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EXALT Heavy (EU2012): Difference between revisions

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|+ Armaments
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! width=""50px" align="center" | Weapon !! Damage !! Critical Chance !! Abilities
! width=""50px" align="center" | Weapon !! Damage !! Critical Chance  
|- style="vertical-align:top;"
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| align="center" | [[EXALT LMG (EU2012)|EXALT LMG]] || align="center" | 4 || align="center" | 0 || align="center" |
| align="center" | [[EXALT LMG (EU2012)|EXALT LMG]] || align="center" | 4 || align="center" | 0  
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| align="center" | [[EXALT Rocket Launcher (EU2012)|EXALT Rocket Launcher]] || align="center" | 6 || align="center" | 0 || align="center" |
| align="center" | [[EXALT Rocket Launcher (EU2012)|EXALT Rocket Launcher]] || align="center" | 6 || align="center" | 0
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| align="center" | [[Frag Grenade (EU2012)|Frag Grenade]] || align="center" | 3 || align="center" | 0 || align="center" |
| align="center" | [[Frag Grenade (EU2012)|Frag Grenade]] || align="center" | 3 || align="center" | 0  
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Revision as of 23:26, 17 November 2013

Stats

1st Appearance {{{appears}}}
HP 7/8/9/10
Aim 50/50/60/65
Defense 0
Will 50
Movement 12
Easy/Normal/Classic/Impossible


Armaments
Weapon Damage Critical Chance
EXALT LMG 4 0
EXALT Rocket Launcher 6 0
Frag Grenade 3 0

Abilities:

  • EXALT Heavies have the Holo-Targeting and Suppression abilities, in addition to Fire Rocket.


Notes

XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology