Sidewinder (LW2): Difference between revisions
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The '''Sidewinder''' is a more mobile variant of the [[Viper (LW2)|Viper]], which will more often than not attempt to flank your soldiers. | {{Unit Stat Box LW2 | ||
|name=Sidewinder Elite | |||
|rank=3 | |||
|followerforcelevel=16-20 | |||
|leaderforcelevel=14-20 | |||
|podmax=4 | |||
|picture=[[File:SidewinderElite.jpg|128px]] | |||
|armor=0 | |||
|hp=10/12/12/12 | |||
|mobility=16/18/18/18 | |||
|detection=12 | |||
|offense=75/75/80/80 | |||
|ap=0 | |||
|crit=10/15/15/15 | |||
|defense=10/10/15/20 | |||
|dodge=35/35/40/40 | |||
|will=85/90/90/95 | |||
}} | |||
{{Unit Stat Box LW2 | |||
|name=Sidewinder Serpens | |||
|rank=2 | |||
|followerforcelevel=11-20 | |||
|leaderforcelevel=9-14 | |||
|podmax=4 | |||
|picture=[[File:SidewinderSerpens.jpg|128px]] | |||
|armor=0 | |||
|hp=7/8/8/9 | |||
|mobility=16 | |||
|detection=12 | |||
|offense=70/70/75/75 | |||
|ap=0 | |||
|crit=0/10/10/10 | |||
|defense=5/5/10/10 | |||
|dodge=30/30/30/35 | |||
|will=68/72/72/72 | |||
}} | |||
{{Unit Stat Box LW2 | |||
|name=Sidewinder | |||
|rank=1 | |||
|followerforcelevel=6-15 | |||
|leaderforcelevel=4-9 | |||
|podmax=4 | |||
|picture=[[File:Sidewinderactual.jpg|128px]] | |||
|armor=0 | |||
|hp=5/6/6/7 | |||
|mobility=15 | |||
|detection=12 | |||
|offense=65/65/70/70 | |||
|ap=0 | |||
|crit=0/0/10/10 | |||
|defense=0 | |||
|dodge=25/30/30/30 | |||
|will=50/55/55/60 | |||
}} | |||
The '''Sidewinder''' is a more mobile variant of the [[Viper (LW2)|Viper]], which will more often than not attempt to flank your soldiers. Even more fragile and slippery than standard Vipers, they are equipped with a close range plasma weapon that can deal incredible amounts of damage to exposed targets. | |||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
|- align="center" | |- align="center" | ||
| [[File:UIPerk_viper_getoverhere.jpg |24px]]<br>'''Tongue Pull''' || ''Grab a target with your tongue and pull them to melee range. Only humanoid targets can be pulled.'' | | [[File:UIPerk_viper_getoverhere.jpg |24px]]<br>'''Tongue Pull''' || ''Grab a target with your tongue and pull them to melee range. Only humanoid targets can be pulled.''|| | ||
|- align="center" | |- align="center" | ||
| [[File:UIPerk_viper_bind.jpg |24px]]<br>'''Bind and Crush''' || ''Bind and crush an adjacent humanoid enemy. Allied units can fire upon the immobilized target.'' | | [[File:UIPerk_viper_bind.jpg |24px]]<br>'''Bind and Crush''' || ''Bind and crush an adjacent humanoid enemy. Allied units can fire upon the immobilized target.''|| | ||
|- align="center" | |- align="center" | ||
| [[File:UIPerk_viper_poisonspit.jpg|24px]]<br>'''Poison Spit''' || ''Spit deadly poison at an area.'' | | [[File:UIPerk_viper_poisonspit.jpg|24px]]<br>'''Poison Spit''' || ''Spit deadly poison at an area.''|| All Ranks | ||
|- align="center" | |- align="center" | ||
| [[File:UIPerk_shadowstep.png|24px]]<br>'''Shadowstep''' || ''This alien does not trigger overwatch or reaction fire.'' | | [[File:UIPerk_shadowstep.png|24px]]<br>'''Shadowstep''' || ''This alien does not trigger overwatch or reaction fire.''|| All Ranks | ||
|- align="center" | |- align="center" | ||
| [[File:LW_AbilityHitandRun.png|24px]]<br>'''Hit and Run''' || ''Once per turn, gain an additional move action after taking a standard shot at a flanked or exposed target with your primary weapon.'' || Serpens (Mk2) | | [[File:LW_AbilityHitandRun.png|24px]]<br>'''Hit and Run''' || ''Once per turn, gain an additional move action after taking a standard shot at a flanked or exposed target with your primary weapon.'' || Serpens (Mk2), Elite (Mk3) | ||
