Hitman (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
{{Unit Stat Wrapper Open | title = | {{Unit Stat Wrapper Open | title = Hitman}} | ||
{| | {| | ||
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| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
| time_units = | | time_units = 65 | ||
| stamina = | | stamina = 80 | ||
| health = | | health = 55 | ||
| bravery = | | bravery = 80 | ||
| reactions = | | reactions = 70 | ||
| firing_accuracy = | | firing_accuracy = 85 | ||
| throwing_accuracy = | | throwing_accuracy = 50 | ||
| strength = | | strength = 36 | ||
| voodoo_strength = | | voodoo_strength = 40 | ||
| voodoo_skill = | | voodoo_skill = 0 | ||
| melee_accuracy = | | melee_accuracy = 80 | ||
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
| armor_front = | | armor_front = 25 | ||
| armor_sides = | | armor_sides = 15 | ||
| armor_rear = | | armor_rear = 5 | ||
| armor_under = | | armor_under = 5 | ||
| melee_dodge = | | melee_dodge = 37/18.5 | ||
| aggression = | | aggression = 2 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
| energy_recovery = | | energy_recovery = 40 | ||
| intelligence = | | intelligence = 6 | ||
| night_vision = | | night_vision = 12 | ||
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = | | height_standing = 22 | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
| ransom = $ | | ransom = $25000 | ||
| score = | | score = 12 | ||
}} | }} | ||
|} | |} | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| charm = | | charm = 100 | ||
| piercing = | | piercing = 100 | ||
| burn = | | burn = 150 | ||
| concussive = | | concussive = 100 | ||
| laser = | | laser = 100 | ||
| plasma = | | plasma = 100 | ||
| daze = | | daze = 100 | ||
| cutting = | | cutting = 100 | ||
| acid = | | acid = 100 | ||
| smoke = | | smoke = 400 | ||
| anti-e511 = 0 | |||
| bio = 100 | |||
| electric = 100 | |||
| emp = 15 | |||
| warp = 100 | |||
| mind = 100 | |||
| heat = 100 | |||
| cold = 100 | |||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = | {{Ref Open | title = Hitman Information }} | ||
"A specialist in dirty work. Tougher and more tenacious than he looks. Skilled at spotting camouflaged units. Watch out for his high reflexes and accuracy." | |||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
| Line 85: | Line 105: | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: STR_BANDIT_HITMAN | |||
race: STR_BANDIT | |||
rank: STR_LIVE_MEDIC | |||
stats: | |||
tu: 65 | |||
stamina: 80 | |||
health: 55 | |||
bravery: 80 | |||
reactions: 70 | |||
firing: 85 | |||
throwing: 50 | |||
strength: 36 | |||
psiStrength: 40 | |||
psiSkill: 0 | |||
melee: 80 | |||
armor: BANDIT_ARMOR_P14 | |||
standHeight: 22 | |||
kneelHeight: 14 | |||
value: 12 | |||
deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181] | |||
energyRecovery: 40 | |||
intelligence: 6 | |||
aggression: 2 | |||
canSurrender: true | |||
type: BANDIT_ARMOR_P14 | |||
spriteSheet: BAN_14.PCK | |||
spriteInv: BanditHitmanInventoryImage | |||
corpseBattle: | |||
- STR_BAN_14_CORPSE_BATTLE | |||
corpseGeo: STR_GOVT_CORPSE | |||
visibilityAtDark: 12 | |||
heatVision: 20 | |||
antiCamouflageAtDark: 3 | |||
antiCamouflageAtDay: 3 | |||
frontArmor: 25 | |||
sideArmor: 15 | |||
rearArmor: 5 | |||
underArmor: 5 | |||
meleeDodge: | |||
reactions: 0.35 | |||
melee: 0.15 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.1 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.33 | |||
flatHundred: -0.23 | |||
damageModifier: | |||
- 1.0 | |||
- 1.0 | |||
- 1.5 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 4.0 | |||
- 0.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.15 | |||
- 1.0 | |||
- 1.0 | |||
loftempsSet: [ 2 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
Revision as of 08:19, 8 April 2018
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Bootypedia
| Hitman Information |
|
"A specialist in dirty work. Tougher and more tenacious than he looks. Skilled at spotting camouflaged units. Watch out for his high reflexes and accuracy." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
type: STR_BANDIT_HITMAN
race: STR_BANDIT
rank: STR_LIVE_MEDIC
stats:
tu: 65
stamina: 80
health: 55
bravery: 80
reactions: 70
firing: 85
throwing: 50
strength: 36
psiStrength: 40
psiSkill: 0
melee: 80
armor: BANDIT_ARMOR_P14
standHeight: 22
kneelHeight: 14
value: 12
deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
energyRecovery: 40
intelligence: 6
aggression: 2
canSurrender: true
type: BANDIT_ARMOR_P14
spriteSheet: BAN_14.PCK
spriteInv: BanditHitmanInventoryImage
corpseBattle:
- STR_BAN_14_CORPSE_BATTLE
corpseGeo: STR_GOVT_CORPSE
visibilityAtDark: 12
heatVision: 20
antiCamouflageAtDark: 3
antiCamouflageAtDay: 3
frontArmor: 25
sideArmor: 15
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.35
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 1.0
- 1.5
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.15
- 1.0
- 1.0
loftempsSet: [ 2 ]
Notes
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