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Multiplayer (EU2012): Difference between revisions

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__ToC__
__ToC__


Technically it should be called Biplayer or Duel Player. You're only ever playing with one other person.
Technically, it should be called Biplayer or Duel Player. You're only ever playing with one other person.


== '''Multiplayer Menu''' ==
== '''Multiplayer Menu''' ==
* '''Ranked Match'''
* '''Ranked Match'''
: '''''Automatically matches you up with someone else searching / hosting a Ranked Match.'''''
: '''''Automatically matches you up with someone else searching / hosting a Ranked Match.'''''
: - ''Ranked Matches are limited to: '''10,000 Points, 90s Turn Time, with random map.'''''
:: - ''Ranked Matches are limited to: '''10,000 Points, 90s Turn Time, with random map.'''''
: - ''Ranked Matches count towards your position on the Leaderboards.''
:: - ''Ranked Matches count towards your position on the Leaderboards.''


* '''Quick Match'''
* '''Quick Match'''
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* '''Custom Match'''
* '''Custom Match'''
: '''''Choose to Create Game or Search for a hosted Custom Match.'''''
: '''''- Choose to Create Game or Search for a hosted Custom Match.'''''
: ''If you choose to create a game, these are the options:''
: ''If you choose to create a game, these are the options:''
:: - '''Match Type:''' Public, Private, or LAN.
:: --- '''Match Type:''' Public, Private, or LAN.
:: - '''Points:''' 7500, 10000, 20000, or ''No Point Limit''.
:: --- '''Points:''' 7500, 10000, 20000, or ''No Point Limit''.
:: - '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''.
:: --- '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''.
:: - '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
:: --- '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
::: ''*These are currently the only five maps available for Multiplayer.''
:::: ''*These are currently the only five maps available for Multiplayer.''


* '''Leaderboards'''
* '''Leaderboards'''
: '''''From here you may view the Top Players, Your Rank, and Friend Ranks.'''''
: '''''- From here you may view the Top Players, Your Rank, and Friend Ranks.'''''
: - ''The lists show Rank (number and name), Wins, Losses, and Disconnects.''
:: --- ''The lists show Rank (number and name), Wins, Losses, and Disconnects.''


* '''Edit Squad'''  
* '''Edit Squad'''  
: '''''This opens the Offline Squad Editing page.'''''
: '''''- This opens the Offline Squad Editing page.'''''
: - ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"''
:: --- ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"''


* '''View Invites'''
* '''View Invites'''
: '''''This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.'''''
: '''''- This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.'''''




== '''Squad Editing''' ==
== '''Squad Editing''' ==
''Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.''
* Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.
* You may choose to have 1 - 6 units in your squad.


* '''You may choose to have 1-6 units in your squad.'''
: - '''''XCOM Soldiers have the following options:'''''
: - '''''XCOM Soldiers have the following options:'''''
: - '''Class''' ''(including Rookie)''
:: --- '''[[Classes (EU2012) | Class]]'''
: - '''Type''' ''(none if Rookie)''
:: --- '''Type'''
: - '''Primary Weapon'''
:: --- '''Primary Weapon'''
: - '''Secondary Weapon'''
:: --- '''Secondary Weapon'''
: - '''Armor'''
:: --- '''Armor'''
: - '''Item 1'''
:: --- '''Item 1'''
: - '''Item 2''' ''(for Support Imperator / Psi Guardian)''
:: --- '''Item 2''' ''(Support Imperator / Psi Guardian)''
: - '''Customize''' ''(rename unit, the only option aliens have)''
:: --- '''Customize''' ''(rename unit, only option for Aliens)''


* '''Notes:'''
* '''Notes:'''
: - ''You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.''
: - You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.
: - '''''Ethereals''' are intentionally too expensive, restricting them to Custom games with 20000 Points or No Point Limit. They '''are''' ridiculously powerful, after all.''
: - '''Ethereals''' are intentionally too expensive, restricting them to Custom games with 20000 Points or ''No Point Limit''. They '''are''' ridiculously powerful, after all.
: - ''You're unable to use any of these game breaking units in Multiplayer:''
: - You're unable to put any of these game breaking units in your squad:
:: ''Civilians, Elite Ethereals, '''Psionic Heavy''' class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, or Zombies (Chryssalids can create them though).''
:: [[Civilian | Civilians]], Psionic Heavy class Soldiers, [[Outsider (EU2012) | Outsiders]], [[Sectopod (EU2012) | Sectopods]], [[SHIV (EU2012) | S.H.I.V.s]] of any kind, [[Ethereal (EU2012)#Uber Ethereal | Uber Ethereals]] or Zombies (Chryssalids can create them though).




