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Talk:Damage (Apocalypse): Difference between revisions

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Created page with "== Explosions == When equipped with Personal Disruptor Shields, you can see the shield animation even if you are several tiles away from the explosion. Is that just phantom d..."
 
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When equipped with Personal Disruptor Shields, you can see the shield animation even if you are several tiles away from the explosion. Is that just phantom damage to represent a sort of shockwave or does the explosion still deal damage outside its usual radius, just so small that it could barely damage or kill a unit? [[User:Bard|Bard]] ([[User talk:Bard|talk]]) 14:14, 18 June 2020 (UTC)
When equipped with Personal Disruptor Shields, you can see the shield animation even if you are several tiles away from the explosion. Is that just phantom damage to represent a sort of shockwave or does the explosion still deal damage outside its usual radius, just so small that it could barely damage or kill a unit? [[User:Bard|Bard]] ([[User talk:Bard|talk]]) 14:14, 18 June 2020 (UTC)
:As noted, all explosives deal damage out to 7 tiles from ground zero, and some to 8. The visible explosion from an autocannon HE shot is radius 2. As I said, the safe distance is ''much'' further than the visible fireball. [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 16:15, 18 June 2020 (UTC)

Latest revision as of 16:15, 18 June 2020

Explosions

When equipped with Personal Disruptor Shields, you can see the shield animation even if you are several tiles away from the explosion. Is that just phantom damage to represent a sort of shockwave or does the explosion still deal damage outside its usual radius, just so small that it could barely damage or kill a unit? Bard (talk) 14:14, 18 June 2020 (UTC)

As noted, all explosives deal damage out to 7 tiles from ground zero, and some to 8. The visible explosion from an autocannon HE shot is radius 2. As I said, the safe distance is much further than the visible fireball. Magic9mushroom (talk) 16:15, 18 June 2020 (UTC)