UFO MAP files
Battlescape terrain blocks (.MAP files) are combined in a semi-random fashion to create each battlefield your soldiers fight in.
The following MAPs are used by the game to place a corresponding UFO onto the battlefield map. Each level in the file is shown as indicated.
Small Scout
Isometric view:
-
Level 1
-
Level 2
-
Level 3
Scang view:
-
Level 1
-
Level 2
-
Level 3
File name: ufo1a.map
Dimensions: 10x10x3
Terrain set: UFO1
Medium Scout
Isometric view:
-
Level 1
-
Level 2
Scang view:
-
Level 1
-
Level 2
File name: ufo110.map
Dimensions: 10x10x2
Terrain set: U_EXT02, U_WALL02, U_BITS
Large Scout
Isometric view:
-
Level 1
-
Level 2
Scang view:
-
Level 1
-
Level 2
File name: ufo120.map
Dimensions: 20x20x2
Terrain set: U_EXT02, U_WALL02, U_BITS
Harvester
This UFO mainly crewed by Floaters, and sometimes Snakemen.
Isometric view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
Scang view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
File name: ufo130.map
Dimensions: 20x20x4
Terrain set: U_EXT02, U_WALL02, U_DISEC2, U_BITS
Abductor
Mostly Floaters use this UFO
Isometric view:
-
Level 1
-
Level 2
-
Level 3
Scang view:
-
Level 1
-
Level 2
-
Level 3
File name: ufo 140.map
Dimensions: 20x20x3
Terrain set: U_EXT02, U_WALL02, U_OPER2, U_BITS
Terror ship
Isometric view:
-
Level 1
-
Level 2
-
Level 3
Scang view:
-
Level 1
-
Level 2
-
Level 3
File name: ufo150.map
Dimensions: 30x20x3
Terrain set: U_EXT02, U_WALL02, U_PODS, U_BITS
Battleship
Isometric view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
Scang view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
File name: ufo160.map
Dimensions: 30x30x4
Terrain set: U_EXT02, U_WALL02, U_PODS, U_BITS
Supply Ship
The UFO used by aliens to resupply bases
Isometric view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
Scang view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
File name: ufo170.map
Dimensions: 30x20x3
Terrain set: U_EXT02, U_WALL02, U_DISEC2, U_BITS
























