_CORPSE_BATTLE
corpseGeo: STR_FOOD_BAG
visibilityAtDark: 16
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.7
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P1
spriteSheet: BAN_1.PCK
spriteInv: GhoulInventoryImage
corpseBattle:
- STR_BAN_1_CORPSE_BATTLE
corpseGeo: STR_CHEMICALS
visibilityAtDark: 12
heatVision: 50
frontArmor: 9
sideArmor: 9
rearArmor: 9
underArmor: 9
meleeDodge:
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
health:
flatHundred: 0.2
stunNormalized: -0.165
stun:
flatHundred: 0.03
morale:
moraleCurrent: -0.0666
bravery: 0.1333
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.5
- 1.0
- 3.0
- 0.8
- 0.9
- 1.0
- 0.6
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 0.5
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: BANDIT_ARMOR_P2
spriteSheet: BAN_2.PCK
spriteInv: HighwaymanInventoryImage
corpseBattle:
- STR_BAN_2_CORPSE_BATTLE
corpseGeo: STR_SCRAP_METAL
visibilityAtDark: 9
camouflageAtDark: -2
frontArmor: 10
sideArmor: 10
rearArmor: 10
underArmor: 10
meleeDodge:
reactions: 0.3
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 0.8
- 0.8
- 0.8
- 2.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.1
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P3
spriteSheet: BAN_3.PCK
spriteInv: DrifterInventoryImage
corpseBattle:
- STR_BAN_3_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.35
melee: 0.15
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.1
- 1.0
- 1.1
- 1.0
- 1.0
- 1.0
- 1.0
- 0.85
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P5
spriteSheet: BAN_5.PCK
spriteInv: RatmanMobLieutnantInventoryImage
corpseBattle:
- STR_BAN_5_CORPSE_BATTLE
corpseGeo: STR_MEDALLION
visibilityAtDark: 16
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.6
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P6
spriteSheet: BAN_6.PCK
spriteInv: BloodDogInventoryImage
corpseBattle:
- STR_BAN_6_CORPSE_BATTLE
corpseGeo: STR_BLOOD_DOG_CORPSE
visibilityAtDark: 16
heatVision: 50
zombiImmune: true
bleedImmune: false
allowInv: false
frontArmor: 24
sideArmor: 12
rearArmor: 12
underArmor: 10
drawingRoutine: 4
personalLight: 5
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
flatHundred: 0.04
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
damageModifier:
- 0.5
- 1.0
- 0.5
- 1.0
- 1.0
- 0.9
- 0.7
- 0.9
- 0.8
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
loftempsSet: [ 3 ]
- type: BANDIT_ARMOR_P7
spriteSheet: BAN_7.PCK
spriteInv: RatmanHunterInventoryImage
corpseBattle:
- STR_BAN_7_CORPSE_BATTLE
corpseGeo: STR_FOOD_BAG
visibilityAtDark: 16
camouflageAtDay: -4
camouflageAtDark: -4
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.6
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P8
spriteSheet: BAN_8.PCK
spriteInv: GhoulScientistInventoryImage
corpseBattle:
- STR_BAN_8_CORPSE_BATTLE
corpseGeo: STR_MEDICAL_SUPPLIES
visibilityAtDark: 16
heatVision: 70
frontArmor: 9
sideArmor: 9
rearArmor: 9
underArmor: 9
meleeDodge:
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
health:
flatHundred: 0.25
stunNormalized: -0.165
stun:
flatHundred: 0.03
morale:
moraleCurrent: -0.0666
bravery: 0.1333
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.5
- 1.0
- 3.0
- 0.8
- 0.9
- 1.0
- 0.6
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 0.5
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: BANDIT_ARMOR_P9
spriteSheet: BAN_9.PCK
spriteInv: BanditBoyInventoryImage
corpseBattle:
- STR_BAN_9_CORPSE_BATTLE
corpseGeo: STR_BANDAGE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.4
melee: 0.1
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P11
spriteSheet: BAN_11.PCK
spriteInv: TombRunnerInventoryImage
corpseBattle:
- STR_BAN_11_CORPSE_BATTLE
corpseGeo: STR_PADD
visibilityAtDark: 12
camouflageAtDark: -3
camouflageAtDay: -3
frontArmor: 8
sideArmor: 7
rearArmor: 7
underArmor: 6
meleeDodge:
reactions: 0.45
melee: 0.15
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 0.7
- 0.7
- 3.0
- 0.0
- 1.0
- 1.0
- 0.2
- 1.0
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P12
spriteSheet: BAN_12.PCK
spriteInv: BanditDudeInventoryImage
corpseBattle:
- STR_BAN_12_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 16
sideArmor: 10
rearArmor: 12
underArmor: 6
meleeDodge:
reactions: 0.25
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.5
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.85
- 0.85
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.2
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P13
spriteSheet: BAN_13.PCK
spriteInv: BanditFussballerInventoryImage
corpseBattle:
- STR_BAN_13_CORPSE_BATTLE
corpseGeo: STR_SCRAP_METAL
visibilityAtDark: 9
frontArmor: 10
sideArmor: 8
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.4
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.5
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 0.7
- 0.7
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: BANDIT_ARMOR_P14
spriteSheet: BAN_14.PCK
spriteInv: BanditHitmanInventoryImage
corpseBattle:
- STR_BAN_14_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
heatVision: 20
antiCamouflageAtDark: 3
antiCamouflageAtDay: 3
frontArmor: 25
sideArmor: 15
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.0
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: BANDIT_ARMOR_P15
spriteSheet: BAN_15.PCK
spriteInv: BanditBossInventoryImage
corpseBattle:
- STR_BAN_15_CORPSE_BATTLE
corpseGeo: STR_ALIEN_ALLOYS
visibilityAtDark: 12
heatVision: 20
frontArmor: 40
sideArmor: 28
rearArmor: 36
underArmor: 24
meleeDodge:
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.1
- 0.9
- 1.0
- 0.9
- 1.0
- 1.0
- 0.8
- 0.7
- 0.7
- 1.0
- 0.0
- 1.5
- 1.0
- 0.15
- 1.0
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: BANDIT_ARMOR_P16
spriteSheet: BAN_16.PCK
spriteInv: RuffianInventoryImage
corpseBattle:
- STR_BAN_16_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.45
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.4
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 3.5
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 3 ]
- type: HOE_ARMOR_P1
spriteSheet: HOE_1.PCK
spriteInv: HoeInventoryImage
corpseBattle:
- STR_HOE_1_CORPSE_BATTLE
corpseGeo: STR_BANDAGE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.05
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.5
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.9
- 1.0
builtInWeapons:
- AUX_BAD_TOUCH
loftempsSet: [ 2 ]
- type: JUNGLE_GAL_ARMOR
spriteSheet: JUNGLEGAL.PCK
spriteInv: JungleGalInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [163, 163, 163, 163, 163, 163, 163, 163]
spriteHairGroup: 9
spriteHairColor: [39, 39, 39, 39, 39, 39, 39, 39]
corpseBattle:
- STR_JUNGLE_GAL_CORPSE_BATTLE
corpseGeo: STR_MUTANT_MEAT
visibilityAtDark: 12
camouflageAtDay: -24
camouflageAtDark: -6
forcedTorso: 2
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.5
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.1
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.15
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 0.75
- 1.0
- 1.0
- 2.0
- 1.5
- 0.5
- 1.0
- 0.1
- 0.6
- 0.6
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: DEEP_ONE_ARMOR_P1
spriteSheet: DEEP_1.PCK
spriteInv: MAN_66
corpseBattle:
- STR_DEEP_ONE_1_CORPSE_BATTLE
corpseGeo: STR_DEEP_ONE_CORPSE
visibilityAtDark: 20
frontArmor: 10
sideArmor: 10
rearArmor: 10
underArmor: 10
meleeDodge:
reactions: 0.55
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 1.0
- 0.5
- 0.9
- 1.0
- 0.7
- 0.9
- 1.0
- 5.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.6
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: DEEP_ONE_ARMOR_P1_SEA
spriteSheet: DEEP_1.PCK
spriteInv: MAN_66
corpseBattle:
- STR_DEEP_ONE_1_CORPSE_BATTLE
corpseGeo: STR_DEEP_ONE_CORPSE
visibilityAtDark: 26
visibilityAtDay: 26
frontArmor: 10
sideArmor: 10
rearArmor: 10
underArmor: 10
movementType: 1
meleeDodge:
reactions: 0.55
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 0.7
- 0.65
- 0.75
- 0.9
- 1.0
- 0.6
- 0.7
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.6
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: DEEP_ONE_ARMOR_P2_SEA
spriteSheet: DEEP_2.PCK
spriteInv: MAN_81
corpseBattle:
- STR_DEEP_ONE_2_CORPSE_BATTLE
corpseGeo: STR_SHARKMAN_CORPSE
visibilityAtDark: 26
visibilityAtDay: 26
frontArmor: 16
sideArmor: 16
rearArmor: 16
underArmor: 16
drawingRoutine: 10
movementType: 1
meleeDodge:
reactions: 0.4
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 0.6
- 0.7
- 0.6
- 1.15
- 0.6
- 0.9
- 0.45
- 0.45
- 1.2
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.6
- 1.0
loftempsSet: [ 3 ]
- type: DEEP_ONE_ARMOR_P6
spriteSheet: DEEP_6.PCK
spriteInv: MAN_68
corpseBattle:
- STR_DEEP_ONE_6_CORPSE_BATTLE
corpseGeo: STR_LOBSTERMAN_CORPSE
visibilityAtDark: 20
frontArmor: 60
sideArmor: 50
rearArmor: 40
underArmor: 40
meleeDodge:
melee: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.4
- 0.4
- 0.6
- 0.6
- 0.7
- 0.6
- 0.8
- 1.0
- 0.6
- 5.0
- 0.0
- 1.0
- 0.8
- 0.1
- 1.5
- 1.0
loftempsSet: [ 4 ]
- type: DOOM_ARMOR_0
spriteSheet: DEM_0.PCK
spriteInv: BogeymanInventoryImage
corpseBattle:
- STR_BOGEYMAN_CORPSE
corpseGeo: STR_BOGEYMAN_CORPSE
movementType: 1
camouflageAtDark: -4
visibilityAtDark: 30
heatVision: 50
psiVision: 3
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
melee: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.25
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.3
- 1.0
- 1.0
- 1.0
- 0.0
- 0.5
- 1.0
- 0.1
- 0.5
- 1.5
loftempsSet: [ 2 ]
- type: DOOM_ARMOR_1
spriteSheet: DEM_1.PCK
spriteInv: DoomSoldierInventoryImage
corpseBattle:
- STR_DOOM_HUMAN_CORPSE_BATTLE
corpseGeo: STR_DOOM_HUMAN_CORPSE
visibilityAtDark: 24
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 0.2
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.5
loftempsSet: [ 2 ]
- type: DOOM_ARMOR_2
spriteSheet: DEM_2.PCK
spriteInv: DoomSargeInventoryImage
corpseBattle:
- STR_DOOM_HUMAN_CORPSE_BATTLE
corpseGeo: STR_DOOM_HUMAN_CORPSE
visibilityAtDark: 24
heatVision: 20
frontArmor: 15
sideArmor: 12
rearArmor: 10
underArmor: 6
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 0.2
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.1
- 1.5
loftempsSet: [ 3 ]
- type: DOOM_ARMOR_3
spriteSheet: DEM_3.PCK
spriteInv: DoomGunnerInventoryImage
corpseBattle:
- STR_DOOM_HUMAN_CORPSE_BATTLE
corpseGeo: STR_DOOM_HUMAN_CORPSE
visibilityAtDark: 24
heatVision: 30
frontArmor: 25
sideArmor: 20
rearArmor: 15
underArmor: 10
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.2
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.4
- 1.5
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
- type: DOOM_ARMOR_4
spriteSheet: DEM_4.PCK
spriteInv: MAN_60
corpseBattle:
- STR_DOOM_IMP_CORPSE
corpseGeo: STR_DOOM_IMP_CORPSE
visibilityAtDark: 30
heatVision: 50
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
drawingRoutine: 4
bleedImmune: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.25
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 1.0
- 0.1
- 1.0
- 1.0
- 1.0
- 0.15
- 1.0
- 1.0
- 0.5
- 0.0
- 1.0
- 1.0
- 0.1
- 0.75
- 1.5
loftempsSet: [ 2 ]
- type: DOOM_ARMOR_5
spriteSheet: DEM_5.PCK
spriteInv: MAN_61
corpseBattle:
- STR_DOOM_HELL_BARON_CORPSE
corpseGeo: STR_DOOM_HELL_BARON_CORPSE
visibilityAtDark: 40
antiCamouflageAtDay: 10
antiCamouflageAtDark: 10
heatVision: 60
painImmune: true
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
drawingRoutine: 4
bleedImmune: true
painImmune: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.33
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 1.0
- 0.2
- 1.0
- 1.0
- 0.8
- 0.15
- 1.0
- 0.0
- 0.5
- 0.0
- 1.0
- 1.0
- 0.1
- 0.5
- 1.5
loftempsSet: [ 4 ]
- type: DOOM_ARMOR_6
spriteSheet: DEM_6.PCK
spriteInv: MAN_62
corpseBattle:
- DOOM_DEMON_CORPSE_1
- DOOM_DEMON_CORPSE_2
- DOOM_DEMON_CORPSE_3
- DOOM_DEMON_CORPSE_4
corpseGeo: STR_DOOM_DEMON_CORPSE
visibilityAtDark: 30
heatVision: 50
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
drawingRoutine: 5
fearImmune: false
createsMeleeThreat: true
size: 2
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.25
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 1.0
- 0.5
- 0.5
- 1.0
- 1.0
- 0.15
- 1.0
- 1.0
- 0.25
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.5
loftempsSet: [92, 89, 90, 91]
- type: DOOM_ARMOR_7
spriteSheet: DEM_7.PCK
spriteInv: MAN_63
corpseBattle:
- DOOM_CACODEMON_CORPSE_1
- DOOM_CACODEMON_CORPSE_2
- DOOM_CACODEMON_CORPSE_3
- DOOM_CACODEMON_CORPSE_4
corpseGeo: STR_DOOM_CACODEMON_CORPSE
visibilityAtDark: 30
heatVision: 50
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
drawingRoutine: 3
movementType: 1
fearImmune: false
createsMeleeThreat: true
size: 2
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.25
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 0.6
- 0.2
- 1.0
- 0.5
- 0.8
- 0.15
- 1.0
- 1.0
- 0.25
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.5
loftempsSet: [92, 89, 90, 91]
- type: DOOM_ARMOR_8
spriteSheet: DEM_8.PCK
spriteInv: MAN_74
corpseBattle:
- DOOM_DEMON_CORPSE_1
- DOOM_DEMON_CORPSE_2
- DOOM_DEMON_CORPSE_3
- DOOM_DEMON_CORPSE_4
corpseGeo: STR_DOOM_DEMON_CORPSE
visibilityAtDark: 40
camouflageAtDay: 20
camouflageAtDark: 5
heatVision: 50
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
drawingRoutine: 5
size: 2
fearImmune: false
createsMeleeThreat: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.25
health: -0.0625
stunCurrent: 0.09
damageModifier:
- 0.0
- 0.5
- 0.6
- 0.5
- 1.5
- 0.6
- 0.25
- 1.0
- 1.0
- 0.25
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.5
loftempsSet: [92, 89, 90, 91]
- type: SECTOID_ARMOR_P1
spriteSheet: SCI_0.PCK
spriteInv: AcademyCivilianInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
spriteHairGroup: 9
spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160]
corpseBattle:
- STR_ACADEMY_0_CORPSE_BATTLE
corpseGeo: STR_ACADEMY_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.25
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P2
spriteSheet: SCI_1.PCK
spriteInv: AcademySecurityInventoryImage
corpseBattle:
- STR_ACADEMY_1_CORPSE_BATTLE
corpseGeo: STR_SECURITY_CORPSE
visibilityAtDark: 16
heatVision: 40
overKill: 0.75
frontArmor: 50
sideArmor: 40
rearArmor: 30
underArmor: 25
meleeDodge:
reactions: 0.15
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.75
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.4
- 0.0
- 0.0
- 1.0
- 0.75
- 0.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: SECTOID_ARMOR_P3
spriteSheet: SCI_2.PCK
spriteInv: AcademyMedicInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [95, 95, 96, 96, 97, 97, 160, 163]
corpseBattle:
- STR_ACADEMY_2_CORPSE_BATTLE
corpseGeo: STR_ACADEMY_CORPSE
visibilityAtDark: 16
frontArmor: 32
sideArmor: 28
rearArmor: 20
underArmor: 15
meleeDodge:
reactions: 0.4
melee: 0.2
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.2
- 0.9
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 0.85
- 0.2
- 1.3
- 1.0
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P3B
spriteSheet: SCI_3.PCK
spriteInv: AcademyEngineerInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163]
corpseBattle:
- STR_ACADEMY_3_CORPSE_BATTLE
corpseGeo: STR_ACADEMY_CORPSE
frontArmor: 32
sideArmor: 28
rearArmor: 20
underArmor: 15
visibilityAtDark: 16
meleeDodge:
reactions: 0.2
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.2
- 0.9
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 0.85
- 0.2
- 1.3
- 1.0
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P4
spriteSheet: SCI_4.PCK
spriteInv: AcademyEsperInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163]
corpseBattle:
- STR_ACADEMY_4_CORPSE_BATTLE
corpseGeo: STR_ACADEMY_CORPSE
visibilityAtDark: 20
psiVision: 3
frontArmor: 32
sideArmor: 28
rearArmor: 20
underArmor: 15
meleeDodge:
reactions: 0.3
melee: 0.2
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 0.8
- 1.0
- 0.8
- 0.8
- 0.8
- 0.8
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 0.8
- 0.2
- 1.3
- 0.7
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P5
spriteSheet: SCI_5.PCK
spriteInv: AcademyProvostInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [95, 95, 96, 96, 96, 96, 97, 97]
corpseBattle:
- STR_ACADEMY_5_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
visibilityAtDark: 20
heatVision: 60
psiVision: 4
overKill: 1.0
frontArmor: 80
sideArmor: 70
rearArmor: 60
underArmor: 50
drawingRoutine: 0
movementType: 1
meleeDodge:
flatHundred: 0.25
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 0.8
- 0.2
- 0.8
- 1.0
- 0.9
- 0.7
- 0.85
- 0.75
- 0.0
- 0.0
- 1.0
- 0.35
- 0.5
- 2.0
- 0.6
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
- type: SECTOID_ARMOR_P9
spriteSheet: SCI_9.PCK
spriteInv: AcademyExplorerInventoryImage
corpseBattle:
- STR_ACADEMY_9_CORPSE_BATTLE
corpseGeo: STR_ACADEMY_CORPSE
visibilityAtDark: 16
heatVision: 20
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.15
- 0.8
- 0.8
- 0.9
- 0.6
- 1.0
- 0.1
- 0.0
- 0.0
- 1.0
- 0.25
- 0.2
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: SECTOID_ARMOR_P10
spriteSheet: SCI_10.PCK
spriteInv: OsironLadInventoryImage
corpseBattle:
- STR_ACADEMY_10_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.55
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P11
spriteSheet: SCI_11.PCK
spriteInv: AcademyNurseInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
spriteHairGroup: 9
spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160]
corpseBattle:
- STR_ACADEMY_11_CORPSE_BATTLE
corpseGeo: STR_BANDAGE
visibilityAtDark: 10
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.05
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P12
spriteSheet: SCI_12.PCK
spriteInv: AcademyStudentInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163]
corpseBattle:
- STR_ACADEMY_12_CORPSE_BATTLE
corpseGeo: STR_BANDAGE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
melee: 0.1
bravery: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P13
spriteSheet: SCI_13.PCK
spriteInv: AcademyScientistInventoryImage
corpseBattle:
- STR_ACADEMY_13_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
visibilityAtDark: 20
heatVision: 70
antiCamouflageAtDark: 5
antiCamouflageAtDay: 5
overKill: 1.0
frontArmor: 80
sideArmor: 70
rearArmor: 60
underArmor: 50
drawingRoutine: 0
movementType: 1
meleeDodge:
flatHundred: 0.25
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.1
- 0.9
- 0.15
- 0.9
- 1.0
- 0.9
- 0.65
- 0.8
- 0.25
- 0.0
- 0.0
- 1.0
- 0.4
- 0.5
- 2.0
- 0.7
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 4 ]
- type: SECTOID_ARMOR_P14
spriteSheet: SCI_14.PCK
spriteInv: AcademyCounselorInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 163, 163, 163, 163]
spriteHairGroup: 9
spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 84]
corpseBattle:
- STR_ACADEMY_14_CORPSE_BATTLE
corpseGeo: STR_ACADEMY_CORPSE
forcedTorso: 2
visibilityAtDark: 12
psiVision: 2
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.5
melee: 0.1
bravery: 0.35
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.3
- 1.0
- 1.0
- 1.0
- 0.75
- 1.0
- 0.65
- 1.0
- 0.65
- 0.65
- 0.0
- 0.65
- 0.65
- 0.15
- 0.65
- 0.65
loftempsSet: [ 2 ]
- type: SECTOID_ARMOR_P15
spriteSheet: PIR_501.PCK
spriteInv: AcademyThrallInventoryImage
corpseBattle:
- STR_CORPSE_SLAVE_NUDE
corpseGeo: STR_PORN
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
melee: 0.1
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
damageModifier:
- 0.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.65
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.6
- 1.0
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR_P1
spriteSheet: XCOM_0.PCK
spriteInv: TraderCivilianInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
corpseBattle:
- STR_TRADER_0_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.3
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 1.4
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.7
- 4.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P2
spriteSheet: XCOM_1.PCK
spriteInv: TraderSecurityInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
corpseBattle:
- STR_TRADER_1_CORPSE_BATTLE
corpseGeo: STR_SECURITY_CORPSE
visibilityAtDark: 16
heatVision: 40
overKill: 0.75
frontArmor: 50
sideArmor: 40
rearArmor: 30
underArmor: 25
meleeDodge:
reactions: 0.15
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 0.75
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.4
- 1.25
- 0.0
- 1.0
- 0.75
- 0.2
- 1.6
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR_P3
spriteSheet: XCOM_2.PCK
spriteInv: TraderBodyguardInventoryImage
corpseBattle:
- STR_TRADER_2_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
visibilityAtDark: 20
heatVision: 60
overKill: 1.0
frontArmor: 100
sideArmor: 80
rearArmor: 65
underArmor: 55
meleeDodge:
flatHundred: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
- 1.0
- 0.6
- 0.8
- 0.65
- 0.0
- 0.0
- 1.0
- 0.35
- 0.5
- 2.5
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 4 ]
- type: FLOATER_ARMOR_P4
spriteSheet: TRD_3.PCK
spriteInv: TraderEngineerInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
corpseBattle:
- STR_TRADER_3_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 20
sideArmor: 18
rearArmor: 16
underArmor: 12
meleeDodge:
reactions: 0.2
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 0.9
- 1.0
- 0.8
- 0.9
- 0.8
- 1.25
- 0.0
- 1.0
- 0.5
- 0.2
- 1.2
- 1.0
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P5
spriteSheet: TRD_4.PCK
spriteInv: TraderRepInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
corpseBattle:
- STR_TRADER_4_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 0.9
- 1.0
- 0.9
- 0.9
- 0.8
- 4.0
- 0.0
- 1.0
- 0.8
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P6
spriteSheet: TRD_5.PCK
spriteInv: TraderLordInventoryImage
spriteFaceGroup: 10
spriteFaceColor: [96, 96, 160, 160, 160, 163, 163, 163]
corpseBattle:
- STR_TRADER_5_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
visibilityAtDark: 20
heatVision: 60
overKill: 1.0
frontArmor: 125
sideArmor: 110
rearArmor: 100
underArmor: 85
movementType: 1
meleeDodge:
flatHundred: 0.25
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
flatHundred: 0.27
moraleCurrent: 0.33
damageModifier:
- 1.3
- 1.0
- 0.15
- 1.0
- 0.9
- 1.0
- 0.8
- 0.85
- 0.75
- 0.0
- 0.0
- 1.0
- 0.35
- 0.5
- 2.8
- 1.0
specialWeapon: AUX_SHOCKAFIST
loftempsSet: [ 4 ]
- type: MARSEC_ARMOR_P0
spriteSheet: MAR_0.PCK
spriteInv: MarsecMarineInventoryImage
corpseBattle:
- STR_MARSEC_0_CORPSE_BATTLE
corpseGeo: STR_ELERIUM_115
visibilityAtDark: 30
antiCamouflageAtDay: 10
antiCamouflageAtDark: 10
heatVision: 80
overKill: 0.75
frontArmor: 75