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* Robotic units with '''0 Will''' are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''.
* Robotic units with '''0 Will''' are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''.


=== '''XCOM Soldiers''' ===
=== '''[[Soldiers (EU2012) | XCOM Soldiers]]''' ===
* '''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.'''
* '''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.'''


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{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="30%" | Class / Type ''(Rank)''
! width="12%" | Class / Type ''(Rank)''
! width="10%" | Points
! width="6%" | Points
! width="5%" | Health
! width="6%" | Health
! width="5%" | Aim
! width="6%" | Aim
! width="5%" | Defense
! width="6%" | Defense
! width="5%" | Will
! width="6%" | Will
! width="40%" | Abilities
! width="58%" | Abilities
|-
|-
|'''- [[Rookie]] Class -'''
|'''- Rookie Class -'''
|800
|800
|7
|7
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|None ''*Basically Worthless*''
|None ''*Basically Worthless*''
|-
|-
|'''- [[Assault]] Class -'''
|'''- [[Classes_(EU2012)#Assault | Assault Class]] -'''
|'''---'''
|'''---'''
|'''---'''
|'''---'''
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|0
|0
|70
|70
|Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control ''*[[Psionic]]*''
|Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control ''*[[Classes_(EU2012)#Psionic | Psionic]]*''
|-
|-
|'''- [[Sniper]] Class -'''
|'''- [[Classes_(EU2012)#Sniper | Sniper Class]] -'''
|'''---'''
|'''---'''
|'''---'''
|'''---'''
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|'''---'''
|'''---'''
|-
|-
|Marksman ''(Squaddie)''
| Marksman ''(Squaddie)''
|950
|950
|7
|7
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|0
|0
|45
|45
|Headshot
| Headshot
|-
|-
|Hunter ''(Captain)''
| Hunter ''(Captain)''
|1800
|1800
|9
|9
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|0
|0
|65
|65
|Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
| Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
|-
|-
|Dead Eye ''(Captain)''
| Dead Eye ''(Captain)''
|2800
|2800
|9
|9
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|0
|0
|65
|65
|Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
| Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
|-
|-
|Agent ''(Colonel)''
| Agent ''(Colonel)''
|2800
|2800
|10
|10
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|0
|0
|75
|75
|Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
| Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
|-
|-
|Psi Assassin ''(Major)''
| Psi Assassin ''(Major)''
|5550
|5550
|10
|10
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|0
|0
|70
|70
|Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control ''*Psionic*''
| Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control ''*Psionic*''
|-
|-
|'''- [[Heavy]] Class -'''
|'''- [[Classes_(EU2012)#Heavy | Heavy Class]] -'''
|'''---'''
|'''---'''
|'''---'''
|'''---'''
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|'''---'''
|'''---'''
|-
|-
|Rocketman ''(Squaddie)''
| Rocketman ''(Squaddie)''
|2600
|2600
|8
|8
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|0
|0
|45
|45
|Fire Rocket
| Fire Rocket
|-
|-
|Machine Gunner ''(Captain)''
| Machine Gunner ''(Captain)''
|3150
|3150
|10
|10
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|0
|0
|65
|65
|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
| Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
|-
|-
|Demolitionist ''(Captain)''
| Demolitionist ''(Captain)''
|4950
|4950
|10
|10
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|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
|-
|-
|'''- [[Support]] Class -'''
|'''- [[Classes_(EU2012)#Support | Support Class]] -'''
|'''---'''
|'''---'''
|'''---'''
|'''---'''
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|'''---'''
|'''---'''
|-
|-
|Smokejumper ''(Squaddie)''
| Smokejumper ''(Squaddie)''
|900
|900
|8
|8
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|Smoke Grenade  
|Smoke Grenade  
|-
|-
|Medic ''(Captain)''
| Medic ''(Captain)''
|1550
|1550
|10
|10
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|0
|0
|65
|65
|Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
| Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
|-
|-
|Tac Officer ''(Captain)''
| Tac Officer ''(Captain)''
|1800
|1800
|10
|10
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</div>
</div>


