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Sharkman (Piratez): Difference between revisions

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Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Placeholder}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Stat..."
 
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{| style="float:right; vertical-align:top"
{| style="float:right; vertical-align:top"
|
|
{{Unit Stat Wrapper Open | title = Placeholder}}
{{Unit Stat Wrapper Open | title = Sharkman}}


{|  
{|  
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| style="width: 180px;"|
| style="width: 180px;"|
{{Template:Unit_Stat_Box (Piratez) |=
{{Template:Unit_Stat_Box (Piratez) |=
| time_units =  
| time_units = 86
| stamina =  
| stamina = 100
| health =  
| health = 100
| bravery =  
| bravery = 90
| reactions =  
| reactions = 65
| firing_accuracy =  
| firing_accuracy = 25
| throwing_accuracy =  
| throwing_accuracy = 30
| strength =  
| strength = 75
| voodoo_strength =  
| voodoo_strength = 18
| voodoo_skill =  
| voodoo_skill = 0
| melee_accuracy =  
| melee_accuracy = 80
}}
}}
| style="width: 190px;"|
| style="width: 190px;"|
{{Template:Unit_Stat_Box2 (Piratez) |=
{{Template:Unit_Stat_Box2 (Piratez) |=
| armor_front =  
| armor_front = 16
| armor_sides =  
| armor_sides = 16
| armor_rear =  
| armor_rear = 16
| armor_under =  
| armor_under = 16
| melee_dodge =  
| melee_dodge = 38/19
| aggression =  
| aggression = 2
| stun_recovery = Normal
| stun_recovery = Normal
| energy_recovery =  
| energy_recovery = 50
| intelligence =  
| intelligence = 2
| night_vision =  
| night_vision = 26


}}
}}
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{{Template:Unit_Stat_Box3 (Piratez) |=
{{Template:Unit_Stat_Box3 (Piratez) |=
| 2x2_unit = No
| 2x2_unit = No
| height_standing =  
| height_standing = 21
| size = Medium
| size = Medium
| bleed_immune = No
| bleed_immune = No
| ransom = $
| ransom = $5,000
| score =  
| score = 10
}}
}}
|}
|}
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{|
{|
| {{Template:Resistances (Piratez)|=
| {{Template:Resistances (Piratez)|=
| charm =  
| charm = 60
| piercing =  
| piercing = 70
| burn =  
| burn = 60
| concussive =  
| concussive = 115
| laser =  
| laser = 60
| plasma =  
| plasma = 90
| daze =  
| daze = 45
| cutting =  
| cutting = 45
| acid =  
| acid = 120
| smoke =  
| smoke = 300
| anti-e511 = 0
| bio = 100
| electric = 100
| emp = 10
| warp = 60
| mind = 100
| heat = 100
| cold = 100
}}
}}
|}
|}
Line 71: Line 79:
== Bootypedia ==
== Bootypedia ==
<div style="width:500px">
<div style="width:500px">
{{Ref Open | title = Placeholder Information }}
{{Ref Open | title = Sharkman Information }}
"The Sharkmen are a tribe of wild Beastmen that somehow got involved with the Depth Dwellers, but seems to originate from the land. They're fast, deadly, tough, yada yada. There is some profit to be made out of butchering them."
{{Ref Close | source = Piratez Bootypedia}}
{{Ref Close | source = Piratez Bootypedia}}
</div>
</div>


