Light Plasma Rifle (EU2012)
Appearance
| Light Plasma Rifle |
Although we continue to gain a better understanding of the alien plasma weapons we've recovered with each passing day, adapting the technology is but one aspect of the process involved in designing these weapons. We must also ensure that the armaments we develop are suitable to the firing positions our troops are accustomed to... if the weapon doesn't conform to human ergonomic standards, our troops certainly won't be able to fire it effectively. As a result of our efforts to reduce the weapon's weight, we've noted a substantial improvement in the overall accuracy of this rifle. In addition to manufacturing these new lightweight plasma rifles, we can also apply this approach to modify any plasma rifles captured in the field. |
Source: XCOM: Enemy Unknown (2012) Research Archives
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Stats
| Property | Info |
|---|---|
| Requires: | Research: Light Plasma Rifle |
| Cost: | 102 (Normal+30eng) 12 Elerium 16 Alloys 20 Engineers |
| Grey Market Value: | N/A |
| Base Damage | 5 |
| Critical Damage | 7 |
| Effective Range | Medium |
| Reaction Range | 27 |
| Critical Chance | 10% |
| Aim Bonus | +10 |
Notes
- This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the Laser Rifle, the Aim bonus included on the weapon is a nice boost to otherwise lousy shots.
See Also