=== '''Aliens''' ===
=== '''[[Alien Life Forms (EU2012) | Aliens]]''' ===
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable"  style="text-align: center"
{| class="wikitable"  style="text-align: center"
|-  
|-  
! width="15%" | Alien Type
! width="15%" | Alien Type
! width="10%" | Points
! width="8%" | Points
! width="7%" | Health
! width="6%" | Health
! width="6%" | Aim
! width="6%" | Aim
! width="8%" | Defense
! width="8%" | Defense
! width="5%" | Will
! width="6%" | Will
! width="9%" | Movement
! width="8%" | Movement
! width="40%" | Abilities
! width="43%" | Abilities
|-
|-
|'''''- Tier One -'''''
|'''''- Tier One -'''''
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|'''---'''
|'''---'''
|-
|-
| [[Sectoid]]
| [[Sectoid (EU2012) | Sectoid]]
|400
|400
|3
|3
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|Mind Merge
|Mind Merge
|-
|-
| [[Drone]]
| [[Drone (EU2012) | Drone]]
|1100
|1100
|3
|3
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|Overload, Repair
|Overload, Repair
|-
|-
| [[Floater]]
| [[Floater (EU2012) | Floater]]
|1300
|1300
|4
|4
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|Evasion, Launch ''*Flight*''
|Evasion, Launch ''*Flight*''
|-
|-
| [[Thin Man]]
| [[Thin Man (EU2012) | Thin Man]]
|1400
|1400
|3
|3
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|'''---'''
|'''---'''
|-
|-
| [[Muton]]
| [[Muton (EU2012)#Muton Soldier | Muton]]
|2850
|2850
|8
|8
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|Suppression, Blood Call, Intimidate ''*Alien Grenade*''
|Suppression, Blood Call, Intimidate ''*Alien Grenade*''
|-
|-
| [[Chryssalid]]
| [[Chryssalid (EU2012) | Chryssalid]]
|3000
|3000
|8
|8
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|Leap, Poisonous Claws, Implant ''*Hardened, Fastest Unit, Poison Immunity.*''
|Leap, Poisonous Claws, Implant ''*Hardened, Fastest Unit, Poison Immunity.*''
|-
|-
| [[Sectoid Commander]]
| [[Sectoid (EU2012)#Sectoid Commander | Sectoid Commander]]
|3200
|3200
|10
|10
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|'''---'''
|'''---'''
|-
|-
| [[Heavy Floater]]
| [[Floater (EU2012)#Heavy Floater | Heavy Floater]]
|3750
|3750
|12
|12
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|25
|25
|12
|12
|Bombard, Evasion, Launch ''*Alien Grenade, Flight*''
| Bombard, Evasion, Launch ''*Alien Grenade, Flight*''
|-
|-
| [[Muton Elite]]
| [[Muton (EU2012)#Muton Elite | Muton Elite]]
|3800
|3800
|14
|14
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|20
|20
|12
|12
|Suppression, Bombard ''*Alien Grenade*''
| Suppression, Bombard ''*Alien Grenade*''
|-
|-
| [[Muton Berserker]]
| [[Muton (EU2012)#Muton Berserker | Muton Berserker]]
|4000
|4000
|20
|20
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|80
|80
|17
|17
|Bull Rush, Bloodlust ''*Hardened*''
| Bull Rush, Bloodlust ''*Hardened*''
|-
|-
| [[Cyberdisc]]
| [[Cyberdisc (EU2012) | Cyberdisc]]
|5500
|5500
|16
|16
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|'''Robotic'''
|'''Robotic'''
|18
|18
|Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard ''*Alien Grenade, Flight*''
| Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard ''*Alien Grenade, Flight*''
|-
|-
| [[Ethereal]]
| [[Ethereal (EU2012) | Ethereal]]
|10500
|10500
|20
|20
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|120
|120
|12
|12
|Psi Lance, Rift, Psi Drain, Mindfray, Mind Control ''*Hardened, Psionic, Unarmed*''
| Psi Lance, Rift, Psi Drain, Mindfray, Mind Control ''*Hardened, Psionic, Unarmed*''
|-
|-
| [[Zombie]]
| [[Chryssalid (EU2012)#Zombie | Zombie]]
|''No buy''
|''No buy''
|10
|10
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|120
|120
|8
|8
|''Created by Chryssalid kills '''only'''.''
| ''Created by Chryssalids killing Soldiers '''only'''.''
|-
|-
|}
|}
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== '''Item Costs''' ==
== '''Item Costs''' ==
* Concerning [[#XCOM Soldiers]] only, for the most part.
* Concerning [[#XCOM Soldiers | XCOM Soldiers]] only, for the most part
* '''NOTE:''' You are unable to equip a '''[[Fusion Launcher]].''' Don't make that face.
* See also: [[Weapons (EU2012) | Weapons]]
* See also: [[Weapons]]


