Zombie Sentinel (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
{{Unit Stat Wrapper Open | title = | {{Unit Stat Wrapper Open | title = Zombie Sentinel }} | ||
{| | {| | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = | | time_units = 40 | ||
| stamina = | | stamina = 100 | ||
| health = | | health = 266 | ||
| bravery = | | bravery = 110 | ||
| reactions = | | reactions = 70 | ||
| firing_accuracy = 50 | | firing_accuracy = 50 | ||
| throwing_accuracy = | | throwing_accuracy = 30 | ||
| strength = | | strength = 90 | ||
| voodoo_strength = | | voodoo_strength = 120 | ||
| voodoo_skill = 0 | | voodoo_skill = 0 | ||
| melee_accuracy = | | melee_accuracy = 100 | ||
}} | }} | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
| armor_front = | | armor_front = 70 | ||
| armor_sides = | | armor_sides = 50 | ||
| armor_rear = | | armor_rear = 35 | ||
| armor_under = | | armor_under = 35 | ||
| melee_dodge = | | melee_dodge = 50/25 | ||
| aggression = 1 | | aggression = 1 | ||
| intelligence = 4 | | intelligence = 4 | ||
| night_vision = 12 | | night_vision = 12 | ||
| energy_recovery = | | energy_recovery = 80 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
}} | }} | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{| | {| | ||
|- | |- | ||
|- | |- | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = | | height_standing = 22 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = | | bleed_immune = Yes | ||
| ransom = $ | | ransom = $0 | ||
| score = | | score = 24 | ||
}} | }} | ||
|} | |} | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| charm = | | charm = -99 | ||
| piercing = 100 | | piercing = 100 | ||
| burn = | | burn = 150 | ||
| concussive = | | concussive = 80 | ||
| laser = | | laser = 70 | ||
| plasma = | | plasma = 80 | ||
| daze = | | daze = 30 | ||
| cutting = | | cutting = 70 | ||
| acid = | | acid = 60 | ||
| smoke = | | smoke = 0 | ||
| anti-e511 = | | anti-e511 = 200 | ||
| bio = | | bio = 0 | ||
| electric = | | electric = 150 | ||
| emp = | | emp = 30 | ||
| warp = | | warp = 160 | ||
| mind = | | mind = 0 | ||
| heat = 100 | | heat = 100 | ||
| cold = 100 | | cold = 100 | ||
| Line 73: | Line 72: | ||
== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = | {{Ref Open | title = Zombie Sentinel Information }} | ||
" | Status: CYBORG<div> | ||
"This augmented Zombie is, like others of its kind, a creation of Technomancers, an unholy union of Zombie exotic biology, Hellerium power and Plastasteel implants. It was made by steadily feeding a normal Z-Phase with Zombie Juice, until its biology stabilized and the weird, ponderous Z-Phase intelligence appeared. At this stage, its diet was changed to just enough Juice to survive, coupled with growth enzymes and addictive drugs to ensure loyalty. After being cyber-augmented and clothed in Plastasteel, it became an unfallible guardian of Technomancers' secrets."<div> | |||
"This type of Zombie Trooper is cyborgized, foremostly featuring a plasma-shotgun-arm (est. power 40x12). The arm is linked to a kind of an eye implant, which allows the monster to react far quicker than any normal Zombie. It also carries a giant shield for protection. Thankfully, it cannot walk fast. SENSE: 40." | |||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
| Line 101: | Line 84: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
N/A | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: | type: STR_ZOMBIE_SENTINEL | ||
race: | race: STR_ZOMBIE | ||
rank: | rank: STR_LIVE_MEDIC | ||
stats: | stats: | ||
tu: | tu: 40 | ||
stamina: | stamina: 100 | ||
health: | health: 266 | ||
bravery: | bravery: 110 | ||
reactions: | reactions: 70 | ||
firing: 50 | firing: 50 | ||
throwing: | throwing: 30 | ||
strength: | strength: 90 | ||
psiStrength: | psiStrength: 120 | ||
psiSkill: 0 | psiSkill: 0 | ||
melee: | melee: 100 | ||
