UFO MAP files
Appearance
Battlescape terrain blocks (.MAP files) are combined in a semi-random fashion to create each battlefield your soldiers fight in.
The following MAPs are used by the game to place a corresponding UFO onto the battlefield map. Each level in the file is shown as indicated.
Small Scout
Isometric view:
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Level 1
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Level 2
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Level 3
Scang view:
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Level 1
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Level 2
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Level 3
File name: ufo1a.map
Dimensions: 10x10x3
Terrain set: UFO1
Medium Scout
Isometric view:
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Level 1
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Level 2
Scang view:
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Level 1
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Level 2
File name: ufo110.map
Dimensions: 10x10x2
Terrain set: U_EXT02, U_WALL02, U_BITS
UFO_120.MAP (Large Scout)
The Large Scout
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Level 1
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Level 2
UFO_130.MAP (Harvester)
The Harvester UFO mainly crewed by Floaters, and sometimes Snakemen
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Level 1
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Level 2
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Level 3
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Level 4
UFO_140.MAP (Abductor)
The Abductor. Mostly Floaters use this UFO
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Level 1
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Level 2
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Level 3
UFO_150.MAP (Terror Ship)
The alien's Terror Ship
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Level 1
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Level 2
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Level 3
UFO_160.MAP (Battleship)
The Battleship
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Level 1
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Level 2
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Level 3
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Level 4
UFO_170.MAP (Supply Ship)
The alien's Supply Ship. Used to resupply bases
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Level 1
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Level 2
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Level 3
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Level 4




