Church Beastmaster Armored (Piratez): Difference between revisions
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{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
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== Inventory == | == Inventory == | ||
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Under construction | Under construction | ||
</div> | |||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | |||
'''Required by:''' | '''Required by:''' | ||
Remove Beastmaster's Armor (2/1/0) [m] | Remove Beastmaster's Armor (2/1/0) [m] | ||
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Who is Who? | Who is Who? | ||
The Church | The Church | ||
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== Raw Ruleset Data == | == Raw Ruleset Data == | ||
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type: STR_CHURCH_ENGINEER | type: STR_CHURCH_ENGINEER | ||
race: STR_SNAKEMAN | race: STR_SNAKEMAN | ||
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loftempsSet: [ 3 ] | loftempsSet: [ 3 ] | ||
deathFrames: 18 | deathFrames: 18 | ||
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== Notes == | == Notes == | ||
The [[Church Beastmaster (Piratez)|Beastmaster]] is the associated unit. Data on this unit will be found on its own page. | The [[Church Beastmaster (Piratez)|Beastmaster]] is the associated unit. Data on this unit will be found on its own page. | ||
Revision as of 15:43, 30 March 2018
Bootypedia
| Church Beastmaster Armored Information |
|
"The heavy armor of a Beastmaster shares the same base characteristics as Zealot's armor, although it is thicker, and provides full enviro protection (fire & gas) - Beastmasters are much more valuable and usually leave attacking to their pets, so mobility is not required. The defining (and expensive) feature of this armor is its ablativeness - if the damage is too great to withstand, it explodes outwards, revealing pretty much unharmed and very pissed Beastmaster." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: Remove Beastmaster's Armor (2/1/0) [m]
Leads to: Church Beastmaster Armor
Unlocks: Who is Who? The Church
Raw Ruleset Data
type: STR_CHURCH_ENGINEER
race: STR_SNAKEMAN
rank: STR_LIVE_MEDIC
stats:
tu: 40
stamina: 70
health: 60
bravery: 100
reactions: 45
firing: 50
throwing: 45
strength: 34
psiStrength: 65
psiSkill: 10
melee: 70
armor: SNAKEMAN_ARMOR_P3
standHeight: 22
kneelHeight: 14
value: 20
deathSound: 47
energyRecovery: 32
intelligence: 6
aggression: 1
sniper: 50
spotter: 3
canSurrender: true
spawnUnit: STR_BEASTMASTER_TERRORIST
type: SNAKEMAN_ARMOR_P3
spriteSheet: COS_2.PCK
spriteInv: ChurchHeavyInventoryImage
corpseBattle:
- STR_CHURCH_1_CORPSE_BATTLE
corpseGeo: STR_CHURCH_CORPSE
visibilityAtDark: 16
bleedImmune: true
heatVision: 40
frontArmor: 40
sideArmor: 35
rearArmor: 30
underArmor: 20
meleeDodge:
reactions: 0.15
melee: 0.25
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 0.8
- 1.0
- 0.2
- 1.0
- 0.6
- 0.8
- 0.6
- 0.9
- 0.5
- 0.0
- 0.0
- 1.0
- 0.4
- 0.2
- 1.5
- 0.8
loftempsSet: [ 3 ]
deathFrames: 18
Notes
The Beastmaster is the associated unit. Data on this unit will be found on its own page.
