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== Profile ==
[[Image:Apoc_megapol_pedia.png|Megapol UFOPedia picture|right|100 px]]
Megapol not only runs the city police force and prison service, it also manufactures vehicles,
 
weapons and munitions.  It directly competes with the [[Marsec]] corporation for lucrative markets
== General Information ==  
in the mining colonies and [[Mega-Primus]].  The major problems for Megapol are the criminal gangs
[[Image:Apoc_megapol_icon.png|left|50 px|]]
that distribute [[Psiclone]] and the UFO incursions which are regarded as a threat to city
'''''Official Entry:'''''"Megapol not only runs the city police force and prison service, it also manufactures vehicles, weapons and munitions.  It directly competes with the [[Marsec]] corporation for lucrative markets in the mining colonies and [[Mega-Primus]].  The major problems for Megapol are the criminal gangs that distribute [[Psiclone]] and the UFO incursions which are regarded as a threat to city security.  Police vehicles bravely intercept UFOs as they materialize from the [[Dimensional Gates]], but they are woefully under equipped to deal with them."
security.  Police vehicles bravely intercept UFOs as they materialize from the [[Dimensional
Gates]], but they are woefully under equipped to deal with them.


== Overview ==
== Overview ==

Revision as of 23:11, 20 January 2010

Megapol UFOPedia picture
Megapol UFOPedia picture

General Information

Official Entry:"Megapol not only runs the city police force and prison service, it also manufactures vehicles, weapons and munitions. It directly competes with the Marsec corporation for lucrative markets in the mining colonies and Mega-Primus. The major problems for Megapol are the criminal gangs that distribute Psiclone and the UFO incursions which are regarded as a threat to city security. Police vehicles bravely intercept UFOs as they materialize from the Dimensional Gates, but they are woefully under equipped to deal with them."

Overview

  • Megapol runs the city's police, fire, and ambulance services, as well as producing some of the more important weapons and equipment in the game.
  • They start out friendly to you, and you should keep them that way, because:
    • You absolutely need Megapol's weapons early on.
    • Megapol officers are some of the most difficult enemies in the game.
    • Megapol road and air squad cars are constantly patrolling the city. It would be much more convenient for them to keep shooting at Aliens, rather than at you.
    • Police cars may have pitful defense but they can help X-COM in downing UFOs.
  • If you become enemies with them, the most likely turn of events will end in losing the game.

Buildings Owned

Product Listing

Initial Attitude

Friendly/Allied To

Unfriendly/Hostile To

Notes

Megapol is the most disliked organization on Mega-Primus, drawing the ire of its six starting enemies together with the Androids of S.E.L.F. and the Hybrids of Mutant Alliance. It will be a major player during the Cityscape Fighting.

See Also

Organizations

Relations


Apocalypse Insignia X-COM Apocalypse: Organizations
The Good: X-COM Government Megapol
The Bad: Alien Cult of Sirius
The Ugly: Cyberweb Diablo Energen Evonet Extropians
General Metro Gravball League Lifetree Marsec
Mutant Alliance Nanotech Nutrivend Osiron Psyke
S.E.L.F. Sanctuary Clinic Sensovision Solmine
Superdynamics Synthemesh Technocrats Transtellar