Guild Air Sailor (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| | | charm = 100 | ||
| piercing = 100 | | piercing = 100 | ||
| | | burn = 150 | ||
| concussive = 100 | | concussive = 100 | ||
| laser = | | laser = 90 | ||
| plasma = 100 | | plasma = 100 | ||
| | | daze = 100 | ||
| cutting = 100 | | cutting = 100 | ||
| acid = 75 | | acid = 75 | ||
| smoke = 400 | | smoke = 400 | ||
| anti-e511 = 0 | |||
| bio = 100 | |||
| electric = 70 | |||
| emp = 10 | |||
| warp = 100 | |||
| mind = 100 | |||
| heat = 100 | |||
| cold = 100 | |||
}} | }} | ||
|} | |} | ||
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{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
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aggression: 0 | aggression: 0 | ||
canSurrender: true | canSurrender: true | ||
type: HUMAN_ARMOR_SAILOR | |||
spriteSheet: HUM_2.PCK | |||
spriteInv: TraderSailorInventoryImage | |||
spriteFaceGroup: 6 | |||
spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162] | |||
corpseBattle: | |||
- STR_HUMAN_2_CORPSE_BATTLE | |||
corpseGeo: STR_GUILD_CORPSE | |||
visibilityAtDark: 9 | |||
frontArmor: 5 | |||
sideArmor: 5 | |||
rearArmor: 5 | |||
underArmor: 5 | |||
meleeDodge: | |||
reactions: 0.35 | |||
melee: 0.1 | |||
bravery: 0.15 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.1 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.33 | |||
flatHundred: -0.23 | |||
damageModifier: | |||
- 1.0 | |||
- 1.0 | |||
- 1.5 | |||
- 1.0 | |||
- 0.9 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.75 | |||
- 4.0 | |||
- 0.0 | |||
- 1.0 | |||
- 0.7 | |||
- 0.1 | |||
- 1.0 | |||
- 1.0 | |||
loftempsSet: [ 2 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
Revision as of 09:29, 2 April 2018
Bootypedia
| Guild Air Sailor Information |
|
"These dudes in funny-looking uniforms aren't actually that harmless. While nowhere as important as the Engineers, they're trained pilots and technicians, are pretty well paid, and will protect their ship with their lives - after all, losing it is going to make them lifelong debt-slaves to the Guild." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
type: STR_GUILD_PILOT
race: STR_FLOATER
rank: STR_LIVE_ENGINEER
stats:
tu: 60
stamina: 60
health: 30
bravery: 60
reactions: 45
firing: 45
throwing: 35
strength: 26
psiStrength: 45
psiSkill: 0
melee: 40
armor: HUMAN_ARMOR_SAILOR
standHeight: 22
kneelHeight: 14
value: 10
deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
energyRecovery: 25
intelligence: 5
aggression: 0
canSurrender: true
type: HUMAN_ARMOR_SAILOR
spriteSheet: HUM_2.PCK
spriteInv: TraderSailorInventoryImage
spriteFaceGroup: 6
spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162]
corpseBattle:
- STR_HUMAN_2_CORPSE_BATTLE
corpseGeo: STR_GUILD_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.1
bravery: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 0.9
- 1.0
- 1.0
- 1.0
- 0.75
- 4.0
- 0.0
- 1.0
- 0.7
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
Notes
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