Humanist Soldier (Piratez): Difference between revisions
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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| stamina = 80 | | stamina = 80 | ||
| health = 40 | | health = 40 | ||
| bravery = | | bravery = 70 | ||
| reactions = 40 | | reactions = 40 | ||
| firing_accuracy = 50 | | firing_accuracy = 50 | ||
| melee_accuracy = | | melee_accuracy = 40 | ||
| throwing_accuracy = 40 | | throwing_accuracy = 40 | ||
| strength = 30 | | strength = 30 | ||
| voodoo_skill = 0 | | voodoo_skill = 0 | ||
| voodoo_strength = | | voodoo_strength = 36 | ||
}} | }} | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
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| armor_rear = 8 | | armor_rear = 8 | ||
| armor_under = 8 | | armor_under = 8 | ||
| melee_dodge = | | melee_dodge = 20/10 | ||
| aggression = 2 | | aggression = 2 | ||
| intelligence = 4 | | intelligence = 4 | ||
| Line 49: | Line 48: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
| | | charm = 100 | ||
| piercing = 90 | | piercing = 90 | ||
| | | burn = 140 | ||
| concussive = 100 | | concussive = 100 | ||
| laser = | | laser = 100 | ||
| plasma = 100 | | plasma = 100 | ||
| | | daze = 80 | ||
| cutting = 100 | | cutting = 100 | ||
| acid = 100 | | acid = 100 | ||
| smoke = 400 | | smoke = 400 | ||
| anti-e511 = 0 | |||
| bio = 100 | |||
| electric = 100 | |||
| emp = 10 | |||
| warp = 100 | |||
| mind = 100 | |||
| heat = 100 | |||
| cold = 100 | |||
}} | }} | ||
|} | |} | ||
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<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Humanist Soldier }} | {{Ref Open | title = Humanist Soldier }} | ||
The lads in brown uniforms can shoot straight and won't faint at the first sight of blood, but that's about it. They're only humans, unarmored and usually poorly armed. Not much of a master race, honestly. | "The lads in brown uniforms can shoot straight and won't faint at the first sight of blood, but that's about it. They're only humans, unarmored and usually poorly armed. Not much of a master race, honestly." | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
Under Construction | |||
</div> | </div> | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
'''Required by:''' | |||
rob: Hum. Soldier (0/0/2) [m] | |||
S: Hum. Soldier (0/0/2) [m] | |||
'''Leads to:''' | |||
Stick Grenade | |||
Magneto-Plasma Gun | |||
Humanist Soldier Examination | |||
'''Unlocks:''' | |||
Who is Who? | |||
Humanists | |||
'''Gives one for free:''' | |||
Human Citizens | |||
Daily Business | |||
Mutant Pogrom | |||
Kosmoportovaya Vodka | |||
Atom Beer | |||
Poison Gas Grenade | |||
Money Purse | |||
Orange | |||
Long Knife | |||
Officer's Pistol | |||
Messer | |||
Hunting Rifle | |||
Infantry Rifle | |||
Auto Rifle | |||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
type: STR_NAZI_SOLDIER | |||
race: STR_NAZIS | |||
rank: STR_LIVE_NAVIGATOR | |||
stats: | |||
tu: 55 | |||
stamina: 80 | |||
health: 40 | |||
bravery: 70 | |||
reactions: 40 | |||
firing: 50 | |||
throwing: 40 | |||
strength: 30 | |||
psiStrength: 36 | |||
