User contributions for Parogen
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28 October 2025
- 20:4720:47, 28 October 2025 diff hist +20 m Tactics (EU2012) →Implied Hit Chance Ratio current
- 20:1720:17, 28 October 2025 diff hist +319 m Tactics (EU2012) →Hit Chance Ratio (or when "Low cover is NOT no cover"): there is implied ratio but it's too complicated
19 October 2025
- 08:3008:30, 19 October 2025 diff hist +264 Tactics (EU2012) →Hit Chance Ratio (or when "Low cover is NOT no cover"): include smoke example and reword
17 October 2025
- 04:2104:21, 17 October 2025 diff hist −47 m Tactics (EU2012) →Combat
16 October 2025
- 12:3312:33, 16 October 2025 diff hist −16 m Tactics (EU2012) →Hit Chance Ratio (or when "low cover is NOT no cover")
- 07:2207:22, 16 October 2025 diff hist +3,258 Tactics (EU2012) →Combat: hit chance ratio and edit/format a bit
5 July 2025
- 11:2511:25, 5 July 2025 diff hist +51 User:Parogen No edit summary current
14 June 2025
- 17:3417:34, 14 June 2025 diff hist +7,194 User:Parogen No edit summary
- 02:4402:44, 14 June 2025 diff hist +6,919 User:Parogen No edit summary
13 June 2025
- 22:3922:39, 13 June 2025 diff hist +17,312 N User:Parogen Created page with "''d'': weapon damage, ''a'': target armor, ''p'': armor pen, ''t'': min dps, ''r'': fire rate ''t''=''d''(1-(''a''-''p'')<sub>1</sub>)(1+((''p''-''a'')/2)<sub>2</sub>) expec..."
30 May 2025
- 06:5706:57, 30 May 2025 diff hist +452 Talk:Movement (EU2012) →simplified approximation: new section current
14 May 2025
- 11:4311:43, 14 May 2025 diff hist −54 m Alien Stats (EU2012) →Alien Stats Table current
- 11:3911:39, 14 May 2025 diff hist +54 m Alien Stats (EU2012) →Alien Stats Table: missing mechtoid stats
11 May 2025
- 20:2720:27, 11 May 2025 diff hist +116 Line of Sight (EU2012) →Peeking cover current
- 20:2620:26, 11 May 2025 diff hist +116 Cover (EU2012) →Visibility current
7 May 2025
- 15:2715:27, 7 May 2025 diff hist +154 Line of Sight (EU2012) →Obstacles: more visual cover anomaly examples
- 15:1915:19, 7 May 2025 diff hist +1,274 Impossible Difficulty (EU2012) →Two shot hypothesis: include regular sectoid numbers current
4 May 2025
- 23:5323:53, 4 May 2025 diff hist +31 m Line of Sight (EU2012) →Obstacles
- 23:3123:31, 4 May 2025 diff hist +10 m Tactical Layer (EU2012) →AI current
- 21:4921:49, 4 May 2025 diff hist +198 Line of Sight (EU2012) →Obstacles
- 21:0021:00, 4 May 2025 diff hist −1 m Line of Sight (EU2012) →Obstacles
- 20:3320:33, 4 May 2025 diff hist +278 Fast Food EWI (EU2012) No edit summary current
- 20:1020:10, 4 May 2025 diff hist +267 Tactical Layer (EU2012) →On player actions
- 19:0819:08, 4 May 2025 diff hist +466 m Impossible Difficulty (EU2012) enemy within hq
- 09:1409:14, 4 May 2025 diff hist +64 Cover (EU2012) →Flanked Cover
- 09:0109:01, 4 May 2025 diff hist +320 Line of Sight (EU2012) →Obstacles: more on visual cover
- 08:4808:48, 4 May 2025 diff hist +160 m Cover (EU2012) →Flanked Cover: red cover indicator inaccuracy
- 07:2207:22, 4 May 2025 diff hist 0 m Tactical Layer (EU2012) No edit summary
- 06:4806:48, 4 May 2025 diff hist +203 Tactical Layer (EU2012) →AI
- 06:0606:06, 4 May 2025 diff hist +52 N File:Close order formation (EU2012).jpg Sound coming from the marked location. current
- 06:0506:05, 4 May 2025 diff hist +222 N File:Open order formation (EU2012).jpg By maintaining a wide vision area around the structure, the squad can utilize the enclave depending on which direction the enemy pod may be coming from as well as creating maximum distance from the structure. current
3 May 2025
- 19:1919:19, 3 May 2025 diff hist 0 File:Connected cover (EU2012).jpg Parogen uploaded a new version of File:Connected cover (EU2012).jpg current
1 May 2025
- 08:2408:24, 1 May 2025 diff hist −110 m Tactical Layer (EU2012) →Hunker Down: not helpful as a definitive statement
- 02:1602:16, 1 May 2025 diff hist +4 m Tactical Layer (EU2012) →On player actions
- 01:5701:57, 1 May 2025 diff hist +75 m Tactics (EU2012) →Combat: more info to overwatch trick
30 April 2025
- 15:4815:48, 30 April 2025 diff hist −30 m Tactics (EU2012) →Combat: reword
- 13:3313:33, 30 April 2025 diff hist +10 m Tactics (EU2012) →Combat
- 13:2413:24, 30 April 2025 diff hist +300 Tactics (EU2012) →Combat: mention overwatch trick
- 12:2012:20, 30 April 2025 diff hist +125 Tactical Layer (EU2012) →Enemy Within: mention meld
- 08:1208:12, 30 April 2025 diff hist +8 m Impossible Difficulty (EU2012) →Two shot hypothesis
- 08:0808:08, 30 April 2025 diff hist −269 Impossible Difficulty (EU2012) →Abduction choice & Satellite placement: removed 'credit approach'. was only included due to old page containing base rush idea about sacrificing march, but now i think it just puts the wrong idea in people's head.
- 00:1000:10, 30 April 2025 diff hist +61 m Impossible Difficulty (EU2012) →Engineers vs. Scientists vs. Credits
29 April 2025
- 22:0022:00, 29 April 2025 diff hist +172 Impossible Difficulty (EU2012) →Engineers vs. Scientists vs. Credits
- 19:4019:40, 29 April 2025 diff hist 0 m Line of Sight (EU2012) →Estimating with the camera
- 19:3819:38, 29 April 2025 diff hist +11 m Impossible Difficulty (EU2012) →Two shot hypothesis
- 19:1319:13, 29 April 2025 diff hist +38 m Line of Sight (EU2012) →Peeking cover
- 19:0319:03, 29 April 2025 diff hist +19 m Line of Sight (EU2012) No edit summary
- 06:4906:49, 29 April 2025 diff hist +189 m Line of Sight (EU2012) Undo revision 121842 by Parogen (talk) actually think it is just true. overwatches in small slivers of vision work in this way in that you just need to see the unit, not a whole voxel Tag: Undo
- 06:3006:30, 29 April 2025 diff hist +118 Gameplay Mechanics (EU2012) →Sub Sections current
- 06:2706:27, 29 April 2025 diff hist −189 m Line of Sight (EU2012) Undo revision 121841 by Parogen (talk) needs more testing Tag: Undo