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Vehicles (Apocalypse)

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Revision as of 00:49, 28 October 2022 by EsTeR (talk | contribs) (missing stuff prompted by Darkpast, thx.)

Sleek, Fast and Retro. No License Needed! Every vehicle has its own robotic chauffeur.

X-Com Vehicles: Road And Air

A variety of vehicles available to X-Com on the market which will be the first line of defense against the alien threat. Each styled on 1950s era aesthetics armed with a mix of weapons ...wholly unsuited to fighting those strange mushroom shaped UFOs until better versions are invented.

Style

Limitations

Mega-Primus has limits on congestion, so only a maximum of 80 vehicles of any type will be allowed to exist. Transferring bulk quantities of goods may often cause a back-log of new vehicle registrations and may also limit X-Com's vehicle ownership to more sustainable quantities.

  • Road vehicles are only limited to the road and cannot be forced to drive offroad.
  • Air vehicles may fly freely outside of the city walls but are are prohibited from moving too far away from the city.
  • Hybrid vehicles use an inter-dimensional source of power and don't have a removable engine. Fuel use is unlimited and these crafts can stay airbourne forever!
  • Any X-Com owned vehicle can be manually controlled with certain limitations.
  • Any vehicle type purchased will always have the same weapons and equipment. The components do not get upgraded due to X-Com's acquired knowledge.
  • Organisations do not change or upgrade vehicle components of their purchased vehicles. The default layout never changes.

Vehicle Comparison

Craft Armor‡ Constitution Top Speed Weapons Slots Equipment Size Cost Passengers Availability♥
Hoverbike 1/1/1/1/1/12516 ♣1x31x1$50002Week 1
Phoenix Hovercar 4/4/4/4/4/47013 ♣1x3 1x32x2$120004Week 1
Valkyrie Interceptor 4/6/6/6/8/628015 ♣1x4 1x42x6$750008Week 1
Hawk Air Warrior 5/5/7/7/15/746015 ♣1x4 2x3 1x44x4$10000010Week 2
Dimension Probe 8/8/8/8/8/880192x2 - $6000 - Week 4
Bio-Trans8/6/8/8/12/5600152x24x8$120004Week 4♠
Explorer 8/8/8/8/12/6400161x4 2x3 1x44x3$220008Week 4♠
Retaliator 8/11/11/11/14/11450152x4 2x3 2x44x4$350004Week 4♠
Annihilator 10/12/13/13/17/13700183x4 4x4 3x46x5$500008Week 7♠
Blazer Turbo Bike1/1/1/1/1/1208 ♣ - - $20001Week 1
Stormdog 2/2/2/2/5/5456 ♣2x21x2$60004Week 1
Wolfhound APC 28/28/28/28/28/285507 ♣2x22x4$900014Week 1
Griffon AFV 32/32/32/32/32/3270074x41x2$160004Week 1

‡ Armor Rating listed as: Top/Front/Left/Right/Rear/Bottom. The in-game armor rating is the sum of these values.
♣ Engine upgraded to best version.
♥ Earliest time when the relevant UFO will appear to allow researching this style if it is a hybrid craft.
♠ Only possible to construct if the UFO which 'unlocks' this hybrid craft has been successfully recovered from a UFO crash-recovery mission.

X-Com Chop Shop

The price of a vehicle is made up of its parts and chassis. Ammunition for each weapon and fuel for the engine is loaded to capacity for free! Components or chassis can be sold individually or in any partial combination.

Chop Shop: Road

Road vehicles are not very useful because all roads are too weak. The vehicles are good, the roads aren't.

Profit: $20
  • Stormdog x3 fusion powerfuel, x600 Air Guard 52mm Turret ammunition.
Profit: $4830
  • Wolfhound x5 fusion powerfuel, x12 GLM Array ammunition.
Profit: $1250
Profit: $60

Chop Shop: Air

  • Hovercar x12 fusion powerfuel, x24 Janitor Missile Array ammunition.
Profit: $2760
  • Hoverbike x8 fusion powerfuel, x300 40mm Auto-Cannon ammunition.
Profit: $1580
  • Valkyrie x14 fusion powerfuel, x24 Janitor Missile Array ammunition.
Profit: $2780
  • Hawk x16 fusion powerfuel, x24 Janitor Missile Array ammunition, x8 Prophert Missile Array ammunition, x140 Elerium (Rendor Plasma Gun).
Profit: $7200


See Also


Apocalypse Insignia X-COM: Apocalypse: Vehicles
Airborne Hoverbike Phoenix Hovercar Valkyrie Interceptor Hawk Air Warrior
Police Hovercar Air Taxi Rescue Transport Construction Vehicle Airtrans Space Liner
Ground Blazer Turbo Bike Stormdog Wolfhound APC Griffon AFV
Civilian Car Police Car Autotaxi Autotrans
X-Com Dimension Probe Bio-Trans Explorer Retaliator Annihilator
Alien UFO Type 1 - Probe UFO Type 2 - Scout Ship UFO Type 3 - Transporter UFO Type 4 - Fast Attack Ship UFO Type 5 - Destroyer UFO Type 6 - Assault Ship UFO Type 7 - Bomber UFO Type 8 - Escort Ship UFO Type 9 - Battleship UFO Type 10 - Mothership

Overspawn