sideArmor: 60
rearArmor: 50
underArmor: 40
movementType: 1
meleeDodge:
reactions: 0.2
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
flatHundred: 0.12
moraleCurrent: 0.18
damageModifier:
- 0.65
- 1.0
- 0.25
- 1.0
- 0.8
- 0.7
- 0.6
- 0.8
- 0.7
- 0.0
- 0.0
- 1.0
- 0.5
- 0.5
- 2.0
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR_P8
spriteSheet: TRD_8.PCK
spriteInv: TraderExterminatorInventoryImage
corpseBattle:
- STR_TRADER_8_CORPSE_BATTLE
corpseGeo: STR_GRAV_CORPSE
visibilityAtDark: 16
heatVision: 40
frontArmor: 25
sideArmor: 20
rearArmor: 15
underArmor: 15
drawingRoutine: 0
movementType: 1
meleeDodge:
reactions: 0.25
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.5
- 0.0
- 0.0
- 1.0
- 0.5
- 0.2
- 1.3
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P9
spriteSheet: TRD_9.PCK
spriteInv: TraderGuardInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
corpseBattle:
- STR_TRADER_9_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 12
frontArmor: 35
sideArmor: 30
rearArmor: 20
underArmor: 15
meleeDodge:
reactions: 0.1
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.1
- 1.0
- 1.0
- 0.9
- 1.0
- 0.7
- 1.0
- 0.8
- 4.0
- 0.0
- 1.0
- 0.7
- 0.15
- 1.4
- 1.0
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR_P10
spriteSheet: TRD_10.PCK
spriteInv: TraderTeamLeaderInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 160, 160, 160, 160, 163]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
corpseBattle:
- STR_TRADER_10_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 9
sideArmor: 9
rearArmor: 9
underArmor: 9
meleeDodge:
reactions: 0.3
melee: 0.1
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 1.4
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.7
- 4.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P11
spriteSheet: TRD_11.PCK
spriteInv: TraderSpacemanInventoryImage
corpseBattle:
- STR_TRADER_11_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 30
frontArmor: 12
sideArmor: 12
rearArmor: 9
underArmor: 9
meleeDodge:
reactions: 0.1
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.1
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 0.4
- 1.0
- 0.8
- 0.9
- 0.7
- 1.0
- 0.7
- 0.0
- 0.0
- 1.0
- 0.4
- 0.3
- 1.1
- 1.0
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P12
spriteSheet: TRD_12.PCK
spriteInv: TraderSpaceTechInventoryImage
corpseBattle:
- STR_TRADER_12_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 9
frontArmor: 12
sideArmor: 12
rearArmor: 12
underArmor: 12
meleeDodge:
reactions: 0.2
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.3
- 1.0
- 0.5
- 1.0
- 0.9
- 0.7
- 0.7
- 0.9
- 0.5
- 2.0
- 0.0
- 1.2
- 0.5
- 0.15
- 1.1
- 1.0
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR_P13
spriteSheet: TRD_13.PCK
spriteInv: GuildShipOfficerInventoryImage
corpseBattle:
- STR_TRADER_13_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
flatHundred: 0.27
moraleCurrent: 0.33
damageModifier:
- 0.6
- 1.0
- 1.5
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.75
- 3.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P14
spriteSheet: TRD_14.PCK
spriteInv: GuildNavigatorInventoryImage
corpseBattle:
- STR_TRADER_14_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 16
psiVision: 7
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.75
- 2.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 0.7
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR_P15
spriteSheet: TRD_15.PCK
spriteInv: GuildMedicInventoryImage
corpseBattle:
- STR_TRADER_15_CORPSE_BATTLE
corpseGeo: STR_MEDICAL_SUPPLIES
visibilityAtDark: 9
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 6
meleeDodge:
reactions: 0.35
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.8
- 0.8
- 0.8
- 3.0
- 0.0
- 0.8
- 0.8
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P0
spriteSheet: COS_6.PCK
spriteInv: ChurchEliteInventoryImage
corpseBattle:
- STR_CHURCH_6_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 20
heatVision: 50
frontArmor: 25
sideArmor: 22
rearArmor: 20
underArmor: 10
movementType: 1
meleeDodge:
reactions: 0.5
melee: 0.15
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.2
- 1.0
- 0.8
- 1.0
- 0.7
- 0.7
- 0.6
- 1.0
- 0.7
- 1.0
- 0.0
- 1.0
- 0.8
- 0.4
- 1.3
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P1
spriteSheet: COS_0.PCK
spriteInv: ChurchCivilianInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
corpseBattle:
- STR_CHURCH_0_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.4
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P2
spriteSheet: COS_1.PCK
spriteInv: ChurchZealotInventoryImage
corpseBattle:
- STR_CHURCH_1_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 16
heatVision: 30
frontArmor: 25
sideArmor: 22
rearArmor: 20
underArmor: 10
drawingRoutine: 0
movementType: 0
meleeDodge:
reactions: 0.5
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.4
- 1.0
- 0.7
- 0.8
- 1.0
- 0.8
- 1.2
- 1.0
- 0.0
- 1.0
- 0.7
- 0.25
- 1.2
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P3
spriteSheet: COS_2.PCK
spriteInv: ChurchHeavyInventoryImage
corpseBattle:
- STR_CHURCH_1_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 16
bleedImmune: true
heatVision: 40
frontArmor: 40
sideArmor: 35
rearArmor: 30
underArmor: 20
meleeDodge:
reactions: 0.15
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.2
- 1.0
- 0.75
- 0.8
- 0.6
- 0.9
- 0.5
- 0.0
- 0.0
- 1.0
- 0.4
- 0.2
- 1.5
- 0.8
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
deathFrames: 18
- type: CHURCH_ARMOR_P4
spriteSheet: COS_3.PCK
spriteInv: ChurchBeastmasterInventoryImage
corpseBattle:
- STR_CHURCH_3_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 12
overKill: 0.75
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
drawingRoutine: 4
movementType: 0
meleeDodge:
reactions: 0.5
melee: 0.1
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.15
- 0.7
- 0.8
specialWeapon: AUX_BEASTMASTER_WEAPON
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P5
spriteSheet: COS_4.PCK
spriteInv: ChurchReverendInventoryImage
corpseBattle:
- STR_CHURCH_4_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 16
frontArmor: 24
sideArmor: 22
rearArmor: 20
underArmor: 16
drawingRoutine: 4
movementType: 0
meleeDodge:
reactions: 0.55
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.2
- 1.0
- 0.7
- 0.8
- 1.0
- 1.0
- 1.1
- 2.0
- 0.0
- 1.0
- 0.65
- 0.5
- 1.2
- 0.7
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P6
spriteSheet: COS_5.PCK
spriteInv: ChurchCardinalInventoryImage
corpseBattle:
- STR_CHURCH_5_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 20
psiVision: 6
frontArmor: 28
sideArmor: 26
rearArmor: 24
underArmor: 20
drawingRoutine: 4
movementType: 0
meleeDodge:
reactions: 0.6
bravery: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.8
- 1.0
- 0.8
- 0.7
- 0.7
- 1.0
- 1.0
- 1.1
- 2.0
- 0.0
- 1.0
- 0.65
- 0.5
- 1.2
- 0.7
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P7
spriteSheet: COS_7.PCK
corpseBattle:
- STR_CHURCH_7_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
spriteInv: ChurchPriestInventoryImage
visibilityAtDark: 9
frontArmor: 12
sideArmor: 10
rearArmor: 10
underArmor: 8
meleeDodge:
reactions: 0.45
melee: 0.15
bravery: 0.1
meleeDodgeBackPenalty: 0.5
drawingRoutine: 1
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.3
- 1.0
- 0.6
- 0.8
- 1.0
- 1.0
- 1.0
- 2.0
- 0.0
- 1.0
- 1.0
- 0.2
- 1.0
- 0.7
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P8
spriteSheet: COS_8.PCK
spriteInv: ChurchMatronInventoryImage
corpseBattle:
- STR_CHURCH_8_CORPSE_BATTLE
corpseGeo: STR_MEDALLION
visibilityAtDark: 16
frontArmor: 40
sideArmor: 30
rearArmor: 25
underArmor: 20
meleeDodge:
reactions: 0.5
melee: 0.2
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.4
- 1.0
- 1.0
- 1.0
- 0.8
- 0.9
- 0.8
- 0.9
- 1.3
- 2.0
- 0.0
- 1.0
- 0.7
- 0.3
- 1.3
- 0.7
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P9
spriteSheet: COS_9.PCK
spriteInv: ChurchMaidenInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34]
corpseBattle:
- STR_CHURCH_9_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 16
frontArmor: 35
sideArmor: 25
rearArmor: 15
underArmor: 10
meleeDodge:
reactions: 0.1
melee: 0.15
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.0
- 1.0
- 0.8
- 0.9
- 0.7
- 0.9
- 1.2
- 3.0
- 0.0
- 1.0
- 1.0
- 0.2
- 1.4
- 1.0
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P10
spriteSheet: COS_10.PCK
spriteInv: ChurchBoyInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 96, 160, 161, 162]
corpseBattle:
- STR_CHURCH_10_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 2.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.1
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
loftempsSet: [ 2 ]
- type: CHURCH_ARMOR_P11
spriteSheet: COS_11.PCK
spriteInv: ChurchHandmaidInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34]
corpseBattle:
- STR_CHURCH_11_CORPSE_BATTLE
corpseGeo: STR_LINGERIE
forcedTorso: 2
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.45
melee: 0.1
bravery: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.5
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
loftempsSet: [ 2 ]
- type: APOC_ARMOR_P0
spriteSheet: APO_0.PCK
corpseBattle:
- STR_APOC_0_CORPSE_BATTLE
corpseGeo: STR_MEDALLION
spriteInv: ApocDiscipleInventoryImage
visibilityAtDark: 13
antiCamouflageAtDay: 6
antiCamouflageAtDark: 6
heatVision: 30
frontArmor: 10
sideArmor: 10
rearArmor: 10
underArmor: 10
meleeDodge:
reactions: 0.45
melee: 0.15
bravery: 0.15
meleeDodgeBackPenalty: 0.5
drawingRoutine: 1
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.5
flatHundred: -0.25
damageModifier:
- 0.35
- 1.0
- 1.25
- 1.0
- 1.0
- 0.8
- 0.65
- 0.8
- 0.8
- 1.25
- 0.2
- 0.65
- 1.0
- 0.1
- 0.65
- 0.65
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 3 ]
- type: APOC_ARMOR_P1
spriteSheet: APO_1.PCK
corpseBattle:
- STR_APOC_1_CORPSE_BATTLE
corpseGeo: STR_MEDALLION
spriteInv: ApocSadistInventoryImage
visibilityAtDark: 13
frontArmor: 16
sideArmor: 16
rearArmor: 16
underArmor: 16
meleeDodge:
reactions: 0.4
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.5
flatHundred: -0.25
damageModifier:
- 0.65
- 1.0
- 1.0
- 1.0
- 1.0
- 0.8
- 0.65
- 0.8
- 0.8
- 1.25
- 0.2
- 0.65
- 1.0
- 0.1
- 0.75
- 0.75
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: MUTON_ARMOR_P1
spriteSheet: MRC_0.PCK
spriteInv: MercenarySoldierInventoryImage
corpseBattle:
- STR_MERC_0_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
visibilityAtDark: 20
heatVision: 50
camouflageAtDay: -8
camouflageAtDark: -2
overKill: 0.75
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 20
meleeDodge:
reactions: 0.15
melee: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.5
- 0.6
- 0.35
- 0.8
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 0.0
- 0.0
- 1.5
- 0.6
- 0.2
- 1.2
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: MUTON_ARMOR_P2
spriteSheet: MRC_1.PCK
spriteInv: MercenaryCommandoInventoryImage
corpseBattle:
- STR_MERC_1_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
visibilityAtDark: 25
heatVision: 60
camouflageAtDay: -8
camouflageAtDark: -2
overKill: 0.75
frontArmor: 40
sideArmor: 40
rearArmor: 40
underArmor: 40
drawingRoutine: 0
movementType: 1
meleeDodge:
reactions: 0.1
melee: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.25
- 0.6
- 0.25
- 0.8
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 0.0
- 0.0
- 1.5
- 0.8
- 0.3
- 1.3
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: MUTON_ARMOR_P3
spriteSheet: MRC_3.PCK
spriteInv: MercenaryEngineerInventoryImage
corpseBattle:
- STR_MERC_3_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
visibilityAtDark: 30
camouflageAtDay: -15
camouflageAtDark: -5
antiCamouflageAtDay: 10
antiCamouflageAtDark: 10
heatVision: 80
overKill: 0.75
frontArmor: 36
sideArmor: 36
rearArmor: 36
underArmor: 30
drawingRoutine: 0
movementType: 0
meleeDodge:
reactions: 0.05
melee: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.25
- 0.6
- 0.25
- 0.8
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 0.0
- 0.0
- 1.5
- 0.6
- 0.5
- 1.3
- 1.5
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: MUTON_ARMOR_P4
spriteSheet: MRC_4.PCK
spriteInv: MercenaryHeavyInventoryImage
corpseBattle:
- STR_MERC_4_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
visibilityAtDark: 20
heatVision: 50
overKill: 1.0
frontArmor: 100
sideArmor: 85
rearArmor: 65
underArmor: 60
drawingRoutine: 10
meleeDodge:
melee: 0.45
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.25
- 0.8
- 0.25
- 0.9
- 1.0
- 1.0
- 0.65
- 0.8
- 1.0
- 0.0
- 0.0
- 1.5
- 0.35
- 0.3
- 2.5
- 1.65
loftempsSet: [ 4 ]
- type: MUTON_ARMOR_P5
spriteSheet: MRC_5.PCK
spriteInv: MercenaryLeaderInventoryImage
corpseBattle:
- STR_MERC_5_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
visibilityAtDark: 30
camouflageAtDay: -12
camouflageAtDark: -4
antiCamouflageAtDay: 5
antiCamouflageAtDark: 5
heatVision: 70
overKill: 0.75
frontArmor: 40
sideArmor: 40
rearArmor: 40
underArmor: 40
meleeDodge:
reactions: 0.15
melee: 0.4
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.25
- 0.5
- 0.25
- 0.7
- 1.0
- 1.0
- 0.5
- 0.8
- 0.8
- 0.0
- 0.0
- 1.25
- 0.5
- 0.3
- 1.3
- 1.35
specialWeapon: AUX_PRED_CLAWS
loftempsSet: [ 3 ]
- type: MUTON_ARMOR_P6
spriteSheet: MRC_6.PCK
spriteInv: MercenaryCommanderInventoryImage
corpseBattle:
- STR_MERC_5_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
movementType: 1
visibilityAtDark: 30
camouflageAtDay: -12
camouflageAtDark: -4
antiCamouflageAtDay: 10
antiCamouflageAtDark: 10
heatVision: 70
overKill: 0.75
frontArmor: 50
sideArmor: 50
rearArmor: 50
underArmor: 50
meleeDodge:
reactions: 0.15
melee: 0.4
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.2
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.25
- 0.5
- 0.25
- 0.7
- 1.0
- 1.0
- 0.4
- 0.7
- 0.7
- 0.0
- 0.0
- 1.25
- 0.5
- 0.4
- 1.4
- 1.25
specialWeapon: AUX_PRED_CLAWS
loftempsSet: [ 3 ]
- type: ETHEREAL_ARMOR0
spriteSheet: ETHEREAL.PCK
spriteInv: EtherealInventoryImage
spriteHairGroup: 1
spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
corpseBattle:
- STR_ETHEREAL_CORPSE_BATTLE
corpseGeo: STR_ETHEREAL_CORPSE
visibilityAtDark: 30
camouflageAtDay: 5
camouflageAtDark: 5
psiVision: 8
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
movementType: 1
drawingRoutine: 4
bleedImmune: true
meleeDodge:
reactions: 0.7
melee: 0.3
bravery: 0.2
meleeDodgeBackPenalty: 0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.1
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.4
- 1.0
- 0.7
- 1.0
- 0.9
- 0.6
- 0.6
- 1.0
- 1.0
- 0.0
- 0.1
- 1.0
- 0.7
- 0.2
- 0.4
- 0.65
loftempsSet: [ 2 ]
- type: ETHEREAL_ARMOR1
spriteSheet: ETHEREAL.PCK
spriteInv: EtherealInventoryImage
spriteHairGroup: 1
spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
corpseBattle:
- STR_ETHEREAL_CORPSE_BATTLE
corpseGeo: STR_ETHEREAL_CORPSE
visibilityAtDark: 30
camouflageAtDay: 5
camouflageAtDark: 5
psiVision: 10
frontArmor: 25
sideArmor: 25
rearArmor: 25
underArmor: 25
movementType: 1
drawingRoutine: 4
bleedImmune: true
meleeDodge:
reactions: 0.7
melee: 0.3
bravery: 0.3
meleeDodgeBackPenalty: 0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.1
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.4
- 1.0
- 0.7
- 1.0
- 0.8
- 0.5
- 0.5
- 1.0
- 1.0
- 0.0
- 0.1
- 1.0
- 0.7
- 0.2
- 0.35
- 0.6
loftempsSet: [ 2 ]
- type: ETHEREAL_ARMOR2
spriteSheet: ETHEREAL.PCK
spriteInv: EtherealInventoryImage
spriteHairGroup: 1
spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224]
corpseBattle:
- STR_ETHEREAL_CORPSE_BATTLE
corpseGeo: STR_ETHEREAL_CORPSE
visibilityAtDark: 30
camouflageAtDay: 5
camouflageAtDark: 5
psiVision: 12
frontArmor: 35
sideArmor: 35
rearArmor: 35
underArmor: 35
movementType: 1
bleedImmune: true
drawingRoutine: 4
meleeDodge:
reactions: 0.7
melee: 0.3
bravery: 0.4
meleeDodgeBackPenalty: 0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.1
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.4
- 1.0
- 0.7
- 1.0
- 0.7
- 0.4
- 0.5
- 1.0
- 1.0
- 0.0
- 0.1
- 1.0
- 0.7
- 0.2
- 0.3
- 0.5
loftempsSet: [ 2 ]
- type: ETHEREAL_ARMOR_G
spriteSheet: ETHEREAL.PCK
spriteInv: EtherealGuardInventoryImage
spriteHairGroup: 1
spriteHairColor: [32, 32, 32, 32, 32, 32, 32, 32]
corpseBattle:
- STR_ETHEREAL_SOLDIER_CORPSE_BATTLE
corpseGeo: STR_ETHEREAL_CORPSE
visibilityAtDark: 30
psiVision: 8
frontArmor: 45
sideArmor: 45
rearArmor: 45
underArmor: 45
movementType: 1
bleedImmune: true
drawingRoutine: 4
meleeDodge:
reactions: 0.7
melee: 0.3
bravery: 0.1
meleeDodgeBackPenalty: 0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.1
health:
stunNormalized: -0.165
damageModifier:
- 0.1
- 0.8
- 1.0
- 1.0
- 1.0
- 0.7
- 0.5
- 1.0
- 0.6
- 0.0
- 0.1
- 1.0
- 0.7
- 0.2
- 0.5
- 0.7
loftempsSet: [ 2 ]
- type: PE_ARMOR
spriteSheet: PE.PCK
spriteInv: EtherealInventoryImage
spriteHairGroup: 1
spriteHairColor: [80, 80, 80, 80, 80, 80, 80, 80]
corpseBattle:
- STR_PUBLIC_ENEMY_CORPSE_BATTLE
corpseGeo: STR_ETHEREAL_CORPSE
visibilityAtDark: 30
camouflageAtDay: 5
camouflageAtDark: 5
psiVision: 15
frontArmor: 35
sideArmor: 35
rearArmor: 35
underArmor: 35
movementType: 1
drawingRoutine: 4
meleeDodge:
reactions: 0.7
melee: 0.3
bravery: 0.4
meleeDodgeBackPenalty: 0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.1
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 0.7
- 1.0
- 0.7
- 0.6
- 0.6
- 1.0
- 1.0
- 0.0
- 0.1
- 1.0
- 0.7
- 0.2
- 0.3
- 0.5
loftempsSet: [ 2 ]
- type: CYCLOPS_ARMOR
spriteSheet: CYCLOPS.PCK
spriteInv: MAN_71
corpseBattle:
- STR_CYCLOPS_CORPSE_BATTLE
corpseGeo: STR_CYCLOPS_CORPSE
allowInv: false
visibilityAtDark: 20
frontArmor: 26
sideArmor: 24
rearArmor: 22
underArmor: 20
personalLight: 5
bleedImmune: true
ignoresMeleeThreat: true
meleeDodge:
flatHundred: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
damageModifier:
- 0.3
- 0.5
- 0.6
- 0.5
- 0.5
- 0.3
- 0.5
- 0.4
- 0.5
- 1.0
- 0.5
- 1.0
- 0.7
- 0.2
- 1.2
- 0.5
loftempsSet: [ 4 ]
- type: ERIDIAN_ARMOR0
spriteInv: EridianInventoryImage
spriteSheet: SNAKEMAN.PCK
corpseBattle:
- STR_SNAKEMAN_CORPSE
corpseGeo: STR_SNAKEMAN_CORPSE
visibilityAtDark: 18
camouflageAtDay: -12
camouflageAtDark: -2
heatVision: 40
frontArmor: 24
sideArmor: 18
rearArmor: 16
underArmor: 12
drawingRoutine: 6
recovery:
health:
flatHundred: 0.1
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
meleeDodge:
reactions: 0.3
melee: 0.2
meleeDodgeBackPenalty: 0.5
overKill: 0.75
damageModifier:
- 0.4
- 1.0
- 0.5
- 0.7
- 1.0
- 0.8
- 0.6
- 0.7
- 0.5
- 0.0
- 0.5
- 0.5
- 1.0
- 0.2
- 1.25
- 1.35
loftempsSet: [ 3 ]
- type: ERIDIAN_ARMOR1
spriteInv: EridianInventoryImage
spriteSheet: SNAKEMAN.PCK
spriteFaceGroup: 6
spriteFaceColor: [48, 48, 48, 48, 48, 48, 48, 48]
spriteHairGroup: 5
spriteHairColor: [144, 144, 144, 144, 144, 144, 144, 144]
spriteUtileGroup: 14
spriteUtileColor: [192, 192, 192, 192, 192, 192, 192, 192]
corpseBattle:
- STR_SNAKEMAN_BEASTMASTER_CORPSE_BATTLE
corpseGeo: STR_SNAKEMAN_CORPSE
visibilityAtDark: 18
camouflageAtDay: -12
camouflageAtDark: -2
heatVision: 40
frontArmor: 24
sideArmor: 18
rearArmor: 16
underArmor: 12
drawingRoutine: 6
recovery:
health:
flatHundred: 0.1
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
meleeDodge:
reactions: 0.3
melee: 0.2
meleeDodgeBackPenalty: 0.5
overKill: 0.75
damageModifier:
- 0.4
- 1.0
- 0.5
- 0.7
- 1.0
- 0.8
- 0.6
- 0.7
- 0.5
- 0.0
- 0.5
- 0.5
- 1.0
- 0.2
- 1.25
- 1.35
loftempsSet: [ 3 ]
- type: ERIDIAN_ARMOR2
spriteInv: EridianInventoryImage
spriteSheet: SNAKEMAN.PCK
spriteFaceGroup: 6
spriteFaceColor: [32, 32, 32, 32, 32, 32, 32, 32]
spriteHairGroup: 5
spriteHairColor: [16, 16, 16, 16, 16, 16, 16, 16]
spriteUtileGroup: 14
spriteUtileColor: [160, 160, 160, 160, 160, 160, 160, 160]
corpseBattle:
- STR_SNAKEMAN_CHIEF_CORPSE_BATTLE
corpseGeo: STR_SNAKEMAN_CORPSE
visibilityAtDark: 20
camouflageAtDay: -12
camouflageAtDark: -2
heatVision: 40
frontArmor: 24
sideArmor: 18
rearArmor: 16
underArmor: 12
drawingRoutine: 6
recovery:
health:
flatHundred: 0.1
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
meleeDodge:
reactions: 0.3
melee: 0.2
meleeDodgeBackPenalty: 0.5
overKill: 0.75
damageModifier:
- 0.4
- 1.0
- 0.5
- 0.7
- 1.0
- 0.8
- 0.6
- 0.7
- 0.5
- 0.0
- 0.5
- 0.5
- 1.0
- 0.2
- 1.25
- 1.35
builtInWeapons:
- STR_CHURCH_CORPSE
loftempsSet: [ 3 ]
- type: DANCER_ARMOR
spriteSheet: DANCER.PCK
spriteInv: DancerInventoryImage
allowInv: false
corpseBattle:
- STR_DANCER_CORPSE_BATTLE
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
drawingRoutine: 9
constantAnimation: true
zombiImmune: true
painImmune: true
createsMeleeThreat: false
visibilityAtDark: 0
visibilityAtDay: 0
recovery:
morale:
flatHundred: 1.0
stun:
flatHundred: -0.03
meleeDodge:
reactions: 0.8
meleeDodgeBackPenalty: 0.25
damageModifier:
- 0.1
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.5
- 1.0
- 2.0
- 0.0
- 1.0
- 0.75
- 1.0
- 0.1
- 1.0
- 0.5
loftempsSet: [ 3 ]
- type: ZOMBIE_ARMOR
spriteInv: ZombieSterileInventoryImage
meleeDodge:
flatHundred: 0.1
meleeDodgeBackPenalty: 0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.1
damageModifier:
- 0.2
- 0.6
- 1.5
- 0.8
- 0.7
- 0.7
- 0.2
- 1.0
- 1.0
- 0.0
- 2.0
- 1.0
- 1.1
- 0.1
- 1.0
- 0.0
- type: ZOMBIE_STERILE_ARMOR
spriteSheet: ZOMBIE_STERILE.PCK
spriteInv: ZombieSterileInventoryImage
allowInv: false
corpseBattle:
- STR_ZOMBIE_STERILE_CORPSE
psiVision: 40
visibilityAtDay: 1
visibilityAtDark: 1
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
flatHundred: 0.1
meleeDodgeBackPenalty: 0
drawingRoutine: 4
bleedImmune: true
overKill: 1.5
zombiImmune: true
damageModifier:
- -0.99
- 1.0
- 2.0
- 1.0
- 0.7
- 1.0
- 0.3
- 1.0
- 1.0
- 0.0
- 2.0
- 0.0
- 1.7
- 0.1
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: ZOMBIE_GRUBAS_ARMOR
spriteSheet: ZOMBIE_GRUBAS.PCK
spriteInv: ZombieGrubasInventoryImage
allowInv: false
corpseBattle:
- STR_ZOMBIE_GRUBAS_CORPSE
psiVision: 40
visibilityAtDay: 1
visibilityAtDark: 1
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
flatHundred: 0.1
meleeDodgeBackPenalty: 0
bleedImmune: true
zombiImmune: true
overKill: 1.5
damageModifier:
- -0.99
- 1.0
- 2.0
- 1.0
- 0.7
- 1.0
- 0.3
- 1.0
- 1.0
- 0.0
- 2.5
- 0.0
- 1.8
- 0.1
- 1.0
- 0.0
loftempsSet: [ 4 ]
- type: ZOMBIE_TROOPER_1_ARMOR
spriteSheet: ZOMBIE_TROOPER_1.PCK
spriteInv: ZombieTrooper1InventoryImage
corpseBattle:
- STR_ZOMBIE_TROOPER_CORPSE
psiVision: 40
frontArmor: 45
sideArmor: 40
rearArmor: 35
underArmor: 35
meleeDodge:
flatHundred: 0.25
meleeDodgeBackPenalty: 0
bleedImmune: true
zombiImmune: true
painImmune: true
overKill: 1.0
damageModifier:
- -0.99
- 1.0
- 1.5
- 1.0
- 0.7
- 1.0
- 0.3
- 1.0
- 0.7
- 0.0
- 2.0
- 0.0
- 1.4
- 0.2
- 1.6
- 0.0
loftempsSet: [ 3 ]
- type: ZOMBIE_TROOPER_2_ARMOR
spriteSheet: ZOMBIE_TROOPER_2.PCK
spriteInv: ZombieTrooper2InventoryImage
corpseBattle:
- STR_ZOMBIE_TROOPER_CORPSE
psiVision: 40
frontArmor: 30
sideArmor: 20
rearArmor: 25
underArmor: 20
meleeDodge:
flatHundred: 0.3
meleeDodgeBackPenalty: 0
bleedImmune: true
zombiImmune: true
overKill: 1.0
damageModifier:
- -0.99
- 1.0
- 2.0
- 1.0
- 0.7
- 1.0
- 0.3
- 1.0
- 0.8
- 0.0
- 2.0
- 0.0
- 1.6
- 0.1
- 1.3
- 0.0
loftempsSet: [ 3 ]
- type: ZOMBIE_SENTINEL_ARMOR
spriteSheet: ZOMBIE_TROOPER_1.PCK
spriteInv: ZombieTrooper3InventoryImage
corpseBattle:
- STR_ZOMBIE_TROOPER_CORPSE
psiVision: 40
frontArmor: 70
sideArmor: 50
rearArmor: 35
underArmor: 35
weight: -30
meleeDodge:
flatHundred: 0.5
meleeDodgeBackPenalty: 0.5
bleedImmune: true
zombiImmune: true
painImmune: true
overKill: 1.0
builtInWeapons:
- AUX_SENTINEL_SHIELD
- AUX_SENTINEL_WEAPON
damageModifier:
- -0.99
- 1.0
- 1.5
- 0.8
- 0.7
- 0.8
- 0.3
- 0.7
- 0.6
- 0.0
- 2.0
- 0.0
- 1.5
- 0.3
- 1.6
- 0.0
loftempsSet: [ 5 ]
- type: ZOMBIE_SADAKO_ARMOR
spriteSheet: ZOMBIE_SADAKO.PCK
spriteInv: ZombieSadakoInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83]
spriteHairGroup: 9
spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246]
forcedTorso: 2
allowInv: false
corpseBattle:
- STR_ZOMBIE_SADAKO_CORPSE
psiVision: 40
camouflageAtDark: -5
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
flatHundred: 0.25
meleeDodgeBackPenalty: 0
bleedImmune: true
overKill: 1.0
zombiImmune: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
flatHundred: 0.05
damageModifier:
- 0.1
- 1.0
- 2.0
- 1.0
- 0.7
- 1.0
- 0.35
- 1.0
- 1.0
- 0.0
- 2.5
- 0.0
- 1.6
- 0.1
- 1.0
- 0.3
loftempsSet: [ 3 ]
- type: ZOMBIE_CARRIE_ARMOR
spriteSheet: ZOMBIE_CARRIE.PCK
spriteInv: ZombieCarrieInventoryImage
allowInv: false
corpseBattle:
- STR_ZOMBIE_CARRIE_CORPSE
psiVision: 40
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
flatHundred: 0.4
meleeDodgeBackPenalty: 0
bleedImmune: true
overKill: 1.0
zombiImmune: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
flatHundred: 0.05
damageModifier:
- 0.1
- 1.0
- 0.75
- 1.0
- 0.6
- 0.6
- 0.35
- 1.0
- 1.0
- 0.0
- 2.5
- 0.0
- 1.1
- 0.1
- 1.0
- 0.35
loftempsSet: [ 3 ]
- type: ZOMBIE_PIMP_ARMOR
spriteSheet: ZOMBIE_PIMP.PCK
spriteInv: ZombiePimpInventoryImage
allowInv: false
corpseBattle:
- STR_ZOMBIE_PIMP_CORPSE
psiVision: 40
visibilityAtDay: 1
visibilityAtDark: 1
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
flatHundred: 0.3
meleeDodgeBackPenalty: 0
drawingRoutine: 4
bleedImmune: true
overKill: 1.5
zombiImmune: true
damageModifier:
- -0.99
- 1.0
- 2.0
- 1.0
- 0.7
- 1.0
- 0.25
- 1.0
- 1.0
- 0.0
- 2.0
- 0.0
- 1.5
- 0.1
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: MEGAZOMBIE_ARMOR
spriteSheet: MEGAZOMBIE.PCK
spriteInv: MegazombieInventoryImage
allowInv: false
corpseBattle:
- MEGAZOMBIE_CORPSE_1
- MEGAZOMBIE_CORPSE_2
- MEGAZOMBIE_CORPSE_3
- MEGAZOMBIE_CORPSE_4
corpseGeo: STR_MEGAZOMBIE_CORPSE
psiVision: 30
visibilityAtDay: 1
visibilityAtDark: 1
frontArmor: 10
sideArmor: 10
rearArmor: 10
underArmor: 10
createsMeleeThreat: true
meleeDodge:
flatHundred: 0.15
meleeDodgeBackPenalty: 0
drawingRoutine: 5
size: 2
overKill: 0.75
recovery:
stun:
flatHundred: 0.5
damageModifier:
- -0.99
- 1.0
- 0.75
- 0.35
- 0.7
- 0.7
- 0.2
- 1.0
- 1.0
- 0.0
- 1.5
- 0.0
- 1.2
- 0.4
- 1.0
- 0.0
loftempsSet: [92, 89, 90, 91]
- type: VAMPIRE_ARMOR
spriteSheet: VAMP.PCK
spriteInv: VampireInventoryImage
forcedTorso: 1
allowInv: false
corpseBattle:
- STR_VAMPIRE_CORPSE
visibilityAtDark: 30
camouflageAtDark: -13
camouflageAtDay: -26
antiCamouflageAtDark: 10
antiCamouflageAtDay: 10
psiVision: 4
movementType: 1
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.4
meleeDodgeBackPenalty: 0
bleedImmune: true
zombiImmune: true
painImmune: true
overKill: 0.5
recovery:
morale:
flatHundred: 0.05
moraleCurrent: -0.0666
bravery: 0.1333
stun:
flatHundred: 0.1
damageModifier:
- 0.15
- 1.0
- 3.0
- 1.0
- 1.5
- 1.25
- 0.4
- 0.8
- 0.8
- 0.0
- 3.5
- 0.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: VAMPIRIA_ARMOR
spriteSheet: VAMP.PCK
spriteInv: VampiriaInventoryImage
forcedTorso: 2
allowInv: false
corpseBattle:
- STR_VAMPIRE_CORPSE
visibilityAtDark: 30
camouflageAtDark: -13
camouflageAtDay: -26
antiCamouflageAtDark: 10
antiCamouflageAtDay: 10
psiVision: 4
movementType: 1
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.4
meleeDodgeBackPenalty: 0
bleedImmune: true
zombiImmune: true
painImmune: true
overKill: 0.5
recovery:
morale:
flatHundred: 0.05
moraleCurrent: -0.0666
bravery: 0.1333
stun:
flatHundred: 0.1
damageModifier:
- 0.15
- 1.0
- 3.0
- 1.0
- 1.5
- 1.25
- 0.4
- 0.8
- 0.8
- 0.0
- 3.5
- 0.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: GHOST_0_ARMOR
spriteSheet: GHOST_GAL.PCK
spriteInv: GhostGalInventoryImage
movementType: 1
moveSound: 999
allowInv: false
corpseBattle:
- STR_GHOST_0_CORPSE_BATTLE
psiVision: 40
visibilityAtDay: 1
visibilityAtDark: 1
camouflageAtDay: 10
frontArmor: 0
sideArmor: 0
rearArmor: 0
underArmor: 0
meleeDodge:
flatHundred: 0.6
meleeDodgeBackPenalty: 0.25
overKill: 0.5
bleedImmune: true
zombiImmune: true
painImmune: true
damageModifier:
- 1.0
- 0.02
- 0.05
- 0.1
- 0.3
- 0.2
- 0.07
- 0.05
- 0.0
- 0.0
- 0.0
- 0.0
- 0.4
- 0.5
- 0.1
- 1.0
loftempsSet: [ 3 ]
- type: WASPITE_ARMOR
spriteSheet: WASPITE.PCK
spriteInv: WaspiteInventoryImage
corpseBattle:
- STR_WASPITE_CORPSE_BATTLE
corpseGeo: STR_WASPITE_CORPSE
visibilityAtDark: 20
overKill: 0.75
frontArmor: 70
sideArmor: 70
rearArmor: 70
underArmor: 40
drawingRoutine: 1
movementType: 1
bleedImmune: true
meleeDodge:
reactions: 0.5
melee: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 1.0
- 1.0
- 1.0
- 0.9
- 0.7
- 0.4
- 1.0
- 0.7
- 0.0
- 0.5
- 1.0
- 0.5
- 0.8
- 2.0
- 0.0
specialWeapon: AUX_PRED_CLAWS
loftempsSet: [ 3 ]
- type: DOGG_ARMOR
spriteSheet: DOGG.PCK
spriteInv: DogeInventoryImage
corpseBattle:
- STR_DOGG_CORPSE
corpseGeo: STR_FOOD_BAG
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
drawingRoutine: 4
visibilityAtDark: 12
visibilityAtDay: 30
recovery:
morale:
flatHundred: 0.04
stun:
health: 0.1
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
meleeDodge:
flatHundred: 0.35
meleeDodgeBackPenalty: 0.5
damageModifier:
- 0.5
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.5
- 1.0
builtInWeapons:
- AUX_DOGG_WEAPON
- INV_NULL_3X3
- INV_NULL_2X1_B
- INV_NULL_2X1_LL
- INV_NULL_2X1_RL
- INV_NULL_2X1_RS
- INV_NULL_2X1_LS
- INV_NULL_1X2_QD
loftempsSet: [ 2 ]
- type: ADRONE_ARMOR
spriteSheet: SCI_8.PCK
spriteInv: MAN_64
corpseBattle:
- STR_ACADEMY_8_CORPSE_BATTLE
corpseGeo: STR_GRAV_CORPSE
visibilityAtDark: 16
frontArmor: 32
sideArmor: 32
rearArmor: 32
underArmor: 32
movementType: 1
drawingRoutine: 4
fearImmune: true
bleedImmune: true
zombiImmune: true
painImmune: true
allowInv: false
createsMeleeThreat: false
ignoresMeleeThreat: true
meleeDodge:
flatHundred: 0.3
meleeDodgeBackPenalty: 0.25
damageModifier:
- 0.0
- 1.0
- 1.0
- 0.75
- 1.0
- 1.0
- 0.5
- 0.8
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 2.0
- 1.0
- 0.0
loftempsSet: [ 4 ]
- type: MARSEC_SENTRY_DRONE_ARMOR
spriteSheet: MAR_8.PCK
spriteInv: UnknownInventoryImage
corpseBattle:
- STR_MARSEC_8_CORPSE_BATTLE
corpseGeo: STR_ALIEN_ALLOYS
visibilityAtDark: 20
heatVision: 50
frontArmor: 100
sideArmor: 100
rearArmor: 100
underArmor: 66
drawingRoutine: 19
fearImmune: true
bleedImmune: true
zombiImmune: true
painImmune: true
allowInv: false
createsMeleeThreat: false
ignoresMeleeThreat: true
damageModifier:
- 0.0
- 1.0
- 0.1
- 0.85
- 1.0
- 1.0
- 0.35
- 0.65
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 2.0
- 1.0
- 0.0
loftempsSet: [ 4 ]
- type: MARSEC_HUNTER_DRONE_ARMOR
spriteSheet: MAR_9.PCK
spriteInv: UnknownInventoryImage
corpseBattle:
- STR_MARSEC_9_CORPSE_BATTLE
corpseGeo: STR_GRAV_CORPSE
visibilityAtDark: 20
heatVision: 50
frontArmor: 45
sideArmor: 45
rearArmor: 45
underArmor: 45
movementType: 1
drawingRoutine: 19
fearImmune: true
bleedImmune: true
zombiImmune: true
painImmune: true
allowInv: false
createsMeleeThreat: false
ignoresMeleeThreat: true
meleeDodge:
flatHundred: 0.4
meleeDodgeBackPenalty: 0.25
damageModifier:
- 0.0
- 1.0
- 0.25
- 0.75
- 1.0
- 1.0
- 0.35
- 0.65
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 2.0
- 1.0
- 0.0
loftempsSet: [ 4 ]
- type: BOOMOSAURUS_ARMOR
spriteSheet: TRD_6.PCK
spriteInv: MAN_52
corpseBattle:
- BOOMOSAURUS_CORPSE_1
- BOOMOSAURUS_CORPSE_2
- BOOMOSAURUS_CORPSE_3
- BOOMOSAURUS_CORPSE_4
corpseGeo: STR_BOOMOSAURUS_CORPSE
visibilityAtDark: 9
frontArmor: 40
sideArmor: 40
rearArmor: 40
underArmor: 25
drawingRoutine: 5
size: 2
allowInv: false
fearImmune: false
painImmune: false
createsMeleeThreat: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 1.0
- 0.1
- 1.0
- 0.9
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 0.6
loftempsSet: [92, 89, 90, 91]
- type: SHAMBLER_ARMOR
spriteSheet: SHAMBLER.PCK
spriteInv: ShamblerInventoryImage
allowInv: false
visibilityAtDark: 20
heatVision: 50
corpseBattle:
- SHAMBLER_CORPSE_1
- SHAMBLER_CORPSE_2
- SHAMBLER_CORPSE_3
- SHAMBLER_CORPSE_4
corpseGeo: STR_SHAMBLER_CORPSE
frontArmor: 15
sideArmor: 15
rearArmor: 15
underArmor: 10
meleeDodge:
reactions: 0.2
melee: 0.5
meleeDodgeBackPenalty: 0.5
drawingRoutine: 5
size: 2
fearImmune: false
painImmune: false
createsMeleeThreat: true
overKill: 1.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.2
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 0.9
- 1.0
- 0.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 0.3
loftempsSet: [92, 89, 90, 91]
- type: CYBERDISC_ARMOR
spriteInv: MAN_50
visibilityAtDark: 20
damageModifier:
- 0.0
- 0.8
- 1.0
- 0.6
- 0.9
- 1.0
- 0.0
- 0.75
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 0.0
- type: CYBERDISC_ARMOR_2
spriteSheet: XTR_2.PCK
spriteInv: MAN_70
corpseBattle:
- CYBERDISC_CORPSE_1X
- CYBERDISC_CORPSE_2X
- CYBERDISC_CORPSE_3X
- CYBERDISC_CORPSE_4X
corpseGeo: STR_CYBERDISC_CORPSE
visibilityAtDark: 20
frontArmor: 42
sideArmor: 42
rearArmor: 42
underArmor: 42
drawingRoutine: 3
movementType: 1
size: 2
allowInv: false
damageModifier:
- 0.0
- 0.8
- 1.0
- 0.6
- 0.9
- 1.0
- 0.0
- 0.75
- 1.0
- 0.0
- 0.0
- 0.0
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 0.0
loftempsSet: [92, 89, 90, 91]
- type: CHRYSSALID_ARMOR
spriteInv: MAN_53
visibilityAtDark: 25
heatVision: 100
psiVision: 8
bleedImmune: true
camouflageAtDay: -8
camouflageAtDark: -4
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.2
meleeDodge:
reactions: 0.4
melee: 0.4
bravery: 0.1
meleeDodgeBackPenalty: 0.4
damageModifier:
- 0.1
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 0.0
- 9.9
- 0.5
- 0.7
- 0.1
- 1.2
- 0.5
- type: REAPER_ARMOR
spriteSheet: X_REAP.PCK
spriteInv: MAN_54
corpseBattle:
- REAPER_CORPSE_1
- REAPER_CORPSE_2
- REAPER_CORPSE_3
- REAPER_CORPSE_4
corpseGeo: STR_REAPER_CORPSE
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 4
drawingRoutine: 5
personalLight: 5
size: 2
visibilityAtDark: 16
fearImmune: false
painImmune: false
allowInv: false
createsMeleeThreat: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.1
- 1.0
- 1.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.4
- 0.7
- 0.6
- 0.6
loftempsSet: [ 92, 89, 90, 91 ]
- type: REAPER_CAVALRY_ARMOR
spriteSheet: BAN_10.PCK
spriteInv: MAN_54
corpseBattle:
- REAPER_CORPSE_1
- REAPER_CORPSE_2
- REAPER_CORPSE_3
- REAPER_CORPSE_4
corpseGeo: STR_REAPER_CORPSE
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 4
drawingRoutine: 5
size: 2
visibilityAtDark: 16
fearImmune: false
painImmune: false
allowInv: false
createsMeleeThreat: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.2
- 1.0
- 1.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.4
- 0.7
loftempsSet: [ 92, 89, 90, 91 ]
- type: REAPER_ARMOR_M
spriteSheet: XTR_3.PCK
spriteInv: MutantReaperInventoryImage
corpseBattle:
- REAPER_CORPSE_M_1
- REAPER_CORPSE_M_2
- REAPER_CORPSE_M_3
- REAPER_CORPSE_M_4
corpseGeo: STR_REAPER_CORPSE
visibilityAtDark: 16
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 12
drawingRoutine: 5
personalLight: 5
size: 2
allowInv: false
fearImmune: false
painImmune: false
createsMeleeThreat: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
flatHundred: 0.1
damageModifier:
- 0.1
- 0.8
- 1.4
- 0.7
- 1.0
- 1.0
- 0.7
- 0.9
- 0.35
- 1.0
- 1.5
- 0.4
- 2.0
- 0.1
- 1.0
- 1.0
- 0.5
- 0.0
loftempsSet: [92, 89, 90, 91]
- type: SECTOPOD_ARMOR
spriteInv: MAN_56
visibilityAtDark: 30
psiVision: 10
fearImmune: false
frontArmor: 150
sideArmor: 135
rearArmor: 110
underArmor: 100
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
damageModifier:
- 0.1
- 1.0
- 0.2
- 0.6
- 1.0
- 0.8
- 0.5
- 1.0
- 0.8
- 0.0
- 0.0
- 0.0
- 0.0
- 1.0
- 1.0
- 0.5
- 0.0
- 0.0
- type: SECTOPOD_ARMOR_2
spriteInv: MAN_67
spriteSheet: XTR_1.PCK
corpseBattle:
- SECTOPOD_CORPSE_1
- SECTOPOD_CORPSE_2
- SECTOPOD_CORPSE_3
- SECTOPOD_CORPSE_4
corpseGeo: STR_SECTOPOD_CORPSE
visibilityAtDark: 20
frontArmor: 150
sideArmor: 135
rearArmor: 110
underArmor: 100
drawingRoutine: 5
size: 2
allowInv: false
fearImmune: false
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
damageModifier:
- 0.1
- 1.0
- 0.2
- 0.6
- 1.0
- 0.9
- 0.1
- 1.0
- 0.6
- 0.0
- 0.0
- 0.0
- 0.0
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
loftempsSet: [92, 89, 90, 91]
- type: CELATID_ARMOR
spriteInv: MAN_57
visibilityAtDark: 1
visibilityAtDay: 1
psiVision: 20
createsMeleeThreat: false
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 0.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.6
- 1.2
- 0.0
- 2.0
- 0.0
- 0.6
- 0.6
- 0.1
- 0.5
- 0.2
loftempsSet: [ 3 ]
- type: SILACOID_ARMOR
spriteSheet: SILACOID.PCK
spriteInv: MAN_77
allowInv: false
visibilityAtDark: 1
visibilityAtDay: 1
psiVision: 20
corpseBattle:
- STR_SILACOID_CORPSE
frontArmor: 50
sideArmor: 50
rearArmor: 50
underArmor: 10
drawingRoutine: 8
constantAnimation: true
bleedImmune: true
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 1.0
- 0.0
- 1.0
- 0.8
- 0.7
- 0.5
- 0.7
- 1.0
- 0.0
- 0.0
- 0.4
- 0.3
- 0.1
- 1.5
- 0.1
loftempsSet: [ 5 ]
- type: ARMORED_CAR_ARMOR
spriteInv: MAN_75
spriteSheet: XTR_4.PCK
corpseBattle:
- CAR_CORPSE_1
- CAR_CORPSE_2
- CAR_CORPSE_3
- CAR_CORPSE_4
corpseGeo: STR_CAR_CORPSE
visibilityAtDark: 10
frontArmor: 60
sideArmor: 55
rearArmor: 50
underArmor: 45
moveSound: 200
drawingRoutine: 2
size: 2
allowInv: false
fearImmune: false
overKill: 3.0
damageModifier:
- 0.0
- 0.8
- 0.2
- 0.65
- 0.8
- 0.8
- 0.0
- 0.5
- 0.4
- 0.0
- 0.0
- 0.0
- 0.5
- 0.35
- 1.0
- 0.5
- 0.0
- 0.0
loftempsSet: [92, 89, 90, 91]
- type: TANK_MSDF_ARMOR
spriteSheet: MSDF_TANK.PCK
spriteInv: MSDFTankInventoryImage
allowInv: false
corpseBattle:
- TANK_MSDF_CORPSE_1
- TANK_MSDF_CORPSE_2
- TANK_MSDF_CORPSE_3
- TANK_MSDF_CORPSE_4
visibilityAtDay: 30
visibilityAtDark: 10
heatVision: 50
frontArmor: 100
sideArmor: 85
rearArmor: 70
underArmor: 70
drawingRoutine: 5
size: 2
psiDefence:
flatHundred: 2.0
overKill: 3.0
damageModifier:
- 0.0
- 0.65
- 0.1
- 0.5
- 0.8
- 0.8
- 0.0
- 0.4
- 0.4
- 0.0
- 0.0
- 0.0
- 0.4
- 0.75
- 1.5
loftempsSet: [ 92, 89, 90, 91 ]
- type: TANK_ARMOR
spriteSheet: XTANKS.PCK
spriteInv: MAN_58
corpseGeo: STR_TANK_CORPSE
visibilityAtDark: 12
visibilityAtDay: 30
frontArmor: 125
sideArmor: 100
rearArmor: 75
underArmor: 70
overKill: 3.0
drawingRoutine: 2
damageModifier:
- 0.0
- 0.75
- 0.12
- 0.55
- 0.75
- 0.75
- 0.0
- 0.45
- 0.33
- 0.0
- 0.0
- 0.0
- 0.5
- 1.25
- 1.5
- 0.0
- 0.0
- 0.0
- type: HOVERTANK_ARMOR
spriteSheet: XTANKS.PCK
spriteInv: MAN_65
corpseGeo: STR_TANK_CORPSE
visibilityAtDark: 20
visibilityAtDay: 30
frontArmor: 120
sideArmor: 110
rearArmor: 90
underArmor: 90
drawingRoutine: 2
constantAnimation: true
movementType: 1
overKill: 3.0
damageModifier:
- 0.0
- 0.75
- 0.1
- 0.5
- 0.7
- 0.7
- 0.0
- 0.45
- 0.4
- 0.0
- 0.0
- 0.0
- 0.75
- 1.5
- 1.5
- 0.0
- 0.0
- 0.0
- type: HWP_SENTRY_LAUNCHER_ARMOR
spriteSheet: XTR_5.PCK
spriteInv: SentryCannonInventoryImage
corpseBattle:
- SENTRY_CORPSE_1
- SENTRY_CORPSE_2
- SENTRY_CORPSE_3
- SENTRY_CORPSE_4
corpseGeo: STR_ALIEN_ALLOYS
visibilityAtDark: 20
frontArmor: 150
sideArmor: 125
rearArmor: 50
underArmor: 50
drawingRoutine: 20
size: 2
allowInv: false
damageModifier:
- 0.0
- 1.0
- 0.4
- 0.75
- 1.0
- 1.0
- 0.0
- 0.65
- 0.33
- 0.0
- 0.0
- 0.0
- 0.5
- 2.0
- 1.25
- 0.0
- 0.0
- 0.0
loftempsSet: [92, 89, 90, 91]
- type: MEGASCORPION_ARMOR
spriteSheet: MEGASCORPION.PCK
spriteInv: MAN_78
corpseBattle:
- STR_MEGASCORPION_CORPSE
frontArmor: 12
sideArmor: 12
rearArmor: 12
underArmor: 8
drawingRoutine: 4
psiVision: 15
createsMeleeThreat: false
meleeDodge:
reactions: 0.4
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 0.0
- 0.8
- 1.0
- 1.0
- 0.8
- 1.0
- 0.8
- 1.0
- 0.6
- 2.0
- 1.0
- 1.0
- 1.0
- 0.1
- 0.7
- 0.1
builtInWeapons:
- AUX_MEGASCORPION_WEAPON
loftempsSet: [ 2 ]
- type: GIANTSPIDER_ARMOR
spriteSheet: GIANTSPIDER.PCK
spriteInv: MAN_79
corpseBattle:
- STR_GIANTSPIDER_CORPSE
frontArmor: 9
sideArmor: 9
rearArmor: 9
underArmor: 9
drawingRoutine: 4
psiVision: 15
meleeDodge:
reactions: 0.3
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.05
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 0.0
- 1.0
- 1.3
- 0.9
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 1.6
- 0.5
- 1.0
- 1.0
- 0.1
- 0.6
- 0.1
builtInWeapons:
- AUX_GIANTSPIDER_WEAPON
loftempsSet: [ 3 ]
- type: CHUPACABRA_ARMOR
spriteSheet: CHUPACABRA.PCK
spriteInv: MAN_80
corpseBattle:
- STR_CHUPACABRA_CORPSE
heatVision: 50
frontArmor: 12
sideArmor: 9
rearArmor: 9
underArmor: 6
drawingRoutine: 4
meleeDodge:
reactions: 0.6
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.05
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 0.9
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.1
- 0.7
- 0.1
builtInWeapons:
- AUX_CHUPACABRA_WEAPON
loftempsSet: [ 2 ]
- type: GIANT_BEETLE_ARMOR
spriteSheet: GIANT_BEETLE.PCK
spriteInv: MAN_83
allowInv: false
corpseBattle:
- STR_GIANT_BEETLE_CORPSE
visibilityAtDark: 10
heatVision: 40
frontArmor: 16
sideArmor: 20
rearArmor: 14
underArmor: 15
drawingRoutine: 4
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.05
health:
stunNormalized: -0.165
createsMeleeThreat: false
meleeDodge:
reactions: 0.6
meleeDodgeBackPenalty: 0.4
damageModifier:
- 0.1
- 0.8
- 1.4
- 0.7
- 1.0
- 1.0
- 1.0
- 0.9
- 0.5
- 5.0
- 0.5
- 1.0
- 1.0
- 0.1
- 0.6
- 0.1
loftempsSet: [ 2 ]
- type: GIANT_RAT_ARMOR
spriteSheet: GIANTRAT.PCK
spriteInv: GiantRatInventoryImage
corpseBattle:
- STR_GIANT_RAT_CORPSE
corpseGeo: STR_MUTANT_MEAT
frontArmor: 3
sideArmor: 3
rearArmor: 3
underArmor: 3
drawingRoutine: 4
camouflageAtDay: -8
camouflageAtDark: -3
antiCamouflageAtDark: 5
antiCamouflageAtDay: 5
psiVision: 10
visibilityAtDark: 16
overKill: 1.0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.05
health:
stunNormalized: -0.165
meleeDodge:
reactions: 0.5
meleeDodgeBackPenalty: 0.5
damageModifier:
- 0.3
- 1.0
- 1.6
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 3.0
- 0.6
- 0.6
- 1.0
- 0.1
- 0.3
- 0.6
loftempsSet: [ 2 ]
- type: VAMPIRE_BAT_ARMOR
spriteSheet: VAMPIRE_BAT.PCK
spriteInv: VampBatInventoryImage
corpseBattle:
- STR_VAMPIRE_BAT_CORPSE
frontArmor: 3
sideArmor: 3
rearArmor: 3
underArmor: 3
movementType: 1
drawingRoutine: 4
bleedImmune: true
constantAnimation: true
camouflageAtDark: -7
antiCamouflageAtDark: 15
antiCamouflageAtDay: 15
visibilityAtDark: 25
visibilityAtDay: 25
heatVision: 100
overKill: 1.0
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
health: 0.2
health:
flatHundred: 0.01
meleeDodge:
reactions: 0.75
meleeDodgeBackPenalty: 0.5
damageModifier:
- 0.2
- 1.0
- 1.2
- 1.0
- 1.0
- 1.0
- 0.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.1
- 0.3
- 0.1
loftempsSet: [ 2 ]
scripts:
selectUnitSprite: |
var int temp;
var int walking;
unit.isWalking walking;
if eq walking 0;
unit.getId temp;
offsetmod temp 11 0 8; #desync animation of different units
add temp anim_frame;
wavegen_saw temp 8 8 7;
mul sprite_offset 8;
add sprite_offset 8;
add sprite_offset temp;
set sprite_index sprite_offset;
else;
add sprite_index sprite_offset;
end;
return sprite_index;
- type: RYBA_ARMOR
spriteSheet: RYBA.PCK
spriteInv: MAN_84
corpseBattle:
- STR_RYBA_CORPSE
frontArmor: 3
sideArmor: 3
rearArmor: 3
underArmor: 3
movementType: 1
drawingRoutine: 4
psiVision: 15
visibilityAtDark: 16
visibilityAtDay: 16
meleeDodge:
reactions: 0.5
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 0.7
- 0.6
- 1.2
- 1.0
- 1.0
- 0.7
- 0.75
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.3
- 0.1
builtInWeapons:
- SHARK_BITE
loftempsSet: [ 3 ]
- type: KRAB_ARMOR
spriteSheet: KRAB.PCK
spriteInv: MAN_82
corpseBattle:
- STR_KRAB_CORPSE
frontArmor: 25
sideArmor: 25
rearArmor: 25
underArmor: 15
drawingRoutine: 4
visibilityAtDark: 16
visibilityAtDay: 16
psiVision: 15
meleeDodge:
reactions: 0.4
melee: 0.3
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
damageModifier:
- 0.0
- 0.6
- 0.6
- 1.0
- 1.0
- 1.0
- 0.7
- 0.75
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.9
- 0.1
builtInWeapons:
- AUX_KRAB_WEAPON
loftempsSet: [ 3 ]
- type: SMUGGLER_ARMOR_P1
spriteSheet: SMU_1.PCK
spriteInv: SmugglerGoonInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
corpseBattle:
- STR_SMUGGLER_1_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
frontArmor: 25
sideArmor: 15
rearArmor: 10
underArmor: 10
meleeDodge:
reactions: 0.5
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.8
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.1
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.2
- 1.0
loftempsSet: [ 2 ]
- type: SMUGGLER_ARMOR_P2
spriteSheet: SMU_2.PCK
spriteInv: SmugglerCatgirlInventoryImage
spriteHairGroup: 1
spriteHairColor: [16, 18, 34, 66, 146, 192, 128, 176]
corpseBattle:
- STR_SMUGGLER_2_CORPSE_BATTLE
corpseGeo: STR_STEALTHSUIT_CORPSE
visibilityAtDark: 20
camouflageAtDay: 5
camouflageAtDark: 5
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.5
melee: 0.1
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 5.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 0.7
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: SMUGGLER_ARMOR_P3
spriteSheet: SMU_3.PCK
spriteInv: SmugglerEngineerInventoryImage
corpseBattle:
- STR_SMUGGLER_3_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
frontArmor: 12
sideArmor: 12
rearArmor: 12
underArmor: 12
meleeDodge:
reactions: 0.1
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 0.7
- 1.7
- 0.9
- 1.0
- 1.0
- 1.0
- 0.6
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 0.8
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: SMUGGLER_ARMOR_P4
spriteSheet: SMU_4.PCK
spriteInv: SmugglerCaptainInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
