Flashbang Grenade (EU2012): Difference between revisions
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{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
[[File: (EU2012).png| | [[File:Flashbang Grenade (EU2012).png|right|100px|Flashbang Grenade]] | ||
Enemy units inside the blast radius suffer significant Aim and movement penalties during their next turn. Robotic and advanced psionic enemies are immune. | |||
*Enemy units inside the blast radius suffer significant Aim and movement penalties during their next turn. | |||
*Robotic and advanced psionic enemies are immune. | |||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
'''Notes''' | |||
{{Item Data Box (EU2012) | {{Item Data Box (EU2012) | ||
|requires= | |requires=[[Experimental Warfare (EU2012)|Experimental Warfare]] | ||
|costs= | |costs=§35, 5 Engineers | ||
|abilities/stats= | |abilities/stats=See Description | ||
}} | }} | ||
* Although the alien will have an Aim penalty it will still be able to shoot. | |||
<br clear="all"> | <br clear="all"> | ||
<noinclude> | |||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
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[[Category: Weapons (EU2012)]] | [[Category: Weapons (EU2012)]] | ||
[[Category: Enemy Within DLC (EU2012)]] | [[Category: Enemy Within DLC (EU2012)]] | ||
</noinclude> | |||
Revision as of 11:53, 18 November 2013
Notes
| Research Required | Experimental Warfare |
| Base Costs | §35, 5 Engineers |
| Abilities/Stats | See Description |
- Although the alien will have an Aim penalty it will still be able to shoot.
