Talk:Alien Re-animation Zone: Difference between revisions
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<tr><td align="left">Zrbite</td><td>$5,000</td><td> | <tr><td align="left">Zrbite</td><td>$5,000</td><td> | ||
</table> | </table> | ||
Looking at the table above, I find it very odd that Alien Re-animation Zones are only $100, whereas all other items are in the thousands. Furthermore, in the original XCOM the lowest priced UFO recovery component is $ | Looking at the table above, I find it very odd that Alien Re-animation Zones are only $100, whereas all other items are in the thousands. Furthermore, in the original XCOM the lowest priced UFO recovery component is $5k—this leads me to believe that this might have been a typo like the [[Dye Grenade]], and should be $10k, or at the very least $1k. | ||
I mean, 100 bucks for alien tech? Really? At today's purchasing power equivalent of 1994 that would be $175, which is totally accessible to the general population. | I mean, 100 bucks for alien tech? Really? At today's purchasing power equivalent of 1994 that would be $175, which is totally accessible to the general population. —[[User:1eyedking|1eyedking]] ([[User talk:1eyedking|talk]]) 11:48, 12 March 2020 (UTC) | ||
:It's not a typo. At least, not directly. TFTD's Alien Re-animation Zone is UFO's [[Alien Habitat]], which was set to $100 as it was dummied out and thus its value was irrelevant. TFTD's designers just didn't bother to fix the price (or to add a UFOpaedia entry for it). [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 08:07, 13 March 2020 (UTC) | :It's not a typo. At least, not directly. TFTD's Alien Re-animation Zone is UFO's [[Alien Habitat]], which was set to $100 as it was dummied out and thus its value was irrelevant. TFTD's designers just didn't bother to fix the price (or to add a UFOpaedia entry for it). [[User:Magic9mushroom|Magic9mushroom]] ([[User talk:Magic9mushroom|talk]]) 08:07, 13 March 2020 (UTC) | ||
::Just checked the original's [[Alien Habitat]], so yeah, definitely not a typo. Like you said, it's lazy devs not updating a placeholder value. —[[User:1eyedking|1eyedking]] ([[User talk:1eyedking|talk]]) 18:19, 13 March 2020 (UTC) | |||
Latest revision as of 18:19, 13 March 2020
Alien Re-Animation Zone Sell Price Typo
| Item | Sell Price | |
|---|---|---|
| Ion Beam Accelerators | $250,000 | |
| Magnetic Navigation | $80,000 | |
| Alien Sub Construction | $20,000 | |
| Alien Cryogenics | $5,000 | |
| Alien Cloning | $40,000 | |
| Alien Learning Arrays | $20,000 | |
| Alien Implanter | $38,000 | |
| Examination Room | $9,000 | |
| Alien Re-Animation Zone | $100 | |
| Aqua Plastics | $6,500 | |
| Zrbite | $5,000 |
Looking at the table above, I find it very odd that Alien Re-animation Zones are only $100, whereas all other items are in the thousands. Furthermore, in the original XCOM the lowest priced UFO recovery component is $5k—this leads me to believe that this might have been a typo like the Dye Grenade, and should be $10k, or at the very least $1k.
I mean, 100 bucks for alien tech? Really? At today's purchasing power equivalent of 1994 that would be $175, which is totally accessible to the general population. —1eyedking (talk) 11:48, 12 March 2020 (UTC)
- It's not a typo. At least, not directly. TFTD's Alien Re-animation Zone is UFO's Alien Habitat, which was set to $100 as it was dummied out and thus its value was irrelevant. TFTD's designers just didn't bother to fix the price (or to add a UFOpaedia entry for it). Magic9mushroom (talk) 08:07, 13 March 2020 (UTC)
- Just checked the original's Alien Habitat, so yeah, definitely not a typo. Like you said, it's lazy devs not updating a placeholder value. —1eyedking (talk) 18:19, 13 March 2020 (UTC)