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Template:Rapid Targeting (LW2)/Info: Difference between revisions

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Created page with "Using you Holotargeter no longer ends your turn. In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action. This works with..."
 
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Using you Holotargeter no longer ends your turn.
* Using your Holotargeter no longer ends your turn.
In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action.
* In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action.
 
* This works with HiDef Holo, Independent Tracking, and Vital Point Targeting.
This works with HiDef Holo, Independent Tracking, and Vital Point Targeting.
* This does not stack with Multitargeting.
 
* This ability has a 4 turn cooldown.
This does not stack with Multitargeting.
* Holotargeting does not break concealment for your squad.
 
This ability has a 4 turn cooldown.
 
Holotargeting does not break concealment for your squad.

Latest revision as of 15:59, 10 February 2017

  • Using your Holotargeter no longer ends your turn.
  • In addition, Rapid Targeting lets you periodically use Holotargeting against a single enemy as a free action.
  • This works with HiDef Holo, Independent Tracking, and Vital Point Targeting.
  • This does not stack with Multitargeting.
  • This ability has a 4 turn cooldown.
  • Holotargeting does not break concealment for your squad.