User contributions for Mavoc
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3 March 2017
- 05:0905:09, 3 March 2017 diff hist −770 m Talk:Psi Operative (LW2) Blanked the page current
- 05:0905:09, 3 March 2017 diff hist −198 m Psi Operative (LW2) →Stat Progression
2 March 2017
28 February 2017
- 18:1118:11, 28 February 2017 diff hist 0 m Psi Operative (LW2) →Abilities: updated tree to 1.2 changes
- 16:3516:35, 28 February 2017 diff hist +1,163 N Continent Bonus (LW2) Created page with "==List of Bonuses== *'''Quid Pro Quo''' ** Black Market items cost 20% less Supplies. *'''Under the Table''' ** Black Market pays..."
- 16:0016:00, 28 February 2017 diff hist −2 m Template:Channeling Field (LW2) weapon name in description is dynamic
- 08:3808:38, 28 February 2017 diff hist +4 m Weapons (LW2) →Special Weapons
- 08:3608:36, 28 February 2017 diff hist 0 SPARK (LW2) →Abilities: added some more infos
- 08:3408:34, 28 February 2017 diff hist +156 N Template:Overdrive (LW2)/Info Created page with "* A recoil penalty of 15% Aim is applied after each Standard Shot while Overdrive is active. * Overdrive has no cost to activate, but has a 4 turn cooldown." current
- 08:3208:32, 28 February 2017 diff hist +133 N Template:Hunter Protocol (LW2)/Info Created page with "* Hunter Protocol makes the SPARK an ideal unit for scouting into the fog of war, since any revealed enemy can be instantly attacked." current
- 08:2808:28, 28 February 2017 diff hist +4 m Template:Adaptive Aim (LW2) No edit summary
- 08:2508:25, 28 February 2017 diff hist −1 m Template:Adaptive Aim (LW2)/Info No edit summary current
- 08:2308:23, 28 February 2017 diff hist +236 N Template:Rainmaker (LW2)/Info Created page with "* Rainmaker adds +2 damage to all heavy weapons. * Heavy weapons with circular areas of effect have their radius increased by +2. * Heavy weapons with conic areas of effect ha..." current
- 08:1908:19, 28 February 2017 diff hist +214 N Template:Intimidate (LW2)/Info Created page with "* Intimidate's chance to panic the attacker increases with higher tier SPARK armors. * Intimidate can be triggered by melee and area of effect attacks. * Intimidate will not t..." current
- 06:0606:06, 28 February 2017 diff hist +102 Template:Arc Throwers (LW2) Undo revision 84070 by Mavoc (talk)
- 05:1505:15, 28 February 2017 diff hist +344 Talk:Psi Operative (LW2) No edit summary
- 05:0105:01, 28 February 2017 diff hist 0 m Psi Operative (LW2) →Stat Progression
- 04:5204:52, 28 February 2017 diff hist +12 m Psi Operative (LW2) →Training Time: Psi training times updated for 1.2
- 01:3701:37, 28 February 2017 diff hist −136 m Template:CombatSims (LW2) removed note about future 1.2 change
26 February 2017
- 20:0920:09, 26 February 2017 diff hist −102 m Template:Arc Throwers (LW2) fixed arc thrower stun durations
- 17:5417:54, 26 February 2017 diff hist +2 m SPARK (LW2) the ingame slot is called Secondary not Special
25 February 2017
- 08:1208:12, 25 February 2017 diff hist +5 m Template:Gauntlets (LW2) No edit summary
- 08:0408:04, 25 February 2017 diff hist +205 Template:Vests (LW2) added Chameleon Suit
- 05:2005:20, 25 February 2017 diff hist 0 m SPARK (LW2) fixed Spark Aim progression
- 05:1605:16, 25 February 2017 diff hist +40 m Template:Stat Progression (SPARK)(LW2) Spark progression now with spark ranks
- 05:1305:13, 25 February 2017 diff hist −9 m Template:SparkRank (LW2) fixed incorrect spark rank names
24 February 2017
- 02:5202:52, 24 February 2017 diff hist +25 m Template:Stat Progression (Psi)(LW2) Psi Ranks for Psi Stats
- 02:5102:51, 24 February 2017 diff hist +16 m Template:Psi Tree (LW2) consistency
- 02:5002:50, 24 February 2017 diff hist +2 m Template:PsiRank (LW2) consistency current
- 02:4702:47, 24 February 2017 diff hist 0 m Template:Stat Progression (Psi)(LW2) consistent stat order with other tables
- 02:4202:42, 24 February 2017 diff hist 0 m Template:Stat Progression (Psi)(LW2) Bad Tvol, you mixed up your Mobility and WIll headers
- 02:4002:40, 24 February 2017 diff hist 0 m Psi Operative (LW2) →Stat Progression: tweaks to stats to match ini
22 February 2017
- 14:2514:25, 22 February 2017 diff hist +230 m User talk:Mavoc No edit summary current
- 14:2314:23, 22 February 2017 diff hist +41 m Long War 2 Table No edit summary
- 04:3004:30, 22 February 2017 diff hist +52 m Long War 2 Table links to LW2 pages
- 04:2104:21, 22 February 2017 diff hist 0 m Template:Plating (LW2) No edit summary
16 February 2017
- 16:0716:07, 16 February 2017 diff hist +80 m Talk:Sharpshooter (LW2) No edit summary
- 16:0716:07, 16 February 2017 diff hist +372 Talk:Sharpshooter (LW2) No edit summary
- 08:0908:09, 16 February 2017 diff hist 0 m Viper (LW2) No edit summary
- 08:0608:06, 16 February 2017 diff hist +340 Talk:Sharpshooter (LW2) No edit summary
- 08:0108:01, 16 February 2017 diff hist −42 m Template:Aggression (LW2) s_descr is for the ingame description text, also known as the LocLongDescription field in the localization files. The note about squadsight is already part of the additional info field
- 07:5307:53, 16 February 2017 diff hist +128 ADVENT Sentry (LW2) No edit summary
- 07:4507:45, 16 February 2017 diff hist −256 Template:Serial (LW2)/Info grabbed the ingame popup text straight from the localization file current
14 February 2017
- 16:4616:46, 14 February 2017 diff hist +103 m Guerrilla Tactics School (LW2) No edit summary
- 12:5512:55, 14 February 2017 diff hist −560 Talk:Advanced Warfare Center (LW2) All AWC perk data entered, cleaning out old discussion bits that are no longer relevant.
- 12:5212:52, 14 February 2017 diff hist +91 N Template:Deep Cover (LW2)/Info Created page with "* Non-offensive actions like Reload can still be performed without invalidating Deep Cover." current
- 12:5112:51, 14 February 2017 diff hist +160 N Template:Fan Fire (LW2)/Info Created page with "* Each shot in Fan Fire rolls a separate chance to hit. * Fan Fire can deal a devastating amount of damage if every shot hits. * Fan Fire has a 3 turn cooldown." current
- 09:5309:53, 14 February 2017 diff hist −26 m Talk:Advanced Warfare Center (LW2) No edit summary
- 09:5309:53, 14 February 2017 diff hist +141 N Template:Deadeye (LW2)/Info Created page with "* Deadeye reduces the overall hit chance of a shot by 15%, but increases the base damage of the shot by 50%. * Deadeye has a 2 turn cooldown." current
- 09:4909:49, 14 February 2017 diff hist +44 Template:Deadeye (LW2) No edit summary