Lobsterman (Piratez)
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| Lobsterman Information |
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"Trying to kill this lumbering monstrosity is a pure nightmare. Deep Ones use them as six-limbed tanks that can shrug off most handheld weapons. Even lasers, the usual can-openers, are somehow powerless. Their impressive plating is only relatively vulnerable to cutting weapons, but this requires getting close to these scary claws that can cut off power armor limbs. NV: 20." |
Source: Piratez Bootypedia
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Inventory
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Associated Research
Required by: B: Lobsterman (4/2/0) [m]
Raw Ruleset Data
type: STR_LOBSTERMAN_TERRORIST
race: STR_DEPTH_DWELLER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 60
health: 90
bravery: 100
reactions: 25
firing: 50
throwing: 40
strength: 75
psiStrength: 50
psiSkill: 0
melee: 80
armor: DEEP_ONE_ARMOR_P6
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 8
intelligence: 3
aggression: 2
energyRecovery: 24
meleeWeapon: LOBSTER_CLAWS
type: DEEP_ONE_ARMOR_P6
spriteSheet: DEEP_6.PCK
spriteInv: MAN_68
corpseBattle:
- STR_DEEP_ONE_6_CORPSE_BATTLE
corpseGeo: STR_LOBSTERMAN_CORPSE
visibilityAtDark: 20
frontArmor: 60
sideArmor: 50
rearArmor: 40
underArmor: 40
meleeDodge:
melee: 0.5
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.15
health: -0.0625
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.4
- 0.4
- 0.6
- 0.6
- 0.7
- 0.6
- 0.8
- 1.0
- 0.6
- 5.0
- 0.0
- 1.0
- 0.8
- 0.1
- 1.5
- 1.0
loftempsSet: [ 4 ]