== Inventory ==
== Inventory ==
Line 81: Line 101:
== Associated Research ==
== Associated Research ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
Under construction
'''Required by:'''
B: Sharkman (5/2/6) [m]
</div>
</div>
== Raw Ruleset Data ==
== Raw Ruleset Data ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
Under construction
    type: STR_SHARKMAN_TERRORIST
    race: STR_DEPTH_DWELLER
    rank: STR_LIVE_TERRORIST
    stats:
      tu: 86
      stamina: 100
      health: 100
      bravery: 90
      reactions: 65
      firing: 25
      throwing: 30
      strength: 75
      psiStrength: 18
      psiSkill: 0
      melee: 80
    armor: DEEP_ONE_ARMOR_P2_SEA
    standHeight: 21
    kneelHeight: 16
    value: 10
    moveSound: 212
    deathSound: 162
    intelligence: 2
    aggression: 2
    energyRecovery: 50
    livingWeapon: true
    builtInWeapons:
      - SHARK_BITE
    type: DEEP_ONE_ARMOR_P2_SEA
    spriteSheet: DEEP_2.PCK
    spriteInv: MAN_81
    corpseBattle:
      - STR_DEEP_ONE_2_CORPSE_BATTLE
    corpseGeo: STR_SHARKMAN_CORPSE
    visibilityAtDark: 26
    visibilityAtDay: 26
    frontArmor: 16
    sideArmor: 16
    rearArmor: 16
    underArmor: 16
    drawingRoutine: 10
    movementType: 1
    meleeDodge:
      reactions: 0.4
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.2
        bravery: 0.2
      stun:
        healthCurrent: 0.15
        health: -0.075
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.25
      flatHundred: -0.15
    damageModifier:
      - 0.6
      - 0.7
      - 0.6
      - 1.15
      - 0.6
      - 0.9
      - 0.45
      - 0.45
      - 1.2
      - 3.0
      - 0.0
      - 1.0
      - 1.0
      - 0.1
      - 0.6
      - 1.0
    loftempsSet: [ 3 ]
</div>
</div>
== Notes ==
== Notes ==

Revision as of 09:44, 15 April 2018

Sharkman
Time Units 86
Stamina 100
Health 100
Bravery 90
Reactions 65
Firing Accuracy 25
Melee Accuracy 80
Throwing Accuracy 30
Strength 75
VooDoo Skill 0
VooDoo Strength 18


Armor: Front 16
Armor: Sides 16
Armor: Rear 16
Armor: Under 16
Evasion 38/19
Aggression 2
Intelligence 2
Night Vision 26
Energy Recovery 50
Stun Recovery Normal


2X2 Unit? No
Height Standing 21
Size Medium
Bleed Immune? No
Ransom $5,000
Score 10


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
60% 70% 60% 115% 60% 90% 45% 45% 120% 300% 0% 100% 100% 10% 60% 100% 100% 100%



Bootypedia

Sharkman Information

"The Sharkmen are a tribe of wild Beastmen that somehow got involved with the Depth Dwellers, but seems to originate from the land. They're fast, deadly, tough, yada yada. There is some profit to be made out of butchering them."

Source: Piratez Bootypedia







Inventory

Under construction

Associated Research

Required by:
B: Sharkman (5/2/6) [m]

Raw Ruleset Data

   type: STR_SHARKMAN_TERRORIST
   race: STR_DEPTH_DWELLER
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 86
     stamina: 100
     health: 100
     bravery: 90
     reactions: 65
     firing: 25
     throwing: 30
     strength: 75
     psiStrength: 18
     psiSkill: 0
     melee: 80
   armor: DEEP_ONE_ARMOR_P2_SEA
   standHeight: 21
   kneelHeight: 16
   value: 10
   moveSound: 212
   deathSound: 162
   intelligence: 2
   aggression: 2
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - SHARK_BITE
   type: DEEP_ONE_ARMOR_P2_SEA
   spriteSheet: DEEP_2.PCK
   spriteInv: MAN_81
   corpseBattle:
     - STR_DEEP_ONE_2_CORPSE_BATTLE
   corpseGeo: STR_SHARKMAN_CORPSE
   visibilityAtDark: 26
   visibilityAtDay: 26
   frontArmor: 16
   sideArmor: 16
   rearArmor: 16
   underArmor: 16
   drawingRoutine: 10
   movementType: 1
   meleeDodge:
     reactions: 0.4
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.15
       health: -0.075
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.25
     flatHundred: -0.15
   damageModifier:
     - 0.6
     - 0.7
     - 0.6
     - 1.15
     - 0.6
     - 0.9
     - 0.45
     - 0.45
     - 1.2
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 1.0
   loftempsSet: [ 3 ]

Notes

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