Megapol Enforcer (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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{{Unit Stat Wrapper Open | title = | {{Unit Stat Wrapper Open | title = Megapol Enforcer}} | ||
{| | {| | ||
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| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = | | time_units = 40 | ||
| stamina = | | stamina = 60 | ||
| health = | | health = 75 | ||
| bravery = | | bravery = 80 | ||
| reactions = | | reactions = 40 | ||
| firing_accuracy = | | firing_accuracy = 50 | ||
| throwing_accuracy = | | throwing_accuracy = 50 | ||
| strength = | | strength = 55 | ||
| voodoo_strength = | | voodoo_strength = 18 | ||
| voodoo_skill = | | voodoo_skill = 0 | ||
| melee_accuracy = | | melee_accuracy = 50 | ||
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
| armor_front = | | armor_front = 70 | ||
| armor_sides = | | armor_sides = 60 | ||
| armor_rear = | | armor_rear = 50 | ||
| armor_under = | | armor_under = 45 | ||
| melee_dodge = | | melee_dodge = 15/7.5 | ||
| aggression = | | aggression = 2 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
| energy_recovery = | | energy_recovery = 30 | ||
| intelligence = | | intelligence = 3 | ||
| night_vision = | | night_vision = 9 | ||
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = | | height_standing = 22 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
| ransom = $ | | ransom = $30000 | ||
| score = | | score = 20 | ||
}} | }} | ||
|} | |} | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| charm = | | charm = 150 | ||
| piercing = | | piercing = 90 | ||
| burn = | | burn = 50 | ||
| concussive = | | concussive = 90 | ||
| laser = | | laser = 110 | ||
| plasma = | | plasma = 110 | ||
| daze = | | daze = 100 | ||
| cutting = | | cutting = 100 | ||
| acid = | | acid = 150 | ||
| smoke = | | smoke = 200 | ||
| anti-e511 = | | anti-e511 = 0 | ||
| bio = | | bio = 100 | ||
| electric = | | electric = 120 | ||
| emp = | | emp = 30 | ||
| warp = | | warp = 180 | ||
| mind = | | mind = 100 | ||
| heat = | | heat = 100 | ||
| cold = 100 | |||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = | {{Ref Open | title = Megapol Enforcer Information }} | ||
"Pigmen are not only burly, but also quite smart for Beastmen. They're employed as either herders of Wolfmen, or as shock troopers in their own assault units. Swines nowadays can also, apparently, fly; their synthmuscle-powered armor is equipped with a grav engine, and to make matters worse, is also stupidly durable, especially against Piercing damage. The grav units they use, however, are of a cheap variety and suffer from critical weakness to Chem. Enforcers move slowly and have poor NV (9), but are able to sniff through camouflage (SPOT: 4)." | |||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
| Line 88: | Line 93: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
'''Required by:''' | |||
rob: MPol Enforcer (3/2/0/0$) [m] | |||
S@: MPol Enforcer (3/2/2) [m] | |||
'''Leads to:''' | |||
Megapol Enforcer Armor | |||
'''Unlocks:''' | |||
Who is Who? | |||
Megapol | |||
'''Gives one for free:''' | |||
Beastmen | |||
Mutant Pogrom | |||
Daily Business | |||
Consumer Goods | |||
Money Purse | |||
Heavy Baton | |||
Police Revolver | |||
Police Shotgun | |||
Mini SMG | |||
Riot Grenade | |||
Riot Shield | |||
Personal Computer | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: STR_MEGAPOL_ENFORCER | |||