psiSkill: 0 | |||
melee: 40 | |||
armor: NAZI_ARMOR_P1 | |||
standHeight: 22 | |||
kneelHeight: 14 | |||
floatHeight: 0 | |||
value: 12 | |||
deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181] | |||
energyRecovery: 30 | |||
intelligence: 4 | |||
aggression: 2 | |||
sniper: 25 | |||
canSurrender: true | |||
type: NAZI_ARMOR_P1 | |||
spriteSheet: NAZ_1.PCK | |||
spriteInv: NaziSoldierInventoryImage | |||
corpseBattle: | |||
- STR_NAZI_1_CORPSE_BATTLE | |||
corpseGeo: STR_SCRAP_METAL | |||
visibilityAtDark: 9 | |||
frontArmor: 8 | |||
sideArmor: 8 | |||
rearArmor: 8 | |||
underArmor: 8 | |||
meleeDodge: | |||
reactions: 0.3 | |||
melee: 0.15 | |||
meleeDodgeBackPenalty: 0.5 | |||
recovery: | |||
morale: | |||
moraleCurrent: -0.2 | |||
bravery: 0.2 | |||
stun: | |||
healthCurrent: 0.1 | |||
health: -0.075 | |||
health: | |||
stunNormalized: -0.165 | |||
psiDefence: | |||
psiStrength: 1.0 | |||
psiSkill: 0.2 | |||
moraleCurrent: 0.33 | |||
flatHundred: -0.23 | |||
damageModifier: | |||
- 1.0 | |||
- 0.9 | |||
- 1.4 | |||
- 1.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.8 | |||
- 1.0 | |||
- 1.0 | |||
- 4.0 | |||
- 0.0 | |||
- 1.0 | |||
- 1.0 | |||
- 0.1 | |||
- 1.0 | |||
- 1.0 | |||
loftempsSet: [ 2 ] | |||
</div> | </div> | ||
== Notes == | == Notes == | ||
[[Category: Piratez]] | [[Category: Piratez]] | ||
Revision as of 11:51, 30 April 2018
Bootypedia
| Humanist Soldier |
|
"The lads in brown uniforms can shoot straight and won't faint at the first sight of blood, but that's about it. They're only humans, unarmored and usually poorly armed. Not much of a master race, honestly." |
Source: Piratez Bootypedia
|
Inventory
Under Construction
Associated Research
Required by: rob: Hum. Soldier (0/0/2) [m] S: Hum. Soldier (0/0/2) [m]
Leads to: Stick Grenade Magneto-Plasma Gun Humanist Soldier Examination
Unlocks: Who is Who? Humanists
Gives one for free: Human Citizens Daily Business Mutant Pogrom Kosmoportovaya Vodka Atom Beer Poison Gas Grenade Money Purse Orange Long Knife Officer's Pistol Messer Hunting Rifle Infantry Rifle Auto Rifle
Raw Ruleset Data
type: STR_NAZI_SOLDIER
race: STR_NAZIS
rank: STR_LIVE_NAVIGATOR
stats:
tu: 55
stamina: 80
health: 40
bravery: 70
reactions: 40
firing: 50
throwing: 40
strength: 30
psiStrength: 36
psiSkill: 0
melee: 40
armor: NAZI_ARMOR_P1
standHeight: 22
kneelHeight: 14
floatHeight: 0
value: 12
deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
energyRecovery: 30
intelligence: 4
aggression: 2
sniper: 25
canSurrender: true
type: NAZI_ARMOR_P1
spriteSheet: NAZ_1.PCK
spriteInv: NaziSoldierInventoryImage
corpseBattle:
- STR_NAZI_1_CORPSE_BATTLE
corpseGeo: STR_SCRAP_METAL
visibilityAtDark: 9
frontArmor: 8
sideArmor: 8
rearArmor: 8
underArmor: 8
meleeDodge:
reactions: 0.3
melee: 0.15
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
stun:
healthCurrent: 0.1
health: -0.075
health:
stunNormalized: -0.165
psiDefence:
psiStrength: 1.0
psiSkill: 0.2
moraleCurrent: 0.33
flatHundred: -0.23
damageModifier:
- 1.0
- 0.9
- 1.4
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 4.0
- 0.0
- 1.0
- 1.0
- 0.1
- 1.0
- 1.0
loftempsSet: [ 2 ]
