Template:Rapid Targeting (LW2)/Info: Difference between revisions
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HubrisBliss (talk | contribs) Created page with "Using you Holotargeter no longer ends your turn. In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action. This works with..." |
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Using | * Using your Holotargeter no longer ends your turn. | ||
In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action. | * In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action. | ||
* This works with HiDef Holo, Independent Tracking, and Vital Point Targeting. | |||
This works with HiDef Holo, Independent Tracking, and Vital Point Targeting. | * This does not stack with Multitargeting. | ||
* This ability has a 4 turn cooldown. | |||
This does not stack with Multitargeting. | * Holotargeting does not break concealment for your squad. | ||
This ability has a 4 turn cooldown. | |||
Holotargeting does not break concealment for your squad. | |||
Latest revision as of 15:59, 10 February 2017
- Using your Holotargeter no longer ends your turn.
- In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action.
- This works with HiDef Holo, Independent Tracking, and Vital Point Targeting.
- This does not stack with Multitargeting.
- This ability has a 4 turn cooldown.
- Holotargeting does not break concealment for your squad.