corpseBattle:
- STR_SMUGGLER_4_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.5
melee: 0.15
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: RETICULAN_ARMOR_P0
spriteSheet: RET_0.PCK
spriteInv: ReticulanInventoryImage
corpseBattle:
- STR_RETICULAN_0_CORPSE_BATTLE
corpseGeo: STR_RETICULAN_CORPSE
visibilityAtDark: 20
heatVision: 80
frontArmor: 3
sideArmor: 3
rearArmor: 3
underArmor: 3
meleeDodge:
reactions: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 1.0
- 0.5
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: RETICULAN_ARMOR_P1
spriteSheet: RET_1.PCK
spriteInv: ReticulanHybridInventoryImage
corpseBattle:
- STR_RETICULAN_1_CORPSE_BATTLE
corpseGeo: STR_RETICULAN_CORPSE
visibilityAtDark: 20
heatVision: 80
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.25
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.7
- 1.0
loftempsSet: [ 2 ]
- type: RETICULAN_ARMOR_P2
spriteSheet: RET_2.PCK
spriteInv: SirenInventoryImage
corpseBattle:
- STR_RETICULAN_2_CORPSE_BATTLE
corpseGeo: STR_RETICULAN_CORPSE
visibilityAtDark: 20
heatVision: 80
frontArmor: 9
sideArmor: 9
rearArmor: 9
underArmor: 9
bleedImmune: true
meleeDodge:
reactions: 0.5
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 0.5
- 1.0
- 0.1
- 0.6
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: RETICULAN_ARMOR_P3
spriteSheet: RET_3.PCK
spriteInv: SectogreInventoryImage
corpseBattle:
- STR_RETICULAN_3_CORPSE_BATTLE
corpseGeo: STR_RETICULAN_CORPSE
visibilityAtDark: 20
heatVision: 80
frontArmor: 9
sideArmor: 9
rearArmor: 9
underArmor: 9
bleedImmune: true
meleeDodge:
reactions: 0.35
melee: 0.35
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 0.5
- 1.0
- 0.1
- 0.8
- 0.8
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: RETICULAN_ARMOR_P4
spriteSheet: RET_4.PCK
spriteInv: ReticulanCommandoInventoryImage
corpseBattle:
- STR_RETICULAN_4_CORPSE_BATTLE
corpseGeo: STR_RETICULAN_CORPSE
visibilityAtDark: 20
heatVision: 80
camouflageAtDay: -10
camouflageAtDark: -3
frontArmor: 12
sideArmor: 10
rearArmor: 10
underArmor: 10
meleeDodge:
reactions: 0.3
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 0.8
- 0.8
- 1.0
- 0.9
- 0.7
- 0.8
- 1.0
- 1.0
- 0.0
- 0.0
- 0.5
- 0.6
- 0.2
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: RETICULAN_ARMOR_P6
spriteSheet: RET_6.PCK
spriteInv: MAN_73
corpseBattle:
- STR_RETICULAN_6_CORPSE_BATTLE
corpseGeo: STR_MECHTOID_CORPSE
visibilityAtDark: 20
heatVision: 80
overKill: 1.0
frontArmor: 60
sideArmor: 60
rearArmor: 60
underArmor: 60
bleedImmune: true
zombiImmune: true
createsMeleeThreat: false
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 0.8
- 0.1
- 0.6
- 1.0
- 1.0
- 0.5
- 0.7
- 0.5
- 0.0
- 0.0
- 1.0
- 0.5
- 0.5
- 2.0
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
- type: RETICULAN_ARMOR_P7
spriteSheet: RET_7.PCK
spriteInv: ReticulanElderInventoryImage
corpseBattle:
- STR_RETICULAN_0_CORPSE_BATTLE
corpseGeo: STR_RETICULAN_CORPSE
weight: -5
visibilityAtDark: 20
heatVision: 80
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.3
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.0
- 0.0
- 0.5
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: RAIDER_ARMOR_P1
spriteSheet: RDR_1.PCK
spriteInv: RaiderScoutInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162]
corpseBattle:
- STR_RAIDER_0_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 12
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.5
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 1.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: RAIDER_ARMOR_P2
spriteSheet: RDR_2.PCK
spriteInv: RaiderThugInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162]
corpseBattle:
- STR_RAIDER_1_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 12
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.3
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 1.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: RAIDER_ARMOR_P3
spriteSheet: RDR_3.PCK
spriteInv: RaiderBuzzardInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162]
corpseBattle:
- STR_RAIDER_2_CORPSE_BATTLE
corpseGeo: STR_GRAV_CORPSE
visibilityAtDark: 16
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
movementType: 1
meleeDodge:
reactions: 0.2
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.7
- 1.0
- 2.0
- 1.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: RAIDER_ARMOR_P4
spriteSheet: RDR_4.PCK
spriteInv: RaiderBossInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162]
corpseBattle:
- STR_RAIDER_3_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 16
frontArmor: 40
sideArmor: 24
rearArmor: 32
underArmor: 22
meleeDodge:
reactions: 0.1
melee: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.85
- 0.75
- 0.75
- 2.0
- 1.0
- 1.0
- 1.0
- 0.15
- 1.3
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: RAIDER_ARMOR_P6
spriteSheet: RDR_6.PCK
spriteInv: RaiderHumongousInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [92, 92, 94, 94, 94, 160, 163, 163]
corpseBattle:
- STR_RAIDER_6_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 12
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.15
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 1.5
- 0.8
- 1.0
- 0.9
- 1.0
- 0.9
- 0.6
- 1.0
- 1.0
- 2.0
- 0.1
- 1.5
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: RAIDER_ARMOR_P7
spriteSheet: RDR_7.PCK
spriteInv: RaiderFirebatInventoryImage
corpseBattle:
- STR_RAIDER_7_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
visibilityAtDark: 16
heatVision: 40
overKill: 1.0
frontArmor: 105
sideArmor: 85
rearArmor: 70
underArmor: 65
meleeDodge:
flatHundred: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.4
- 0.9
- 0.1
- 1.0
- 1.0
- 0.8
- 0.6
- 0.75
- 0.75
- 0.0
- 0.1
- 1.0
- 0.6
- 0.5
- 2.4
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET_PLUS
loftempsSet: [ 4 ]
- type: UBER_BELTER_ARMOR
spriteSheet: UBR_BLT.PCK
spriteInv: BelterInventoryImage
corpseBattle:
- STR_UBER_BELTER_CORPSE_BATTLE
corpseGeo: STR_RAIDER_CORPSE
visibilityAtDark: 20
forcedTorso: 1
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
meleeDodge:
reactions: 0.4
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 2.0
- 1.0
- 1.25
- 0.75
- 0.2
- 0.75
- 0.75
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: SPARTAN_ARMOR_P0
spriteSheet: SPT_0.PCK
spriteInv: SpartanScoutInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
corpseBattle:
- STR_SPARTAN_0_CORPSE_BATTLE
corpseGeo: STR_SPARTAN_CORPSE
visibilityAtDark: 9
camouflageAtDay: -10
camouflageAtDark: -3
frontArmor: 7
sideArmor: 6
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.3
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.7
- 1.2
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: SPARTAN_ARMOR_P1
spriteSheet: SPT_1.PCK
spriteInv: SpartanRiflemanInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
corpseBattle:
- STR_SPARTAN_1_CORPSE_BATTLE
corpseGeo: STR_SPARTAN_CORPSE
visibilityAtDark: 9
camouflageAtDay: -10
camouflageAtDark: -3
frontArmor: 8
sideArmor: 7
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.3
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.4
- 0.7
- 1.2
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: SPARTAN_ARMOR_P2
spriteSheet: SPT_2.PCK
spriteInv: SpartanHeavyInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
corpseBattle:
- STR_SPARTAN_2_CORPSE_BATTLE
corpseGeo: STR_SPARTAN_CORPSE
visibilityAtDark: 9
camouflageAtDay: -10
camouflageAtDark: -3
frontArmor: 9
sideArmor: 8
rearArmor: 7
underArmor: 7
meleeDodge:
reactions: 0.3
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.3
- 0.7
- 1.2
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: SPARTAN_ARMOR_P3
spriteSheet: SPT_3.PCK
spriteInv: SpartanCaptainInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
spriteHairGroup: 9
spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166]
corpseBattle:
- STR_SPARTAN_3_CORPSE_BATTLE
corpseGeo: STR_SPARTAN_CORPSE
visibilityAtDark: 12
camouflageAtDay: -10
camouflageAtDark: -3
frontArmor: 18
sideArmor: 16
rearArmor: 12
underArmor: 8
meleeDodge:
reactions: 0.25
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.2
- 0.7
- 1.2
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.2
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: SOLDIER_ARMOR_P0
spriteSheet: SOL_0.PCK
spriteInv: HumanCommandoInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163]
corpseBattle:
- STR_SOLDIER_0_CORPSE_BATTLE
corpseGeo: STR_ELECTRONIC_PIECES
visibilityAtDark: 20
camouflageAtDay: -15
camouflageAtDark: -5
heatVision: 60
frontArmor: 32
sideArmor: 28
rearArmor: 24
underArmor: 16
meleeDodge:
reactions: 0.25
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.7
- 0.7
- 0.9
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 0.7
- 0.3
- 1.3
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: SOLDIER_ARMOR_P1
spriteSheet: SOL_1.PCK
spriteInv: HumanNomadInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160]
corpseBattle:
- STR_SOLDIER_1_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 10
camouflageAtDay: -8
camouflageAtDark: -4
heatVision: 20
frontArmor: 26
sideArmor: 22
rearArmor: 20
underArmor: 16
meleeDodge:
reactions: 0.4
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.5
- 1.0
- 1.0
- 1.0
- 0.8
- 0.8
- 0.8
- 0.8
- 0.8
- 2.0
- 0.1
- 1.0
- 0.7
- 0.1
- 1.2
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 2 ]
- type: MEGAPOL_ARMOR_P0
spriteSheet: MPO_0.PCK
spriteInv: MegapolWolfmanInventoryImage
corpseBattle:
- STR_MEGAPOL_0_CORPSE_BATTLE
corpseGeo: STR_ALIEN_ALLOYS
visibilityAtDark: 12
visibilityAtDay: 35
antiCamouflageAtDark: 5
antiCamouflageAtDay: 5
frontArmor: 33
sideArmor: 28
rearArmor: 24
underArmor: 18
overKill: 0.75
meleeDodge:
reactions: 0.25
melee: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.1
flatHundred: -0.06
damageModifier:
- 1.75
- 1.0
- 0.75
- 0.9
- 0.8
- 0.8
- 1.0
- 0.8
- 1.25
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.3
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: MEGAPOL_ARMOR_P1
spriteSheet: MPO_1.PCK
spriteInv: MegapolEnforcerInventoryImage
corpseBattle:
- STR_MEGAPOL_1_CORPSE_BATTLE
corpseGeo: STR_GRAV_CORPSE
movementType: 1
visibilityAtDark: 9
antiCamouflageAtDark: 4
antiCamouflageAtDay: 4
heatVision: 30
frontArmor: 70
sideArmor: 60
rearArmor: 50
underArmor: 45
overKill: 0.75
meleeDodge:
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.1
flatHundred: -0.06
damageModifier:
- 1.5
- 0.9
- 0.5
- 0.9
- 1.1
- 1.1
- 1.0
- 1.0
- 1.5
- 2.0
- 0.0
- 1.0
- 1.2
- 0.3
- 1.8
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 4 ]
- type: MEGAPOL_ARMOR_P2
spriteSheet: MPO_2.PCK
spriteInv: MegapolDetectiveInventoryImage
corpseBattle:
- STR_MEGAPOL_2_CORPSE_BATTLE
corpseGeo: STR_SECURITY_CORPSE
visibilityAtDark: 17
camouflageAtDay: -5
camouflageAtDark: -5
antiCamouflageAtDark: 5
antiCamouflageAtDay: 5
psiVision: 3
heatVision: 30
frontArmor: 55
sideArmor: 45
rearArmor: 40
underArmor: 25
overKill: 0.75
meleeDodge:
reactions: 0.2
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 0.65
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.0
- 1.0
- 0.7
- 0.2
- 1.6
- 1.0
specialWeapon: STR_KUNG_FU_ALT
loftempsSet: [ 4 ]
- type: MEGAPOL_ARMOR_P3
spriteSheet: MPO_3.PCK
spriteInv: MegapolApemanInventoryImage
corpseBattle:
- STR_MEGAPOL_3_CORPSE_BATTLE
corpseGeo: STR_MUTON_CORPSE
movementType: 1
visibilityAtDark: 12
visibilityAtDay: 35
heatVision: 40
frontArmor: 28
sideArmor: 24
rearArmor: 24
underArmor: 22
overKill: 0.75
meleeDodge:
reactions: 0.2
melee: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.1
flatHundred: -0.06
damageModifier:
- 2.0
- 0.6
- 0.4
- 0.8
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 3.0
- 0.0
- 1.0
- 1.2
- 0.3
- 1.2
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 3 ]
- type: GOVT_ARMOR_P1
spriteSheet: GOV_1.PCK
spriteInv: GovtAgentInventoryImage
corpseBattle:
- STR_GOVT_0_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
heatVision: 20
frontArmor: 25
sideArmor: 15
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
specialWeapon: STR_KUNG_FU_ALT
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: GOVT_ARMOR_P2
spriteSheet: GOV_2.PCK
spriteInv: GovtEnforcerInventoryImage
corpseBattle:
- STR_GOVT_1_CORPSE_BATTLE
corpseGeo: STR_SECURITY_CORPSE
visibilityAtDark: 20
heatVision: 40
overKill: 0.75
frontArmor: 50
sideArmor: 40
rearArmor: 30
underArmor: 25
meleeDodge:
reactions: 0.15
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
specialWeapon: STR_UNARMED_GAUNTLET
damageModifier:
- 1.0
- 1.0
- 0.75
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.4
- 0.0
- 0.0
- 1.0
- 0.75
- 0.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: GOVT_ARMOR_P3
spriteSheet: GOV_3.PCK
spriteInv: GovtEliteInventoryImage
corpseBattle:
- STR_GOVT_2_CORPSE_BATTLE
corpseGeo: STR_SECURITY_CORPSE
visibilityAtDark: 25
camouflageAtDay: -15
camouflageAtDark: -5
heatVision: 70
overKill: 0.75
frontArmor: 75
sideArmor: 65
rearArmor: 55
underArmor: 40
meleeDodge:
reactions: 0.15
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
specialWeapon: STR_KUNG_FU_ALT
damageModifier:
- 0.9
- 1.0
- 0.25
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 0.9
- 0.0
- 0.0
- 1.0
- 0.5
- 0.4
- 1.8
- 1.0
loftempsSet: [ 3 ]
- type: GOVT_ARMOR_P4
spriteSheet: GOV_4.PCK
spriteInv: GovtPilotInventoryImage
corpseBattle:
- STR_GOVT_4_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 16
frontArmor: 10
sideArmor: 10
rearArmor: 10
underArmor: 10
meleeDodge:
reactions: 0.3
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.8
- 0.8
- 1.0
- 2.0
- 0.0
- 1.0
- 0.8
- 0.2
- 1.1
- 1.0
loftempsSet: [ 2 ]
- type: GOVT_ARMOR_P5
spriteSheet: GOV_5.PCK
spriteInv: GovtMPInventoryImage
corpseBattle:
- STR_GOVT_5_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
heatVision: 30
frontArmor: 35
sideArmor: 30
rearArmor: 20
underArmor: 15
meleeDodge:
reactions: 0.1
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.85
- 1.0
- 1.0
- 1.0
- 1.0
- 0.7
- 0.8
- 1.1
- 2.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.4
- 1.0
loftempsSet: [ 3 ]
- type: GOVT_ARMOR_P6
spriteSheet: GOV_6.PCK
spriteInv: GovtGeneralInventoryImage
corpseBattle:
- STR_GOVT_6_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
visibilityAtDark: 16
heatVision: 40
overKill: 1.0
frontArmor: 110
sideArmor: 90
rearArmor: 75
underArmor: 65
meleeDodge:
flatHundred: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
- 1.0
- 0.75
- 0.8
- 0.75
- 0.0
- 0.0
- 1.0
- 0.35
- 0.5
- 2.5
- 1.0
loftempsSet: [ 4 ]
- type: GOVT_ARMOR_P7
spriteSheet: GOV_7.PCK
spriteInv: GovtSirenInventoryImage
corpseBattle:
- STR_GOVT_7_CORPSE_BATTLE
corpseGeo: STR_SPARTAN_CORPSE
visibilityAtDark: 20
heatVision: 80
frontArmor: 25
sideArmor: 20
rearArmor: 20
underArmor: 15
meleeDodge:
reactions: 0.4
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.05
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
specialWeapon: STR_KUNG_FU_ALT
damageModifier:
- 0.7
- 0.8
- 0.8
- 0.9
- 1.0
- 1.0
- 0.8
- 0.8
- 1.0
- 0.0
- 0.0
- 0.5
- 0.8
- 0.1
- 1.1
- 1.0
loftempsSet: [ 2 ]
- type: NAZI_ARMOR_P1
spriteSheet: NAZ_1.PCK
spriteInv: NaziSoldierInventoryImage
corpseBattle:
- STR_NAZI_1_CORPSE_BATTLE
corpseGeo: STR_SCRAP_METAL
visibilityAtDark: 9
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.3
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.9
- 1.4
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
- type: NAZI_ARMOR_P2
spriteSheet: NAZ_2.PCK
spriteInv: NaziSSInventoryImage
corpseBattle:
- STR_NAZI_2_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.35
melee: 0.15
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
specialWeapon: AUX_FISTO
loftempsSet: [ 2 ]
- type: NAZI_ARMOR_P4
spriteSheet: NAZ_4.PCK
spriteInv: NaziLeaderInventoryImage
corpseBattle:
- STR_NAZI_4_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.15
bravery: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: NAZI_ARMOR_P6
spriteSheet: NAZ_6.PCK
spriteInv: NaziStormtrooperInventoryImage
corpseBattle:
- STR_NAZI_6_CORPSE_BATTLE
corpseGeo: STR_SECURITY_CORPSE
visibilityAtDark: 16
heatVision: 50
overKill: 0.75
frontArmor: 65
sideArmor: 55
rearArmor: 45
underArmor: 40
meleeDodge:
reactions: 0.3
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.3
- 1.0
- 1.0
- 1.0
- 0.7
- 0.8
- 0.8
- 0.0
- 0.0
- 1.0
- 0.6
- 0.2
- 1.7
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 3 ]
- type: NAZI_ARMOR_P7
spriteSheet: NAZ_7.PCK
spriteInv: NaziKKKInventoryImage
corpseBattle:
- STR_NAZI_7_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.8
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: NAZI_ARMOR_P8
spriteSheet: NAZ_8.PCK
spriteInv: NaziSupersoldierInventoryImage
corpseBattle:
- STR_NAZI_8_CORPSE_BATTLE
corpseGeo: STR_PBA_CORPSE
allowInv: false
visibilityAtDark: 20
heatVision: 60
overKill: 1.0
frontArmor: 125
sideArmor: 115
rearArmor: 105
underArmor: 100
meleeDodge:
flatHundred: 0.3
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.15
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.9
- 1.0
- 0.05
- 1.0
- 1.0
- 1.0
- 0.5
- 0.7
- 0.5
- 0.0
- 0.0
- 1.5
- 0.35
- 0.5
- 2.5
- 1.0
specialWeapon: STR_UNARMED_GAUNTLET
loftempsSet: [ 5 ]
- type: TECHNOCRACY_ARMOR_P0
spriteSheet: TEC_0.PCK
spriteInv: TechnocracyTerminatorInventoryImage
corpseBattle:
- STR_TECHNOCRACY_0_CORPSE_BATTLE
visibilityAtDark: 20
heatVision: 70
overKill: 2.0
fearImmune: true
bleedImmune: true
zombiImmune: true
painImmune: true
frontArmor: 50
sideArmor: 45
rearArmor: 40
underArmor: 40
meleeDodge:
reactions: 0.25
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
stun:
flatHundred: 0.2
damageModifier:
- 0.0
- 0.6
- 0.05
- 0.7
- 0.8
- 0.8
- 0.3
- 0.5
- 0.5
- 0.0
- 0.0
- 0.0
- 0.5
- 2.0
- 1.0
- 0.0
loftempsSet: [ 2 ]
- type: TECHNOCRACY_ARMOR_P0A
spriteSheet: TEC_0A.PCK
spriteInv: TechnocracyInfiltratorInventoryImage
corpseBattle:
- STR_TECHNOCRACY_0_CORPSE_BATTLE
visibilityAtDark: 20
heatVision: 70
overKill: 0.5
fearImmune: true
bleedImmune: true
zombiImmune: true
painImmune: true
frontArmor: 3
sideArmor: 3
rearArmor: 3
underArmor: 3
meleeDodge:
reactions: 0.25
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
stun:
flatHundred: 0.2
damageModifier:
- 0.0
- 0.8
- 2.0
- 1.0
- 0.8
- 0.8
- 0.3
- 0.5
- 1.0
- 0.0
- 0.0
- 0.0
- 0.3
- 2.0
- 1.0
- 0.0
specialWeapon: AUX_ROBOT_FIST
deathFrames: 18
loftempsSet: [ 2 ]
- type: TECHNOCRACY_ARMOR_P1
spriteSheet: TEC_1.PCK
spriteInv: TechnocracyMekInventoryImage
corpseBattle:
- STR_TECHNOCRACY_1_CORPSE_BATTLE
drawingRoutine: 4
visibilityAtDark: 25
heatVision: 70
psiVision: 20
antiCamouflageAtDay: 8
antiCamouflageAtDark: 8
overKill: 0.5
bleedImmune: true
zombiImmune: true
frontArmor: 40
sideArmor: 40
rearArmor: 40
underArmor: 40
meleeDodge:
reactions: 0.4
melee: 0.2
meleeDodgeBackPenalty: 0.25
recovery:
stun:
flatHundred: 0.33
damageModifier:
- 0.2
- 0.6
- 0.15
- 0.7
- 0.6
- 0.7
- 0.3
- 0.6
- 0.5
- 0.0
- 0.0
- 0.0
- 0.4
- 0.99
- 1.0
- 0.3
loftempsSet: [ 3 ]
- type: HUMAN_ARMOR_MG
spriteSheet: MG.PCK
spriteInv: MagicalGirlInventoryImage
spriteHairGroup: 9
spriteHairColor: [16, 32, 48, 64, 80, 112, 128, 144, 160, 176, 192, 208, 224, 244]
corpseBattle:
- STR_MAGICAL_GIRL_CORPSE
corpseGeo: STR_MAGICAL_GIRL_CORPSE
visibilityAtDark: 9
psiVision: 9
overKill: 3.0
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.6
bravery: 0.4
meleeDodgeBackPenalty: 0.25
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.25
- 1.0
- 1.0
- 1.0
- 0.5
- 1.0
- 1.0
- 2.0
- 0.0
- 0.5
- 1.0
- 0.1
- 0.5
- 0.5
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_STEWARDESS
spriteSheet: HUM_1.PCK
spriteInv: TraderAttendantInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161]
spriteHairGroup: 9
spriteHairColor: [144, 162, 144, 36, 245, 245, 36, 166]
corpseBattle:
- STR_HUMAN_1_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.4
melee: 0.05
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.5
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.85
- 4.0
- 0.0
- 1.0
- 0.8
- 0.1
- 0.8
- 1.0
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_SAILOR
spriteSheet: HUM_2.PCK
spriteInv: TraderSailorInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162]
corpseBattle:
- STR_HUMAN_2_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.0625
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.75
- 4.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_M3
spriteSheet: HUM_3.PCK
spriteInv: HumanMale3InventoryImage
corpseBattle:
- STR_HUMAN_3_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.4
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_F4
spriteSheet: HUM_4.PCK
spriteInv: HumanFemale4InventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 97, 160, 162, 163]
corpseBattle:
- STR_HUMAN_4_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.4
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_M5
spriteSheet: HUM_5.PCK
spriteInv: HumanMale5InventoryImage
corpseBattle:
- STR_HUMAN_5_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
drawingRoutine: 4
meleeDodge:
reactions: 0.25
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 1.0
- 1.1
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.7
- 1.0
loftempsSet: [ 3 ]
- type: HUMAN_ARMOR_M6
spriteSheet: HUM_6.PCK
spriteInv: HumanLabourerInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158]
corpseBattle:
- STR_HUMAN_6_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.35
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 0.8
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_F7
spriteSheet: HUM_7.PCK
spriteInv: HumanLabourerFemInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158]
spriteHairGroup: 9
spriteHairColor: [144, 245, 34, 164, 245, 166, 34, 166]
corpseBattle:
- STR_HUMAN_7_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 6
sideArmor: 6
rearArmor: 6
underArmor: 6
meleeDodge:
reactions: 0.35
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 1.4
- 1.0
- 1.0
- 1.0
- 0.8
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_F8
spriteSheet: GOV_4.PCK
spriteInv: HumanCityGirlInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [99, 99, 99, 99, 99, 99, 99, 99]
spriteHairGroup: 9
spriteHairColor: [22, 22, 22, 22, 22, 22, 22, 22]
spriteUtileGroup: 15
spriteUtileColor: [142, 142, 142, 142, 142, 142, 142, 142]
corpseBattle:
- STR_HUMAN_8_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 10
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.45
melee: 0.15
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.2
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.8
- 4.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
