UFO MAP files: Difference between revisions
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==== | ====[[Terror ship]]==== | ||
Isometric view: | |||
<gallery widths=560px heights=300px > | <gallery widths=560px heights=300px > | ||
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Image:UFO_150MAP.JPG|Level 3 | Image:UFO_150MAP.JPG|Level 3 | ||
</gallery> | </gallery> | ||
[[SCANG.DAT|Scang]] view: | |||
<gallery widths=90px heights=90px > | |||
Image:Scang ufo 150 z0.png|Level 1 | |||
Image:Scang ufo 150 z1.png|Level 2 | |||
Image:Scang ufo 150 z2.png|Level 3 | |||
</gallery> | |||
[[MAPS|File name]]: ufo150.map | |||
Dimensions: 30x20x3 | |||
[[TERRAIN|Terrain set]]: U_EXT02, U_WALL02, U_PODS, U_BITS | |||
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Revision as of 13:36, 24 November 2025
Battlescape terrain blocks (.MAP files) are combined in a semi-random fashion to create each battlefield your soldiers fight in.
The following MAPs are used by the game to place a corresponding UFO onto the battlefield map. Each level in the file is shown as indicated.
Small Scout
Isometric view:
-
Level 1
-
Level 2
-
Level 3
Scang view:
-
Level 1
-
Level 2
-
Level 3
File name: ufo1a.map
Dimensions: 10x10x3
Terrain set: UFO1
Medium Scout
Isometric view:
-
Level 1
-
Level 2
Scang view:
-
Level 1
-
Level 2
File name: ufo110.map
Dimensions: 10x10x2
Terrain set: U_EXT02, U_WALL02, U_BITS
Large Scout
Isometric view:
-
Level 1
-
Level 2
Scang view:
-
Level 1
-
Level 2
File name: ufo120.map
Dimensions: 20x20x2
Terrain set: U_EXT02, U_WALL02, U_BITS
Harvester
This UFO mainly crewed by Floaters, and sometimes Snakemen.
Isometric view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
Scang view:
-
Level 1
-
Level 2
-
Level 3
-
Level 4
File name: ufo130.map
Dimensions: 20x20x4
Terrain set: U_EXT02, U_WALL02, U_DISEC2, U_BITS
Abductor
Mostly Floaters use this UFO
Isometric view:
-
Level 1
-
Level 2
-
Level 3
Scang view:
-
Level 1
-
Level 2
-
Level 3
File name: ufo 140.map
Dimensions: 20x20x3
Terrain set: U_EXT02, U_WALL02, U_OPER2, U_BITS
Terror ship
Isometric view:
-
Level 1
-
Level 2
-
Level 3
Scang view:
-
Level 1
-
Level 2
-
Level 3
File name: ufo150.map
Dimensions: 30x20x3
Terrain set: U_EXT02, U_WALL02, U_PODS, U_BITS
UFO_160.MAP (Battleship)
The Battleship
-
Level 1
-
Level 2
-
Level 3
-
Level 4
UFO_170.MAP (Supply Ship)
The alien's Supply Ship. Used to resupply bases
-
Level 1
-
Level 2
-
Level 3
-
Level 4













