EXALT LMG (EU2012): Difference between revisions
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|costs=N/A | |costs=N/A | ||
|base damage=3-5 | |base damage=3-5 | ||
|critical damage=6 | |critical damage=6 or 7 | ||
|critical chance=0% | |critical chance=0% | ||
|range=Medium | |range=Medium | ||
|abilities=None | |abilities=None | ||
}} | }} | ||
* EXALT's equivalent of the [[LMG (EU2012)|LMG]]. | |||
* While the listed Critical Damage (on the EW DLC) is 6-8, the actual values are either 6 (66% of the shots) or 7 (33%) due to a game bug. | |||
* Can be sold at the [[Grey Market (EU2012)|Grey Market]] for §1 each. | * Can be sold at the [[Grey Market (EU2012)|Grey Market]] for §1 each. | ||
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<noinclude> | <noinclude> | ||
{{EXALT (EU2012)}} | |||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] | ||
Latest revision as of 03:10, 31 January 2014
| Description |
|
The EXALT LMG has a slimmer physical silhouette compared to XCOM's version, but is otherwise identical The EXALT LMG is tactically similar to XCOM's, but may have some value to Council nations planning anti-EXALT operations of their own. |
Source: XCOM: Enemy Within DLC
|
Notes
| Research Required | N/A |
| Base Costs | N/A |
| Base Damage | 3-5 |
| Critical Damage | 6 or 7 |
| Critical Chance | 0% |
| Range | Medium |
| Abilities | None |
- EXALT's equivalent of the LMG.
- While the listed Critical Damage (on the EW DLC) is 6-8, the actual values are either 6 (66% of the shots) or 7 (33%) due to a game bug.
- Can be sold at the Grey Market for §1 each.
