Sniper Rifle (EU2012): Difference between revisions
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==See Also== | ==See Also== | ||
{{Equipment (EU2012)}} | |||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] | ||
Revision as of 17:56, 20 April 2013
STUB
Description
- Unlike other weapons, Sniper Rifles are less accurate as the shooter's range to target decreases.
- Sniper rifles have the best base chance to cause critical hits.
- Snipers cannot move and fire in the same turn, unless trained appropriately.
- Consider equipping snipers with the best pistols XCOM has, so they can fire even when forced to move.
Stats
| Property | Info |
|---|---|
| Requires: | Sniper class soldier |
| Cost: | N/A |
| Grey Market Value: | N/A |
| Base Damage | 4 |
| Critical Damage | 6 |
| Effective Range | Long |
| Reaction Range | 27 |
| Critical Chance | 25% |
Notes
Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities. Listing of foundry upgrades have been here as well.