Alien Destroyer (Apocalypse)

The Destroyer is heavily armored and its behavior is aggressive. It is armed with a powerful Alien Missile Launcher capable of immense destruction. It can also deposit Alien beings into the city. From: Apocalypse Ufopaedia
Alien Destroyer
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¹ Armour values are for: Top/Front/Left/Right/Rear|Under

Alien Destroyer (UFO Type 5) are used for mission types: infiltration, bombing and alien search. It does not have any escort duties.
Cityscape Combat
This UFO uses the first missile weapon invented by the aliens, the Disruptor Inversion Bomb Launcher, which is a deadly threat to large X-Com craft. The Destroyer is named for what it is good at: Destruction. The missile weapon is its only form of attack which it has a very large ammuntion store to be a constant threat to large and slow X-Com vehicles whereas faster craft with better acceleration can dodge the missile in-flight. The UFO is only of medium speed but has strong armor to survive intense air battles. A single destroyer should be targeted first if there are no stronger threats. The quicker it is disabled or destroyed, less missiles can be launched, and since it can infiltrate, the less threat to X-Com it will pose overall.
The Destroyer is formidable in its role in buiilding bombing. The missiles will destroy anything it hits.
Crash Recovery

The crash-recovery battlescape shows the brown UFO has impacted the ground and slid towards the west, leaving a long trench in the east.
Access into the UFO is via two double-height, two-wide, doors at grass level close to the western edge with a hill just south of the southern door which can limit agent movement if avoiding grenades or missiles in flight. The trench is only has spot-fires.
Battlescape Combat
The crash recovery battlescape is eight levels high.
The Destroyer's two doors close together enables easy ambush by X-Com if positioned near the north-western side facing the doors. The hill just near the south door prevents easy escape for any lifeform. The very large open area just inside the UFO, level with the grass outisde, offers easy targeting by the aliens to any hostiles outside the doors but enables those outside to see inside. Any units lined up against the edge of the battlescape positioned to see inside the UFO can be easily killed from aliens deep inside, out of visual range, but within range of their weapons.
Once entry is possible, the floor area is devoid of cover with a grav-lift in the exact center and elevated platforms at each side providing sniper positions overlooking the lift. The uppper floors have the usual corridors which limit evasive movements from grenades or direct fire.
The UFO roof is accessible to flying units only. The exact center contains a translucent 'skylight' (and others) which enables viewing and detection of hostiles within the UFO.
Research
A succesfully recovered Destroyer allows progress towards better hybrid X-Com craft and will also provide weapons, devices, and sub-systems for further research or to sell.
Next: Alien Assault Ship
Previous: Alien Fast Attack Ship
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See Also