=== '''Primary Weapons''' ===
=== '''Primary Weapons''' ===
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{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="15%" | Weapon
! width="20%" | Weapon
! width="10%" | Points
! width="10%" | Points
! width="20%" | Range
! width="10%" | Range
! width="15%" | Damage
! width="10%" | Damage
! width="15%" | Crit % / Dam
! width="10%" | Crit % / Dam
! width="15%" | Notes
! width="40%" | Notes
|-
|-
| [[Assault Rifle]]
| [[Assault Rifle (EU2012) | Assault Rifle]]
| 0
| 0
| Medium
| Medium
| 3
| 3
| 10% / 4
| 10% / 4
| Default, Standard
| ''Default'', Standard
|-
|-
| [[Laser Rifle]]
| [[Laser Rifle (EU2012) | Laser Rifle]]
| 200
| 200
| Medium
| Medium
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| Standard
| Standard
|-
|-
| [[Light Plasma Rifle]]
| [[Light Plasma Rifle (EU2012) | Light Plasma Rifle]]
| 250
| 250
| Medium
| Medium
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| Standard
| Standard
|-
|-
| [[Plasma Rifle]]
| [[Plasma Rifle (EU2012) | Plasma Rifle]]
| 900
| 900
| Medium
| Medium
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| Standard
| Standard
|-
|-
| [[Shotgun]]
| [[Shotgun (EU2012) | Shotgun]]
| 0
| 0
| Close
| Close
| 4
| 4
| 20% /  
| 20% / 6
| Assault class, Default
| Assault class, Default
|-
|-
| [[Scatter Laser]]
| [[Scatter Laser (EU2012) | Scatter Laser]]
| 250
| 250
| Close
| Close
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| Assault class
| Assault class
|-
|-
| [[Alloy Cannon]]
| [[Alloy Cannon (EU2012) | Alloy Cannon]]
| 950
| 950
| Close
| Close
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| Assault class
| Assault class
|-
|-
| [[Sniper Rifle]]
| [[Sniper Rifle (EU2012) | Sniper Rifle]]
| 0
| 0
| Long
| Long
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| Sniper class, Default
| Sniper class, Default
|-
|-
| [[Laser Sniper Rifle]]
| [[Laser Sniper Rifle (EU2012) | Laser Sniper Rifle]]
| 250
| 250
| Long
| Long
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| Sniper class
| Sniper class
|-
|-
| [[Plasma Sniper Rifle]]
| [[Plasma Sniper Rifle (EU2012) | Plasma Sniper Rifle]]
| 1000
| 1000
| Long
| Long
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| Sniper class
| Sniper class
|-
|-
| [[LMG]]
| [[LMG (EU2012) | LMG]]
| 0
| 0
| Medium
| Medium
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| Heavy class, Default
| Heavy class, Default
|-
|-
| [[Heavy Laser]]
| [[Heavy Laser (EU2012) | Heavy Laser]]
| 200
| 200
| Medium
| Medium
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| Heavy class
| Heavy class
|-
|-
| [[Heavy Plasma]]
| [[Heavy Plasma (EU2012) | Heavy Plasma]]
| 900
| 900
| Medium
| Medium
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=== '''Secondary Weapons''' ===
=== '''Secondary Weapons''' ===
* '''NOTE:''' You are unable to equip a '''[[Fusion Launcher (EU2012) | Fusion Launcher]]''' in Multiplayer. Don't make that face.
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
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! width="25%" | Weapon
! width="25%" | Weapon
! width="10%" | Points
! width="10%" | Points
! width="15%" | Range
! width="10%" | Range
! width="10%" | Damage
! width="10%" | Damage
! width="10%" | Crit % / Dam
! width="10%" | Crit % / Dam
! width="30%" | Notes
! width="35%" | Notes
|-
|-
| [[Pistol]]
| [[Pistol (EU2012) | Pistol]]
| 0
| 0
| Medium
| Medium
| 1
| 1
| 0% / 1
| 0% / 1
| Default, all classes but Heavy
| ''Default'', all classes but Heavy
|-
|-
| [[Laser Pistol]]
| [[Laser Pistol (EU2012) | Laser Pistol]]
| 100
| 100
| Medium
| Medium
| 2
| 2
| 10% / 3
| 10% / 3
| ''Much better than Pistol''
| ''(Much better than Pistol)''
|-
|-
| [[Plasma Pistol]]
| [[Plasma Pistol (EU2012) | Plasma Pistol]]
| 225
| 225
| Medium
| Medium
| 3
| 3
| 0% / 4
| 0% / 4
| ''Worth it?''
| ''(Worth it?)''
|-
|-
| [[Rocket Launcher]]
| [[Rocket Launcher (EU2012) | Rocket Launcher]]
| 0
| 0
| Medium
| Medium
| 6
| 6
| 0% / 9
| 0% / 9
| Default, Heavy class ''*Awesome*''
| ''Default'', Heavy class ''(Awesome)''
|-
|-
|}
|}
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=== '''Armors''' ===
=== '''Armors''' ===
* See also: [[Armor]]
* See also: [[Armor (EU2012)]]
 
