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The speed to research each technology is defined by:
The speed to research each technology is defined by:
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  Research Time = [Base Time * (1 - Credit Bonus)] / [(50 + scientists) * (1 + 0.3 * Number of Labs + 0.1 * Number of Lab Adjacencies)]
  Research Time = [Tech Time * 72 * (6 + Difficulty_Modifier) * (1 - Credit Bonus)] / [(50 + scientists) * (1 + 0.3 * Number of Labs + 0.1 * Number of Lab Adjacencies)]
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Difficulty Modifier is 0 for Normal up to 3 for Impossible.


== Research Projects ==
== Research Projects ==

Revision as of 16:27, 23 January 2021

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In General

The speed to research each technology is defined by:

Research Time = [Tech Time * 72 * (6 + Difficulty_Modifier) * (1 - Credit Bonus)] / [(50 + scientists) * (1 + 0.3 * Number of Labs + 0.1 * Number of Lab Adjacencies)]

Difficulty Modifier is 0 for Normal up to 3 for Impossible.

Research Projects

Research Archives

Here you can view a list of and summaries of all completed research projects.

Gene Labs

Modify the genes of up to 2 soldiers with Meld to install Gene Mods.

Research Credits

Each research credit reduces the time to research anything in it's category by 50% (80% if the "Ready For War" start bonus is active).