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UFO MAP files: Difference between revisions

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====UFO_120.MAP (Large Scout)====
====[[Large Scout]]====
The [[Large Scout]]
 
Isometric view:


<gallery widths=335px heights=190px >
<gallery widths=335px heights=190px >
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Image:UFO_120MAP.JPG|Level 2
Image:UFO_120MAP.JPG|Level 2
</gallery>
</gallery>
[[SCANG.DAT|Scang]] view:
<gallery widths=90px heights=90px >
Image:Scang ufo 120 z0.png|Level 1
Image:Scang ufo 120 z1.png|Level 2
</gallery>
[[MAPS|File name]]: ufo120.map
Dimensions: 10x10x2
[[TERRAIN|Terrain set]]: U_EXT02, U_WALL02, U_BITS


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Revision as of 13:26, 24 November 2025

Battlescape terrain blocks (.MAP files) are combined in a semi-random fashion to create each battlefield your soldiers fight in.

The following MAPs are used by the game to place a corresponding UFO onto the battlefield map. Each level in the file is shown as indicated.

Small Scout

Isometric view:

Scang view:

File name: ufo1a.map

Dimensions: 10x10x3

Terrain set: UFO1


Medium Scout

Isometric view:

Scang view:

File name: ufo110.map

Dimensions: 10x10x2

Terrain set: U_EXT02, U_WALL02, U_BITS


Large Scout

Isometric view:

Scang view:

File name: ufo120.map

Dimensions: 10x10x2

Terrain set: U_EXT02, U_WALL02, U_BITS


UFO_130.MAP (Harvester)

The Harvester UFO mainly crewed by Floaters, and sometimes Snakemen


UFO_140.MAP (Abductor)

The Abductor. Mostly Floaters use this UFO


UFO_150.MAP (Terror Ship)

The alien's Terror Ship


UFO_160.MAP (Battleship)

The Battleship


UFO_170.MAP (Supply Ship)

The alien's Supply Ship. Used to resupply bases


UFO Badge UFO: Enemy Unknown/X-Com: UFO Defense
UFOs:Small ScoutMedium ScoutLarge ScoutAbductorHarvesterTerror ShipBattleshipSupply Ship
UFO Components:UFO Power SourceElerium-115UFO NavigationAlien Alloys
UFO Facilities:Alien FoodAlien ReproductionAlien EntertainmentAlien SurgeryExamination RoomAlien HabitatUFO Construction