Flashbang Grenade (EU2012): Difference between revisions
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* Although the alien will have an Aim penalty it will still be able to shoot. | * Although the alien will have an Aim penalty it will still be able to shoot. | ||
* The penalty is 50% movement and -50 points of Aim. While the alien may still be able to shoot, if you're in cover, it probably can't hit you. | |||
** Units under the effect of a Flashbang Grenade show a distinctive tendency to suppress enemy units instead of attacking them outright. | |||
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Revision as of 02:34, 7 December 2013
Notes
| Research Required | Experimental Warfare |
| Base Costs | §35, 5 Engineers |
| Abilities/Stats | See Description |
- Although the alien will have an Aim penalty it will still be able to shoot.
- The penalty is 50% movement and -50 points of Aim. While the alien may still be able to shoot, if you're in cover, it probably can't hit you.
- Units under the effect of a Flashbang Grenade show a distinctive tendency to suppress enemy units instead of attacking them outright.
