This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc.
Feel free to add new pages, edit the current ones and to use the discussion tab to ask any questions. OpenApoc is under development, in Alpha state (this means not all features implemented) Here whats left.
OpenApoc is a open-source remake of XCOM: Apocalypse original game on new engine, engine will be use imported graphic and sounds from original ISO image. Improvements will be added by mods.
(for OpenApoc you will need your original copy of X-Com Apocalypse)
Porting to a new crossplatform open-source engine
Port the game to any platform you like (windows, linux, android etc)
Unlimited modding capabilities, which was not possible in the original
Unlimited possibilities for game finesse
Added Skirmish module
Added full debug system
Added full hotkey system
Added more then 40 improvements already
Support for modern screen resolutions
In mods we can add cut mechanics and Julain Gollop ideas
we got support from Julian Gollop (creator of the X-Com series)
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc!