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Phoenix Hovercar (Apocalypse): Difference between revisions

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m ditto
Undid some of Ester's vandalism again. Added in a better table, and re added the fluff they took out. If this gets undone, I'll just remove their edits entirely and add in the old ones.
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&sup2; acceleration with default layout<br>
&sup2; acceleration with default layout<br>
&sup3; Armour values are for: Top/Front/Left/Right/Rear/Bottom  
&sup3; Armour values are for: Top/Front/Left/Right/Rear/Bottom  
<table {{StdCenterTable}}>
<tr {{StdDescTable_Heading}}><th align="left">Statistics</th>
<th>Value</th></tr>
<tr><td align="left">Armor<sup>1</sup></td><td>4/4/4/4/4/4</td></tr>
<tr><td align="left">Weight</td><td>700</td></tr>
<tr><td align="left">Constitution</td><td>70</td></tr>
<tr><td align="left">Engine</td><td>[[SD Sports (Apocalypse)|SD Sports]]</td></tr>
<tr><td align="left">Engine Size</td><td>2x4</td></tr>
<tr><td align="left">Top Speed</td><td>13 (using [[SD Turbo (Apocalypse)|SD Turbo]])</td></tr>
<tr><td align="left">Acceleration</td><td>7 (using [[SD Turbo (Apocalypse)|SD Turbo]])</td></tr>
<tr><td align="left">Weapons</td><td>1 [[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]] 1  [[Janitor Missile Array (Apocalypse)|Janitor Missile Array]]</td></tr>
<tr><td align="left">Weapons Slots</td><td>1x3 1x3</td></tr>
<tr><td align="left">Equipment Size</td><td>2x2</td></tr>
<tr><td align="left">Cost</td><td>12000</td></tr>
<tr><td align="left">Passengers</td><td>4</td></tr>
<tr><td align="left">Score points</td><td>40</td></tr>
        <tr><td align="left"> Style</td><td>Air</td></tr>
        <tr><td align="left">Manufacturer</td><td>[[Marsec]]</td></tr>
        <tr><td align="left"> Available</td><td>Week 1</td></tr>
        <tr><td align="left">Minimum Weekly Stock</td><td>4</td></tr>
        <tr><td align="left"> Maximum Weekly Stock</td><td>15</td></tr>
</table><br />
:<sup>1</sup> Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.
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== [[Cityscape (Apocalypse)|Cityscape]] Information ==
[[Image:Craft-Title-Phoenix-(Apocalypse).png|left]]
[[Image:Craft-Title-Phoenix-(Apocalypse).png|left]]
A medium duty combat vehicle for general attack or for agent transport when using a small squad.<br>
The Phoenix Hovercar is a simple military flying car for commanders that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It's a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks, though it is more vulnerable than a hoverbike. It's best used in groups or as support for hoverbike fleets.  
The armament can be upgraded for a mix of guns or missiles in support of Hoverbike swarms but due to its slower speed, acceleration - even with the best engine, the hovercar is vunerable to missiles.<br>
 
The chassis can mount a [[Small_Disruption_Shield_(Apocalypse)|small shield]] which almost triples its constitution which allows it to retain its usefulness as a combat vehicle until hybrid craft are invented.
The Hovercar gets renewed viability in the late game thanks to [[Small Disruption Shield (Apocalypse)|Disruption Shields]]. Its 2x2 cargo bay can fit a shield, giving an extra 200HP buffer that more than triples its endurance. This lets it survive against alien missiles and weapons that would otherwise destroy swarm craft.
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[[Image:Craft-Layout-Phoenix-(Apocalypse).png|right]]
[[Image:Craft-Layout-Phoenix-(Apocalypse).png|right]]

Revision as of 11:00, 4 December 2023

The Phoenix is manufactured by Marsec mainly for military purposes. This sleek but rugged vehicle is used for reconnaissance in dangerous environments such as the Mars colony. A variety of weapon and engine configurations can be used and a well equipped Phoenix is more than a match for a police Hovercar.  From: Apocalypse Ufopaedia

Phoenix Hovercar

  • Buyable: Yes
  • Base Price: $12,000
  • Top Speed¹: 12
  • Acceleration²: 4
  • Weapon Slots: 2
  • Weapons: 1x Bolter, 1x Janitor
  • Engine: SD Sports
  • Constitution: 70
  • Armour³: 4/4/4/4/4/4
  • Chassis Weight: 700
  • Passengers: 4
  • Module Slots: 4
  • Style: Air
  • Manufacturer: Marsec
  • Available: Week 1
  • Minimum Weekly Stock: 4
  • Maximum Weekly Stock: 15
  • Score: 40

¹ top speed with default layout
² acceleration with default layout
³ Armour values are for: Top/Front/Left/Right/Rear/Bottom

Statistics Value
Armor14/4/4/4/4/4
Weight700
Constitution70
EngineSD Sports
Engine Size2x4
Top Speed13 (using SD Turbo)
Acceleration7 (using SD Turbo)
Weapons1 Bolter 4000 Laser Gun 1 Janitor Missile Array
Weapons Slots1x3 1x3
Equipment Size2x2
Cost12000
Passengers4
Score points40
StyleAir
ManufacturerMarsec
AvailableWeek 1
Minimum Weekly Stock4
Maximum Weekly Stock15


1 Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.


Cityscape Information

The Phoenix Hovercar is a simple military flying car for commanders that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It's a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks, though it is more vulnerable than a hoverbike. It's best used in groups or as support for hoverbike fleets.

The Hovercar gets renewed viability in the late game thanks to Disruption Shields. Its 2x2 cargo bay can fit a shield, giving an extra 200HP buffer that more than triples its endurance. This lets it survive against alien missiles and weapons that would otherwise destroy swarm craft.

Engine Upgrades - Chassis Only

SD Turbo

  • Top Speed: 13
  • Acceleration: 8


Apocalypse Insignia X-COM: Apocalypse: Vehicles
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Alien UFO Type 1 - Probe UFO Type 2 - Scout Ship UFO Type 3 - Transporter UFO Type 4 - Fast Attack Ship UFO Type 5 - Destroyer UFO Type 6 - Assault Ship UFO Type 7 - Bomber UFO Type 8 - Escort Ship UFO Type 9 - Battleship UFO Type 10 - Mothership

Overspawn