Jump to content

Main Page

From UFOpaedia
Revision as of 19:55, 27 April 2025 by Makus (talk | contribs)


Welcome to UFOpaedia.org!
Your X-COM Wiki featuring 2,894 articles and 4,432 users.
⭙ UFO: Enemy Unknown (1994)
⭙ Terror from the Deep
⭙ Apocalypse
⭙ Spin-Offs
⭙ XCOM: Enemy Unknown (2012)
⭙ The Bureau: XCOM Declassified
⭙ XCOM 2
⭙ XCOM: Chimera Squad

This site is dedicated to X-COM, a computer
strategy game series introduced in 1994 by MicroProse.

This wiki contains a wealth of information including strategy, tactical tips, plus an in-depth look at how the game functions. If you love X-COM and want to contribute, please see the Community Portal. All rookies welcome!

Disclaimer: To be absolutely clear, this site is dedicated to a series of computer games and not to general conspiracy theories regarding UFOs and aliens.

In other languages: Español, Pусский, Français, 한국어.



X-COM News

Terra Invicta 1.0 released!

Terra Invicta Geoscape

March 11th, 2026

  • Terra Invicta, the alien invasion game made by the developers of the Long War mod for Firaxis' XCOM: Enemy Unknown has been officially released in early 2026 after years of early access. With the familiar background story of an alien invasion heading towards Earth, it features eight human playable factions who battle for control of Earth and the entire solar system to determine the destiny of humanity.

Phoenix Point Firebird Update!

Phoenix Point Firebird Update

December 11th, 2025

  • Five years after its initial releas, the Phoenix Point team led by XCom's original creator, Julian Gollop, has released the Firebird update. Many of the changes and improvements of this free update have been inspired by work done in the Terror From The Void mod, which is a community project made for Phoenix Point, and whose name refers back to the original Terror From The Deep game.
UFOPAEDIA News
January 1st, 2018
Maintenance In Progress. In order to improve the wiki's usage, UFOPaedia has been moved to a new server, together with an an upgrade to its MediaWiki software, all thanks to NineX, who has offered to host the wiki. Please reports any bugs you might find in the Talk: Main Page.



Enemy Unknown (2012)

XCOM: Enemy Unknown (2012) / Enemy Within DLC
Overview
Game Information
Commander's Briefing
Base Location
The Council
Difficulty Levels
Second Wave
Achievements
Headquarters
Mission Control

Research

Alien Containment
Genetics Lab EW DLC
Psionic Labs

Engineering

Foundry
Cybernetics Lab EW DLC

Barracks

Officer Training School

Hangar

Situation Room

Gray Market
Finances
Covert Operations EW DLC
Soldier
Classes
Assault
Heavy
Sniper
Support
Psionic
MEC Trooper EW DLC
S.H.I.V.
Covert Operative EW DLC

Equipment

Armor
Weapons
Gene Mods EW DLC
Medals EW DLC
Aliens
Alien Life Forms
Overview of Aliens
Alien Stats
Alien Deployment
UFOs
Alien Artifacts
Meld EW DLC
EXALT EW DLC

EXALT

Soldiers
Equipment
Missions
Mission Types

Maps

Tables

Gameplay Mechanics

Chance to Hit
Cover
Critical Wounds
Damage
Overwatch
Suppression
Movement
Guides & Tips

Strategy Guide

Building Optimization
Economy
Panic
Air Combat
Story Walkthrough

Tactical

Squads
Class Builds
Combat Tactics
List of all Abilities

Survival Guide

XCOM Substack Posts

General DLC

General Information

Elite Soldier Pack
Enemy Within EW DLC
Slingshot DLC

Operation Slingshot

Friends in Low Places
Confounding Light
Gangplank
Shaojie Zhang
Progeny EW DLC

Operation Progeny

Portent
Deluge
Furies
Annette Durand
Multiplayer

Multiplayer

Multiplayer Tactics
Squad Builds
Miscellaneous

Game Credits

Storyline

News Ticker

Game Universe/Artwork

XCOM Heroes

Making The Game Harder

Glossary of Terms

Murphy's Laws (XCOM)

Technical Information

Patches

Bugs

Mods & Suggestions

Game Editors

Game Files

Unused Features

Wiki Tips


Sequels to Enemy Unknown (2012)