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="20%" | Type
! width="20%" | Type
! width="6%" | Points
! width="10%" | Points
! width="8%" | Health
! width="10%" | Health
! width="10%" | Defense  
! width="10%" | Defense  
! width="6%" | Move
! width="10%" | Move
! width="50%" | Abilities + Notes
! width="40%" | Abilities + Notes
|-
|-
| [[Body Armor]]
| [[Body Armor (EU2012) | Body Armor]]
| 0
| 0
| +1
| +1
| ---
| ---
| ---
| ---
| Light, Default ''*Made of paper*''
| ''Light, Default (Made of paper)''
|-
|-
| [[Carapace Armor]]
| [[Carapace Armor (EU2012) | Carapace Armor]]
| 600
| 600
| +4
| +4
| ---
| ---
| ---
| ---
| Medium ''*Bad deal*''
| ''Medium (Bad deal)''
|-
|-
| [[Skeleton Suit]]
| [[Skeleton Suit (EU2012) | Skeleton Suit]]
| 600
| 600
| +3
| +3
| +10
| +10
| +3
| +3
| Medium, Grapple
| ''Medium'', Grapple
|-
|-
| [[Titan Armor]]
| [[Titan Armor (EU2012) | Titan Armor]]
| 1700
| 1700
| +10
| +10
| ---
| ---
| ---
| ---
| Heavy, Fire and Poison Immunity
| ''Heavy'', Fire and Poison Immunity
|-
|-
| [[Archangel Armor]]
| [[Archangel Armor (EU2012) | Archangel Armor]]
| 2400
| 2400
| +8
| +8
| ---
| ---
| ---
| ---
| Heavy, Flight
| ''Heavy'', Flight
|-
|-
| [[Ghost Armor]]
| [[Ghost Armor (EU2012) | Ghost Armor]]
| 2700
| 2700
| +6
| +6
| +20
| +20
| +3
| +3
| Medium, Grapple, Stealth ''*Awesome*''
| ''Medium'', Grapple, Stealth ''(Awesome)''
|-
|-
| [[Psi Armor]]
| [[Psi Armor (EU2012) | Psi Armor]]
| 3000
| 3000
| +6
| +6
| +10
| +10
| +2
| +2
| Medium, +20 Will
| ''Medium'', +20 Will
|-
|-
|}
|}
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=== '''Items''' ===
=== '''Items''' ===
* '''Demolitionist''' and '''Juggernaut Heavies''' could certainly use '''Grenades'''.
* '''Demolitionist''' and '''Juggernaut Heavies''' could certainly use '''Grenades'''.
* '''Imperator''' and '''Psi Guardian Supports''' get '''Item Slot 2'''.
* '''Imperator''' and '''Psi Guardian Supports''' get '''Item Slot 2''' from ''Deep Pockets''.
* No '''[[Arc Thrower]]''' for you!
* No '''[[Arc Thrower (EU2012) | Arc Thrower]]''' for you!
* '''Muton, Heavy Floater, Elite Muton,''' and '''Cyberdisc''' have one Alien Grenade each.
* '''Muton, Heavy Floater, Elite Muton,''' and '''Cyberdisc''' have one Alien Grenade each.
* See also: [[Equipment]]
* See also: [[Equipment (EU2012) | Equipment]]
 
