Railgun (EU2012): Difference between revisions
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{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
[[File: (EU2012).png| | [[File:Railgun (EU2012).png|right|128px|Railgun]] | ||
This high-powered, recoiless slugthrower can be fired in short bursts to devastating effect, although the sizes of its housing and power supply require it to be mounted on a MEC. Prior to our research on heavy lasers, we had no access to a small enough power source. | |||
*''Effective range: Medium; 6-8 base damage, 10% critical chance, 11-13 critical damage'' | |||
*''Miniaturized power supply derived from laser tech.'' | |||
*''Only equipped by MEC troopers'' | |||
*''Risk of catastrophic overheating precludes suppression with this weapon'' | |||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
==Notes== | ==Notes== | ||
{{Weapon Data Box (EU2012) | {{Weapon Data Box (EU2012) | ||
|requires= | |requires=[[Heavy Lasers (EU2012)|Heavy Lasers]] | ||
|costs= | |costs=§70, 30 Alien Alloys, 10 Engineers | ||
|base damage= | |base damage=6-8 | ||
|critical damage= | |critical damage=11-13 | ||
|critical chance= | |critical chance=10% | ||
|range= | |range=Medium | ||
|abilities= | |abilities=Collateral Damage | ||
}} | }} | ||
<br clear="all"> | <br clear="all"> | ||
<noinclude> | |||
== See Also == | == See Also == | ||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
| Line 24: | Line 28: | ||
[[Category: Enemy Within DLC (EU2012)]] | [[Category: Enemy Within DLC (EU2012)]] | ||
[[Category: Mechs (EU2012)]] | [[Category: Mechs (EU2012)]] | ||
</noinclude> | |||
Revision as of 19:36, 17 November 2013
Notes
| Research Required | Heavy Lasers |
| Base Costs | §70, 30 Alien Alloys, 10 Engineers |
| Base Damage | 6-8 |
| Critical Damage | 11-13 |
| Critical Chance | 10% |
| Range | Medium |
| Abilities | Collateral Damage |