forcedTorso: 2
loftempsSet: [ 2 ]
- type: HUMAN_ARMOR_M9
spriteSheet: HUM_9.PCK
spriteInv: HumanSuitGuyInventoryImage
corpseBattle:
- STR_HUMAN_9_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: HUMAN_ARMOR_M10
spriteSheet: HUM_10.PCK
spriteInv: HumanMageInventoryImage
corpseBattle:
- STR_HUMAN_10_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 20
psiVision: 10
frontArmor: 7
sideArmor: 7
rearArmor: 7
underArmor: 7
meleeDodge:
reactions: 0.25
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
flatHundred: 0.1
stunNormalized: -0.165
psiDefence:
psiStrength: 1
psiSkill: 0.75
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.7
- 1.0
- 1.5
- 1.0
- 1.0
- 0.6
- 0.9
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 0.6
loftempsSet: [ 3 ]
- type: HUMAN_ARMOR_F11
spriteSheet: HUM_11.PCK
spriteInv: HumanNoblewomanInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161]
spriteHairGroup: 9
spriteHairColor: [144, 224, 162, 36, 130, 224, 36, 166]
corpseBattle:
- STR_HUMAN_11_CORPSE_BATTLE
corpseGeo: STR_MEDALLION
visibilityAtDark: 9
antiCamouflageAtDay: 4
antiCamouflageAtDark: 4
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 5
meleeDodge:
reactions: 0.35
bravery: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
flatHundred: 0.1
stunNormalized: -0.165
psiDefence:
psiStrength: 1
psiSkill: 0.75
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.6
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: HUMAN_ARMOR_F12
spriteSheet: HUM_12.PCK
spriteInv: HumanSuitGirlInventoryImage
corpseBattle:
- STR_HUMAN_12_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 9
forcedTorso: 2
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.0666
bravery: 0.1333
stun:
healthCurrent: 0.1
health: -0.075
stunCurrent: 0.09
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: GDX_ARMOR_GRAVBALL
spriteSheet: GDX_01.PCK
spriteInv: GDXGravballInventoryImage
corpseBattle:
- STR_CORPSE_GRAVBALL
corpseGeo: STR_GRAV_CORPSE
movementType: 1
visibilityAtDark: 16
frontArmor: 25
sideArmor: 25
rearArmor: 25
underArmor: 25
meleeDodge:
reactions: 0.35
melee: 0.25
meleeDodgeBackPenalty: 0.25
recovery:
stun:
healthCurrent: 0.175
health: -0.1
stunCurrent: 0.09
psiDefence:
psiStrength: 1.0
psiSkill: 0.5
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.35
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.5
- 0.65
- 1.0
- 4.0
- 1.0
- 1.0
- 1.0
- 0.25
- 1.1
- 1.0
- 0.8
- 2.0
loftempsSet: [ 2 ]
- type: WEREWOLF_ARMOR
spriteSheet: BSM_9.PCK
spriteInv: WerewolfInventoryImage
corpseBattle:
- STR_BEASTMAN_9_CORPSE_BATTLE
allowInv: false
visibilityAtDark: 20
camouflageAtDay: -10
camouflageAtDark: -4
antiCamouflageAtDay: 5
antiCamouflageAtDark: 5
personalLight: 5
heatVision: 50
frontArmor: 15
sideArmor: 15
rearArmor: 15
underArmor: 15
drawingRoutine: 10
overKill: 0.75
meleeDodge:
reactions: 0.3
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
health:
flatHundred: 0.08
stunNormalized: -0.165
stun:
flatHundred: 0.04
morale:
moraleCurrent: -0.0666
bravery: 0.1333
damageModifier:
- 2.0
- 1.0
- 2.5
- 1.0
- 1.1
- 1.1
- 0.7
- 1.0
- 1.0
- 4.0
- 1.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 3 ]
- type: MALE_CIVILIAN
race: STR_CIVILIAN
stats:
tu: 50
stamina: 65
health: 40
bravery: 50
reactions: 30
firing: 30
throwing: 35
strength: 35
psiStrength: 20
psiSkill: 0
melee: 35
armor: CIV_ARMOR_M1
standHeight: 21
kneelHeight: 14
value: 30
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
builtInWeaponSets:
- []
- - STR_AX
- - STR_CROWBAR
- - STR_FLINTLOCK_PISTOL
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- - STR_SHOTGUN_G
- STR_SHOTGUN_G_SHELLS
- STR_SHOTGUN_G_SHELLS
- type: FEMALE_CIVILIAN
race: STR_CIVILIAN
stats:
tu: 55
stamina: 65
health: 30
bravery: 50
reactions: 30
firing: 30
throwing: 30
strength: 18
psiStrength: 45
psiSkill: 0
melee: 20
armor: CIV_ARMOR_F1
standHeight: 21
kneelHeight: 14
value: 35
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 30
intelligence: 4
aggression: 0
builtInWeaponSets:
- []
- []
- - STR_BATTO
- []
- - STR_REVOLVER_LT
- STR_REVOLVER_LT_DRUM
- type: CIVILIAN_MUT_3
race: STR_CIVILIAN
stats:
tu: 50
stamina: 50
health: 30
bravery: 50
reactions: 30
firing: 30
throwing: 30
strength: 22
psiStrength: 55
psiSkill: 0
melee: 20
armor: CIV_ARMOR_MUT_3
standHeight: 21
kneelHeight: 14
value: 35
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 20
intelligence: 6
aggression: 0
builtInWeaponSets:
- []
- - STR_SHIV
- []
- - STR_FLINTLOCK_PISTOL
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- - STR_HUNTING_RIFLE
- STR_HUNTING_RIFLE_CLIP
- STR_HUNTING_RIFLE_CLIP
- STR_HUNTING_RIFLE_CLIP
- type: CIVILIAN_MUT_4
race: STR_CIVILIAN
stats:
tu: 45
stamina: 60
health: 70
bravery: 90
reactions: 30
firing: 30
throwing: 30
strength: 44
psiStrength: 50
psiSkill: 0
melee: 30
armor: CIV_ARMOR_MUT_4
standHeight: 21
kneelHeight: 14
value: 30
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
moveSound: 0
energyRecovery: 30
intelligence: 3
aggression: 1
meleeWeapon: AUX_LAMIA_BITE
- type: CIVILIAN_MUT_5
race: STR_CIVILIAN
stats:
tu: 45
stamina: 60
health: 80
bravery: 70
reactions: 30
firing: 30
throwing: 40
strength: 60
psiStrength: 25
psiSkill: 0
melee: 30
armor: CIV_ARMOR_MUT_5
standHeight: 22
kneelHeight: 14
value: 35
deathSound: 6
energyRecovery: 20
intelligence: 3
aggression: 1
builtInWeaponSets:
- - STR_CREDIT_CHIP_D
- - STR_BEER
- STR_BILLHOOK
- - STR_OLD_PISTOL
- STR_OLD_PISTOL_CLIP
- STR_OLD_PISTOL_CLIP
- STR_OLD_PISTOL_CLIP
- - STR_SAWED_OFF
- STR_BUCKSHOT
- STR_BUCKSHOT
- STR_BUCKSHOT
- STR_BUCKSHOT
- STR_BUCKSHOT
- - STR_SNUBBY
- STR_SNUBBY_DRUM
- STR_SNUBBY_DRUM
- type: CIVILIAN_YOUNG_UBER
race: STR_CIVILIAN
stats:
tu: 65
stamina: 80
health: 60
bravery: 60
reactions: 55
firing: 40
throwing: 50
strength: 30
psiStrength: 35
psiSkill: 0
melee: 60
armor: CIV_ARMOR_YOUNG_UBER
standHeight: 22
kneelHeight: 14
value: 20
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 3
aggression: 2
civilianRecoveryType: CIVILIAN_YOUNG_UBER
builtInWeaponSets:
- - STR_BATTO
- STR_BEER
- STR_SECTOWEED
- - STR_KNOIF_BANDIT
- STR_OLD_PISTOL
- STR_OLD_PISTOL_CLIP
- STR_OLD_PISTOL_CLIP
- STR_OLD_PISTOL_CLIP
- STR_BANDAGE
- - STR_KNOIF
- STR_SAWED_OFF
- STR_BUCKSHOT
- STR_BUCKSHOT
- STR_BUCKSHOT
- STR_BUCKSHOT
- STR_LOKNAR_SCRIPTURES
- - STR_SMG
- STR_SMG_CLIP
- STR_SMG_CLIP
- STR_LOKNAR_SCRIPTURES
- - STR_COLT45
- STR_COLT45_CLIP
- STR_COLT45_CLIP
- STR_VODKA
- type: CIVILIAN_LOKNAR_1
race: STR_LOKNAR
stats:
tu: 50
stamina: 60
health: 25
bravery: 60
reactions: 55
firing: 50
throwing: 40
strength: 24
psiStrength: 40
psiSkill: 0
melee: 45
armor: CIV_ARMOR_LOKNAR_1
standHeight: 16
kneelHeight: 12
value: 25
deathSound: 148
energyRecovery: 30
intelligence: 4
aggression: 1
builtInWeaponSets:
- - STR_PITCHFORK
- - STR_SICKLE
- - STR_HANDLE
- - STR_FLINTLOCK_PISTOL
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_SHIV
- - STR_SHOTGUN_G
- STR_SHOTGUN_G_SHELLS
- STR_SHOTGUN_G_SHELLS
- type: STR_PIRATE_CIV
race: STR_CIVILIAN
stats:
tu: 60
stamina: 80
health: 45
bravery: 70
reactions: 50
firing: 50
throwing: 50
strength: 40
psiStrength: 40
psiSkill: 0
melee: 60
armor: STR_SLAVE_ARMOR_PIRATE_UC
standHeight: 21
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 3
aggression: 2
builtInWeaponSets:
- - STR_SHORT_SWORD
- STR_FLINTLOCK_PISTOL
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- - STR_CUTLASS
- STR_SLUGGA
- STR_SLUGGA_AMMO
- STR_SLUGGA_AMMO
- STR_SLUGGA_AMMO
- STR_SLUGGA_AMMO
- - STR_FLINTLOCK_MUSKET
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- STR_FLINTLOCK_BALLS
- - STR_AGL
- STR_AGL_CLIP
- - STR_BLUNDERBUSS
- STR_BLUNDERBUSS_AMMO
- STR_BLUNDERBUSS_AMMO
- STR_BLUNDERBUSS_AMMO
- type: STR_BRUTE_SAILOR_CIV
race: STR_CIVILIAN
stats:
tu: 50
stamina: 120
health: 100
bravery: 90
reactions: 40
firing: 50
throwing: 70
strength: 85
psiStrength: 35
psiSkill: 0
melee: 80
armor: ARMOR_BRUTE_SAILOR
standHeight: 22
kneelHeight: 14
value: 10
deathSound: 6
energyRecovery: 60
intelligence: 3
aggression: 5
builtInWeaponSets:
- - STR_AX
- STR_SLUGGA
- STR_SLUGGA_AMMO
- STR_SLUGGA_AMMO
- STR_SLUGGA_AMMO
- STR_SLUGGA_AMMO
- - STR_ANCHOR
- STR_INCENDIARY_GRENADE
- - STR_PIR_CANNON
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- STR_PIR_CANNONBALL_HE
- - STR_SHOOTA
- STR_SHOOTA_CLIP
- STR_SHOOTA_CLIP
- STR_GRENADE_FRAG
- - STR_BLUNDERBUSS
- STR_BLUNDERBUSS_AMMO
- STR_BLUNDERBUSS_AMMO
- STR_BLUNDERBUSS_AMMO
- STR_BLUNDERBUSS_AMMO
- STR_GRENADE_FRAG
- type: STR_REBEL_MALE
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 65
health: 60
bravery: 80
reactions: 40
firing: 40
throwing: 35
strength: 50
psiStrength: 25
psiSkill: 0
melee: 55
armor: REBEL_ARMOR_1
standHeight: 21
kneelHeight: 14
value: -25
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_REBEL_FEMALE
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 65
stamina: 75
health: 33
bravery: 70
reactions: 70
firing: 40
throwing: 40
strength: 20
psiStrength: 50
psiSkill: 0
melee: 65
armor: REBEL_ARMOR_2
standHeight: 21
kneelHeight: 14
value: -25
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
intelligence: 4
spotter: 1
aggression: 0
canSurrender: true
- type: STR_REBEL_BUGEYE
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 50
health: 30
bravery: 70
reactions: 60
firing: 50
throwing: 35
strength: 23
psiStrength: 65
psiSkill: 25
melee: 30
armor: REBEL_ARMOR_3
standHeight: 21
kneelHeight: 14
value: -25
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
sniper: 25
spotter: 2
energyRecovery: 20
intelligence: 6
aggression: 0
canSurrender: true
- type: STR_REBEL_LAMIA
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 75
bravery: 100
reactions: 40
firing: 35
throwing: 60
strength: 55
psiStrength: 50
psiSkill: 0
melee: 75
armor: REBEL_ARMOR_4
standHeight: 21
kneelHeight: 14
value: -25
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
moveSound: 0
energyRecovery: 30
intelligence: 3
aggression: 2
canSurrender: true
meleeWeapon: AUX_LAMIA_BITE
- type: STR_REBEL_BRUTE
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 60
health: 90
bravery: 90
reactions: 35
firing: 40
throwing: 55
strength: 65
psiStrength: 25
psiSkill: 0
melee: 60
armor: REBEL_ARMOR_5
standHeight: 22
kneelHeight: 14
value: -25
deathSound: 6
energyRecovery: 20
intelligence: 3
aggression: 1
canSurrender: true
- type: STR_REBEL_MALE_CIV
race: STR_REBEL
stats:
tu: 55
stamina: 65
health: 60
bravery: 80
reactions: 40
firing: 40
throwing: 35
strength: 50
psiStrength: 25
psiSkill: 0
melee: 55
armor: REBEL_ARMOR_1
standHeight: 21
kneelHeight: 14
value: 20
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
builtInWeaponSets:
- - STR_AUTO_RIFLE
- STR_RIFLE_CLIP_PS
- STR_RIFLE_CLIP_PS
- STR_GRENADE_FRAG
- - STR_UAC_SHOTGUN
- STR_UAC_SHOTGUN_SHELLS
- STR_UAC_SHOTGUN_SHELLS
- STR_UAC_SHOTGUN_SHELLS
- STR_UAC_SHOTGUN_SHELLS
- STR_GRENADE_FRAG
- - STR_LASER_RIFLE_M
- STR_LASER_RIFLE_M_CLIP
- STR_LASER_RIFLE_M_CLIP
- STR_GRENADE_FRAG
- - STR_ASUKA_RIFLE
- STR_ASUKA_RIFLE_CLIP
- STR_ASUKA_RIFLE_CLIP
- STR_GRENADE_FRAG
- - STR_RECOILLESS_RIFLE
- STR_RECOILLESS_RIFLE_SHELL
- STR_RECOILLESS_RIFLE_SHELL
- STR_RECOILLESS_RIFLE_SHELL
- STR_RECOILLESS_RIFLE_SHELL
- type: STR_REBEL_FEMALE_CIV
race: STR_REBEL
stats:
tu: 65
stamina: 75
health: 33
bravery: 70
reactions: 70
firing: 40
throwing: 40
strength: 22
psiStrength: 50
psiSkill: 0
melee: 65
armor: REBEL_ARMOR_2
standHeight: 21
kneelHeight: 14
value: 20
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
intelligence: 4
aggression: 0
canSurrender: true
builtInWeaponSets:
- - STR_AUTO_RIFLE
- STR_RIFLE_CLIP_PS
- STR_RIFLE_CLIP_PS
- STR_GRENADE
- - STR_ASMG
- STR_ASMG_CLIP
- STR_ASMG_CLIP
- STR_GRENADE
- STR_FIRST_AID_KIT
- - STR_LAWGIVER
- STR_LAWGIVER_CLIP
- STR_LAWGIVER_CLIP
- STR_LAWGIVER_CLIP
- STR_WAKIZASHI
- - STR_FLAMETHROWER
- STR_FLAMETHROWER_CLIP
- STR_FLAMETHROWER_CLIP
- - STR_SAW
- STR_SAW_CLIP_PS
- STR_SAW_CLIP_PS
- STR_GRENADE
- type: STR_REBEL_BUGEYE_CIV
race: STR_REBEL
stats:
tu: 55
stamina: 50
health: 30
bravery: 70
reactions: 60
firing: 50
throwing: 35
strength: 23
psiStrength: 60
psiSkill: 20
melee: 30
armor: REBEL_ARMOR_3
standHeight: 21
kneelHeight: 14
value: 20
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
sniper: 25
spotter: 2
energyRecovery: 20
intelligence: 6
aggression: 0
canSurrender: true
builtInWeaponSets:
- - STR_AUTO_RIFLE
- STR_RIFLE_CLIP_PS
- STR_RIFLE_CLIP_PS
- STR_GRENADE
- - STR_PISTOL_ADV
- STR_PISTOL_ADV_CLIP
- STR_PISTOL_ADV_CLIP
- STR_FIRST_AID_KIT
- STR_GRENADE
- - STR_HUNTING_LASER
- STR_HUNTING_LASER_CLIP
- STR_HUNTING_LASER_CLIP
- STR_GRENADE
- - STR_HUNTING_RIFLE_ADV
- STR_HUNTING_RIFLE_CLIP_PS
- STR_HUNTING_RIFLE_CLIP_PS
- STR_HUNTING_RIFLE_CLIP_PS
- - STR_RAIL_RIFLE_OLD
- STR_RAIL_RIFLE_OLD_CLIP
- STR_RAIL_RIFLE_OLD_CLIP
- type: STR_REBEL_LAMIA_CIV
race: STR_REBEL
stats:
tu: 50
stamina: 60
health: 75
bravery: 100
reactions: 40
firing: 35
throwing: 60
strength: 55
psiStrength: 50
psiSkill: 0
melee: 75
armor: REBEL_ARMOR_4
standHeight: 21
kneelHeight: 14
value: 20
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
moveSound: 0
energyRecovery: 30
intelligence: 3
aggression: 2
canSurrender: true
meleeWeapon: AUX_LAMIA_BITE
builtInWeaponSets:
- - STR_BARBARIAN_AX
- STR_GRENADE_FRAG
- - STR_PAINBRINGER
- STR_PAINBRINGER_CLIP
- STR_PAINBRINGER_CLIP
- STR_PAINBRINGER_CLIP
- - STR_FLAMETHROWER
- STR_FLAMETHROWER_CLIP
- STR_FLAMETHROWER_CLIP
- - STR_UAC_SHOTGUN
- STR_UAC_SHOTGUN_SHELLS
- STR_UAC_SHOTGUN_SHELLS
- STR_UAC_SHOTGUN_SHELLS
- STR_UAC_SHOTGUN_SHELLS
- - STR_CHAINGUN
- STR_CHAINGUN_CLIP
- STR_CHAINGUN_CLIP
- type: STR_REBEL_BRUTE_CIV
race: STR_REBEL
stats:
tu: 55
stamina: 60
health: 90
bravery: 90
reactions: 35
firing: 40
throwing: 55
strength: 65
psiStrength: 25
psiSkill: 0
melee: 60
armor: REBEL_ARMOR_5
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 6
energyRecovery: 20
intelligence: 3
aggression: 1
canSurrender: true
builtInWeaponSets:
- - STR_LASER_PISTOL_M
- STR_LASER_PISTOL_M_CLIP
- STR_LASER_PISTOL_M_CLIP
- STR_TECH_CLEAVER
- STR_DYNAMITE
- - STR_SHOOTA_MK2
- STR_SHOOTA_CLIP
- STR_SHOOTA_CLIP
- STR_DYNAMITE
- - STR_MINIGUN
- STR_MINIGUN_AMMO_PS
- STR_DYNAMITE
- - STR_OGRE_SHOTGUN
- STR_OGRE_SHOTGUN_SHELLS
- STR_OGRE_SHOTGUN_SHELLS
- STR_OGRE_SHOTGUN_SHELLS
- STR_OGRE_SHOTGUN_SHELLS
- STR_OGRE_SHOTGUN_SHELLS
- - STR_NITRO_EXPRESS
- STR_NITRO_EXPRESS_CLIP
- STR_NITRO_EXPRESS_CLIP
- STR_NITRO_EXPRESS_CLIP
- STR_NITRO_EXPRESS_CLIP
- STR_NITRO_EXPRESS_CLIP
- STR_DYNAMITE
- type: STR_REBEL_FEMALE_TRAITOR
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 60
stamina: 65
health: 30
bravery: 70
reactions: 48
firing: 40
throwing: 35
strength: 20
psiStrength: 40
psiSkill: 0
melee: 55
armor: CIV_ARMOR_F1_TRAITOR
standHeight: 21
kneelHeight: 14
value: 35
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 30
intelligence: 4
spotter: 1
aggression: 0
canSurrender: true
- type: STR_REBEL_BUGEYE_TRAITOR
race: STR_REBEL
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 50
health: 30
bravery: 70
reactions: 45
firing: 55
throwing: 35
strength: 23
psiStrength: 65
psiSkill: 25
melee: 30
armor: CIV_ARMOR_MUT_3_TRAITOR
standHeight: 21
kneelHeight: 14
value: 35
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 20
sniper: 25
spotter: 2
intelligence: 6
aggression: 0
canSurrender: true
- type: STR_LOKNAR_VILLAGER
race: STR_LOKNAR
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 25
bravery: 60
reactions: 55
firing: 50
throwing: 40
strength: 24
psiStrength: 40
psiSkill: 0
melee: 45
armor: CIV_ARMOR_LOKNAR_1
standHeight: 16
kneelHeight: 12
value: -40
deathSound: 148
energyRecovery: 30
sniper: 25
spotter: 1
intelligence: 4
aggression: 1
- type: STR_BLACK_CAT_CIV
race: STR_CAT
stats:
tu: 80
stamina: 50
health: 20
bravery: 80
reactions: 140
firing: 20
throwing: 30
strength: 5
psiStrength: 70
psiSkill: 0
melee: 60
armor: BLACK_CAT_ARMOR
standHeight: 10
kneelHeight: 10
deathSound: 309
moveSound: 999
energyRecovery: 30
livingWeapon: true
intelligence: 5
aggression: 0
value: 5
builtInWeapons:
- AUX_CAT_CLAWS
- type: STR_BLACK_CAT_CIV_RECOVER
race: STR_CAT
stats:
tu: 80
stamina: 50
health: 20
bravery: 60
reactions: 140
firing: 20
throwing: 30
strength: 5
psiStrength: 70
psiSkill: 0
melee: 60
armor: BLACK_CAT_ARMOR
civilianRecoveryType: STR_BLACK_CAT
standHeight: 10
kneelHeight: 10
deathSound: 309
moveSound: 999
energyRecovery: 30
livingWeapon: true
intelligence: 5
aggression: 0
value: 5
builtInWeapons:
- AUX_CAT_CLAWS
- type: STR_MSDF_TANK
race: STR_REBEL
stats:
tu: 100
stamina: 999
health: 75
bravery: 120
reactions: 30
firing: 65
throwing: 0
strength: 200
psiStrength: 200
psiSkill: 0
melee: 0
armor: TANK_MSDF_ARMOR
standHeight: 20
kneelHeight: 16
value: 50
deathSound: 23
moveSound: 14
energyRecovery: 999
intelligence: 4
aggression: 1
livingWeapon: true
builtInWeapons:
- AUX_XTANK_AUTOCANNON_WEAPON
- type: STR_NINJA_GAL
race: STR_NINJA
rank: STR_LIVE_NAVIGATOR
stats:
tu: 65
stamina: 70
health: 60
bravery: 70
reactions: 60
firing: 50
throwing: 65
strength: 35
psiStrength: 35
psiSkill: 0
melee: 70
armor: NINJA_ARMOR_1
standHeight: 21
kneelHeight: 14
value: 12
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
sniper: 33
spotter: 1
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_NINJA_WARRIOR
race: STR_NINJA
rank: STR_LIVE_NAVIGATOR
stats:
tu: 80
stamina: 100
health: 75
bravery: 90
reactions: 90
firing: 70
throwing: 85
strength: 50
psiStrength: 60
psiSkill: 0
melee: 90
armor: NINJA_ARMOR_2
standHeight: 21
kneelHeight: 14
value: 16
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 50
sniper: 33
spotter: 2
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_BANDIT_RATMAN
race: STR_RATMEN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 20
bravery: 80
reactions: 55
firing: 50
throwing: 40
strength: 24
psiStrength: 40
psiSkill: 0
melee: 45
armor: BANDIT_ARMOR_P0
standHeight: 16
kneelHeight: 12
value: 6
deathSound: 148
energyRecovery: 30
sniper: 25
spotter: 1
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_BANDIT_RATMAN_HUNTER
race: STR_RATMEN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 70
health: 23
bravery: 80
reactions: 60
firing: 50
throwing: 60
strength: 25
psiStrength: 45
psiSkill: 0
melee: 50
armor: BANDIT_ARMOR_P7
standHeight: 16
kneelHeight: 12
value: 7
deathSound: 148
energyRecovery: 35
sniper: 50
spotter: 1
intelligence: 6
aggression: 0
canSurrender: true
- type: STR_BANDIT_RATMAN_LEADER
race: STR_RATMEN
rank: STR_LIVE_LEADER
stats:
tu: 55
stamina: 70
health: 30
bravery: 80
reactions: 70
firing: 60
throwing: 55
strength: 26
psiStrength: 50
psiSkill: 0
melee: 60
armor: BANDIT_ARMOR_P5
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 148
energyRecovery: 35
sniper: 75
spotter: 3
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_BANDIT_GHOUL
race: STR_GHOUL_RACE
rank: STR_LIVE_NAVIGATOR
stats:
tu: 45
stamina: 60
health: 120
bravery: 90
reactions: 30
firing: 40
throwing: 30
strength: 40
psiStrength: 65
psiSkill: 0
melee: 15
armor: BANDIT_ARMOR_P1
standHeight: 21
kneelHeight: 14
value: 8
deathSound: 10
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_BANDIT_GHOUL_SCI
race: STR_GHOUL_RACE
rank: STR_LIVE_MEDIC
stats:
tu: 50
stamina: 70
health: 150
bravery: 100
reactions: 40
firing: 50
throwing: 30
strength: 46
psiStrength: 75
psiSkill: 0
melee: 15
armor: BANDIT_ARMOR_P8
standHeight: 21
kneelHeight: 14
value: 16
deathSound: 10
energyRecovery: 35
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_BANDIT_BOY
race: STR_BANDIT
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 70
health: 27
bravery: 50
reactions: 50
firing: 35
throwing: 40
strength: 20
psiStrength: 30
psiSkill: 0
melee: 45
armor: BANDIT_ARMOR_P9
standHeight: 21
kneelHeight: 14
value: 5
deathSound: 41
energyRecovery: 35
intelligence: 3
aggression: 2
canSurrender: true
- type: STR_BANDIT_RUFFIAN
race: STR_BANDIT
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 60
health: 35
bravery: 50
reactions: 40
firing: 40
throwing: 45
strength: 30
psiStrength: 30
psiSkill: 0
melee: 45
armor: BANDIT_ARMOR_P16
standHeight: 21
kneelHeight: 14
value: 5
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 2
aggression: 2
canSurrender: true
- type: STR_BANDIT_HIGHWAYMAN
race: STR_BANDIT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 50
health: 45
bravery: 70
reactions: 40
firing: 50
throwing: 35
strength: 30
psiStrength: 40
psiSkill: 0
melee: 50
armor: BANDIT_ARMOR_P2
standHeight: 21
kneelHeight: 14
value: 7
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 25
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_BANDIT_DRIFTER
race: STR_BANDIT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 60
health: 40
bravery: 60
reactions: 55
firing: 60
throwing: 45
strength: 30
psiStrength: 50
psiSkill: 0
melee: 55
armor: BANDIT_ARMOR_P3
standHeight: 21
kneelHeight: 14
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
sniper: 25
spotter: 1 #temp fix
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_BANDIT_TOMB_RUNNER
race: STR_BANDIT
rank: STR_LIVE_SOLDIER
stats:
tu: 75
stamina: 80
health: 40
bravery: 60
reactions: 62
firing: 55
throwing: 55
strength: 28
psiStrength: 45
psiSkill: 0
melee: 55
armor: BANDIT_ARMOR_P11
standHeight: 22
kneelHeight: 14
value: 8
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_BANDIT_DUDE
race: STR_BANDIT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 50
health: 40
bravery: 60
reactions: 50
firing: 50
throwing: 40
strength: 35
psiStrength: 35
psiSkill: 0
melee: 50
armor: BANDIT_ARMOR_P12
standHeight: 21
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 25
intelligence: 3
aggression: 2
canSurrender: true
- type: STR_BANDIT_FUSSBALLER
race: STR_BANDIT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 65
stamina: 90
health: 45
bravery: 60
reactions: 50
firing: 35
throwing: 67
strength: 44
psiStrength: 35
psiSkill: 0
melee: 70
armor: BANDIT_ARMOR_P13
standHeight: 21
kneelHeight: 14
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 45
intelligence: 2
aggression: 4
canSurrender: true
- type: STR_BANDIT_HITMAN
race: STR_BANDIT
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 80
health: 55
bravery: 80
reactions: 70
firing: 85
throwing: 50
strength: 36
psiStrength: 40
psiSkill: 0
melee: 80
armor: BANDIT_ARMOR_P14
standHeight: 22
kneelHeight: 14
value: 12
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 6
aggression: 2
canSurrender: true
- type: STR_BANDIT_BOSS
race: STR_BANDIT
rank: STR_LIVE_LEADER
stats:
tu: 49
stamina: 60
health: 105
bravery: 80
reactions: 30
firing: 50
throwing: 50
strength: 72
psiStrength: 25
psiSkill: 0