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
Line 650: Line 652:
! width="65%" | Notes
! width="65%" | Notes
|-
|-
| [[Medikit]]
| [[Medikit (EU2012) | Medikit]]
| 100
| 100
| Heal 4 Health (cure poison), Poison Immunity
| Heal 4 Health (cure poison), Poison Immunity
|-
|-
| [[Combat Stims]]
| [[Combat Stims (EU2012) | Combat Stims]]
| 400
| 400
| +Will, +Move, -50% damage
| +Will, +Move, -50% damage
|-
|-
| [[Frag Grenade]]
| [[Frag Grenade (EU2012) | Frag Grenade]]
| 900
| 900
| Radius: 2 tiles, Damage: 3
| Radius: 2 tiles, Damage: 3
|-
|-
| [[Alien Grenade]]
| [[Alien Grenade (EU2012) | Alien Grenade]]
| 1500
| 1500
| Radius: 2 tiles, Damage: 5
| Radius: 2 tiles, Damage: 5
|-
|-
| [[S.C.O.P.E.]]
| [[S.C.O.P.E. (EU2012) | S.C.O.P.E.]]
| 100
| 100
| +10 Aim
| +10 Aim
|-
|-
| [[Nano-Fiber Vest]]
| [[Nano-Fiber Vest (EU2012) | Nano-Fiber Vest]]
| 200
| 200
| +2 Health *Made of cardboard*
| +2 Health ''(Made of cardboard)''
|-
|-
| [[Chitin Plating]]
| [[Chitin Plating (EU2012) | Chitin Plating]]
| 300
| 300
| +4 Health, -50% melee damage *Awesome*
| +4 Health, -50% melee damage ''(Awesome)''
|-
|-
| [[Mind Shield]]
| [[Mind Shield (EU2012) | Mind Shield]]
| 300
| 300
| +30 Will
| +30 Will

Revision as of 04:36, 16 November 2012

Technically, it should be called Biplayer or Duel Player. You're only ever playing with one other person.