XCOM 2
Overview Overview
Game Information
Difficulty Levels
Achievements

XCOM 2: War of the Chosen

The Avenger The Avenger
Commander's Quarters

Bridge

Research

Engineering

Living Quarters

Facilities
Proving Ground

Advanced Warfare Center

Guerrilla Tactics School

Psionic Labs

Shadow Chamber

Resistance Ring (WotC)

Soldiers

Ranger

Grenadier

Sharpshooter

Specialist

Psi Operative

SPARK

Heroes

Arsenal
Armor
Equipment
Weapons
Strategy Layer Resistance Factions
Reapers
Skirmishers
Templars
ADVENT ADVENT Coalition
Alien & ADVENT Life Forms
The Chosen
Avatar Project
Strategy & Tactics
Mission Types
Continent Bonus

Gameplay Mechanics

Concealment
Dodge
Overwatch
Suppression
Guides & Tips
Finances / Resistance Contacts

Avenger Optimization

Story Walkthrough

Combat Tactics

XCOM Substack Posts

Multiplayer

Multiplayer

DLC

Reinforcement Pack

Anarchy's Children

Alien Hunters

Shen's Last Gift

Resistance Warrior Pack

War of the Chosen

WotC - Tactical Legacy Pack

Miscellaneous

Game Manual

Game Credits

Glossary of Terms

Murphy's Laws (XCOM2)

Technical Information

Patches

Bugs

Mods

Long War of the Chosen

Long War 2

Wiki Tips


Enemy Unknown (1994)

UFO Badge UFO: Enemy Unknown (aka X-COM: UFO Defense)
Overview
General Information
Background
The Geoscape

Geoscape

UFO Detection
UFO Interception
X-COM
X-COM Bases
Base Facilities
Manufacturing
Research
Country Funding
X-COM Craft
Craft Armaments
Soldiers

Equipment

Weapons
Armour
Heavy Weapons Platforms
Miscellaneous Equipment
Aliens
Alien Life Forms
Overview of Aliens
Alien Missions
Alien Ranks
UFOs
UFO Components
Alien Artefacts
The Battlescape (Tactical Combat)
Battlescape

Mission Types

UFO Crash Recovery
UFO Ground Assault
Alien Base Assault
Terror Missions
Base Defence

Tactics

Field Manual
Night Missions
Squad Composition
Rear Commanders
Initial Deployment
Scouting
Sweeping the Battlescape
Time Management
Reaction Training
Reaction Fire Triggers
Alien Movement Patterns
Grenades
Proximity Grenade
Smoke Grenade
Grenade Relay
Stun Rod
Game Strategies
A Beginner's Guide
Base Management
Base Layout Strategy
Experience Training
Economics
Buying/Selling/Transferring
Hiring/Firing
UFO Recovery Values
Manufacturing Profitability
Tricks, Tips and Hints
Common Mistakes
Managing the Item Limit
Making the Game Harder
Murphy's Laws of X-COM
Miscellaneous Information
X-COM Timeline
Weapon Analysis
Sightings in other fandoms
Glossary of Terms
Data Canisters
Realistic Equivalents
Cultural Influences on X-COM
Mars
Game Editors & Mods
Council of Funding Nations
The Mysteries of X-COM
Wish_List_(EU)
GUS Music in Dosbox
Ideal DOSBox Settings (UFO/TFTD)
Technical Information
Game Mechanics
Damage
Explosions
Destroying Terrain
Damage Modifiers
Fatal Wounds
Stun
Accuracy Formula
Reaction Fire
Experience
Psionics
Unconsciousness
Recovery Time
Equipment Recovery
Line of Sight
Difficulty Levels
Research Technical Details
Data Tables
Alien Appearance Ratios
Inventory TU Table
Movement TU Tables
Item Weight
Unit Height
Scoring
Kill Modelling
Starting Stats
Alien Stats
Research Times
Terrain
Exploits
Game Files
Known Bugs
Game Versions
Open Questions

Sequels to Enemy Unknown (1994)

