Zombie Sentinel (Piratez)
Appearance
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Bootypedia
| Zombie Sentinel Information |
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Status: CYBORG
"This augmented Zombie is, like others of its kind, a creation of Technomancers, an unholy union of Zombie exotic biology, Hellerium power and Plastasteel implants. It was made by steadily feeding a normal Z-Phase with Zombie Juice, until its biology stabilized and the weird, ponderous Z-Phase intelligence appeared. At this stage, its diet was changed to just enough Juice to survive, coupled with growth enzymes and addictive drugs to ensure loyalty. After being cyber-augmented and clothed in Plastasteel, it became an unfallible guardian of Technomancers' secrets." "This type of Zombie Trooper is cyborgized, foremostly featuring a plasma-shotgun-arm (est. power 40x12). The arm is linked to a kind of an eye implant, which allows the monster to react far quicker than any normal Zombie. It also carries a giant shield for protection. Thankfully, it cannot walk fast. SENSE: 40." |
Source: Piratez Bootypedia
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Inventory
Under Construction
Associated Research
N/A
Raw Ruleset Data
type: STR_ZOMBIE_SENTINEL
race: STR_ZOMBIE
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 100
health: 266
bravery: 110
reactions: 70
firing: 50
throwing: 30
strength: 90
psiStrength: 120
psiSkill: 0
melee: 100
armor: ZOMBIE_SENTINEL_ARMOR
spawnUnit: STR_ZOMBIE_TROOPER_2
standHeight: 22
kneelHeight: 14
value: 24
intelligence: 4
aggression: 1
energyRecovery: 80
aggroSound: 130
deathSound: 131
capturable: false
builtInWeaponSets:
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
type: ZOMBIE_SENTINEL_ARMOR
spriteSheet: ZOMBIE_TROOPER_1.PCK
spriteInv: ZombieTrooper3InventoryImage
corpseBattle:
- STR_ZOMBIE_TROOPER_CORPSE
psiVision: 40
frontArmor: 70
sideArmor: 50
rearArmor: 35
underArmor: 35
weight: -30
meleeDodge:
flatHundred: 0.5
meleeDodgeBackPenalty: 0.5
bleedImmune: true
zombiImmune: true
painImmune: true
overKill: 1.0
builtInWeapons:
- AUX_SENTINEL_SHIELD
- AUX_SENTINEL_WEAPON
damageModifier:
- -0.99
- 1.0
- 1.5
- 0.8
- 0.7
- 0.8
- 0.3
- 0.7
- 0.6
- 0.0
- 2.0
- 0.0
- 1.5
- 0.3
- 1.6
- 0.0
loftempsSet: [ 5 ]