race: STR_MEGAPOL | |||
rank: STR_LIVE_NAVIGATOR | |||
stats: | |||
tu: 40 | |||
stamina: 60 | |||
health: 75 | |||
bravery: 80 | |||
reactions: 40 | |||
firing: 50 | |||
throwing: 50 | |||
strength: 55 | |||
psiStrength: 18 | |||
psiSkill: 0 | |||
melee: 50 | |||
armor: MEGAPOL_ARMOR_P1 | |||
standHeight: 22 | |||
kneelHeight: 14 | |||
value: 20 | |||
aggroSound: 165 | |||
deathSound: 166 | |||
energyRecovery: 30 | |||
aggression: 2 | |||
intelligence: 3 | |||
canSurrender: true | |||
type: MEGAPOL_ARMOR_P1 | |||
spriteSheet: MPO_1.PCK | |||
spriteInv: MegapolEnforcerInventoryImage | |||
corpseBattle: | |||
- STR_MEGAPOL_1_CORPSE_BATTLE | |||
corpseGeo: STR_GRAV_CORPSE | |||
movementType: 1 | |||
visibilityAtDark: 9 | |||
antiCamouflageAtDark: 4 | |||
antiCamouflageAtDay: 4 | |||
heatVision: 30 | |||
frontArmor: 70 | |||
sideArmor: 60 | |||
rearArmor: 50 | |||
underArmor: 45 | |||
overKill: 0.75 | |||
meleeDodge: | |||
melee: 0.3 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.1 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.1 | |||
flatHundred: -0.06 | |||
damageModifier: | |||
- 1.5 | |||
- 0.9 | |||
- 0.5 | |||
- 0.9 | |||
- 1.1 | |||
- 1.1 | |||
- 1.0 | |||
- 1.0 | |||
- 1.5 | |||
- 2.0 | |||
- 0.0 | |||
- 1.0 | |||
- 1.2 | |||
- 0.3 | |||
- 1.8 | |||
- 1.0 | |||
loftempsSet: [ 4 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
Revision as of 16:40, 24 April 2018
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Bootypedia
| Megapol Enforcer Information |
|
"Pigmen are not only burly, but also quite smart for Beastmen. They're employed as either herders of Wolfmen, or as shock troopers in their own assault units. Swines nowadays can also, apparently, fly; their synthmuscle-powered armor is equipped with a grav engine, and to make matters worse, is also stupidly durable, especially against Piercing damage. The grav units they use, however, are of a cheap variety and suffer from critical weakness to Chem. Enforcers move slowly and have poor NV (9), but are able to sniff through camouflage (SPOT: 4)." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: rob: MPol Enforcer (3/2/0/0$) [m] S@: MPol Enforcer (3/2/2) [m]
Leads to: Megapol Enforcer Armor
Unlocks: Who is Who? Megapol
Gives one for free: Beastmen Mutant Pogrom Daily Business Consumer Goods Money Purse Heavy Baton Police Revolver Police Shotgun Mini SMG Riot Grenade Riot Shield Personal Computer
Raw Ruleset Data
type: STR_MEGAPOL_ENFORCER
race: STR_MEGAPOL
rank: STR_LIVE_NAVIGATOR
stats:
tu: 40
stamina: 60
health: 75
bravery: 80
reactions: 40
firing: 50
throwing: 50
strength: 55
psiStrength: 18
psiSkill: 0
melee: 50
armor: MEGAPOL_ARMOR_P1
standHeight: 22
kneelHeight: 14
value: 20
aggroSound: 165
deathSound: 166
energyRecovery: 30
aggression: 2
intelligence: 3
canSurrender: true
type: MEGAPOL_ARMOR_P1
spriteSheet: MPO_1.PCK
spriteInv: MegapolEnforcerInventoryImage
corpseBattle:
- STR_MEGAPOL_1_CORPSE_BATTLE
corpseGeo: STR_GRAV_CORPSE
movementType: 1
visibilityAtDark: 9
antiCamouflageAtDark: 4
antiCamouflageAtDay: 4
heatVision: 30
frontArmor: 70
sideArmor: 60
rearArmor: 50
underArmor: 45
overKill: 0.75
meleeDodge:
melee: 0.3
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.1
flatHundred: -0.06
damageModifier:
- 1.5
- 0.9
- 0.5
- 0.9
- 1.1
- 1.1
- 1.0
- 1.0
- 1.5
- 2.0
- 0.0
- 1.0
- 1.2
- 0.3
- 1.8
- 1.0
loftempsSet: [ 4 ]
Notes
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