melee: 76
armor: BANDIT_ARMOR_P15
standHeight: 22
kneelHeight: 14
value: 25
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 20
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_HUMAN_HOE
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 30
bravery: 50
reactions: 40
firing: 30
throwing: 30
strength: 15
psiStrength: 30
psiSkill: 0
melee: 30
armor: HOE_ARMOR_P1
standHeight: 21
kneelHeight: 14
value: -2
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 25
intelligence: 2
aggression: 1
canSurrender: true
- type: STR_JUNGLE_GAL
race: STR_BANDIT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 80
stamina: 144
health: 144
bravery: 100
reactions: 80
firing: 30
throwing: 70
strength: 65
psiStrength: 55
psiSkill: 0
melee: 90
armor: JUNGLE_GAL_ARMOR
standHeight: 21
kneelHeight: 14
value: 13
deathSound: 147
energyRecovery: 50
intelligence: 3
aggression: 2
canSurrender: true
- type: STR_BLOOD_DOG_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 90
stamina: 90
health: 60
bravery: 100
reactions: 60
firing: 0
throwing: 30
strength: 60
psiStrength: 30
psiSkill: 0
melee: 90
armor: BANDIT_ARMOR_P6
standHeight: 12
kneelHeight: 12
value: 6
deathSound: 6
energyRecovery: 30
intelligence: 3
aggression: 2
spotter: 1
livingWeapon: true
builtInWeapons:
- AUX_BLOOD_DOG_WEAPON
- type: STR_DOGG_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 100
stamina: 80
health: 25
bravery: 90
reactions: 70
firing: 0
throwing: 0
strength: 35
psiStrength: 30
psiSkill: 0
melee: 60
armor: DOGG_ARMOR
standHeight: 12
kneelHeight: 12
value: 0
deathSound: 91
aggroSound: 90
energyRecovery: 40
intelligence: 4
aggression: 3
spotter: 1
livingWeapon: true
- type: STR_MEGASCORPION_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 60
stamina: 50
health: 20
bravery: 80
reactions: 80
firing: 0
throwing: 0
strength: 15
psiStrength: 20
psiSkill: 0
melee: 80
armor: MEGASCORPION_ARMOR
standHeight: 12
kneelHeight: 10
value: 5
deathSound: 7
intelligence: 1
aggression: 2
energyRecovery: 30
livingWeapon: true
- type: STR_GIANTSPIDER_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 75
stamina: 90
health: 40
bravery: 110
reactions: 70
firing: 0
throwing: 0
strength: 30
psiStrength: 40
psiSkill: 0
melee: 80
armor: GIANTSPIDER_ARMOR
standHeight: 14
kneelHeight: 12
value: 8
deathSound: 7
intelligence: 1
aggression: 3
energyRecovery: 40
livingWeapon: true
- type: STR_CHUPACABRA_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 110
stamina: 140
health: 30
bravery: 100
reactions: 80
firing: 0
throwing: 0
strength: 30
psiStrength: 50
psiSkill: 0
melee: 80
armor: CHUPACABRA_ARMOR
standHeight: 18
kneelHeight: 12
value: 10
aggroSound: 160
deathSound: 161
intelligence: 3
aggression: 4
isLeeroyJenkins: true
energyRecovery: 40
livingWeapon: true
- type: STR_GIANT_BEETLE_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 48
stamina: 75
health: 25
bravery: 70
reactions: 50
firing: 0
throwing: 0
strength: 35
psiStrength: 30
psiSkill: 0
melee: 70
armor: GIANT_BEETLE_ARMOR
standHeight: 12
kneelHeight: 10
value: 3
deathSound: 7
intelligence: 1
aggression: 2
energyRecovery: 35
livingWeapon: true
builtInWeapons:
- AUX_GIANT_BEETLE_WEAPON
- type: STR_VAMPIRE_BAT_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 132
stamina: 140
health: 20
bravery: 110
reactions: 90
firing: 0
throwing: 0
strength: 5
psiStrength: 45
psiSkill: 0
melee: 80
armor: VAMPIRE_BAT_ARMOR
standHeight: 6
kneelHeight: 16
floatHeight: 12
moveSound: 999
value: 10
deathSound: 9
intelligence: 3
aggression: 3
energyRecovery: 60
livingWeapon: true
builtInWeapons:
- AUX_VAMPBAT_WEAPON
- type: STR_GIANT_RAT_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 70
stamina: 110
health: 20
bravery: 70
reactions: 85
firing: 0
throwing: 0
strength: 8
psiStrength: 35
psiSkill: 0
melee: 65
armor: GIANT_RAT_ARMOR
standHeight: 10
kneelHeight: 10
value: 5
aggroSound: 304
deathSound: 306
intelligence: 3
aggression: 2
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_RATT_WEAPON
- type: STR_RYBA_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 100
stamina: 120
health: 20
bravery: 100
reactions: 80
firing: 0
throwing: 0
strength: 20
psiStrength: 15
psiSkill: 0
melee: 65
armor: RYBA_ARMOR
standHeight: 10
kneelHeight: 10
moveSound: 212
floatHeight: 6
value: 4
deathSound: 7
intelligence: 1
aggression: 0
energyRecovery: 60
livingWeapon: true
- type: STR_KRAB_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 50
stamina: 80
health: 30
bravery: 100
reactions: 50
firing: 0
throwing: 0
strength: 25
psiStrength: 15
psiSkill: 0
melee: 70
armor: KRAB_ARMOR
standHeight: 10
kneelHeight: 10
value: 3
deathSound: 7
intelligence: 1
aggression: 0
energyRecovery: 40
livingWeapon: true
- type: STR_DEEP_ONE_SOLDIER
race: STR_DEPTH_DWELLER
rank: STR_LIVE_SOLDIER
stats:
tu: 66
stamina: 70
health: 60
bravery: 110
reactions: 35
firing: 50
throwing: 65
strength: 45
psiStrength: 45
psiSkill: 0
melee: 80
armor: DEEP_ONE_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 9
deathSound: 8
intelligence: 4
sniper: 15
spotter: 1
aggression: 3
energyRecovery: 30
- type: STR_DEEP_ONE_NOMAD
race: STR_DEPTH_DWELLER
rank: STR_LIVE_SOLDIER
stats:
tu: 66
stamina: 80
health: 60
bravery: 110
reactions: 50
firing: 55
throwing: 70
strength: 40
psiStrength: 50
psiSkill: 0
melee: 85
armor: DEEP_ONE_ARMOR_P1_SEA
standHeight: 22
kneelHeight: 14
value: 12
moveSound: 212
deathSound: 8
intelligence: 5
spotter: 1
aggression: 2
energyRecovery: 40
- type: STR_SHARKMAN_TERRORIST
race: STR_DEPTH_DWELLER
rank: STR_LIVE_TERRORIST
stats:
tu: 86
stamina: 100
health: 100
bravery: 90
reactions: 65
firing: 25
throwing: 30
strength: 75
psiStrength: 18
psiSkill: 0
melee: 80
armor: DEEP_ONE_ARMOR_P2_SEA
standHeight: 21
kneelHeight: 16
value: 10
moveSound: 212
deathSound: 162
intelligence: 2
aggression: 2
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- SHARK_BITE
- type: STR_LOBSTERMAN_TERRORIST
race: STR_DEPTH_DWELLER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 60
health: 90
bravery: 100
reactions: 25
firing: 50
throwing: 40
strength: 75
psiStrength: 50
psiSkill: 0
melee: 80
armor: DEEP_ONE_ARMOR_P6
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 8
intelligence: 3
aggression: 2
energyRecovery: 24
meleeWeapon: LOBSTER_CLAWS
- type: STR_BOGEYMAN_TERRORIST
race: STR_DEMON
rank: STR_LIVE_SOLDIER
stats:
tu: 66
stamina: 100
health: 20
bravery: 90
reactions: 70
firing: 25
throwing: 50
strength: 24
psiStrength: 30
psiSkill: 40
melee: 40
armor: DOOM_ARMOR_0
standHeight: 16
kneelHeight: 12
value: 6
deathSound: 148
moveSound: 203
intelligence: 4
aggression: 2
meleeWeapon: AUX_DOOM_IMP_CLAWS
psiWeapon: AUX_SEDUCTION
energyRecovery: 40
- type: STR_DOOM_SOLDIER
race: STR_DOOM_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 70
health: 30
bravery: 120
reactions: 30
firing: 40
throwing: 35
strength: 28
psiStrength: 22
psiSkill: 0
melee: 30
armor: DOOM_ARMOR_1
standHeight: 22
kneelHeight: 14
value: 6
deathSound: [406, 407, 408]
intelligence: 2
aggression: 3
meleeWeapon: AUX_FISTO
energyRecovery: 35
- type: STR_DOOM_SARGE
race: STR_DOOM_HUMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 80
health: 40
bravery: 120
reactions: 40
firing: 45
throwing: 40
strength: 38
psiStrength: 32
psiSkill: 0
melee: 50
armor: DOOM_ARMOR_2
standHeight: 22
kneelHeight: 14
value: 8
deathSound: [406, 407, 408]
intelligence: 4
aggression: 3
meleeWeapon: AUX_FISTO
energyRecovery: 38
- type: STR_DOOM_GUNNER
race: STR_DOOM_HUMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 80
health: 55
bravery: 120
reactions: 40
firing: 50
throwing: 40
strength: 52
psiStrength: 42
psiSkill: 0
melee: 40
armor: DOOM_ARMOR_3
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [406, 407, 408]
intelligence: 5
aggression: 3
meleeWeapon: AUX_FISTO
energyRecovery: 40
- type: STR_DOOM_IMP_TERRORIST
race: STR_DEMON
rank: STR_LIVE_NAVIGATOR
stats:
tu: 77
stamina: 100
health: 66
bravery: 120
reactions: 60
firing: 45
throwing: 40
strength: 60
psiStrength: 40
psiSkill: 0
melee: 65
armor: DOOM_ARMOR_4
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [409, 410]
intelligence: 4
aggression: 3
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_DOOM_IMP_WEAPON
- AUX_DOOM_IMP_CLAWS
- type: STR_DOOM_HELL_BARON_TERRORIST
race: STR_DEMON
rank: STR_LIVE_COMMANDER
stats:
tu: 82
stamina: 100
health: 666
bravery: 120
reactions: 70
firing: 60
throwing: 50
strength: 100
psiStrength: 66
psiSkill: 0
melee: 100
armor: DOOM_ARMOR_5
standHeight: 25
kneelHeight: 18
value: 32
deathSound: 405
intelligence: 7
aggression: 3
energyRecovery: 50
livingWeapon: true
meleeWeapon: STR_GAUNTLET_CLAW
builtInWeapons:
- AUX_DOOM_HELL_BARON_WEAPON
- type: STR_DOOM_DEMON_TERRORIST
race: STR_DEMON
rank: STR_LIVE_TERRORIST
stats:
tu: 72
stamina: 100
health: 130
bravery: 120
reactions: 20
firing: 10
throwing: 10
strength: 110
psiStrength: 32
psiSkill: 0
melee: 100
armor: DOOM_ARMOR_6
standHeight: 22
kneelHeight: 16
value: 20
deathSound: 412
aggroSound: 413
intelligence: 2
aggression: 4
energyRecovery: 50
livingWeapon: true
isLeeroyJenkins: true
builtInWeapons:
- AUX_DOOM_DEMON_WEAPON
- type: STR_DOOM_CACODEMON_TERRORIST
race: STR_DEMON
rank: STR_LIVE_TERRORIST
stats:
tu: 50
stamina: 100
health: 225
bravery: 120
reactions: 30
firing: 50
throwing: 10
strength: 90
psiStrength: 66
psiSkill: 0
melee: 40
armor: DOOM_ARMOR_7
standHeight: 19
kneelHeight: 19
floatHeight: 6
value: 24
deathSound: 411
moveSound: 15
intelligence: 4
aggression: 3
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_DOOM_CACODEMON_WEAPON
- type: STR_DOOM_SPECTRE_TERRORIST
race: STR_DEMON
rank: STR_LIVE_TERRORIST
stats:
tu: 84
stamina: 100
health: 150
bravery: 120
reactions: 100
firing: 10
throwing: 10
strength: 110
psiStrength: 42
psiSkill: 0
melee: 100
armor: DOOM_ARMOR_8
standHeight: 22
kneelHeight: 16
value: 20
deathSound: 412
intelligence: 2
aggression: 4
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_DOOM_DEMON_WEAPON
- type: STR_HUMAN_MALE_3
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 50
health: 40
bravery: 40
reactions: 30
firing: 40
throwing: 30
strength: 30
psiStrength: 40
psiSkill: 0
melee: 40
armor: HUMAN_ARMOR_M3
standHeight: 22
kneelHeight: 14
value: -4
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 22
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_HUMAN_FEMALE_4
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 60
health: 30
bravery: 40
reactions: 30
firing: 35
throwing: 30
strength: 20
psiStrength: 45
psiSkill: 0
melee: 40
armor: HUMAN_ARMOR_F4
standHeight: 22
kneelHeight: 14
value: -4
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 25
intelligence: 4
aggression: 0
canSurrender: true
- type: STR_HUMAN_FATMAN
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 40
stamina: 30
health: 35
bravery: 30
reactions: 25
firing: 30
throwing: 20
strength: 24
psiStrength: 35
psiSkill: 0
melee: 15
armor: HUMAN_ARMOR_M5
standHeight: 22
kneelHeight: 14
value: -4
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 10
intelligence: 3
aggression: 0
canSurrender: true
- type: STR_HUMAN_LABOURER
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 70
health: 35
bravery: 40
reactions: 30
firing: 30
throwing: 35
strength: 40
psiStrength: 45
psiSkill: 0
melee: 30
armor: HUMAN_ARMOR_M6
standHeight: 22
kneelHeight: 14
value: -4
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 22
intelligence: 3
aggression: 0
canSurrender: true
- type: STR_HUMAN_LABOURER_FEM
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 75
health: 35
bravery: 40
reactions: 30
firing: 30
throwing: 35
strength: 36
psiStrength: 45
psiSkill: 0
melee: 30
armor: HUMAN_ARMOR_F7
standHeight: 22
kneelHeight: 14
value: -4
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 22
intelligence: 3
aggression: 0
canSurrender: true
- type: STR_HUMAN_CITY_GIRL
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 70
stamina: 60
health: 35
bravery: 50
reactions: 50
firing: 35
throwing: 40
strength: 22
psiStrength: 38
psiSkill: 0
melee: 40
armor: HUMAN_ARMOR_F8
standHeight: 22
kneelHeight: 14
value: -3
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 30
spotter: 2
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_HUMAN_SHARP_GUY
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 50
health: 35
bravery: 50
reactions: 40
firing: 35
throwing: 30
strength: 24
psiStrength: 35
psiSkill: 0
melee: 30
armor: HUMAN_ARMOR_M9
standHeight: 22
kneelHeight: 14
value: -3
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 25
intelligence: 3
aggression: 1
canSurrender: true
- type: STR_HUMAN_SHARP_GIRL
race: STR_RACE_HUMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 30
bravery: 40
reactions: 35
firing: 35
throwing: 30
strength: 18
psiStrength: 40
psiSkill: 0
melee: 30
armor: HUMAN_ARMOR_F12
standHeight: 22
kneelHeight: 14
value: -6
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 30
intelligence: 3
aggression: 1
canSurrender: true
- type: STR_HUMAN_MASTER
race: STR_RACE_HUMAN
rank: STR_LIVE_LEADER
stats:
tu: 50
stamina: 40
health: 50
bravery: 80
reactions: 45
firing: 50
throwing: 30
strength: 24
psiStrength: 75
psiSkill: 40
melee: 50
armor: HUMAN_ARMOR_M10
standHeight: 22
kneelHeight: 14
value: -5
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 25
intelligence: 7
sniper: 25
spotter: -1
aggression: 0
canSurrender: true
- type: STR_HUMAN_NOBLEWOMAN
race: STR_RACE_HUMAN
rank: STR_LIVE_COMMANDER
stats:
tu: 55
stamina: 45
health: 45
bravery: 70
reactions: 40
firing: 60
throwing: 30
strength: 22
psiStrength: 70
psiSkill: 25
melee: 60
armor: HUMAN_ARMOR_F11
standHeight: 22
kneelHeight: 14
value: -25
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 22
intelligence: 5
aggression: 0
spotter: 2
canSurrender: true
- type: STR_DOCTOR_X
race: STR_RACE_HUMAN
rank: STR_LIVE_COMMANDER
stats:
tu: 80
stamina: 120
health: 110
bravery: 90
reactions: 80
firing: 90
throwing: 90
strength: 40
psiStrength: 85
psiSkill: 0
melee: 80
armor: GDX_ARMOR_GRAVBALL
standHeight: 21
kneelHeight: 14
value: 50
deathSound: 42
energyRecovery: 42
intelligence: 9
aggression: 7
canSurrender: true
- type: STR_WEREWOLF_WARRIOR
race: STR_WEREWOLF
rank: STR_LIVE_TERRORIST
stats:
tu: 92
stamina: 100
health: 130
bravery: 90
reactions: 65
firing: 30
throwing: 32
strength: 100
psiStrength: 18
psiSkill: 0
melee: 80
armor: WEREWOLF_ARMOR
standHeight: 21
kneelHeight: 16
value: 22
aggroSound: 163
deathSound: 164
intelligence: 2
aggression: 4
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_WERE_CLAWS
- type: STR_ACADEMY_NURSE
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 65
stamina: 80
health: 30
bravery: 50
reactions: 45
firing: 45
throwing: 40
strength: 33
psiStrength: 35
psiSkill: 0
melee: 55
armor: SECTOID_ARMOR_P11
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 3
aggression: 5
canSurrender: true
- type: STR_ACADEMY_STUDENT
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 65
stamina: 70
health: 30
bravery: 30
reactions: 30
firing: 30
throwing: 30
strength: 20
psiStrength: 33
psiSkill: 0
melee: 20
armor: SECTOID_ARMOR_P12
standHeight: 22
kneelHeight: 14
value: 5
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
intelligence: 3
aggression: 0
canSurrender: true
- type: STR_SECTOID_SOLDIER
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 60
stamina: 50
health: 30
bravery: 50
reactions: 30
firing: 40
throwing: 35
strength: 24
psiStrength: 40
psiSkill: 0
melee: 25
armor: SECTOID_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 22
intelligence: 5
aggression: 1
canSurrender: true
- type: STR_OSIRON_LAD
race: STR_OSIRON
rank: STR_LIVE_NAVIGATOR
stats:
tu: 70
stamina: 90
health: 40
bravery: 70
reactions: 50
firing: 40
throwing: 60
strength: 38
psiStrength: 50
psiSkill: 0
melee: 65
armor: SECTOID_ARMOR_P10
standHeight: 22
kneelHeight: 14
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 45
intelligence: 4
aggression: 3
canSurrender: true
- type: STR_SECTOID_EXPLORER
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 70
health: 40
bravery: 60
reactions: 30
firing: 50
throwing: 35
strength: 32
psiStrength: 50
psiSkill: 0
melee: 30
armor: SECTOID_ARMOR_P9
standHeight: 22
kneelHeight: 14
value: 11
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 22
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_SECTOID_ENGINEER
race: STR_SECTOID
rank: STR_LIVE_ENGINEER
stats:
tu: 60
stamina: 60
health: 35
bravery: 60
reactions: 40
firing: 60
throwing: 45
strength: 32
psiStrength: 55
psiSkill: 0
melee: 30
armor: SECTOID_ARMOR_P3B
standHeight: 22
kneelHeight: 14
value: 16
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 27
intelligence: 7
aggression: 1
canSurrender: true
- type: STR_ACADEMY_SCIENTIST
race: STR_SECTOID
rank: STR_LIVE_LEADER
stats:
tu: 62
stamina: 100
health: 33
bravery: 80
reactions: 60
firing: 75
throwing: 55
strength: 55
psiStrength: 60
psiSkill: 0
melee: 30
armor: SECTOID_ARMOR_P13
standHeight: 21
kneelHeight: 14
value: 20
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 30
intelligence: 8
aggression: 1
sniper: 50
spotter: 1
canSurrender: true
- type: STR_SECTOID_MEDIC
race: STR_SECTOID
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 80
health: 35
bravery: 60
reactions: 45
firing: 60
throwing: 40
strength: 32
psiStrength: 55
psiSkill: 0
melee: 30
armor: SECTOID_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 14
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
intelligence: 7
aggression: 1
canSurrender: true
- type: STR_ACADEMY_COUNSELLOR
race: STR_SECTOID
rank: STR_LIVE_LEADER
stats:
tu: 70
stamina: 100
health: 50
bravery: 100
reactions: 60
firing: 60
throwing: 45
strength: 33
psiStrength: 70
psiSkill: 25
melee: 50
armor: SECTOID_ARMOR_P14
standHeight: 22
kneelHeight: 14
value: 14
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 50
intelligence: 8
aggression: 0
canSurrender: true
livingWeapon: true
psiWeapon: AUX_SEDUCTION
builtInWeapons:
- AUX_SEDUCTION
- AUX_BAD_TOUCH
- type: STR_SECTOID_NAVIGATOR
race: STR_OSIRON
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 80
health: 35
bravery: 60
reactions: 40
firing: 60
throwing: 40
strength: 32
psiStrength: 45
psiSkill: 0
melee: 40
armor: SECTOID_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: 12
deathSound: 10
energyRecovery: 35
intelligence: 5
aggression: 2
sniper: 25
spotter: 1 #temp fix
canSurrender: true
- type: STR_SECTOID_LEADER
race: STR_SECTOID
rank: STR_LIVE_LEADER
stats:
tu: 70
stamina: 90
health: 40
bravery: 80
reactions: 70
firing: 70
throwing: 45
strength: 35
psiStrength: 65
psiSkill: 45
melee: 60
armor: SECTOID_ARMOR_P4
standHeight: 22
kneelHeight: 14
value: 20
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 7
aggression: 1
spotter: 2
canSurrender: true
- type: STR_SECTOID_COMMANDER
race: STR_SECTOID
rank: STR_LIVE_COMMANDER
stats:
tu: 70
stamina: 100
health: 60
bravery: 90
reactions: 80
firing: 70
throwing: 50
strength: 50
psiStrength: 65
psiSkill: 50
melee: 65
armor: SECTOID_ARMOR_P5
standHeight: 21
kneelHeight: 14
value: 25
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 50
intelligence: 8
aggression: 0
spotter: 2
canSurrender: true
- type: STR_ACADEMY_THRALL
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 75
stamina: 100
health: 75
bravery: 90
reactions: 60
firing: 30
throwing: 45
strength: 60
psiStrength: 10
psiSkill: 0
melee: 60
armor: SECTOID_ARMOR_P15
standHeight: 22
kneelHeight: 14
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 50
intelligence: 2
aggression: 6
canSurrender: true
livingWeapon: true
builtInWeapons:
- AUX_BAD_TOUCH
- type: STR_GUILD_SOLDIER
race: STR_FLOATER
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 75
health: 40
bravery: 50
reactions: 20
firing: 40
throwing: 40
strength: 35
psiStrength: 35
psiSkill: 0
melee: 30
armor: FLOATER_ARMOR_P1
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 3
aggression: 1
canSurrender: true
- type: STR_GUILD_TEAM_LEADER
race: STR_FLOATER
rank: STR_LIVE_ENGINEER
stats:
tu: 55
stamina: 50
health: 35
bravery: 80
reactions: 40
firing: 30
throwing: 25
strength: 25
psiStrength: 33
psiSkill: 0
melee: 25
armor: FLOATER_ARMOR_P10
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 12
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 25
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_GUILD_GUARD
race: STR_FLOATER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 60
health: 35
bravery: 60
reactions: 35
firing: 50
throwing: 40
strength: 32
psiStrength: 36
psiSkill: 0
melee: 30
armor: FLOATER_ARMOR_P9
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_MARSEC_SECURITY
race: STR_MARSEC
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 80
health: 45
bravery: 70
reactions: 50
firing: 70
throwing: 55
strength: 42
psiStrength: 38
psiSkill: 0
melee: 60
armor: FLOATER_ARMOR_P2
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 14
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 5
aggression: 2
sniper: 33
spotter: 1
canSurrender: true
- type: STR_MARSEC_BODYGUARD
race: STR_MARSEC
rank: STR_LIVE_NAVIGATOR
stats:
tu: 45
stamina: 100
health: 50
bravery: 80
reactions: 45
firing: 80
throwing: 55
strength: 75
psiStrength: 45
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR_P3
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 16
deathSound: 10
energyRecovery: 50
intelligence: 6
aggression: 2
sniper: 50
spotter: 1
canSurrender: true
- type: STR_GUILD_ENGINEER
race: STR_FLOATER
rank: STR_LIVE_ENGINEER
stats:
tu: 65
stamina: 80
health: 50
bravery: 60
reactions: 40
firing: 55
throwing: 55
strength: 40
psiStrength: 50
psiSkill: 0
melee: 40
armor: FLOATER_ARMOR_P4
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 18
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 7
aggression: 1
canSurrender: true
- type: STR_GUILD_LEADER
race: STR_FLOATER
rank: STR_LIVE_LEADER
stats:
tu: 55
stamina: 65
health: 35
bravery: 70
reactions: 45
firing: 45
throwing: 35
strength: 22
psiStrength: 55
psiSkill: 0
melee: 25
armor: FLOATER_ARMOR_P5
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 25
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 30
intelligence: 8
aggression: 0
spotter: 1
canSurrender: true
- type: STR_GUILD_COMMANDER
race: STR_FLOATER
rank: STR_LIVE_COMMANDER
stats:
tu: 60
stamina: 100
health: 55
bravery: 80
reactions: 65
firing: 70
throwing: 55
strength: 55
psiStrength: 40
psiSkill: 0
melee: 60
armor: FLOATER_ARMOR_P6
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 35
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 50
intelligence: 8
aggression: 0
canSurrender: true
- type: STR_GUILD_EXTERMINATOR
race: STR_FLOATER
