Railgun (EU2012): Difference between revisions
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* While the listed Critical Damage (on the EW DLC) is 11-13, the actual values are either 10 (33% of the shots) or 12 (66%) due to a game bug. | * While the listed Critical Damage (on the EW DLC) is 11-13, the actual values are either 10 (33% of the shots) or 12 (66%) due to a game bug. | ||
Revision as of 16:58, 30 January 2014
| Description |
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This high-powered, recoiless slugthrower can be fired in short bursts to devastating effect, although the sizes of its housing and power supply require it to be mounted on a MEC. Prior to our research on heavy lasers, we had no access to a small enough power source.
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Source: XCOM: Enemy Within DLC
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Notes
| Research Required | Heavy Lasers |
| Base Costs | §70 30 Alloys 10 Engineers |
| Base Damage | 6-8 |
| Critical Damage | 10 or 12 |
| Critical Chance | 10% |
| Range | Medium |
| Abilities | Collateral Damage |
- While the listed Critical Damage (on the EW DLC) is 11-13, the actual values are either 10 (33% of the shots) or 12 (66%) due to a game bug.
