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Lobsterman (Piratez): Difference between revisions

From UFOpaedia
IvanDogovich (talk | contribs)
fix image. tweak formatting of melee dodge & ransom, & table spacing & bootypedia info
Rikiswar (talk | contribs)
mNo edit summary
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{CheckOutdated (Piratez)|0.97}}
{| style="float:right; vertical-align:top"
{| style="float:right; vertical-align:top"
|
|
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| style="width: 180px;"|
| style="width: 180px;"|
{{Template:Unit_Stat_Box (Piratez) |=
{{Template:Unit_Stat_Box (Piratez) |=
| time_units = 45
| time_units = 50
| stamina = 60
| stamina = 60
| health = 90
| health = 90
| bravery = 110
| bravery = 100
| reactions = 25
| reactions = 25
| firing_accuracy = 50
| firing_accuracy = 50
Line 25: Line 24:
| armor_rear = 40
| armor_rear = 40
| armor_under = 40
| armor_under = 40
| melee_dodge = None
| melee_dodge = 40/20
| aggression = 2
| aggression = 2
| intelligence = 3
| intelligence = 3
| night_vision = 20
| night_vision = 20
| energy_recovery = 22
| energy_recovery = 24
| stun_recovery = Normal
| stun_recovery = Normal
}}
}}
Line 49: Line 48:
{|
{|
| {{Template:Resistances (Piratez)|=
| {{Template:Resistances (Piratez)|=
| special = 40
| charm = 40
| piercing = 40
| piercing = 40
| incendiary = 60
| burn = 60
| concussive = 60
| concussive = 60
| laser = 60
| laser = 70
| plasma = 60
| plasma = 60
| stun = 100
| daze = 80
| cutting = 100
| cutting = 100
| acid = 60
| acid = 60
| smoke = 500
| smoke = 500
| anti-e511 = 0
| bio = 100
| electric = 80
| emp = 10
| warp = 150
| mind = 100
| heat = 100
| cold = 100
}}
}}
|}
|}
Line 67: Line 74:
<div style="width:500px">
<div style="width:500px">
{{Ref Open | title = Lobsterman Information  }}
{{Ref Open | title = Lobsterman Information  }}
"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor's limbs. NV: 20."
"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20."
{{Ref Close | source = Piratez Bootypedia}}
{{Ref Close | source = Piratez Bootypedia}}
</div>
</div>
== Inventory ==
== Inventory ==
<div class="mw-collapsible mw-collapsed">
Under Construction
</div>
== Associated Research ==
== Associated Research ==
<div class="mw-collapsible mw-collapsed">
'''Required by:'''
B: Lobsterman (4/2/0) [m]
</div>
== Raw Ruleset Data ==
== Raw Ruleset Data ==
<div class="mw-collapsible mw-collapsed">
    type: STR_LOBSTERMAN_TERRORIST
    race: STR_DEPTH_DWELLER
    rank: STR_LIVE_NAVIGATOR
    stats:
      tu: 50
      stamina: 60
      health: 90
      bravery: 100
      reactions: 25
      firing: 50
      throwing: 40
      strength: 75
      psiStrength: 50
      psiSkill: 0
      melee: 80
    armor: DEEP_ONE_ARMOR_P6
    standHeight: 22
    kneelHeight: 14
    value: 20
    deathSound: 8
    intelligence: 3
    aggression: 2
    energyRecovery: 24
    meleeWeapon: LOBSTER_CLAWS
    type: DEEP_ONE_ARMOR_P6
    spriteSheet: DEEP_6.PCK
    spriteInv: MAN_68
    corpseBattle:
      - STR_DEEP_ONE_6_CORPSE_BATTLE
    corpseGeo: STR_LOBSTERMAN_CORPSE
    visibilityAtDark: 20
    frontArmor: 60
    sideArmor: 50
    rearArmor: 40
    underArmor: 40
    meleeDodge:
      melee: 0.5
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.2
        bravery: 0.2
      stun:
        healthCurrent: 0.15
        health: -0.0625
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 0.4
      - 0.4
      - 0.6
      - 0.6
      - 0.7
      - 0.6
      - 0.8
      - 1.0
      - 0.6
      - 5.0
      - 0.0
      - 1.0
      - 0.8
      - 0.1
      - 1.5
      - 1.0
    loftempsSet: [ 4 ]
== Notes ==
== Notes ==
[[Category: Piratez]]
[[Category: Piratez]]

Latest revision as of 13:22, 9 October 2018

Lobsterman
Time Units 50
Stamina 60
Health 90
Bravery 100
Reactions 25
Firing Accuracy 50
Melee Accuracy 80
Throwing Accuracy 40
Strength 75
VooDoo Skill 0
VooDoo Strength 50


Armor: Front 60
Armor: Sides 50
Armor: Rear 40
Armor: Under 40
Evasion 40/20
Aggression 2
Intelligence 3
Night Vision 20
Energy Recovery 24
Stun Recovery Normal


Lobsterman - Lobsterman
Lobsterman - Lobsterman


2X2 Unit? No
Height Standing 22
Size X-Large
Bleed Immune? No
Ransom $10000
Score 20


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
40% 40% 60% 60% 70% 60% 80% 100% 60% 500% 0% 100% 80% 10% 150% 100% 100% 100%


Bootypedia

Lobsterman Information

"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20."

Source: Piratez Bootypedia







Inventory

Under Construction

Associated Research

Required by:
B: Lobsterman (4/2/0) [m]

Raw Ruleset Data

   type: STR_LOBSTERMAN_TERRORIST
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_NAVIGATOR
   stats:
     tu: 50
     stamina: 60
     health: 90
     bravery: 100
     reactions: 25
     firing: 50
     throwing: 40
     strength: 75
     psiStrength: 50
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P6
   standHeight: 22
   kneelHeight: 14
   value: 20
   deathSound: 8
   intelligence: 3
   aggression: 2
   energyRecovery: 24
   meleeWeapon: LOBSTER_CLAWS
   type: DEEP_ONE_ARMOR_P6
   spriteSheet: DEEP_6.PCK
   spriteInv: MAN_68
   corpseBattle:
     - STR_DEEP_ONE_6_CORPSE_BATTLE
   corpseGeo: STR_LOBSTERMAN_CORPSE
   visibilityAtDark: 20
   frontArmor: 60
   sideArmor: 50
   rearArmor: 40
   underArmor: 40
   meleeDodge:
     melee: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.15
       health: -0.0625
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.4
     - 0.4
     - 0.6
     - 0.6
     - 0.7
     - 0.6
     - 0.8
     - 1.0
     - 0.6
     - 5.0
     - 0.0
     - 1.0
     - 0.8
     - 0.1
     - 1.5
     - 1.0
   loftempsSet: [ 4 ]

Notes