rank: STR_LIVE_SOLDIER
stats:
tu: 60
stamina: 80
health: 35
bravery: 70
reactions: 40
firing: 50
throwing: 45
strength: 38
psiStrength: 40
psiSkill: 0
melee: 35
armor: FLOATER_ARMOR_P8
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 13
deathSound: 10
energyRecovery: 35
intelligence: 4
aggression: 2
sniper: 25
spotter: 1
canSurrender: true
- type: STR_GUILD_SPACEMAN
race: STR_FLOATER
rank: STR_LIVE_MEDIC
stats:
tu: 75
stamina: 60
health: 30
bravery: 60
reactions: 40
firing: 45
throwing: 40
strength: 30
psiStrength: 45
psiSkill: 0
melee: 40
armor: FLOATER_ARMOR_P11
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_GUILD_SPACE_TECH
race: STR_FLOATER
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 65
health: 45
bravery: 60
reactions: 25
firing: 40
throwing: 40
strength: 35
psiStrength: 40
psiSkill: 0
melee: 35
armor: FLOATER_ARMOR_P12
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 3
aggression: 0
canSurrender: true
- type: STR_GUILD_SHIP_OFFICER
race: STR_FLOATER
rank: STR_LIVE_LEADER
stats:
tu: 60
stamina: 90
health: 45
bravery: 80
reactions: 60
firing: 60
throwing: 40
strength: 37
psiStrength: 65
psiSkill: 0
melee: 65
armor: FLOATER_ARMOR_P13
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 35
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 35
intelligence: 6
aggression: 1
spotter: 2
canSurrender: true
- type: STR_GUILD_NAVIGATOR
race: STR_FLOATER
rank: STR_LIVE_LEADER
stats:
tu: 50
stamina: 80
health: 55
bravery: 90
reactions: 75
firing: 60
throwing: 40
strength: 33
psiStrength: 70
psiSkill: 33
melee: 50
armor: FLOATER_ARMOR_P14
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 50
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 8
aggression: 0
spotter: 3
canSurrender: true
- type: STR_GUILD_MEDIC
race: STR_FLOATER
rank: STR_LIVE_MEDIC
stats:
tu: 50
stamina: 80
health: 40
bravery: 80
reactions: 50
firing: 50
throwing: 43
strength: 27
psiStrength: 60
psiSkill: 0
melee: 50
armor: FLOATER_ARMOR_P15
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 5
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 35
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_GUILD_PILOT
race: STR_FLOATER
rank: STR_LIVE_ENGINEER
stats:
tu: 60
stamina: 60
health: 30
bravery: 70
reactions: 45
firing: 45
throwing: 35
strength: 28
psiStrength: 45
psiSkill: 0
melee: 40
armor: HUMAN_ARMOR_SAILOR
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 25
intelligence: 5
aggression: 0
canSurrender: true
- type: STR_GUILD_ATTENDANT
race: STR_FLOATER
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 60
health: 30
bravery: 60
reactions: 35
firing: 35
throwing: 30
strength: 20
psiStrength: 40
psiSkill: 0
melee: 30
armor: HUMAN_ARMOR_STEWARDESS
standHeight: 22
kneelHeight: 14
value: 5
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 25
intelligence: 4
aggression: 0
canSurrender: true
- type: STR_MARSEC_MARINE
race: STR_MARSEC
rank: STR_LIVE_NAVIGATOR
stats:
tu: 80
stamina: 110
health: 62
bravery: 80
reactions: 75
firing: 110
throwing: 70
strength: 52
psiStrength: 44
psiSkill: 0
melee: 72
armor: MARSEC_ARMOR_P0
standHeight: 22
kneelHeight: 14
value: 25
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 50
intelligence: 6
aggression: 2
sniper: 33
spotter: 2
canSurrender: true
- type: STR_CHURCH_SOLDIER
race: STR_SNAKEMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 60
stamina: 70
health: 35
bravery: 70
reactions: 35
firing: 30
throwing: 35
strength: 30
psiStrength: 40
psiSkill: 0
melee: 35
armor: CHURCH_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 15
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 2
canSurrender: true
- type: STR_CHURCH_BOY
race: STR_SNAKEMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 60
health: 30
bravery: 50
reactions: 15
firing: 30
throwing: 30
strength: 16
psiStrength: 30
psiSkill: 0
melee: 35
armor: CHURCH_ARMOR_P10
standHeight: 21
kneelHeight: 13
value: -4
deathSound: 41
energyRecovery: 30
intelligence: 1
aggression: 0
canSurrender: true
- type: STR_CHURCH_HANDMAID
race: STR_SNAKEMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 65
stamina: 90
health: 40
bravery: 60
reactions: 40
firing: 25
throwing: 40
strength: 28
psiStrength: 52
psiSkill: 0
melee: 45
armor: CHURCH_ARMOR_P11
standHeight: 22
kneelHeight: 14
value: -3
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 3
aggression: 1
canSurrender: true
- type: STR_CHURCH_NAVIGATOR
race: STR_SNAKEMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 70
stamina: 90
health: 45
bravery: 80
reactions: 55
firing: 50
throwing: 40
strength: 38
psiStrength: 55
psiSkill: 0
melee: 65
armor: CHURCH_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: 17
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 5
aggression: 3
canSurrender: true
- type: STR_CHURCH_ELITE
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 125
stamina: 125
health: 55
bravery: 100
reactions: 90
firing: 70
throwing: 45
strength: 44
psiStrength: 65
psiSkill: 0
melee: 100
armor: CHURCH_ARMOR_P0
standHeight: 22
kneelHeight: 14
value: 22
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 60
intelligence: 5
aggression: 3
canSurrender: true
- type: STR_CHURCH_ENGINEER
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 70
health: 60
bravery: 100
reactions: 45
firing: 50
throwing: 45
strength: 34
psiStrength: 65
psiSkill: 10
melee: 70
armor: CHURCH_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 47
energyRecovery: 32
intelligence: 6
aggression: 1
sniper: 50
spotter: 3
canSurrender: true
capturable: true
spawnUnit: STR_BEASTMASTER_TERRORIST
- type: STR_BEASTMASTER_TERRORIST
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 90
health: 45
bravery: 90
reactions: 55
firing: 50
throwing: 45
strength: 34
psiStrength: 65
psiSkill: 20
melee: 75
armor: CHURCH_ARMOR_P4
standHeight: 22
kneelHeight: 14
value: 20
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 42
intelligence: 6
aggression: 1
sniper: 50
spotter: 3
canSurrender: true
- type: STR_CHURCH_MAIDEN
race: STR_SNAKEMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 80
health: 40
bravery: 80
reactions: 50
firing: 55
throwing: 35
strength: 32
psiStrength: 55
psiSkill: 0
melee: 55
armor: CHURCH_ARMOR_P9
standHeight: 22
kneelHeight: 14
value: 18
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 5
aggression: 1
canSurrender: true
- type: STR_CHURCH_MATRON
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 80
health: 50
bravery: 90
reactions: 60
firing: 60
throwing: 35
strength: 36
psiStrength: 65
psiSkill: 0
melee: 65
armor: CHURCH_ARMOR_P8
standHeight: 22
kneelHeight: 14
value: 24
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_CHURCH_PRIEST
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 70
stamina: 80
health: 50
bravery: 90
reactions: 50
firing: 50
throwing: 45
strength: 40
psiStrength: 65
psiSkill: 0
melee: 65
armor: CHURCH_ARMOR_P7
standHeight: 22
kneelHeight: 14
value: 26
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 4
aggression: 2
spotter: 1
canSurrender: true
- type: STR_CHURCH_LEADER
race: STR_SNAKEMAN
rank: STR_LIVE_LEADER
stats:
tu: 60
stamina: 80
health: 45
bravery: 90
reactions: 60
firing: 45
throwing: 40
strength: 36
psiStrength: 65
psiSkill: 20
melee: 65
armor: CHURCH_ARMOR_P5
standHeight: 22
kneelHeight: 14
value: 28
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 5
sniper: 33
aggression: 1
spotter: 1
canSurrender: true
- type: STR_CHURCH_COMMANDER
race: STR_SNAKEMAN
rank: STR_LIVE_COMMANDER
stats:
tu: 65
stamina: 90
health: 55
bravery: 100
reactions: 85
firing: 55
throwing: 40
strength: 36
psiStrength: 75
psiSkill: 35
melee: 65
armor: CHURCH_ARMOR_P6
standHeight: 22
kneelHeight: 14
value: 36
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 32
intelligence: 6
aggression: 1
canSurrender: true
livingWeapon: true
sniper: 50
spotter: -1
builtInWeapons:
- AUX_TOME_LIGHTNING
- type: STR_APOC_DISCIPLE
race: STR_APOCALYPSE_CULT
rank: STR_LIVE_MEDIC
stats:
tu: 70
stamina: 100
health: 80
bravery: 100
reactions: 65
firing: 40
throwing: 60
strength: 50
psiStrength: 55
psiSkill: 0
melee: 80
armor: APOC_ARMOR_P0
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 175
energyRecovery: 50
intelligence: 4
aggression: 4
meleeWeapon: AUX_FISTO
canSurrender: false
- type: STR_APOC_SADIST
race: STR_APOCALYPSE_CULT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 65
stamina: 100
health: 110
bravery: 100
reactions: 35
firing: 40
throwing: 65
strength: 65
psiStrength: 40
psiSkill: 40
melee: 75
armor: APOC_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 16
deathSound: 175
energyRecovery: 50
intelligence: 2
aggression: 6
meleeWeapon: AUX_FISTO
psiWeapon: AUX_HOOD_OF_FEAR
canSurrender: false
- type: STR_MUTON_SOLDIER
race: STR_MUTON
rank: STR_LIVE_NAVIGATOR
stats:
tu: 65
stamina: 90
health: 110
bravery: 80
reactions: 60
firing: 65
throwing: 60
strength: 70
psiStrength: 29
psiSkill: 0
melee: 80
armor: MUTON_ARMOR_P1
standHeight: 22
kneelHeight: 16
value: 15
deathSound: 6
energyRecovery: 40
intelligence: 4
aggression: 2
sniper: 50
spotter: -1
canSurrender: true
- type: STR_MUTON_NAVIGATOR
race: STR_MUTON
rank: STR_LIVE_MEDIC
stats:
tu: 75
stamina: 120
health: 125
bravery: 90
reactions: 65
firing: 80
throwing: 70
strength: 85
psiStrength: 32
psiSkill: 0
melee: 105
armor: MUTON_ARMOR_P2
standHeight: 22
kneelHeight: 16
value: 17
deathSound: 6
energyRecovery: 50
intelligence: 5
aggression: 2
sniper: 75
spotter: -1
canSurrender: true
- type: STR_MUTON_ENGINEER
race: STR_MUTON
rank: STR_LIVE_ENGINEER
stats:
tu: 65
stamina: 110
health: 115
bravery: 90
reactions: 70
firing: 100
throwing: 60
strength: 80
psiStrength: 37
psiSkill: 0
melee: 90
armor: MUTON_ARMOR_P3
standHeight: 22
kneelHeight: 16
value: 19
deathSound: 6
energyRecovery: 40
intelligence: 6
sniper: 100
spotter: -1
aggression: 1
canSurrender: true
- type: STR_MUTON_HEAVY
race: STR_MUTON
rank: STR_LIVE_TERRORIST
stats:
tu: 80
stamina: 100
health: 135
bravery: 100
reactions: 45
firing: 60
throwing: 65
strength: 100
psiStrength: 33
psiSkill: 0
melee: 90
armor: MUTON_ARMOR_P4
standHeight: 22
kneelHeight: 16
value: 18
deathSound: 6
energyRecovery: 50
intelligence: 5
aggression: 5
livingWeapon: true
isLeeroyJenkins: true
spotter: -1
builtInWeapons:
- AUX_POWER_FISTO
- AUX_POWER_FISTO
canSurrender: true
- type: STR_MUTON_LEADER
race: STR_MUTON
rank: STR_LIVE_LEADER
stats:
tu: 90
stamina: 140
health: 160
bravery: 100
reactions: 85
firing: 100
throwing: 80
strength: 95
psiStrength: 48
psiSkill: 0
melee: 140
armor: MUTON_ARMOR_P5
standHeight: 22
kneelHeight: 16
value: 26
deathSound: 6
energyRecovery: 50
intelligence: 6
sniper: 33
spotter: -1
aggression: 3
canSurrender: true
- type: STR_MUTON_COMMANDER
race: STR_MUTON
rank: STR_LIVE_COMMANDER
stats:
tu: 100
stamina: 160
health: 200
bravery: 110
reactions: 100
firing: 110
throwing: 80
strength: 105
psiStrength: 52
psiSkill: 0
melee: 150
armor: MUTON_ARMOR_P6
standHeight: 22
kneelHeight: 16
value: 32
deathSound: 6
energyRecovery: 60
intelligence: 7
aggression: 2
sniper: 33
spotter: -1
canSurrender: true
- type: STR_ETHEREAL_SOLDIER
race: STR_SG_SERVITOR
rank: STR_LIVE_NAVIGATOR
stats:
tu: 66
stamina: 96
health: 55
bravery: 110
reactions: 75
firing: 74
throwing: 55
strength: 40
psiStrength: 66
psiSkill: 0
melee: 50
armor: ETHEREAL_ARMOR_G
standHeight: 20
kneelHeight: 15
value: 20
deathSound: 9
moveSound: 15
intelligence: 6
energyRecovery: 50
aggression: 1
sniper: 50
spotter: 1
- type: STR_ETHEREAL_NOVICE
race: STR_ETHEREAL
rank: STR_LIVE_MEDIC
stats:
tu: 49
stamina: 96
health: 45
bravery: 80
reactions: 90
firing: 65
throwing: 10
strength: 10
psiStrength: 75
psiSkill: 35
melee: 30
armor: ETHEREAL_ARMOR0
standHeight: 20
kneelHeight: 15
value: 20
deathSound: 9
moveSound: 15
intelligence: 7
energyRecovery: 50
aggression: 0
spotter: -1
livingWeapon: true
- type: STR_ETHEREAL_LEADER
race: STR_ETHEREAL
rank: STR_LIVE_LEADER
stats:
tu: 70
stamina: 96
health: 50
bravery: 90
reactions: 100
firing: 70
throwing: 10
strength: 10
psiStrength: 85
psiSkill: 50
melee: 30
armor: ETHEREAL_ARMOR1
standHeight: 20
kneelHeight: 15
value: 30
deathSound: 9
moveSound: 15
energyRecovery: 50
intelligence: 8
spotter: -1
aggression: 1
livingWeapon: true
- type: STR_ETHEREAL_COMMANDER
race: STR_ETHEREAL
rank: STR_LIVE_COMMANDER
stats:
tu: 84
stamina: 96
health: 55
bravery: 100
reactions: 110
firing: 75
throwing: 10
strength: 10
psiStrength: 90
psiSkill: 65
melee: 35
armor: ETHEREAL_ARMOR2
standHeight: 20
kneelHeight: 15
value: 40
deathSound: 9
moveSound: 15
energyRecovery: 50
intelligence: 10
spotter: -1
aggression: 0
livingWeapon: true
- type: STR_CYCLOPS_SOLDIER
race: STR_SG_SERVITOR
rank: STR_LIVE_TERRORIST
stats:
tu: 32
stamina: 100
health: 150
bravery: 100
reactions: 60
firing: 30
throwing: 30
strength: 70
psiStrength: 80
psiSkill: 0
melee: 25
armor: CYCLOPS_ARMOR
standHeight: 22
kneelHeight: 14
value: 18
deathSound: 10
energyRecovery: 50
intelligence: 1
aggression: 2
livingWeapon: true
sniper: 30
spotter: 2
builtInWeapons:
- CYCLOPS_GAZE
- type: STR_ERIDIAN_SOLDIER
race: STR_ERIDIAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 44
stamina: 80
health: 72
bravery: 90
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 58
armor: ERIDIAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 16
deathSound: 8
moveSound: 0
energyRecovery: 36
intelligence: 2
aggression: 3
sniper: 33
spotter: 1
meleeWeapon: AUX_FISTO
- type: STR_ERIDIAN_BEASTMASTER
race: STR_ERIDIAN
rank: STR_LIVE_MEDIC
stats:
tu: 48
stamina: 90
health: 78
bravery: 90
reactions: 46
firing: 58
throwing: 68
strength: 51
psiStrength: 45
psiSkill: 0
melee: 62
armor: ERIDIAN_ARMOR1
standHeight: 18
kneelHeight: 18
value: 20
deathSound: 8
moveSound: 0
energyRecovery: 38
intelligence: 3
aggression: 2
sniper: 50
spotter: 1
meleeWeapon: AUX_FISTO
- type: STR_ERIDIAN_LEADER
race: STR_ERIDIAN
rank: STR_LIVE_LEADER
stats:
tu: 52
stamina: 90
health: 84
bravery: 100
reactions: 50
firing: 64
throwing: 72
strength: 55
psiStrength: 47
psiSkill: 0
melee: 68
armor: ERIDIAN_ARMOR2
standHeight: 18
kneelHeight: 18
value: 27
deathSound: 8
moveSound: 0
energyRecovery: 38
intelligence: 4
aggression: 2
sniper: 33
spotter: 2
meleeWeapon: AUX_FISTO
- type: STR_DANCER_SLAVE
race: STR_MAGICAL_CREATURES_RACE
rank: STR_LIVE_SOLDIER
stats:
tu: 1
stamina: 120
health: 30
bravery: 120
reactions: 60
firing: 0
throwing: 0
strength: 20
psiStrength: 100
psiSkill: 0
melee: 50
armor: DANCER_ARMOR
standHeight: 22
kneelHeight: 14
value: 6
intelligence: 0
aggression: 0
energyRecovery: 60
livingWeapon: true
deathSound: 147
- type: STR_ZOMBIE_STERILE_TERRORIST
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 110
health: 184
bravery: 110
reactions: 40
firing: 0
throwing: 0
strength: 84
psiStrength: 75
psiSkill: 0
melee: 80
armor: ZOMBIE_STERILE_ARMOR
standHeight: 22
kneelHeight: 14
value: 18
intelligence: 1
aggression: 8
energyRecovery: 60
livingWeapon: true
aggroSound: 130
deathSound: 131
builtInWeapons:
- AUX_ZOMBIE_WEAPON
- type: STR_ZOMBIE_GRUBAS_TERRORIST
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 44
stamina: 150
health: 324
bravery: 110
reactions: 44
firing: 0
throwing: 0
strength: 114
psiStrength: 80
psiSkill: 0
melee: 90
armor: ZOMBIE_GRUBAS_ARMOR
standHeight: 22
kneelHeight: 14
value: 26
intelligence: 1
aggression: 7
energyRecovery: 80
livingWeapon: true
aggroSound: 130
deathSound: 131
builtInWeapons:
- AUX_ZOMBIE_WEAPON
- type: STR_ZOMBIE_CARRIE_TERRORIST
race: STR_ZOMBIE
rank: STR_LIVE_MEDIC
stats:
tu: 58
stamina: 110
health: 133
bravery: 100
reactions: 70
firing: 24
throwing: 24
strength: 42
psiStrength: 90
psiSkill: 30
melee: 48
armor: ZOMBIE_CARRIE_ARMOR
standHeight: 22
kneelHeight: 14
value: 12
intelligence: 2
aggression: 0
energyRecovery: 55
livingWeapon: true
canSurrender: true
deathSound: 147
psiWeapon: AUX_PYROKINESIS
builtInWeapons:
- AUX_SPIRIT_FLAMES
- type: STR_ZOMBIE_SADAKO_TERRORIST
race: STR_ZOMBIE
rank: STR_LIVE_MEDIC
stats:
tu: 52
stamina: 135
health: 219
bravery: 100
reactions: 50
firing: 0
throwing: 36
strength: 62
psiStrength: 60
psiSkill: 0
melee: 80
armor: ZOMBIE_SADAKO_ARMOR
standHeight: 22
kneelHeight: 14
value: 28
intelligence: 2
aggression: 4
energyRecovery: 65
livingWeapon: true
canSurrender: true
capturable: true
specab: 1
deathSound: 147
builtInWeapons:
- AUX_ZOMBIE_WEAPON
- AUX_STRIX_WEAPON
- type: STR_ZOMBIE_PIMP_TERRORIST
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 76
stamina: 120
health: 198
bravery: 110
reactions: 60
firing: 0
throwing: 0
strength: 69
psiStrength: 70
psiSkill: 0
melee: 90
armor: ZOMBIE_PIMP_ARMOR
standHeight: 22
kneelHeight: 14
value: 30
intelligence: 2
aggression: 8
energyRecovery: 60
livingWeapon: true
isLeeroyJenkins: true
aggroSound: 130
deathSound: 132
builtInWeapons:
- AUX_ZOMBIE_INFECTOR_WEAPON
- type: STR_ZOMBIE_TROOPER_1
race: STR_ZOMBIE
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 100
health: 200
bravery: 110
reactions: 40
firing: 40
throwing: 30
strength: 90
psiStrength: 110
psiSkill: 0
melee: 90
armor: ZOMBIE_TROOPER_1_ARMOR
spawnUnit: STR_ZOMBIE_TROOPER_2
standHeight: 22
kneelHeight: 14
value: 18
intelligence: 4
aggression: 2
energyRecovery: 80
aggroSound: 130
deathSound: 131
capturable: false
meleeWeapon: STR_UNARMED_GAUNTLET
- type: STR_ZOMBIE_SENTINEL
race: STR_ZOMBIE
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 100
health: 266
bravery: 110
reactions: 70
firing: 50
throwing: 30
strength: 90
psiStrength: 120
psiSkill: 0
melee: 100
armor: ZOMBIE_SENTINEL_ARMOR
spawnUnit: STR_ZOMBIE_TROOPER_2
standHeight: 22
kneelHeight: 14
value: 24
intelligence: 4
aggression: 1
energyRecovery: 80
aggroSound: 130
deathSound: 131
capturable: false
builtInWeaponSets:
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- type: STR_ZOMBIE_TROOPER_2
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 70
stamina: 150
health: 250
bravery: 110
reactions: 45
firing: 0
throwing: 0
strength: 90
psiStrength: 90
psiSkill: 0
melee: 100
armor: ZOMBIE_TROOPER_2_ARMOR
standHeight: 22
kneelHeight: 14
value: 18
intelligence: 3
aggression: 8
energyRecovery: 80
livingWeapon: true
isLeeroyJenkins: true
aggroSound: 130
deathSound: 131
builtInWeapons:
- AUX_ZOMBIE_WEAPON
- type: STR_MEGAZOMBIE_TERRORIST
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 80
stamina: 120
health: 819
bravery: 110
reactions: 40
firing: 0
throwing: 0
strength: 200
psiStrength: 100
psiSkill: 0
melee: 80
armor: MEGAZOMBIE_ARMOR
standHeight: 22
kneelHeight: 14
value: 26
intelligence: 1
aggression: 8
energyRecovery: 80
livingWeapon: true
isLeeroyJenkins: true
aggroSound: 138
deathSound: 139
builtInWeapons:
- AUX_ZOMBIE_WEAPON
- type: STR_VAMPIRE_DUDE
race: STR_RACE_VAMPIRE
rank: STR_LIVE_MEDIC
stats:
tu: 91
stamina: 120
health: 233
bravery: 100
reactions: 108
firing: 33
throwing: 50
strength: 60
psiStrength: 60
psiSkill: 30
melee: 90
armor: VAMPIRE_ARMOR
standHeight: 22
kneelHeight: 14
value: 30
intelligence: 5
aggression: 4
energyRecovery: 60
livingWeapon: true
canSurrender: true
moveSound: 999
capturable: true
spawnUnit: STR_VAMPIRE_BAT_TERRORIST
deathSound: 9
psiWeapon: AUX_HYPNOSIS
builtInWeapons:
- AUX_VAMPIRE_WEAPON
- type: STR_VAMPIRE_GAL
race: STR_RACE_VAMPIRE
rank: STR_LIVE_MEDIC
stats:
tu: 94
stamina: 120
health: 200
bravery: 100
reactions: 111
firing: 33
throwing: 50
strength: 50
psiStrength: 62
psiSkill: 33
melee: 85
armor: VAMPIRIA_ARMOR
standHeight: 22
kneelHeight: 14
value: 30
intelligence: 5
aggression: 2
energyRecovery: 60
livingWeapon: true
canSurrender: true
capturable: true
moveSound: 999
psiWeapon: AUX_HYPNOSIS
spawnUnit: STR_VAMPIRE_BAT_TERRORIST
deathSound: 9
builtInWeapons:
- AUX_VAMPIRE_WEAPON
- type: STR_GHOST_GAL
race: STR_GHOST
rank: STR_LIVE_SOLDIER
stats:
tu: 80
stamina: 250
health: 25
bravery: 100
reactions: 50
firing: 30
throwing: 30
strength: 3
psiStrength: 50
psiSkill: 0
melee: 30
armor: GHOST_0_ARMOR
standHeight: 22
kneelHeight: 14
value: 10
intelligence: 2
aggression: 1
energyRecovery: 250
deathSound: 147
livingWeapon: true
capturable: true
builtInWeapons:
- AUX_HAND_LIGHT
- AUX_GHOST_SEDUCTION
- type: STR_WASPITE_SOLDIER
race: STR_SG_SERVITOR
rank: STR_LIVE_TERRORIST
stats:
tu: 75
stamina: 100
health: 20
bravery: 120
reactions: 110
firing: 90
throwing: 40
strength: 50
psiStrength: 70
psiSkill: 0
melee: 40
armor: WASPITE_ARMOR
standHeight: 22
kneelHeight: 14
value: 18
deathSound: 23
moveSound: 15
energyRecovery: 50
intelligence: 4
aggression: 3
sniper: 50
spotter: 3
- type: STR_SMUGGLER_GOON
race: STR_RACE_HUMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 80
health: 40
bravery: 60
reactions: 45
firing: 60
throwing: 40
strength: 30
psiStrength: 34
psiSkill: 0
melee: 45
armor: SMUGGLER_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 3
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_SMUGGLER_CATGIRL
race: STR_SMUGGLER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 90
stamina: 75
health: 30
bravery: 80
reactions: 80
firing: 50
throwing: 40
strength: 18
psiStrength: 40
psiSkill: 0
melee: 85
armor: SMUGGLER_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: -2
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 42
intelligence: 4
aggression: 2
sniper: 25
spotter: 1 #temp fix
canSurrender: true
- type: STR_SMUGGLER_ENGINEER
race: STR_SMUGGLER
rank: STR_LIVE_ENGINEER
stats:
tu: 60
stamina: 100
health: 100
bravery: 80
reactions: 50
firing: 70
throwing: 65
strength: 80
psiStrength: 50
psiSkill: 0
melee: 65
armor: SMUGGLER_ARMOR_P3
standHeight: 21
kneelHeight: 16
value: 3
deathSound: 6
energyRecovery: 45
intelligence: 6
sniper: 50
spotter: 2
aggression: 2
canSurrender: true
- type: STR_SMUGGLER_CAPTAIN
race: STR_SMUGGLER
rank: STR_LIVE_LEADER
stats:
tu: 75
stamina: 85
health: 45
bravery: 80
reactions: 80
firing: 80
throwing: 60
strength: 32
psiStrength: 80
psiSkill: 0
melee: 70
armor: SMUGGLER_ARMOR_P4
standHeight: 22
kneelHeight: 14
value: -10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 7
aggression: 0
sniper: 75
spotter: 4
canSurrender: true
- type: STR_STAR_GOD_PUBLIC_ENEMY
race: STR_ETHEREAL
rank: STR_LIVE_COMMANDER
stats:
tu: 85
stamina: 96
health: 60
bravery: 110
reactions: 115
firing: 74
throwing: 70
strength: 48
psiStrength: 90
psiSkill: 45
melee: 150
armor: PE_ARMOR
standHeight: 20
kneelHeight: 15
value: -20
deathSound: 9
moveSound: 15
energyRecovery: 50
intelligence: 7
aggression: 0
spotter: -1
canSurrender: true
- type: STR_RET_PEON
race: STR_RETICULAN
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 90
health: 30
bravery: 80
reactions: 60
firing: 45
throwing: 30
strength: 18
psiStrength: 55