|} | |} | ||
* Sidewinder AI makes them much more likely to flank and shoot targets compared to standard Vipers. | |||
* Poison spit is a single action and not turn ending, leaving sidewinders like to spit and shoot if they unable to exploit a flank. | |||
* The Sidewinder's plasma weapon has SMG-class range fall-off, resulting in Sidewinders getting close instead of staying back and sniping. | |||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
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|- | |- | ||
! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active | ! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active | ||
|- | |- align="center" | ||
| | | Conditioning 1 || All ranks || 75% | ||
|- | |- align="center" | ||
| | | Conditioning 2 || All ranks || 75% | ||
|- | |- align="center" | ||
| {{ | | Conditioning 3 || All ranks || 75% | ||
|- align="center" | |||
| {{ | | Veterans || All ranks || 25% | ||
|- | |- align="center" | ||
| {{Will to Survive (LW2)}} | | Defense || All ranks || 33% | ||
|- align="center" | |||
| Advanced Servos || All ranks || 60% | |||
|- align="center" | |||
| {{Center Mass (LW2)|b_name=1}} || All ranks || 16% | |||
|- align="center" | |||
| {{Deadshot (LW2)|b_name=1}} || All ranks || 50% | |||
|- align="center" | |||
| {{Hard Target (LW2)|b_name=1}} || All ranks || 25% | |||
|- align="center" | |||
| {{Hunter's Instincts (LW2)|b_name=1}} || All ranks || 33% | |||
|- align="center" | |||
| {{Lethal (LW2)|b_name=1}} || All ranks || 8% | |||
|- align="center" | |||
| {{Will to Survive (LW2)|b_name=1}} || All ranks || 15% | |||
|} | |} | ||
[[Category: Long War 2]] | [[Category: Long War 2]] | ||
[[Category: Aliens (LW2)]] | [[Category: Aliens (LW2)]] | ||
Revision as of 17:30, 28 March 2017
| Name | Sidewinder Elite | Rank | 3 |
| Force Level | 14-20
|
16-20
| |
| Pod Max | 4
| ||
| File:SidewinderElite.jpg | |||
| Armor | 0 | Health | 10/12/12/12 |
| Mobility | 16/18/18/18 | Detection Radius | 12 |
| Aim | 75/75/80/80 | Armor Piercing | 0 |
| Crit Chance | 10/15/15/15 | Defense | 10/10/15/20 |
| Dodge | 35/35/40/40 | Will | 85/90/90/95 |
| Name | Sidewinder Serpens | Rank | 2 |
| Force Level | 9-14
|
11-20
| |
| Pod Max | 4
| ||
| File:SidewinderSerpens.jpg | |||
| Armor | 0 | Health | 7/8/8/9 |
| Mobility | 16 | Detection Radius | 12 |
| Aim | 70/70/75/75 | Armor Piercing | 0 |
| Crit Chance | 0/10/10/10 | Defense | 5/5/10/10 |
| Dodge | 30/30/30/35 | Will | 68/72/72/72 |
The Sidewinder is a more mobile variant of the Viper, which will more often than not attempt to flank your soldiers. Even more fragile and slippery than standard Vipers, they are equipped with a close range plasma weapon that can deal incredible amounts of damage to exposed targets.
- Sidewinder AI makes them much more likely to flank and shoot targets compared to standard Vipers.
- Poison spit is a single action and not turn ending, leaving sidewinders like to spit and shoot if they unable to exploit a flank.
- The Sidewinder's plasma weapon has SMG-class range fall-off, resulting in Sidewinders getting close instead of staying back and sniping.
| Ability | Effected Ranks | Chance to Adopt While Active |
|---|---|---|
| Conditioning 1 | All ranks | 75% |
| Conditioning 2 | All ranks | 75% |
| Conditioning 3 | All ranks | 75% |
| Veterans | All ranks | 25% |
| Defense | All ranks | 33% |
| Advanced Servos | All ranks | 60% |
| All ranks | 16% | |
| All ranks | 50% | |
| All ranks | 25% | |
| All ranks | 33% | |
| All ranks | 8% | |
| All ranks | 15% |