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Ratman Mob Lieutenant (Piratez)

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Revision as of 17:16, 14 December 2015 by IvanDogovich (talk | contribs) (created Ratman Mob Lieutenant page with Unitstat wrapper and ufopedia entries only (image is thrown together, not canon from the mod))
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Ratman Mob Lieutenant
Time Units 55
Stamina 70
Health 30
Bravery 80
Reactions 70
Firing Accuracy 60
Melee Accuracy 60
Throwing Accuracy 35
Strength 26
VooDoo Skill 0
VooDoo Strength 50


Armor: Front 5
Armor: Sides 5
Armor: Rear 5
Armor: Under 5
Evasion 42/21
Aggression 1
Intelligence 6
Night Vision 16
Energy Recovery 35
Stun Recovery Normal


Bandit - Ratman Mob Lieutenant
Bandit - Ratman Mob Lieutenant


2X2 Unit? No
Height Standing 16
Size Small
Bleed Immune? No
Ransom $30,000
Score 10


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 100% {{{burn}}}% 100% 80% 80% {{{daze}}}% 100% 100% 300% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%




Bootypedia

Ratman Mob Lieutenant Information

"These Ratmen are even more skilled rougues than usual, always quick to use their knives, but it's not what makes them really dangerous. They are high-ranking enforcers and racket collectors, working for the bosses of the Ratling Mafia, and killing them might cause reprisals - the Mafia is known for its vengefulness and territoriality."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes

The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.