psiSkill: 0
melee: 15
armor: RETICULAN_ARMOR_P0
standHeight: 16
kneelHeight: 12
value: 6
deathSound: 10
energyRecovery: 45
intelligence: 4
sniper: 25
spotter: 1
aggression: 0
canSurrender: true
- type: STR_RET_HYBRID
race: STR_RETICULAN
rank: STR_LIVE_SOLDIER
stats:
tu: 65
stamina: 80
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 40
strength: 26
psiStrength: 60
psiSkill: 15
melee: 30
armor: RETICULAN_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 8
deathSound: 10
energyRecovery: 40
intelligence: 5
sniper: 33
spotter: 3
aggression: 0
canSurrender: true
- type: STR_RET_SIREN
race: STR_RETICULAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 75
stamina: 90
health: 72
bravery: 90
reactions: 60
firing: 50
throwing: 50
strength: 40
psiStrength: 60
psiSkill: 0
melee: 60
armor: RETICULAN_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: 8
deathSound: 147
energyRecovery: 45
intelligence: 4
aggression: 1
spotter: 3
canSurrender: true
- type: STR_RET_SECTOGRE
race: STR_RETICULAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 80
health: 125
bravery: 90
reactions: 30
firing: 40
throwing: 50
strength: 60
psiStrength: 45
psiSkill: 40
melee: 65
armor: RETICULAN_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 8
deathSound: 10
energyRecovery: 40
intelligence: 4
aggression: 1
spotter: 2
psiWeapon: AUX_SEDUCTION
canSurrender: true
- type: STR_RET_COMMANDO
race: STR_RETICULAN
rank: STR_LIVE_ENGINEER
stats:
tu: 55
stamina: 90
health: 35
bravery: 90
reactions: 70
firing: 65
throwing: 40
strength: 24
psiStrength: 65
psiSkill: 0
melee: 30
armor: RETICULAN_ARMOR_P4
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 10
energyRecovery: 45
intelligence: 6
aggression: 1
sniper: 50
spotter: 4
canSurrender: true
- type: STR_RET_MECHTOID
race: STR_RETICULAN
rank: STR_LIVE_ENGINEER
stats:
tu: 50
stamina: 100
health: 20
bravery: 90
reactions: 40
firing: 55
throwing: 30
strength: 55
psiStrength: 80
psiSkill: 0
melee: 30
armor: RETICULAN_ARMOR_P6
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 148
energyRecovery: 50
intelligence: 4
aggression: 1
sniper: 50
spotter: 1
canSurrender: true
- type: STR_RET_ELDER
race: STR_RETICULAN
rank: STR_LIVE_COMMANDER
stats:
tu: 50
stamina: 80
health: 26
bravery: 100
reactions: 65
firing: 40
throwing: 25
strength: 16
psiStrength: 70
psiSkill: 50
melee: 12
armor: RETICULAN_ARMOR_P7
standHeight: 16
kneelHeight: 12
value: 15
deathSound: 10
energyRecovery: 40
intelligence: 9
aggression: 0
sniper: 33
spotter: -1
canSurrender: true
- type: STR_RAIDER_SCOUT
race: STR_RAIDER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 70
stamina: 85
health: 55
bravery: 70
reactions: 55
firing: 45
throwing: 45
strength: 35
psiStrength: 25
psiSkill: 0
melee: 70
armor: RAIDER_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 8
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 40
intelligence: 3
aggression: 2
sniper: 25
spotter: 2
canSurrender: true
- type: STR_RAIDER_THUG
race: STR_RAIDER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 80
health: 70
bravery: 70
reactions: 50
firing: 45
throwing: 45
strength: 45
psiStrength: 25
psiSkill: 0
melee: 70
armor: RAIDER_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: 8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 35
intelligence: 3
aggression: 2
canSurrender: true
- type: STR_RAIDER_BUZZARD
race: STR_RAIDER
rank: STR_LIVE_MEDIC
stats:
tu: 85
stamina: 100
health: 55
bravery: 100
reactions: 85
firing: 60
throwing: 45
strength: 40
psiStrength: 30
psiSkill: 0
melee: 80
armor: RAIDER_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 50
intelligence: 3
aggression: 3
canSurrender: true
- type: STR_RAIDER_BOSS
race: STR_RAIDER
rank: STR_LIVE_LEADER
stats:
tu: 60
stamina: 65
health: 90
bravery: 80
reactions: 55
firing: 55
throwing: 60
strength: 60
psiStrength: 32
psiSkill: 0
melee: 85
armor: RAIDER_ARMOR_P4
standHeight: 22
kneelHeight: 14
value: 12
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 32
intelligence: 4
aggression: 2
sniper: 25
spotter: 1
canSurrender: true
- type: STR_RAIDER_HUMONGOUS
race: STR_RAIDER
rank: STR_LIVE_LEADER
stats:
tu: 65
stamina: 100
health: 130
bravery: 90
reactions: 35
firing: 45
throwing: 45
strength: 70
psiStrength: 24
psiSkill: 0
melee: 80
armor: RAIDER_ARMOR_P6
standHeight: 22
kneelHeight: 14
value: 12
deathSound: 6
energyRecovery: 40
intelligence: 2
aggression: 2
canSurrender: true
- type: STR_RAIDER_FIREBAT
race: STR_RAIDER
rank: STR_LIVE_COMMANDER
stats:
tu: 50
stamina: 100
health: 100
bravery: 100
reactions: 40
firing: 60
throwing: 40
strength: 80
psiStrength: 28
psiSkill: 0
melee: 60
armor: RAIDER_ARMOR_P7
standHeight: 22
kneelHeight: 14
value: 12
deathSound: 10
energyRecovery: 40
intelligence: 4
aggression: 2
sniper: 33
spotter: 1 #temp fix
canSurrender: true
- type: STR_UBER_BELTER
race: STR_CIVILIAN
rank: STR_LIVE_ENGINEER
stats:
tu: 80
stamina: 120
health: 65
bravery: 80
reactions: 80
firing: 50
throwing: 40
strength: 55
psiStrength: 60
psiSkill: 0
melee: 80
armor: UBER_BELTER_ARMOR
standHeight: 22
kneelHeight: 14
value: 4
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 50
intelligence: 6
aggression: 2
canSurrender: true
- type: STR_SPARTAN_SCOUT
race: STR_SPARTANS
rank: STR_LIVE_NAVIGATOR
stats:
tu: 70
stamina: 80
health: 35
bravery: 70
reactions: 75
firing: 70
throwing: 35
strength: 34
psiStrength: 45
psiSkill: 0
melee: 50
armor: SPARTAN_ARMOR_P0
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
intelligence: 4
aggression: 1
sniper: 25
spotter: 2
canSurrender: true
- type: STR_SPARTAN_RIFLEMAN
race: STR_SPARTANS
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 70
health: 40
bravery: 70
reactions: 65
firing: 65
throwing: 40
strength: 38
psiStrength: 40
psiSkill: 0
melee: 45
armor: SPARTAN_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
sniper: 66
spotter: 1 #temp fix
canSurrender: true
- type: STR_SPARTAN_HEAVY
race: STR_SPARTANS
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 70
health: 45
bravery: 70
reactions: 55
firing: 65
throwing: 50
strength: 44
psiStrength: 40
psiSkill: 0
melee: 50
armor: SPARTAN_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
sniper: 66
spotter: 1 #temp fix
- type: STR_SPARTAN_CAPTAIN
race: STR_SPARTANS
rank: STR_LIVE_LEADER
stats:
tu: 65
stamina: 80
health: 45
bravery: 90
reactions: 75
firing: 80
throwing: 50
strength: 42
psiStrength: 50
psiSkill: 0
melee: 60
armor: SPARTAN_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 15
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 35
intelligence: 5
aggression: 1
sniper: 33
spotter: 3
canSurrender: true
- type: STR_MEGAPOL_WOLFMAN
race: STR_MEGAPOL
rank: STR_LIVE_SOLDIER
stats:
tu: 65
stamina: 100
health: 40
bravery: 80
reactions: 45
firing: 35
throwing: 45
strength: 35
psiStrength: 12
psiSkill: 0
melee: 60
armor: MEGAPOL_ARMOR_P0
standHeight: 22
kneelHeight: 14
value: 15
deathSound: 91
energyRecovery: 50
intelligence: 2
aggression: 3
canSurrender: true
- type: STR_MEGAPOL_ENFORCER
race: STR_MEGAPOL
rank: STR_LIVE_NAVIGATOR
stats:
tu: 40
stamina: 60
health: 75
bravery: 80
reactions: 40
firing: 50
throwing: 50
strength: 55
psiStrength: 18
psiSkill: 0
melee: 50
armor: MEGAPOL_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 20
aggroSound: 165
deathSound: 166
energyRecovery: 30
aggression: 2
intelligence: 3
canSurrender: true
- type: STR_MEGAPOL_APEMAN
race: STR_MEGAPOL
rank: STR_LIVE_NAVIGATOR
stats:
tu: 90
stamina: 100
health: 110
bravery: 80
reactions: 50
firing: 35
throwing: 70
strength: 75
psiStrength: 10
psiSkill: 0
melee: 80
armor: MEGAPOL_ARMOR_P3
standHeight: 22
kneelHeight: 16
value: 15
deathSound: 6
energyRecovery: 50
aggression: 4
intelligence: 1
canSurrender: true
- type: STR_MEGAPOL_DETECTIVE
race: STR_MEGAPOL
rank: STR_LIVE_LEADER
stats:
tu: 65
stamina: 80
health: 55
bravery: 100
reactions: 95
firing: 95
throwing: 65
strength: 45
psiStrength: 75
psiSkill: 0
melee: 95
armor: MEGAPOL_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: 25
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 5
aggression: 2
canSurrender: true
- type: STR_HUMAN_SOLDIER_COMMANDO
race: STR_RACE_HUMAN
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 80
health: 45
bravery: 80
reactions: 75
firing: 95
throwing: 50
strength: 40
psiStrength: 50
psiSkill: 0
melee: 60
armor: SOLDIER_ARMOR_P0
standHeight: 22
kneelHeight: 14
value: 0
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 6
aggression: 1
sniper: 50
spotter: 3
canSurrender: true
- type: STR_HUMAN_NOMAD
race: STR_RACE_HUMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 70
stamina: 90
health: 50
bravery: 80
reactions: 60
firing: 70
throwing: 70
strength: 40
psiStrength: 55
psiSkill: 0
melee: 80
armor: SOLDIER_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 45
intelligence: 5
aggression: 1
sniper: 33
spotter: 2
canSurrender: true
- type: STR_GOVT_AGENT
race: STR_GOVT
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 75
health: 35
bravery: 80
reactions: 60
firing: 65
throwing: 35
strength: 28
psiStrength: 50
psiSkill: 0
melee: 60
armor: GOVT_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: -15
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 35
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_GOVT_PILOT
race: STR_GOVT
rank: STR_LIVE_ENGINEER
stats:
tu: 65
stamina: 80
health: 35
bravery: 70
reactions: 65
firing: 55
throwing: 35
strength: 26
psiStrength: 50
psiSkill: 0
melee: 30
armor: GOVT_ARMOR_P4
standHeight: 22
kneelHeight: 14
value: -15
deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195]
energyRecovery: 35
intelligence: 6
aggression: 1
canSurrender: true
- type: STR_GOVT_MP
race: STR_GOVT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 60
health: 55
bravery: 70
reactions: 40
firing: 55
throwing: 40
strength: 36
psiStrength: 40
psiSkill: 0
melee: 45
armor: GOVT_ARMOR_P5
standHeight: 22
kneelHeight: 14
value: -8
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 1
canSurrender: true
- type: STR_GOVT_ENFORCER
race: STR_GOVT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 70
health: 35
bravery: 70
reactions: 50
firing: 75
throwing: 45
strength: 32
psiStrength: 50
psiSkill: 0
melee: 50
armor: GOVT_ARMOR_P2
standHeight: 22
kneelHeight: 14
value: -15
deathSound: 10
energyRecovery: 30
intelligence: 6
aggression: 1
sniper: 50
spotter: 2
canSurrender: true
- type: STR_GOVT_ELITE
race: STR_GOVT
rank: STR_LIVE_NAVIGATOR
stats:
tu: 60
stamina: 90
health: 50
bravery: 90
reactions: 75
firing: 90
throwing: 55
strength: 42
psiStrength: 55
psiSkill: 0
melee: 70
armor: GOVT_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: -15
deathSound: 10
energyRecovery: 40
intelligence: 6
aggression: 1
sniper: 75
spotter: 3
canSurrender: true
- type: STR_GOVT_GENERAL
race: STR_GOVT
rank: STR_LIVE_COMMANDER
stats:
tu: 50
stamina: 60
health: 45
bravery: 90
reactions: 50
firing: 65
throwing: 40
strength: 55
psiStrength: 60
psiSkill: 0
melee: 30
armor: GOVT_ARMOR_P6
standHeight: 22
kneelHeight: 14
value: -150
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 6
aggression: 1
sniper: 75
spotter: 2
canSurrender: true
- type: STR_GOVT_SIREN
race: STR_GOVT
rank: STR_LIVE_MEDIC
stats:
tu: 75
stamina: 90
health: 60
bravery: 90
reactions: 55
firing: 65
throwing: 50
strength: 40
psiStrength: 70
psiSkill: 30
melee: 60
armor: GOVT_ARMOR_P7
standHeight: 22
kneelHeight: 14
value: -15
deathSound: 147
energyRecovery: 45
intelligence: 5
aggression: 1
sniper: 33
spotter: 2
canSurrender: true
- type: STR_NAZI_SOLDIER
race: STR_NAZIS
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 80
health: 40
bravery: 70
reactions: 40
firing: 50
throwing: 40
strength: 30
psiStrength: 36
psiSkill: 0
melee: 40
armor: NAZI_ARMOR_P1
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 12
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 4
aggression: 2
sniper: 25
spotter: 1 #temp fix
canSurrender: true
- type: STR_NAZI_SS
race: STR_NAZIS
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 90
health: 60
bravery: 80
reactions: 55
firing: 70
throwing: 45
strength: 40
psiStrength: 50
psiSkill: 0
melee: 55
armor: NAZI_ARMOR_P2
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 14
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 5
aggression: 2
sniper: 33
spotter: 1
canSurrender: true
- type: STR_NAZI_LEADER
race: STR_NAZIS
rank: STR_LIVE_LEADER
stats:
tu: 70
stamina: 90
health: 45
bravery: 90
reactions: 60
firing: 75
throwing: 45
strength: 33
psiStrength: 60
psiSkill: 0
melee: 75
armor: NAZI_ARMOR_P4
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 18
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 40
intelligence: 6
aggression: 1
sniper: 33
spotter: 4
canSurrender: true
- type: STR_NAZI_STORMTROOPER
race: STR_NAZIS
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 90
health: 65
bravery: 90
reactions: 45
firing: 75
throwing: 55
strength: 42
psiStrength: 52
psiSkill: 0
melee: 60
armor: NAZI_ARMOR_P6
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 16
deathSound: 10
energyRecovery: 40
intelligence: 5
aggression: 2
spotter: 1
- type: STR_NAZI_SUPERSOLDIER
race: STR_NAZIS
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 90
health: 75
bravery: 90
reactions: 40
firing: 80
throwing: 20
strength: 70
psiStrength: 66
psiSkill: 0
melee: 20
armor: NAZI_ARMOR_P8
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 20
deathSound: 10
energyRecovery: 40
intelligence: 5
aggression: 2
livingWeapon: true
sniper: 33
spotter: 2
builtInWeapons:
- AUX_GAUSS_AC_2
- AUX_GAUSS_AC_2
- type: STR_NAZI_KKK
race: STR_NAZIS
rank: STR_LIVE_SOLDIER
stats:
tu: 60
stamina: 60
health: 35
bravery: 40
reactions: 25
firing: 45
throwing: 35
strength: 25
psiStrength: 32
psiSkill: 0
melee: 35
armor: NAZI_ARMOR_P7
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 12
deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
energyRecovery: 30
intelligence: 3
aggression: 1
canSurrender: true
- type: STR_TECHNOCRACY_TERMINATOR_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 50
stamina: 999
health: 25
bravery: 120
reactions: 75
firing: 75
throwing: 50
strength: 75
psiStrength: 200
psiSkill: 0
melee: 50
armor: TECHNOCRACY_ARMOR_P0
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 15
deathSound: 23
energyRecovery: 999
intelligence: 10
aggression: 3
canSurrender: false
livingWeapon: true
sniper: 25
spotter: 2
builtInWeapons:
- AUX_ROBOT_FIST
- AUX_TEC_0_WEAPON
- type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 50
stamina: 999
health: 100
bravery: 120
reactions: 75
firing: 75
throwing: 50
strength: 75
psiStrength: 200
psiSkill: 0
melee: 50
armor: TECHNOCRACY_ARMOR_P0A
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 20
deathSound: 134
energyRecovery: 999
intelligence: 10
aggression: 3
capturable: false
canSurrender: false
spotter: 2
spawnUnit: STR_TECHNOCRACY_TERMINATOR_TERRORIST
- type: STR_TECHNOCRACY_MEK_LEADER
race: STR_RACE_CYBORG
rank: STR_LIVE_TERRORIST
stats:
tu: 90
stamina: 999
health: 255
bravery: 100
reactions: 90
firing: 85
throwing: 55
strength: 65
psiStrength: 115
psiSkill: 55
melee: 60
armor: TECHNOCRACY_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 50
deathSound: 196
energyRecovery: 999
intelligence: 10
aggression: 1
canSurrender: false
sniper: 33
spotter: 4
psiWeapon: AUX_BRAINHACK
builtInWeapons:
- AUX_ROBOT_FIST
- AUX_TEC_0_WEAPON
- type: STR_MAGICAL_GIRL
race: STR_MAGICAL_CREATURES_RACE
rank: STR_LIVE_MEDIC
stats:
tu: 50
stamina: 60
health: 30
bravery: 60
reactions: 40
firing: 40
throwing: 30
strength: 20
psiStrength: 72
psiSkill: 44
melee: 40
armor: HUMAN_ARMOR_MG
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 121
energyRecovery: 30
intelligence: 4
aggression: 0
psiWeapon: AUX_SEDUCTION
canSurrender: true
- type: STR_SILACOID_TERRORIST
race: STR_MONSTER_RACE
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 80
health: 114
bravery: 100
reactions: 40
firing: 0
throwing: 60
strength: 70
psiStrength: 80
psiSkill: 0
melee: 50
armor: SILACOID_ARMOR
standHeight: 10
kneelHeight: 10
value: 10
deathSound: 8
moveSound: 47
intelligence: 3
aggression: 2
energyRecovery: 40
specab: 2
livingWeapon: true
builtInWeapons:
- AUX_SILACOID_WEAPON
- AUX_SILACOID_WEAPON_MELEE
- type: STR_CYBERDISC_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 120
bravery: 120
reactions: 64
firing: 75
throwing: 0
strength: 90
psiStrength: 125
psiSkill: 0
melee: 0
armor: CYBERDISC_ARMOR
standHeight: 15
kneelHeight: 15
floatHeight: 2
value: 36
deathSound: 23
moveSound: 40
intelligence: 5
aggression: 1
energyRecovery: 50
specab: 1
livingWeapon: true
builtInWeapons:
- AUX_CYBERDISC_WEAPON
- type: STR_ADRONE_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 75
stamina: 999
health: 5
bravery: 120
reactions: 50
firing: 40
throwing: 0
strength: 5
psiStrength: 150
psiSkill: 0
melee: 0
armor: ADRONE_ARMOR
standHeight: 10
kneelHeight: 10
floatHeight: 12
value: 6
deathSound: 23
moveSound: 15
energyRecovery: 999
intelligence: 2
aggression: 1
spotter: 1
livingWeapon: true
builtInWeapons:
- AUX_ADRONE_WEAPON
- type: STR_MARSEC_HUNTER_DRONE_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 200
stamina: 999
health: 25
bravery: 120
reactions: 80
firing: 60
throwing: 0
strength: 10
psiStrength: 150
psiSkill: 0
melee: 0
armor: MARSEC_HUNTER_DRONE_ARMOR
standHeight: 11
kneelHeight: 16
floatHeight: 12
value: 8
deathSound: 23
moveSound: 15
energyRecovery: 999
intelligence: 3
aggression: 4
spotter: 2
livingWeapon: true
builtInWeapons:
- AUX_ADRONE_WEAPON
- type: STR_MARSEC_SENTRY_DRONE_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 60
stamina: 999
health: 50
bravery: 120
reactions: 100
firing: 80
throwing: 0
strength: 40
psiStrength: 150
psiSkill: 0
melee: 0
armor: MARSEC_SENTRY_DRONE_ARMOR
standHeight: 19
kneelHeight: 19
value: 12
deathSound: 23
moveSound: 217
energyRecovery: 999
intelligence: 2
aggression: 3
spotter: 1
sniper: 20
livingWeapon: true
builtInWeapons:
- AUX_HDRONE_WEAPON
- type: STR_ZOMBIE
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 110
health: 84
bravery: 120
reactions: 40
firing: 0
throwing: 0
strength: 84
psiStrength: 120
psiSkill: 0
melee: 80
armor: ZOMBIE_ARMOR
standHeight: 22
kneelHeight: 14
value: 18
intelligence: 3
aggression: 2
energyRecovery: 20
spawnUnit: STR_CHRYSSALID_TERRORIST
isLeeroyJenkins: true
livingWeapon: true
builtInWeapons:
- AUX_ZOMBIE_WEAPON
- type: STR_BOOMOSAURUS_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 300
bravery: 110
reactions: 14
firing: 20
throwing: 0
strength: 140
psiStrength: 20
psiSkill: 0
melee: 60
armor: BOOMOSAURUS_ARMOR
standHeight: 25
kneelHeight: 18
value: 25
deathSound: 101
energyRecovery: 40
intelligence: 2
aggression: 2
specab: 1
livingWeapon: true
builtInWeapons:
- AUX_BOOMOSAURUS_WEAPON
- AUX_BOOMOSAURUS_JAWS
- type: STR_SHAMBLER_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 70
stamina: 100
health: 200
bravery: 90
reactions: 40
firing: 0
throwing: 0
strength: 120
psiStrength: 30
psiSkill: 0
melee: 80
armor: SHAMBLER_ARMOR
standHeight: 24
kneelHeight: 18
value: 15
deathSound: 151
intelligence: 1
aggression: 3
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_FISTO
- type: STR_XTANK_CANNON_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 150
stamina: 999
health: 65
bravery: 120
reactions: 20
firing: 60
throwing: 0
strength: 200
psiStrength: 200
psiSkill: 0
melee: 0
armor: TANK_ARMOR
standHeight: 16
kneelHeight: 16
value: 30
deathSound: 23
moveSound: 14
energyRecovery: 999
intelligence: 5
aggression: 2
livingWeapon: true
capturable: false
builtInWeapons:
- AUX_XTANK_CANNON_WEAPON
- type: STR_XTANK_HOVER_GAUSS_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 200
stamina: 999
health: 75
bravery: 120
reactions: 30
firing: 60
throwing: 0
strength: 60
psiStrength: 200
psiSkill: 0
melee: 0
armor: HOVERTANK_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 40
deathSound: 23
moveSound: 40
energyRecovery: 999
intelligence: 5
aggression: 2
livingWeapon: true
capturable: false
spotter: 1
builtInWeapons:
- AUX_XTANK_GAUSS_WEAPON
- type: STR_ARMORED_CAR_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 200
stamina: 100
health: 50
bravery: 120
reactions: 20
firing: 60
throwing: 0
strength: 120
psiStrength: 200
psiSkill: 0
melee: 0
armor: ARMORED_CAR_ARMOR
standHeight: 18
kneelHeight: 18
value: 20
deathSound: 23
moveSound: 200
energyRecovery: 999
intelligence: 5
aggression: 2
specab: 1
livingWeapon: true
capturable: false
sniper: 25
spotter: 2
builtInWeapons:
- AUX_TANK_2MG_WEAPON
- type: STR_REAPER_TERRORIST
race: STR_BEAST
rank: STR_LIVE_TERRORIST
stats:
tu: 82
stamina: 90
health: 148
bravery: 90
reactions: 64
firing: 0
throwing: 0
strength: 100
psiStrength: 35
psiSkill: 0
melee: 80
armor: REAPER_ARMOR
standHeight: 23
kneelHeight: 16
value: 25
deathSound: 10
intelligence: 2
aggression: 2
energyRecovery: 34
livingWeapon: true
builtInWeapons:
- AUX_REAPER_WEAPON
- type: STR_REAPER_CAVALRY_TERRORIST
race: STR_RATMEN
rank: STR_LIVE_TERRORIST
stats:
tu: 78
stamina: 80
health: 160
bravery: 80
reactions: 64
firing: 50
throwing: 50
strength: 90
psiStrength: 42
psiSkill: 0
melee: 80
armor: REAPER_CAVALRY_ARMOR
standHeight: 23
kneelHeight: 16
value: 35
deathSound: 10
intelligence: 3
aggression: 2
energyRecovery: 31
canSurrender: true
livingWeapon: true
builtInWeapons:
- AUX_REAPER_WEAPON
- AUX_ROTOGUN
- type: STR_CHRYSSALID_TERRORIST
race: STR_MONSTER_RACE
rank: STR_LIVE_TERRORIST
stats:
tu: 110
stamina: 140
health: 96
bravery: 100
reactions: 70
firing: 0
throwing: 0
strength: 110
psiStrength: 50
psiSkill: 0
melee: 80
armor: CHRYSSALID_ARMOR
standHeight: 21
kneelHeight: 16
value: 25
deathSound: 9
intelligence: 4
aggression: 1
energyRecovery: 40
livingWeapon: true
builtInWeapons:
- AUX_CHRYSSALID_WEAPON
- type: STR_CELATID_TERRORIST
race: STR_MONSTER_RACE
rank: STR_LIVE_TERRORIST
stats:
tu: 70
stamina: 90
health: 68
bravery: 90
reactions: 40
firing: 0
throwing: 80
strength: 60
psiStrength: 80
psiSkill: 0
melee: 80
armor: CELATID_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 7
moveSound: 16
intelligence: 3
aggression: 2
energyRecovery: 40
livingWeapon: true
builtInWeapons:
- AUX_CELATID_WEAPON
- type: STR_SECTOPOD_TERRORIST
race: STR_WAR_MACHINES
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 96
bravery: 120
reactions: 64
firing: 60
throwing: 0
strength: 90
psiStrength: 100
psiSkill: 0
melee: 80
armor: SECTOPOD_ARMOR
standHeight: 23
kneelHeight: 16
value: 50
deathSound: 23
intelligence: 4
aggression: 1
sniper: 50
spotter: 2
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- AUX_SECTOPOD_WEAPON