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The Marsec version of the defense array uses more powerful and accurate plasma beam weapons to defend against missile attacks.  ''From: Apocalypse Ufopaedia''
[[Image:Craft-Pedia-Ar-PlasDef-(Apocalypse).png|right]]
[[Image:Craft-Pedia-Ar-PlasDef-(Apocalypse).png|right]]
===Plasma Defense Array===
<table><tr><td>[[Image:Craft-Equip-PlasDef-(Apocalypse).png|left]]</td><td>
* Weight: 45
* Size: 2 × 2
* Accuracy: 92%
* Fire Rate: 9.0/sec
* Firing Arc: 360&ordm; left/right
* Firing Arc: 360&ordm; up/down
* Range: 84m
* Range Max: 180m
* Style: air
* Manufacturer: [[Marsec]]
* Available: Week 3
* Base Price: $2,300
* Minimum Weekly Stock: 4
* Maximum Weekly Stock: 11
* Storage Space: 40
* Damage: 12
* Projectile Speed: 38
</td></tr></table>
This weapon is a anti-missile defense system. It does not fire on hostile crafts.
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The Plasma Defense Array supercedes the [[Laser Defense Array (Apocalypse)|Laser Defense Array]] by having much better firepower. It's better in every way, and thus should take preference over the Laser Defense System unless budget constraints prevent this.  
The Plasma Defense Array supercedes the [[Laser Defense Array (Apocalypse)|Laser Defense Array]] by having much better firepower. It's better in every way, and thus should take preference over the Laser Defense System unless budget constraints prevent this.  


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Because it is of much lower power output than a Lineage, Rendor or Multi-Plasma, the Plasma Defense Array is kitted with an efficient [[Elerium (Apocalypse)|Elerium]] power plant resembling the ones used in the first alien war. It is effectively as self-sufficient as a Laser weapon, and thus does not require ammunition.
Because it is of much lower power output than a Lineage, Rendor or Multi-Plasma, the Plasma Defense Array is kitted with an efficient [[Elerium (Apocalypse)|Elerium]] power plant resembling the ones used in the first alien war. It is effectively as self-sufficient as a Laser weapon, and thus does not require ammunition.
== See Also ==
* [[Laser Defense Array (Apocalypse)| Laser Defense Array]]
* [[Marsec]]
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{{ Vehicle Equipment (Apocalypse) Navbar }}  
{{ Vehicle Equipment (Apocalypse) Navbar }}  

Revision as of 16:19, 20 August 2022

The Marsec version of the defense array uses more powerful and accurate plasma beam weapons to defend against missile attacks.  From: Apocalypse Ufopaedia

Plasma Defense Array

  • Weight: 45
  • Size: 2 × 2
  • Accuracy: 92%
  • Fire Rate: 9.0/sec
  • Firing Arc: 360º left/right
  • Firing Arc: 360º up/down
  • Range: 84m
  • Range Max: 180m
  • Style: air
  • Manufacturer: Marsec
  • Available: Week 3
  • Base Price: $2,300
  • Minimum Weekly Stock: 4
  • Maximum Weekly Stock: 11
  • Storage Space: 40
  • Damage: 12
  • Projectile Speed: 38

This weapon is a anti-missile defense system. It does not fire on hostile crafts.
The Plasma Defense Array supercedes the Laser Defense Array by having much better firepower. It's better in every way, and thus should take preference over the Laser Defense System unless budget constraints prevent this.

Refer to the Laser Defense Array section for the weapon particulars.

Because it is of much lower power output than a Lineage, Rendor or Multi-Plasma, the Plasma Defense Array is kitted with an efficient Elerium power plant resembling the ones used in the first alien war. It is effectively as self-sufficient as a Laser weapon, and thus does not require ammunition.

Apocalypse Insignia X-COM: Apocalypse\Vehicles\Vehicle Equipment
Air
Weapons 40mm Auto-Cannon
Bolter 4K Laser Gun Lancer 7K Laser Gun
Rendor Plasma Gun Lineage Plasma Cannon Plasma Multi-System
Janitor Missile Array Prophet Missile Array Justice Missile Launcher Retribution Missile Launcher
Laser Defense Array Plasma Defense Array

Light Disruptor Beam Medium Disruptor Beam Heavy Disruptor Beam
Disruptor Bomb Launcher Disruptor Multi-Bomb Launcher
Stasis Bomb Launcher

Engines SD Standard
SD Deluxe
SD Sports
SD Turbo
SD Elite
SD Special
Ground
Weapons 40mm Auto Cannon Turret Airguard Anti-Air Cannon GLM Array
Plasma Turret Cannon GLM Air Defense Rumble Cannon
Engines Metro Roadhog
Metro Roadgrav
Metro Turbograv
Metro Powergrav
Metro Multipower Plus
Shared
Devices Weapons Control System (Light, Medium, Heavy, Advanced)
Transport Module (Cargo, Passenger, Bio-Transport)
Small / Large Disruption Shield
Missile Evasion Matrix, Cloaking Field
Teleporter