TFTD Badge X-COM: Terror From the Deep
General
General Information
Background
The Geoscape
Geoscape
X-COM Subs
Sub Armaments
Aquanauts
Equipment
Weapons
Submersible Weapons Systems
Base Facilities
Research
Alien Research
Alien Artefacts
Economics
Funding
Aliens
Alien Life Forms
Overviews of Aliens
Alien Missions
Alien Ranks
Terror Units
Alien Weapon Loadouts
Alien Subs
Alien Sub Components
The Battlescape (Tactical Combat)
Battlescape Overview
Mission Types
Alien Sub Crash Recovery
Alien Submarine Assault
Terror Mission
Port Attack
Island Attack
Shipping Lane Mission
Artefact Site
Colony Assault
Base Defense
T'leth
Terrain
Game Strategies
TFTD Strategy Guide
Miscellaneous
Weapon Effectiveness tables
Weapon Analysis
Realistic Equivalents
Sightings in other fandoms
Enabling the cinematic intro/outro
Wish List
GUS Music in Dosbox
Ideal DOSBox Settings (UFO/TFTD)
Technical Information
Scoring
Data Tables
Alien Appearance Ratios
Game Files
Known Bugs
Research Tree Bug Avoidance Guide


Apocalypse Insignia X-COM: Apocalypse best viewed in 1280x1024.
General Information & Credits
History & Background
Keyboard Commands
Known Bugs
Mega-Primus
Cityscape
Cityscape Overview
Cityscape Maps
Game Difficulty
Organizations
Buildings & Areas
Population
Unit Attributes
Damage & Modifiers
Relations
Trade
Score & Technology Progress
Cityscape Mission Styles
Battlescape
Battlescape Overview
Battlescape Mission Styles
Battlescape Tactics & Gameplay
Start A Mission
Equipping Agents
Agent Controls
Using Cover
Engaging Hostiles
Anti-Alien Strategy
Capture Live Aliens
Psionic Agents
Defend Your Base
Combat Format
Combat: Real-Time (RT)
Combat: Turn-Based (TB)
Comparison: RT vs TB
X-COM
Bases Overview
Locations
Layouts
Facilities
Science & Manufacturing Overview
Science: Biochemistry
Science: Quantum Physics
Manufacture: Engineering
Agents Overview
Attributes
Promotions
Equipment
Armor
Vehicles Overview
Armaments
Engines
Equipment & Devices
Aliens
Aliens Overview
Life Forms
Exotic Artifacts
Alien Infiltration
UFO Overview
UFO Appearance
Cityscape UFO Combat
Alien Dimension Overview
Dimension UFO Combat
Alien Buildings
Miscellaneous Information
Historical X-COM Timeline
Cut Content
Cheat Codes
Weapon & Equipment Analysis
X-COM In Other Works
Technical Information
Image Properties
Audio Properties
Music Files
Cityscape Files
Learning AI
Apocalypse Editing
Useful Utilities
Apocalypse Guides & Modifications
User Guides
OpenApoc
OpenApoc: The Open Source Remake
OpenApoc: Suggestions, Ideas, & Concepts

Prequels to Enemy Unknown (2012)

The Bureau: XCOM Declassified
XCOM
Game Information
From the desk of Myron Faulke
Difficulty Levels
Achievements

The Bureau

The Base
Investigations
Equipment
Weapons

Personnel

Classes
Agent William Carter
Director Myron Faulke
Agent Angela Weaver
Lieutenant Leon Barnes
Doctor Alan Weir
Agent Nico DaSilva
Supporting Staff
Aliens
Alien Life Forms
Infiltrator
Axis
Origin
Missions
Gameplay Mechanics

Combat Tactics

Battle Focus
Squads

Mission Types

Major Operations (Spoliers)
Base Investigations
Minor Operations
Dispatch Missions
Game Strategies
Guides & Tips

Story Walkthrough

Class Builds


Miscellaneous

News From the Front

In-Game Notes

In-Game Photos

Glossary of Terms

Patches

Bugs

Mods & Suggestions

DLC

Codebreaker

Hangar 6: R&D

Agent Donovan

Light Plasma Pistol


Spin-Offs

Interceptor Badge X-COM: Interceptor
General Information
Background
The Frontier
Hypernews Network
Research
Cheats/Exploits
E-Mail X-Com E-Mail X-Com
General Information
X-COM: Enforcer
General Information
The Enforcer, Dr. Standard and the Enemy
Weapons and Power Ups
The Missions
Tips and Tricks

Featured Projects

UFOpaedia.org is also home to several X-Com based projects.

Fan games
Fan mods
UFO2000
OpenXcom
OpenApoc
UFO:AI
Long War (XCOM)
Long War 2 (XCOM2)

Discontinued Titles

X-COM: Genesis
X-COM: Alliance
General Information
General Information

Site Information
Community Portal
Contributors
How to Edit This Site
Guidelines to Writing Articles
Links
Where to Get the Games