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Covert Operative (EU2012): Difference between revisions

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{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


==Notes==
'''Notes'''
* With only a [[Pistol (EU2012)|Pistol]] as a weapon, Covert Operatives will depend a lot on their specific [[Classes (EU2012)|class]] [[Abilities (EU2012)|abilities]] like Low Profile, Sprinter or Lightning Reflexes.
* With only a [[Pistol (EU2012)|Pistol]] as a weapon, Covert Operatives will depend a lot on their specific [[Classes (EU2012)|class]] [[Abilities (EU2012)|abilities]] like Low Profile, Sprinter or Lightning Reflexes.
* Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary [[Foundry (EU2012)#Tactical Rigging|Foundry]] upgrade is purchased.
* Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary [[Foundry (EU2012)#Tactical Rigging|Foundry]] upgrade is purchased.
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* Covert Operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT Comm Array, you Covert Operative can hack it, disabling all EXALT forces weapons for 1 turn.  
* Covert Operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT Comm Array, you Covert Operative can hack it, disabling all EXALT forces weapons for 1 turn.  
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<noinclude>
{{XCOM Units (EU2012)}}
{{XCOM Units (EU2012)}}
{{EXALT (EU2012)}}
{{EXALT (EU2012)}}
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[[Category: Soldiers (EU2012)]]
[[Category: Soldiers (EU2012)]]
[[Category: Enemy Within DLC (EU2012)]]
[[Category: Enemy Within DLC (EU2012)]]
</noinclude>

Revision as of 18:27, 22 November 2013

Keys to Cover Operative Deployment
Security Breach Trailer
Security Breach Trailer
  1. Covert operatives are limited to pistols; pistol tech and Foundry upgrades may be useful.
  2. Covert operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT comm array, you covert operative can hack it, disabling all EXALT forces weapons for a short time.
  3. Heavy soldiers and MEC Troopers are ineligible for covert ops duty.
Source: XCOM: Enemy Unknown (2012)

Notes

  • With only a Pistol as a weapon, Covert Operatives will depend a lot on their specific class abilities like Low Profile, Sprinter or Lightning Reflexes.
  • Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary Foundry upgrade is purchased.
  • Covert Operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT Comm Array, you Covert Operative can hack it, disabling all EXALT forces weapons for 1 turn.


EU2012 Badge XCOM: Enemy Unknown (2012): XCOM Units
Soldiers: Assault Heavy Sniper Support Psionic MEC Trooper (EW DLC)
S.H.I.Vs:S.H.I.V.Alloy S.H.I.V.Hover S.H.I.V.
Attributes:ClassesClass BuildsAbilitiesStatsNicknamesGene Mods (EW DLC)Medals (EW DLC)
Loadout:WeaponsArmorEquipmentMEC Suit (EW DLC)
Barracks:Officer Training SchoolPsi LabMemorialGenetics Lab (EW DLC)Cybernetics Lab (EW DLC)
Other: VolunteerHeroesZhang (Slingshot DLC)Annette (EW DLC)Covert Operative (EW DLC)Training Roulette (EW DLC)


XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology