Taser (Hardmode)
A short range non-lethal weapon, the Taser is available to purchase from the start of the conflict.
Intended as a close range alternative to the Stun Rod or the Flashbang grenade, the Taser is intended to stun and subdue hostile targets, keeping them alive for further interrogation. The advantage of the Taser is that it offers an alternative, close range, way to stun a target without having to engage in melee combat and it is slightly less heavy to carry, and easier to place in the belt, than the stun rod. A user can fire 2 to 3 shots per turn time units allowing.
Statistics
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Ammo
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Firing Time Unit Notes
The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.
- Aimed 2 shots, 10% remaining TUs
- Snap: 3 shots, 10% remaining TUs