Multiplayer Menu

  • Ranked Match
Automatically matches you up with someone else searching / hosting a Ranked Match.
- Ranked Matches are limited to: 10,000 Points, 90s Turn Time, with random map.
- Ranked Matches count towards your position on the Leaderboards.
  • Quick Match
- Quick Match attempts to match you up with someone else looking for a Quick Match and connects you together. If no one else is searching, it creates a Custom Game with 10,000 Points, 120s Turn Time, Bar map.
  • Custom Match
- Choose to Create Game or Search for a hosted Custom Match.
If you choose to create a game, these are the options:
--- Match Type: Public, Private, or LAN.
--- Points: 7500, 10000, 20000, or No Point Limit.
--- Turn Time: 45 seconds, 90s, 120s, or No Time Limit.
--- Map: Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
*These are currently the only five maps available for Multiplayer.
  • Leaderboards
- From here you may view the Top Players, Your Rank, and Friend Ranks.
--- The lists show Rank (number and name), Wins, Losses, and Disconnects.
  • Edit Squad
- This opens the Offline Squad Editing page.
--- If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"
  • View Invites
- This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.


Squad Editing

  • Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.
  • You may choose to have 1 - 6 units in your squad.
- XCOM Soldiers have the following options:
--- Class
--- Type
--- Primary Weapon
--- Secondary Weapon
--- Armor
--- Item 1
--- Item 2 (Support Imperator / Psi Guardian)
--- Customize (rename unit, only option for Aliens)
  • Notes:
- You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.
- Ethereals are intentionally too expensive, restricting them to Custom games with 20000 Points or No Point Limit. They are ridiculously powerful, after all.
- You're unable to put any of these game breaking units in your squad:
Civilians, Psionic Heavy class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, Uber Ethereals or Zombies (Chryssalids can create them though).


Unit Stats

  • Multiplayer units are essentially the same as units on Normal difficulty.
  • Melee attacks are automatic hits.
  • Robotic units with 0 Will are immune to Mind Control and Mindfray. However, they receive maximum damage from Rift.

XCOM Soldiers

  • Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.
Class / Type (Rank) Points Health Aim Defense Will Abilities
- Rookie Class - 800 7 65 0 40 None *Basically Worthless*
- Assault Class - --- --- --- --- --- ---
Recon (Squaddie) 1400 8 67 0 45 Run & Gun
Gunner (Captain) 3050 10 79 0 65 Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On
Commando (Colonel) 3800 11 85 0 75 Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On, Extra Conditioning, Resilience
Psi Warrior (Major) 5550 10 81 0 70 Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control * Psionic*
- Sniper Class - --- --- --- --- --- ---
Marksman (Squaddie) 950 7 75 0 45 Headshot
Hunter (Captain) 1800 9 88 0 65 Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
Dead Eye (Captain) 2800 9 88 0 65 Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
Agent (Colonel) 2800 10 105 0 75 Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
Psi Assassin (Major) 5550 10 95 0 70 Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control *Psionic*
- Heavy Class - --- --- --- --- --- ---
Rocketman (Squaddie) 2600 8 67 0 45 Fire Rocket
Machine Gunner (Captain) 3150 10 71 0 65 Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
Demolitionist (Captain) 4950 10 71 0 65 Fire Rocket, Holo-Targeting, Shredder Rocket, HEAT Ammo, Grenadier
Juggernaut (Colonel) 5700 11 75 0 75 Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
- Support Class - --- --- --- --- --- ---
Smokejumper (Squaddie) 900 8 70 0 45 Smoke Grenade
Medic (Captain) 1550 10 82 0 65 Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
Tac Officer (Captain) 1800 10 82 0 65 Smoke Grenade, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs
Imperator (Colonel) 2800 11 90 0 75 Smoke Grenade, Sprinter, Smoke and Mirrors, Rifle Suppression, Combat Drugs, Deep Pockets, Sentinel
Psi Guardian (Major) 3300 10 85 0 70 Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke, Deep Pockets, Mindfray, Psi Inspiration, Telekinetic Field *Psionic*

