Ratman Mob Lieutenant (Piratez)
Appearance
Bootypedia
| Ratman Mob Lieutenant Information |
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"These Ratmen are even more skilled rogues than usual, always quick to use their knives, but that's not what makes them really dangerous. They are high-ranking enforcers and racket collectors, working for the bosses of the Ratling Mafia, and killing them might cause reprisals - the Mafia is known for its vengefulness and territoriality." |
Source: Piratez Bootypedia
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Inventory
Under construction
Associated Research
Required by: Trade N.Batt for Bootleg Disc [m] rob: Ratman Ldr. (0/2/1) [m]
Leads to: Ratman Mob Lieutenant Examination
Unlocks: Bandits
Gives one for free: Beastmen Human Citizens Megapol Mutant Pogrom Crackdown Smuggling Wasp Aircar Megapol Patrol Car Mini SMG Tommy Skorpion SMG Snubby Flintlock Gas-Balls Combat Drugs Signet Ring Jewelry Exquisite Lingerie Crack Kosmoportovaya Vodka Atom Beer Mutant P*rn Shadowmasters SLAVE MAID Personal Computer Topaz Sapphire Emerald Ruby Diamond Treasure Chest Bag of Cash Million Dollar Safe Money Purse Personal Database Govt Papers Silver Bar Sectoweed Smugglers Nubirans The Deep Ones Aquatoids Roving Bands
Raw Ruleset Data
type: STR_BANDIT_RATMAN_LEADER
race: STR_RATMEN
rank: STR_LIVE_LEADER
stats:
tu: 55
stamina: 70
health: 30
bravery: 80
reactions: 70
firing: 60
throwing: 55
strength: 26
psiStrength: 50
psiSkill: 0
melee: 60
armor: BANDIT_ARMOR_P5
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 148
energyRecovery: 35
sniper: 75
spotter: 3
intelligence: 6
aggression: 1
canSurrender: true
type: BANDIT_ARMOR_P5
spriteSheet: BAN_5.PCK
spriteInv: RatmanMobLieutnantInventoryImage
corpseBattle:
- STR_BAN_5_CORPSE_BATTLE
corpseGeo: STR_MEDALLION
visibilityAtDark: 16
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.6
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.0625
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.8
- 1.0
specialWeapon: STR_UNARMED_BASIC
loftempsSet: [ 2 ]
Notes
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.
