EXALT Elite Operative (EU2012): Difference between revisions
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*EXALT Elite Operatives have a [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]] called '''Adrenaline Surge''', which gives them +10 Aim and +10 Critical Chance after being injured. | *EXALT Elite Operatives have a [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]] called '''Adrenaline Surge''', which gives them +10 Aim and +10 Critical Chance after being injured. | ||
* Unit also has -10 Critical Chance on Easy and Normal. | * Unit also has -10 Critical Chance on Easy and Normal. | ||
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{{EXALT (EU2012)}} | {{EXALT (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: EXALT (EU2012)]] | [[Category: EXALT (EU2012)]] | ||
Revision as of 23:30, 17 November 2013
| 1st Appearance | {{{appears}}} |
| HP | 8/9/10/11 |
| Aim | 60/60/70/75 |
| Defense | 0 |
| Will | 80 |
| Movement | 12 |
| Easy/Normal/Classic/Impossible | |
| EXALT Laser Rifle | 5 | 10 |
| Alien Grenade | 5 | 0 |
Abilities:
- EXALT Elite Operatives have a gene mod called Adrenaline Surge, which gives them +10 Aim and +10 Critical Chance after being injured.
- Unit also has -10 Critical Chance on Easy and Normal.
