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Hitman (Piratez): Difference between revisions

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Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Placeholder}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Stat..."
 
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{| style="float:right; vertical-align:top"
{| style="float:right; vertical-align:top"
|
|
{{Unit Stat Wrapper Open | title = Placeholder}}
{{Unit Stat Wrapper Open | title = Hitman}}


{|  
{|  
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| style="width: 180px;"|
| style="width: 180px;"|
{{Template:Unit_Stat_Box (Piratez) |=
{{Template:Unit_Stat_Box (Piratez) |=
| time_units =  
| time_units = 65
| stamina =  
| stamina = 80
| health =  
| health = 55
| bravery =  
| bravery = 80
| reactions =  
| reactions = 70
| firing_accuracy =  
| firing_accuracy = 85
| throwing_accuracy =  
| throwing_accuracy = 50
| strength =  
| strength = 36
| voodoo_strength =  
| voodoo_strength = 40
| voodoo_skill =  
| voodoo_skill = 0
| melee_accuracy =  
| melee_accuracy = 80
}}
}}
| style="width: 190px;"|
| style="width: 190px;"|
{{Template:Unit_Stat_Box2 (Piratez) |=
{{Template:Unit_Stat_Box2 (Piratez) |=
| armor_front =  
| armor_front = 25
| armor_sides =  
| armor_sides = 15
| armor_rear =  
| armor_rear = 5
| armor_under =  
| armor_under = 5
| melee_dodge =  
| melee_dodge = 37/18.5
| aggression =  
| aggression = 2
| stun_recovery = Normal
| stun_recovery = Normal
| energy_recovery =  
| energy_recovery = 40
| intelligence =  
| intelligence = 6
| night_vision =  
| night_vision = 12


}}
}}
Line 40: Line 40:
{{Template:Unit_Stat_Box3 (Piratez) |=
{{Template:Unit_Stat_Box3 (Piratez) |=
| 2x2_unit = No
| 2x2_unit = No
| height_standing =  
| height_standing = 22
| size = Medium
| size = Medium
| bleed_immune = No
| bleed_immune = No
| ransom = $
| ransom = $25000
| score =  
| score = 12
}}
}}
|}
|}
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{|
{|
| {{Template:Resistances (Piratez)|=
| {{Template:Resistances (Piratez)|=
| charm =  
| charm = 100
| piercing =  
| piercing = 100
| burn =  
| burn = 150
| concussive =  
| concussive = 100
| laser =  
| laser = 100
| plasma =  
| plasma = 100
| daze =  
| daze = 100
| cutting =  
| cutting = 100
| acid =  
| acid = 100
| smoke =  
| smoke = 400
| anti-e511 = 0
| bio = 100
| electric = 100
| emp = 15
| warp = 100
| mind = 100
| heat = 100
| cold = 100
}}
}}
|}
|}
Line 71: Line 79:
== Bootypedia ==
== Bootypedia ==
<div style="width:500px">
<div style="width:500px">
{{Ref Open | title = Placeholder Information }}
{{Ref Open | title = Hitman Information }}
"A specialist in dirty work. Tougher and more tenacious than he looks. Skilled at spotting camouflaged units. Watch out for his high reflexes and accuracy."
{{Ref Close | source = Piratez Bootypedia}}
{{Ref Close | source = Piratez Bootypedia}}
</div>
</div>


== Inventory ==
== Inventory ==
Line 85: Line 105:
== Raw Ruleset Data ==
== Raw Ruleset Data ==
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
Under construction
    type: STR_BANDIT_HITMAN
    race: STR_BANDIT
    rank: STR_LIVE_MEDIC
    stats:
      tu: 65
      stamina: 80
      health: 55
      bravery: 80
      reactions: 70
      firing: 85
      throwing: 50
      strength: 36
      psiStrength: 40
      psiSkill: 0
      melee: 80
    armor: BANDIT_ARMOR_P14
    standHeight: 22
    kneelHeight: 14
    value: 12
    deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
    energyRecovery: 40
    intelligence: 6
    aggression: 2
    canSurrender: true
    type: BANDIT_ARMOR_P14
    spriteSheet: BAN_14.PCK
    spriteInv: BanditHitmanInventoryImage
    corpseBattle:
      - STR_BAN_14_CORPSE_BATTLE
    corpseGeo: STR_GOVT_CORPSE
    visibilityAtDark: 12
    heatVision: 20
    antiCamouflageAtDark: 3
    antiCamouflageAtDay: 3
    frontArmor: 25
    sideArmor: 15
    rearArmor: 5
    underArmor: 5
    meleeDodge:
      reactions: 0.35
      melee: 0.15
    meleeDodgeBackPenalty: 0.5
    recovery:
      morale:
        moraleCurrent: -0.2
        bravery: 0.2
      stun:
        healthCurrent: 0.1
        health: -0.075
      health:
        stunNormalized: -0.165
    psiDefence:
      psiStrength: 1.0
      psiSkill: 0.2
      moraleCurrent: 0.33
      flatHundred: -0.23
    damageModifier:
      - 1.0
      - 1.0
      - 1.5
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 1.0
      - 4.0
      - 0.0
      - 1.0
      - 1.0
      - 0.15
      - 1.0
      - 1.0
    loftempsSet: [ 2 ]
</div>
</div>
== Notes ==
== Notes ==

Revision as of 08:19, 8 April 2018

Hitman
Time Units 65
Stamina 80
Health 55
Bravery 80
Reactions 70
Firing Accuracy 85
Melee Accuracy 80
Throwing Accuracy 50
Strength 36
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 25
Armor: Sides 15
Armor: Rear 5
Armor: Under 5
Evasion 37/18.5
Aggression 2
Intelligence 6
Night Vision 12
Energy Recovery 40
Stun Recovery Normal


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $25000
Score 12


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
100% 100% 150% 100% 100% 100% 100% 100% 100% 400% 0% 100% 100% 15% 100% 100% 100% 100%



Bootypedia

Hitman Information

"A specialist in dirty work. Tougher and more tenacious than he looks. Skilled at spotting camouflaged units. Watch out for his high reflexes and accuracy."

Source: Piratez Bootypedia







Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

   type: STR_BANDIT_HITMAN
   race: STR_BANDIT
   rank: STR_LIVE_MEDIC
   stats:
     tu: 65
     stamina: 80
     health: 55
     bravery: 80
     reactions: 70
     firing: 85
     throwing: 50
     strength: 36
     psiStrength: 40
     psiSkill: 0
     melee: 80
   armor: BANDIT_ARMOR_P14
   standHeight: 22
   kneelHeight: 14
   value: 12
   deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
   energyRecovery: 40
   intelligence: 6
   aggression: 2
   canSurrender: true
   type: BANDIT_ARMOR_P14
   spriteSheet: BAN_14.PCK
   spriteInv: BanditHitmanInventoryImage
   corpseBattle:
     - STR_BAN_14_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 12
   heatVision: 20
   antiCamouflageAtDark: 3
   antiCamouflageAtDay: 3
   frontArmor: 25
   sideArmor: 15
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.35
     melee: 0.15
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.1
       health: -0.075
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.15
     - 1.0
     - 1.0
   loftempsSet: [ 2 ]

Notes

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