Sniper Rifle (EU2012): Difference between revisions
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* Consider equipping snipers with the best pistols XCOM has, so they can fire even when forced to move | * Consider equipping snipers with the best pistols XCOM has, so they can fire even when forced to move | ||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
==Notes== | ==Notes== | ||
{{Weapon Data Box (EU2012) | |||
|requires=N/A | |||
|costs=N/A | |||
|base damage=4 | |||
|critical damage=6 | |||
|critical chance=25% | |||
|range= Medium/Long | |||
|abilities=None | |||
}} | |||
<br clear="all"> | |||
==See Also== | ==See Also== | ||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
Revision as of 18:57, 18 October 2013
Notes
| Research Required | N/A |
| Base Costs | N/A |
| Base Damage | 4 |
| Critical Damage | 6 |
| Critical Chance | 25% |
| Range | Medium/Long |
| Abilities | None |
