Sharkman (Piratez): Difference between revisions
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Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Placeholder}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Stat..." |
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
{{Unit Stat Wrapper Open | title = | {{Unit Stat Wrapper Open | title = Sharkman}} | ||
{| | {| | ||
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| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = | | time_units = 86 | ||
| stamina = | | stamina = 100 | ||
| health = | | health = 100 | ||
| bravery = | | bravery = 90 | ||
| reactions = | | reactions = 65 | ||
| firing_accuracy = | | firing_accuracy = 25 | ||
| throwing_accuracy = | | throwing_accuracy = 30 | ||
| strength = | | strength = 75 | ||
| voodoo_strength = | | voodoo_strength = 18 | ||
| voodoo_skill = | | voodoo_skill = 0 | ||
| melee_accuracy = | | melee_accuracy = 80 | ||
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
| armor_front = | | armor_front = 16 | ||
| armor_sides = | | armor_sides = 16 | ||
| armor_rear = | | armor_rear = 16 | ||
| armor_under = | | armor_under = 16 | ||
| melee_dodge = | | melee_dodge = 38/19 | ||
| aggression = | | aggression = 2 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
| energy_recovery = | | energy_recovery = 50 | ||
| intelligence = | | intelligence = 2 | ||
| night_vision = | | night_vision = 26 | ||
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = | | height_standing = 21 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
| ransom = $ | | ransom = $5,000 | ||
| score = | | score = 10 | ||
}} | }} | ||
|} | |} | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| charm = | | charm = 60 | ||
| piercing = | | piercing = 70 | ||
| burn = | | burn = 60 | ||
| concussive = | | concussive = 115 | ||
| laser = | | laser = 60 | ||
| plasma = | | plasma = 90 | ||
| daze = | | daze = 45 | ||
| cutting = | | cutting = 45 | ||
| acid = | | acid = 120 | ||
| smoke = | | smoke = 300 | ||
| anti-e511 = 0 | |||
| bio = 100 | |||
| electric = 100 | |||
| emp = 10 | |||
| warp = 60 | |||
| mind = 100 | |||
| heat = 100 | |||
| cold = 100 | |||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = | {{Ref Open | title = Sharkman Information }} | ||
"The Sharkmen are a tribe of wild Beastmen that somehow got involved with the Depth Dwellers, but seems to originate from the land. They're fast, deadly, tough, yada yada. There is some profit to be made out of butchering them." | |||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
| Line 81: | Line 101: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
'''Required by:''' | |||
B: Sharkman (5/2/6) [m] | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: STR_SHARKMAN_TERRORIST | |||
race: STR_DEPTH_DWELLER | |||
rank: STR_LIVE_TERRORIST | |||
stats: | |||
tu: 86 | |||
stamina: 100 | |||
health: 100 | |||
bravery: 90 | |||
reactions: 65 | |||
firing: 25 | |||
throwing: 30 | |||
strength: 75 | |||
psiStrength: 18 | |||
psiSkill: 0 | |||
melee: 80 | |||
armor: DEEP_ONE_ARMOR_P2_SEA | |||
standHeight: 21 | |||
kneelHeight: 16 | |||
value: 10 | |||
moveSound: 212 | |||
deathSound: 162 | |||
intelligence: 2 | |||
aggression: 2 | |||
energyRecovery: 50 | |||
livingWeapon: true | |||
builtInWeapons: | |||
- SHARK_BITE | |||
type: DEEP_ONE_ARMOR_P2_SEA | |||
spriteSheet: DEEP_2.PCK | |||
spriteInv: MAN_81 | |||
corpseBattle: | |||
- STR_DEEP_ONE_2_CORPSE_BATTLE | |||
corpseGeo: STR_SHARKMAN_CORPSE | |||
visibilityAtDark: 26 | |||
visibilityAtDay: 26 | |||
frontArmor: 16 | |||
sideArmor: 16 | |||
rearArmor: 16 | |||
underArmor: 16 | |||
drawingRoutine: 10 | |||
movementType: 1 | |||
meleeDodge: | |||
reactions: 0.4 | |||
melee: 0.15 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.15 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.25 | |||
flatHundred: -0.15 | |||
damageModifier: | |||
- 0.6 | |||
- 0.7 | |||
- 0.6 | |||
- 1.15 | |||
- 0.6 | |||
- 0.9 | |||
- 0.45 | |||
- 0.45 | |||
- 1.2 | |||
- 3.0 | |||
- 0.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.1 | |||
- 0.6 | |||
- 1.0 | |||
loftempsSet: [ 3 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
Revision as of 09:44, 15 April 2018
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Bootypedia
| Sharkman Information |
|
"The Sharkmen are a tribe of wild Beastmen that somehow got involved with the Depth Dwellers, but seems to originate from the land. They're fast, deadly, tough, yada yada. There is some profit to be made out of butchering them." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: B: Sharkman (5/2/6) [m]
Raw Ruleset Data
type: STR_SHARKMAN_TERRORIST
race: STR_DEPTH_DWELLER
rank: STR_LIVE_TERRORIST
stats:
tu: 86
stamina: 100
health: 100
bravery: 90
reactions: 65
firing: 25
throwing: 30
strength: 75
psiStrength: 18
psiSkill: 0
melee: 80
armor: DEEP_ONE_ARMOR_P2_SEA
standHeight: 21
kneelHeight: 16
value: 10
moveSound: 212
deathSound: 162
intelligence: 2
aggression: 2
energyRecovery: 50
livingWeapon: true
builtInWeapons:
- SHARK_BITE
type: DEEP_ONE_ARMOR_P2_SEA
spriteSheet: DEEP_2.PCK
spriteInv: MAN_81
corpseBattle:
- STR_DEEP_ONE_2_CORPSE_BATTLE
corpseGeo: STR_SHARKMAN_CORPSE
visibilityAtDark: 26
visibilityAtDay: 26
frontArmor: 16
sideArmor: 16
rearArmor: 16
underArmor: 16
drawingRoutine: 10
movementType: 1
meleeDodge:
reactions: 0.4
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.15
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.25
flatHundred: -0.15
damageModifier:
- 0.6
- 0.7
- 0.6
- 1.15
- 0.6
- 0.9
- 0.45
- 0.45
- 1.2
- 3.0
- 0.0
- 1.0
- 1.0
- 0.1
- 0.6
- 1.0
loftempsSet: [ 3 ]
Notes
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