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Cult of Sirius: Difference between revisions

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ADVENT isn't collaborators so much as an arm of the alien force in itself.
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== [[Cityscape (Apocalypse)|Cityscape]] Information ==  
== [[Cityscape (Apocalypse)|Cityscape]] Information ==  
* Quickly and repeatedly raiding the Cult Temples at the beginning of the game can yield massive cash income, Agent experience, and tactical points for X-COM's weekly evaluation. And X-COM needs only to fear retribution from the Cult itself,) for such actions.However, the Cult CANNOT retaliate until its balance is positive, and repeated raids will make the cult financially in so much debt they can't do anything for months. Thus, large scale, senseless destruction in later weeks, once per week, can keep the cult entirely emasculated.
The Cult of Sirius do not provide any services to X-COM. At the beginning of the game they will issue absurd demands for "compensation" for X-COM's anti-Alien activities, but they will give up on this fairly quickly. After that, the only time X-COM will encounter the Cult is if either organisation raids the other's buildings.
* However, raiding the cultists can leave all your agents either very dead or very injured. Just remember that you are using basic weaponry at the start of the game, and cultists are using [[Marsec]] [[Marsec Heavy Launcher|Heavy Launcher]]s, [[Megapol]] [[Megapol Plasma Gun|Plasma Gun]]s, [[Marsec Minilauncher|MiniLaunchers]], and [[Marsec Proximity Mine|Proximity Mine]]s (as general explosives). The upside to that is that it is possible to obtain those weapons early by raiding the cult.
 
Note that despite their hostility to X-COM, the Cult of Sirius is overall a fairly peaceful movement and will only rarely [[Base Defense (Apocalypse)|attack X-COM bases]]. However, they will become far more aggressive if infiltrated by the aliens, and the Cult can be infiltrated very easily (they will not report aliens in their temples, and infiltration happens twice as fast as normal).


=== Buildings Owned ===
=== Buildings Owned ===

Revision as of 09:02, 15 June 2020

Cult of Sirius UFOPedia picture
Cult of Sirius UFOPedia picture

General Information

Official Entry: " This bizarre cult has whipped up a religious frenzy following the appearance of the Dimensional Gates. The cult has long believed in redemption of the human race by a superior Alien race. They believe the UFOs and Aliens to be harmless and are rapidly gaining credibility and recruits from the general populations. This represents a considerable threat to X-COM because the cultists will do anything to assist the Aliens in their purpose, whatever that might be."

Cityscape Information

The Cult of Sirius do not provide any services to X-COM. At the beginning of the game they will issue absurd demands for "compensation" for X-COM's anti-Alien activities, but they will give up on this fairly quickly. After that, the only time X-COM will encounter the Cult is if either organisation raids the other's buildings.

Note that despite their hostility to X-COM, the Cult of Sirius is overall a fairly peaceful movement and will only rarely attack X-COM bases. However, they will become far more aggressive if infiltrated by the aliens, and the Cult can be infiltrated very easily (they will not report aliens in their temples, and infiltration happens twice as fast as normal).

Buildings Owned

Initial Attitude

Friendly/Allied To

Unfriendly/Hostile To

Trivia

In XCOM: Enemy Unknown there is a similar group introduced in the Enemy Within DLC called EXALT. While at first they may seem similar, and EXALT could still be written as the precursors to the Cult of Sirius, one operational difference between the two groups is that the religious structure of the Cult speaks of humans subjecting themselves to their new alien overlords, while the extravagance of the EXALT Headquarters suggests powerful people in Black Market and clandestine circles, groups whose interest tend to lie in acquiring power for themselves.

See Also


Apocalypse Insignia X-COM Apocalypse: Organizations
The Good: X-COM Government Megapol
The Bad: Alien Cult of Sirius
The Ugly: Cyberweb Diablo Energen Evonet Extropians
General Metro Gravball League Lifetree Marsec
Mutant Alliance Nanotech Nutrivend Osiron Psyke
S.E.L.F. Sanctuary Clinic Sensovision Solmine
Superdynamics Synthemesh Technocrats Transtellar