armor: | armor: ZOMBIE_SENTINEL_ARMOR | ||
standHeight: | spawnUnit: STR_ZOMBIE_TROOPER_2 | ||
standHeight: 22 | |||
kneelHeight: 14 | kneelHeight: 14 | ||
value: | value: 24 | ||
intelligence: 4 | intelligence: 4 | ||
aggression: 1 | aggression: 1 | ||
energyRecovery: 80 | |||
aggroSound: 130 | |||
deathSound: 131 | |||
capturable: false | |||
builtInWeaponSets: | |||
- - STR_ZOMBIE_SENTINEL_REMAINS | |||
- - STR_ZOMBIE_SENTINEL_REMAINS | |||
- - STR_ZOMBIE_SENTINEL_REMAINS | |||
- - STR_ZOMBIE_SENTINEL_REMAINS | |||
- - STR_ZOMBIE_SENTINEL_REMAINS | |||
type: ZOMBIE_SENTINEL_ARMOR | |||
spriteSheet: ZOMBIE_TROOPER_1.PCK | |||
spriteInv: ZombieTrooper3InventoryImage | |||
corpseBattle: | corpseBattle: | ||
- | - STR_ZOMBIE_TROOPER_CORPSE | ||
psiVision: 40 | |||
frontArmor: 70 | |||
sideArmor: 50 | |||
rearArmor: 35 | |||
underArmor: 35 | |||
frontArmor: | weight: -30 | ||
sideArmor: | |||
rearArmor: | |||
underArmor: | |||
meleeDodge: | meleeDodge: | ||
flatHundred: 0.5 | |||
meleeDodgeBackPenalty: 0.5 | meleeDodgeBackPenalty: 0.5 | ||
bleedImmune: true | |||
zombiImmune: true | |||
painImmune: true | |||
overKill: 1.0 | |||
builtInWeapons: | |||
- AUX_SENTINEL_SHIELD | |||
- AUX_SENTINEL_WEAPON | |||
damageModifier: | damageModifier: | ||
- -0.99 | |||
- 1.0 | |||
- 1.5 | |||
- 0.8 | - 0.8 | ||
- | - 0.7 | ||
- | - 0.8 | ||
- | - 0.3 | ||
- | - 0.7 | ||
- | - 0.6 | ||
- | - 0.0 | ||
- | - 2.0 | ||
- | - 0.0 | ||
- 1.5 | - 1.5 | ||
- 0. | - 0.3 | ||
- 1. | - 1.6 | ||
- 0.0 | |||
loftempsSet: [ 5 ] | |||
- | |||
loftempsSet: [ | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
[[Category: Piratez]] | [[Category: Piratez]] | ||
Latest revision as of 17:12, 13 September 2018
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Bootypedia
| Zombie Sentinel Information |
|
Status: CYBORG
"This augmented Zombie is, like others of its kind, a creation of Technomancers, an unholy union of Zombie exotic biology, Hellerium power and Plastasteel implants. It was made by steadily feeding a normal Z-Phase with Zombie Juice, until its biology stabilized and the weird, ponderous Z-Phase intelligence appeared. At this stage, its diet was changed to just enough Juice to survive, coupled with growth enzymes and addictive drugs to ensure loyalty. After being cyber-augmented and clothed in Plastasteel, it became an unfallible guardian of Technomancers' secrets." "This type of Zombie Trooper is cyborgized, foremostly featuring a plasma-shotgun-arm (est. power 40x12). The arm is linked to a kind of an eye implant, which allows the monster to react far quicker than any normal Zombie. It also carries a giant shield for protection. Thankfully, it cannot walk fast. SENSE: 40." |
Source: Piratez Bootypedia
|
Inventory
Under Construction
Associated Research
N/A
Raw Ruleset Data
type: STR_ZOMBIE_SENTINEL
race: STR_ZOMBIE
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 100
health: 266
bravery: 110
reactions: 70
firing: 50
throwing: 30
strength: 90
psiStrength: 120
psiSkill: 0
melee: 100
armor: ZOMBIE_SENTINEL_ARMOR
spawnUnit: STR_ZOMBIE_TROOPER_2
standHeight: 22
kneelHeight: 14
value: 24
intelligence: 4
aggression: 1
energyRecovery: 80
aggroSound: 130
deathSound: 131
capturable: false
builtInWeaponSets:
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
- - STR_ZOMBIE_SENTINEL_REMAINS
type: ZOMBIE_SENTINEL_ARMOR
spriteSheet: ZOMBIE_TROOPER_1.PCK
spriteInv: ZombieTrooper3InventoryImage
corpseBattle:
- STR_ZOMBIE_TROOPER_CORPSE
psiVision: 40
frontArmor: 70
sideArmor: 50
rearArmor: 35
underArmor: 35
weight: -30
meleeDodge:
flatHundred: 0.5
meleeDodgeBackPenalty: 0.5
bleedImmune: true
zombiImmune: true
painImmune: true
overKill: 1.0
builtInWeapons:
- AUX_SENTINEL_SHIELD
- AUX_SENTINEL_WEAPON
damageModifier:
- -0.99
- 1.0
- 1.5
- 0.8
- 0.7
- 0.8
- 0.3
- 0.7
- 0.6
- 0.0
- 2.0
- 0.0
- 1.5
- 0.3
- 1.6
- 0.0
loftempsSet: [ 5 ]