B-Boy (Piratez): Difference between revisions
Appearance
Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Placeholder}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Stat..." |
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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{{Unit Stat Wrapper Open | title = | {{Unit Stat Wrapper Open | title = B-Boy}} | ||
{| | {| | ||
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| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = | | time_units = 50 | ||
| stamina = | | stamina = 70 | ||
| health = | | health = 30 | ||
| bravery = | | bravery = 60 | ||
| reactions = | | reactions = 50 | ||
| firing_accuracy = | | firing_accuracy = 35 | ||
| throwing_accuracy = | | throwing_accuracy = 40 | ||
| strength = | | strength = 20 | ||
| voodoo_strength = | | voodoo_strength = 30 | ||
| voodoo_skill = | | voodoo_skill = 0 | ||
| melee_accuracy = | | melee_accuracy = 45 | ||
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
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| armor_rear = | | armor_rear = | ||
| armor_under = | | armor_under = | ||
| melee_dodge = | | melee_dodge = 31/15.5 | ||
| aggression = | | aggression = 2 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
| energy_recovery = | | energy_recovery = 35 | ||
| intelligence = | | intelligence = 3 | ||
| night_vision = | | night_vision = 9 | ||
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = | | height_standing = 21 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
| ransom = $ | | ransom = $2500 | ||
| score = | | score = 5 | ||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = | {{Ref Open | title = B-Boy Information }} | ||
"Gangs that operate in cities always need a fresh stock of footsoldiers, and these young guys fit the bill perfectly - some crack, booze and hoes keep their loyalty, while losing one is not a biggie. They're quite ruthless, but relatively easy to scare or impress. Their combat abilities aren't completely mediocre, and they possess some skill at dodging fist and knife attacks." | |||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
| Line 85: | Line 86: | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: STR_BANDIT_BOY | |||
race: STR_BANDIT | |||
rank: STR_LIVE_SOLDIER | |||
stats: | |||
tu: 50 | |||
stamina: 70 | |||
health: 30 | |||
bravery: 60 | |||
reactions: 50 | |||
firing: 35 | |||
throwing: 40 | |||
strength: 20 | |||
psiStrength: 30 | |||
psiSkill: 0 | |||
melee: 45 | |||
armor: BANDIT_ARMOR_P9 | |||
standHeight: 21 | |||
kneelHeight: 14 | |||
value: 5 | |||
deathSound: 41 | |||
energyRecovery: 35 | |||
intelligence: 3 | |||
aggression: 2 | |||
canSurrender: true | |||
type: BANDIT_ARMOR_P9 | |||
spriteSheet: BAN_9.PCK | |||
spriteInv: BanditBoyInventoryImage | |||
corpseBattle: | |||
- STR_BAN_9_CORPSE_BATTLE | |||
corpseGeo: STR_BANDAGE | |||
visibilityAtDark: 9 | |||
frontArmor: 5 | |||
sideArmor: 5 | |||
rearArmor: 5 | |||
underArmor: 5 | |||
meleeDodge: | |||
reactions: 0.4 | |||
melee: 0.1 | |||
bravery: 0.1 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.1 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.33 | |||
flatHundred: -0.23 | |||
damageModifier: | |||
- 1.7 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 4.0 | |||
- 0.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.1 | |||
- 1.0 | |||
- 1.0 | |||
loftempsSet: [ 2 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
Revision as of 10:26, 7 April 2018
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Bootypedia
| B-Boy Information |
|
"Gangs that operate in cities always need a fresh stock of footsoldiers, and these young guys fit the bill perfectly - some crack, booze and hoes keep their loyalty, while losing one is not a biggie. They're quite ruthless, but relatively easy to scare or impress. Their combat abilities aren't completely mediocre, and they possess some skill at dodging fist and knife attacks." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
type: STR_BANDIT_BOY
race: STR_BANDIT
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 70
health: 30
bravery: 60
reactions: 50
firing: 35
throwing: 40
strength: 20
psiStrength: 30
psiSkill: 0
melee: 45
armor: BANDIT_ARMOR_P9
standHeight: 21
kneelHeight: 14
value: 5
deathSound: 41
energyRecovery: 35
intelligence: 3
aggression: 2
canSurrender: true
type: BANDIT_ARMOR_P9
spriteSheet: BAN_9.PCK
spriteInv: BanditBoyInventoryImage
corpseBattle:
- STR_BAN_9_CORPSE_BATTLE
corpseGeo: STR_BANDAGE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.4
melee: 0.1
bravery: 0.1
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
Notes
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