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Template:Area Suppression (LW2)/Info: Difference between revisions

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Created page with "* Area Suppression cannot be used when the soldier is concealed. * Any unit that attempts to move will face reaction fire as long as the suppressing unit has ammo remaining. *..."
 
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* Area Suppression costs 3 ammo points to use, plus one additional ammo for each reaction shot. It has no cooldown.
* Area Suppression costs 3 ammo points to use, plus one additional ammo for each reaction shot. It has no cooldown.
* Area suppression will be canceled if the suppressing unit is damaged.
* Area suppression will be canceled if the suppressing unit is damaged.
* If multiple units suppress a target, the aim penalty will stack.
* If multiple units suppress a target, the aim penalty will stack. (Note: This information is incorrect as LW2 inherits the properties of suppression not stacking in vanilla, despite vanilla game claiming suppression can stack as well)
* Suppression restricts many of the target's abilities, including the use of rockets and grenades.
* Suppression restricts many of the target's abilities, including the use of rockets and grenades.

Latest revision as of 04:00, 27 February 2017

  • Area Suppression cannot be used when the soldier is concealed.
  • Any unit that attempts to move will face reaction fire as long as the suppressing unit has ammo remaining.
  • Does not work with shotguns or sniper rifles.
  • Area Suppression costs 3 ammo points to use, plus one additional ammo for each reaction shot. It has no cooldown.
  • Area suppression will be canceled if the suppressing unit is damaged.
  • If multiple units suppress a target, the aim penalty will stack. (Note: This information is incorrect as LW2 inherits the properties of suppression not stacking in vanilla, despite vanilla game claiming suppression can stack as well)
  • Suppression restricts many of the target's abilities, including the use of rockets and grenades.