Aliens

Alien Type Points Health Aim Defense Will Movement Abilities
- Tier One - --- --- --- --- --- --- ---
Sectoid 400 3 65 0 10 12 Mind Merge
Drone 1100 3 60 10 Robotic 12 Overload, Repair
Floater 1300 4 50 0 10 12 Evasion, Launch *Flight*
Thin Man 1400 3 65 0 15 15 Leap, Poison Spit
- Tier Two - --- --- --- --- --- --- ---
Muton 2850 8 70 10 10 12 Suppression, Blood Call, Intimidate *Alien Grenade*
Chryssalid 3000 8 Melee 10 120 20 Leap, Poisonous Claws, Implant *Hardened, Fastest Unit, Poison Immunity.*
Sectoid Commander 3200 10 85 20 90 12 Greater Mind Merge, Mindfray, Psi Panic, Mind Control *Psionic*
- Tier Three - --- --- --- --- --- --- ---
Heavy Floater 3750 12 70 10 25 12 Bombard, Evasion, Launch *Alien Grenade, Flight*
Muton Elite 3800 14 80 20 20 12 Suppression, Bombard *Alien Grenade*
Muton Berserker 4000 20 Melee 20 80 17 Bull Rush, Bloodlust *Hardened*
Cyberdisc 5500 16 70 10 Robotic 18 Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard *Alien Grenade, Flight*
Ethereal 10500 20 Psionic 40 120 12 Psi Lance, Rift, Psi Drain, Mindfray, Mind Control *Hardened, Psionic, Unarmed*
Zombie No buy 10 Melee 0 120 8 Created by Chryssalids killing Soldiers only.


Item Costs

Primary Weapons

Weapon Points Range Damage Crit % / Dam Notes
Assault Rifle 0 Medium 3 10% / 4 Default, Standard
Laser Rifle 200 Medium 5 10% / 7 Standard
Light Plasma Rifle 250 Medium 5 10% / 7 Standard
Plasma Rifle 900 Medium 7 10% / 10 Standard
Shotgun 0 Close 4 20% / 6 Assault class, Default
Scatter Laser 250 Close 6 20% / 9 Assault class
Alloy Cannon 950 Close 9 20% / 13 Assault class
Sniper Rifle 0 Long 4 25% / 6 Sniper class, Default
Laser Sniper Rifle 250 Long 6 30% / 9 Sniper class
Plasma Sniper Rifle 1000 Long 9 35% / 13 Sniper class
LMG 0 Medium 4 0% / 6 Heavy class, Default
Heavy Laser 200 Medium 6 0% / 9 Heavy class
Heavy Plasma 900 Medium 9 0% / 13 Heavy class, Elite Mutons

Secondary Weapons

  • NOTE: You are unable to equip a Fusion Launcher in Multiplayer. Don't make that face.
Weapon Points Range Damage Crit % / Dam Notes
Pistol 0 Medium 1 0% / 1 Default, all classes but Heavy
Laser Pistol 100 Medium 2 10% / 3 (Much better than Pistol)
Plasma Pistol 225 Medium 3 0% / 4 (Worth it?)
Rocket Launcher 0 Medium 6 0% / 9 Default, Heavy class (Awesome)

Armors

Type Points Health Defense Move Abilities + Notes
Body Armor 0 +1 --- --- Light, Default (Made of paper)
Carapace Armor 600 +4 --- --- Medium (Bad deal)
Skeleton Suit 600 +3 +10 +3 Medium, Grapple
Titan Armor 1700 +10 --- --- Heavy, Fire and Poison Immunity
Archangel Armor 2400 +8 --- --- Heavy, Flight
Ghost Armor 2700 +6 +20 +3 Medium, Grapple, Stealth (Awesome)
Psi Armor 3000 +6 +10 +2 Medium, +20 Will

Items

  • Demolitionist and Juggernaut Heavies could certainly use Grenades.
  • Imperator and Psi Guardian Supports get Item Slot 2 from Deep Pockets.
  • No Arc Thrower for you!
  • Muton, Heavy Floater, Elite Muton, and Cyberdisc have one Alien Grenade each.
  • See also: Equipment
Item Name Points Notes
Medikit 100 Heal 4 Health (cure poison), Poison Immunity
Combat Stims 400 +Will, +Move, -50% damage
Frag Grenade 900 Radius: 2 tiles, Damage: 3
Alien Grenade 1500 Radius: 2 tiles, Damage: 5
S.C.O.P.E. 100 +10 Aim
Nano-Fiber Vest 200 +2 Health (Made of cardboard)
Chitin Plating 300 +4 Health, -50% melee damage (Awesome)
Mind Shield 300 +30 Will